Commit Graph

246 Commits

Author SHA1 Message Date
Tim Angus 71f8a85e42 * Sign check com_maxfps* variables 2008-07-21 22:16:57 +00:00
Tim Angus 0124371c01 * Use Sys_Sleep to limit FPS, which will save CPU
* Add com_maxfpsUnfocused and com_maxfpsMinimized; self explanatory
* Fix reopening of bug 3703, I hope
2008-07-21 22:02:54 +00:00
Tim Angus 3c9dc98d04 * (bug 3712) MSVC build fix s/strtof/strtod/ (Pat Raynor <raynorpat@gmail.com>) 2008-07-09 21:22:29 +00:00
Tim Angus 37d664d4b2 * Rename voip cvar to cl_voip
* s/#if USE_VOIP/#ifdef USE_VOIP/
* Add generalised runtime cvar range checking, currently on [sv|cl]_voip,
  dedicated and a bunch of r_ variables
2008-07-07 22:31:39 +00:00
Tim Angus 6b572920a9 * Remove silly range check on sv_voip during initialisation
* Changed dedicated binary dedicated cvar to CVAR_INIT and remove runtime check
2008-07-06 01:35:01 +00:00
Tim Angus 49413057ee * Change dedicated cvar to CVAR_LATCH on the dedicated server 2008-07-06 00:31:52 +00:00
Tim Angus 2c0861c1ce * (bug 3610) Server sending unnecessary newline with SV_ConSay_F (Tyler Schwend
<TylerSchwend@gmail.com>)
* (bug 3623) COMMAND is mapped to the ALT key (Matthias <Kapffer@macbay.de>)
* (bug 3665) Typo error in FS_FOpenFileByMode function (TsT <tst2006@gmail.com>)
* (bug 3669) Some files left out of Solaris Packages (Vincent Cojot
  <vincent@cojot.name>)
* (bug 3680) server quit messages (Ben Millwood)
* (bug 3682) Maps with >1024 models cause a segfault (misantropia
  <bnoordhuis@gmail.com>)
* (bug 3683) R_FindShader(): negative lightmap indexes cause stray pointers
  (misantropia <bnoordhuis@gmail.com>)
* (bug 3688) q3asm potential segfault fix and other changes (TsT
  <tst2006@gmail.com>)
* (bug 3695) Not allowing to write file with lib extention (.dll/.so/...) (TsT
  <tst2006@gmail.com>)
* (bug 3696) make-macosx-ub.sh outdated by revision 1340; test for Tiger not
   working (Matthias <Kapffer@macbay.de>)
* (bug 3698) #error reported as warning in q3cpp (and no #warning support)
  (Ben Millwood)
* (bug 3703) restoring the valued pre-SDL window behaviour (/dev/humancontroller
  <devhc97@gmail.com>)
2008-07-05 23:50:38 +00:00
Zachary Slater 4713fa4f79 Thanks to Lakitu7 for pointing this out. 2008-06-17 04:44:36 +00:00
Ludwig Nussel a98fed9ee2 bind ipv6 sockets first
by binding the ipv6 sockets first it's possible to bind 0.0.0.0 and
:: to the same port.
2008-06-12 18:32:33 +00:00
Ludwig Nussel b060eae562 show numeric address the server binds to 2008-06-12 18:32:29 +00:00
Julian Priestley f65a956c81 Add PRODUCT_VERSION back into q_shared.h for MSVC builds. 2008-06-04 23:29:37 +00:00
Ryan C. Gordon 8ab3f7af8d Changed the protocol for VoIP packets to support legacy clients.
Previously, a legacy client wouldn't get a VoIP packet, but if they did,
 they'd panic and disconnect. Now they ignore them and continue on. This also
 gives us the framework to add other features legacy clients can ignore.

Oh, this also has the benefit of allowing us to store incoming VoIP for
 playback in recorded demos. They'll play the chatter on VoIP clients, and
 be ignored on legacy ones. Huge win.
2008-06-03 02:32:52 +00:00
Ryan C. Gordon 12326a9eac Initial patch for in-game VoIP support! 2008-06-01 07:51:23 +00:00
Ludwig Nussel a15002ad0d reorder includes to fix build on OpenBSD (#3663, patch by Jonathan Gray) 2008-05-25 10:00:15 +00:00
Thilo Schulz 843994c074 whoops. 2008-05-17 10:50:08 +00:00
Thilo Schulz 81f9b20bfb - Workaround for buggy MacOSX getaddrinfo() implementation that doesn't accept AF_UNSPEC parameter in hints structure. Thanks icculus for reporting.
- Add -faltivec flag for debug builds.
2008-05-17 10:46:41 +00:00
Tim Angus b2207b250f * (bug 3641) Server is left running following a local disconnect 2008-05-12 10:49:02 +00:00
Tim Angus a857487f9b * Fix a bunch of compile warnings
* Only call pkg-config if it exists
* Remove cl_consoleHistory from README
2008-05-10 18:51:02 +00:00
Ludwig Nussel d7bdf4b344 define the product version in the Makefile 2008-05-06 20:24:32 +00:00
Thilo Schulz 10ed996784 - replace a few constant values with GL macros in tr_cmds.c
- tidy up top of tr_types.h a bit, change flags to hex representation
- make ROM cvar enforcing really work
- remove cg_stereoSeparation from cgame as it is obsolete.
- Add CG_DrawCrosshair3D so people see crosshair correctly when stereoseparation is enabled
2008-05-01 14:56:57 +00:00
Thilo Schulz 65938da5ae - variables with CVAR_ROM set get now overwritten by Cvar_Get() if the cvar exists already but was created by the user.
- Fix null pointer crash in Cvar_Print_f(), thanks to humancontroller for reporting.
2008-05-01 11:29:49 +00:00
Thilo Schulz 82e32bdf41 Make forced unloading work in more cases than just server disconnects 2008-04-29 22:49:37 +00:00
Thilo Schulz 1306d9760d Fix crash bug for interfaces without assigned address, thanks to PhoinixGR for reporting. 2008-04-21 13:34:44 +00:00
Thilo Schulz d77d3e0658 fix obvious bug, thanks mattn2 2008-04-16 20:57:08 +00:00
Ludwig Nussel 7a8c1ddaa6 Fix build on IRIX (Patrick Baggett) 2008-04-16 06:42:29 +00:00
Tim Angus 845de6a960 * Fix some recently introduced warnings
* Fix referenced pk3 list including excessive number of spaces
2008-04-12 18:58:06 +00:00
Thilo Schulz eb74549dde Only don't send packet on disabled multicast if it actually is a multicast packet 2008-04-12 17:03:18 +00:00
Thilo Schulz f8d8a1c2f7 - fix a potential file descriptor leak in server side of pak downloading
- add new functions for banning clients from server, in engine part. This will also make it possible to ban ipv6 addresses in old mods.
2008-04-12 17:00:18 +00:00
Thilo Schulz 9a8cc99a93 - Revamp in-game server browser: you can now scan for games on multiple master servers, while retaining compatibility with old QVMs.
- Make Master server reporting/server queries ipv6 capable.
2008-04-11 18:39:03 +00:00
Thilo Schulz 78a82bcba2 Add com_standalone cvar for at-runtime handling of mods that do not require the original quake3 game data. 2008-04-10 15:37:25 +00:00
Thilo Schulz b3822d03e2 Include #ifdef to make it easier to create a stand-alone binary. 2008-04-09 23:43:30 +00:00
Thilo Schulz ca5fabe8c6 Fix uninitialized usage warnings on MacOSX. 2008-04-09 22:20:04 +00:00
Thilo Schulz eb3b59308b Add Multicast capabilities for LAN server scanning. 2008-04-09 14:37:42 +00:00
Ludwig Nussel 43ac1eca6a set flag to allow forced unload of a running VM
required to prevent a client from exiting if the server disconnects (bug 3585)
2008-04-06 12:59:35 +00:00
Ludwig Nussel 8bcb33892e debug output for EXEC_NOW 2008-04-06 12:59:30 +00:00
Thilo Schulz f5b3a13313 revert changes to that one as this is not necessary. 2008-04-06 02:19:00 +00:00
Thilo Schulz 5c1167557a Make sure that one broken shader file cannot crash the game / make the other shaders unusable. 2008-04-06 02:13:43 +00:00
Tim Angus 85bee47f52 * Fix to MinGW build following IPv6 changes 2008-04-05 16:01:58 +00:00
Thilo Schulz fcbf0bdd84 I hope this makes the code work on solaris, too and fix the EINVAL on sendto() 2008-04-05 15:10:50 +00:00
Thilo Schulz 70cd2ccfab - include Winsock2.h for windows
- add a __BSD__ define for all bsd platforms if it doesn't exist.
2008-04-05 14:28:57 +00:00
Thilo Schulz 7b80773212 Fix compilation on Solaris and possibly other platforms that have no getifaddrs() 2008-04-05 13:18:09 +00:00
Thilo Schulz 5d63a38ad9 Basic IPv6 support. Some inspiration from the patches by Lubos Dolezel and JF Tremblay at https://bugzilla.icculus.org/show_bug.cgi?id=2355. 2008-04-04 23:22:22 +00:00
Thilo Schulz 0ea4387270 strcpy -> memmove as string does overlap which should be avoided according to the manpage. Thanks to Jacques Boscq. 2008-03-25 22:06:08 +00:00
Thilo Schulz 99fe055931 Commit patch from Jacques Boscq, which will prohibit the calling of memcpy with src=dest 2008-03-25 21:45:20 +00:00
Thilo Schulz bb47026b5f - Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell.
- Remove all calls to vsprintf in the engine and gamecode and replace them with calls to vsnprintf.
2008-03-25 21:36:09 +00:00
Thilo Schulz 5728fc2ec8 vsnprintf -> Q_vsnprintf 2008-03-25 16:44:01 +00:00
Thilo Schulz 302b1b49ff Applied patch to clean up code for reading cvars and add new command "print" for printing the content of cvars, by Ben Millwood.
See also https://bugzilla.icculus.org/show_bug.cgi?id=3546
2008-03-25 16:20:03 +00:00
Ludwig Nussel 7a5243a3b2 use vm->callLevel to count recursive calls to VM_Call
Throw an error if vm->callLevel is set and VM_Free is called.
2008-03-24 21:20:55 +00:00
Tim Angus e31156e586 * Write q3config_server.cfg for the server, to avoid reseting client variables
after running a dedicated server
2008-02-28 21:39:54 +00:00
Ludwig Nussel 85ba66e7e8 move all image decoders into separate files 2008-02-14 11:13:18 +00:00