Commit graph

282 commits

Author SHA1 Message Date
Lubos
9c14728bc9 Merge branch 'master' into OpenXR 2022-05-01 19:41:45 +02:00
Lubos
11a849b189 OpenXR controller mapping fixed 2022-05-01 19:09:12 +02:00
Luboš Vonásek
712584eae8
Merge branch 'DrBeef:OpenXR' into OpenXR 2022-05-01 19:04:45 +02:00
Lubos
a0cb576950 Clearing alpha channel of FBO fixes a few menu issues 2022-05-01 18:17:27 +02:00
Lubos
e42a2f4e0d Compile fix 2022-05-01 14:34:38 +02:00
Lubos
acbff1e736 OpenXR camera view moved into renderer 2022-05-01 13:59:41 +02:00
Lubos
26071937c8 OpenXR frameskip integrated 2022-05-01 11:17:50 +02:00
Lubos
f735535dce OpenXR attempt to fix flickering 2022-04-30 22:57:48 +02:00
Lubos
0eb1d43b4a 2D aspect ratio fixed 2022-04-30 21:28:26 +02:00
Lubos
9d07c27604 Hud model rendering fixed 2022-04-30 21:23:53 +02:00
Petr Bartos
bec5a825fe Hardcode A to skip server search in menu instead of using moveup bind hack 2022-04-30 19:33:08 +02:00
Lubos
30c9b4eaa0 Release build fixed 2022-04-30 17:03:54 +02:00
Lubos
405ca571ad OpenXR foveation removed 2022-04-30 14:10:27 +02:00
Lubos
61b3192bce OpenXR projection matrix calculation from example code 2022-04-30 14:02:21 +02:00
Lubos
ecd50dbcb1 OpenXR low framerate fixed 2022-04-29 21:21:10 +02:00
Lubos
f5a8429fc1 Solution for black rectangles in the scene 2022-04-29 19:21:29 +02:00
Lubos
9ae93a5fe9 Merge branch 'master' into feature_openxr 2022-04-29 14:58:35 +02:00
Lubos
4950748d3a Do not bind FBO texture as renderbuffer 2022-04-28 21:55:30 +02:00
Lubos
1054844524 Merge branch 'master' into feature_openxr 2022-04-27 21:52:55 +02:00
Simon
3cdf1858a5 Merge branch 'master' of https://github.com/DrBeef/ioq3quest 2022-04-27 20:40:17 +01:00
Simon
bebc85800f FIx to correctly calculate the mirror projection
- it doesn't work as a proper mirror still though, but it looks way better than it did
2022-04-27 20:39:59 +01:00
Simon
af76573dc7
Merge pull request #68 from lvonasek/feature_pause_fixes
Improve pause behaviour
2022-04-27 20:11:06 +01:00
Simon
d60128cf21 Version number updated 2022-04-27 17:58:22 +01:00
Lubos
65e2031e95 OpenXR integration fixes 2022-04-26 22:02:04 +02:00
Lubos
c321b97894 OpenXR multiview integrated 2022-04-25 16:48:09 +02:00
Lubos
5947168966 OpenXR minor fixes 2022-04-24 20:25:19 +02:00
Lubos
249847930b OpenXR use just one framebuffer 2022-04-24 18:06:02 +02:00
Lubos
b11122e368 OpenXR touch controllers completely implemented 2022-04-23 21:06:35 +02:00
Simon
d0bb44654f Small fixes
- Made bullet and rocket impacts work on bHaptics again
- Removed the replacement background (will be supplied by companion app in future)
2022-04-23 19:39:56 +01:00
Lubos
0bf485664c OpenXR haptics and refreshrate fixed 2022-04-23 19:44:18 +02:00
Lubos
4716387e52 OpenXR input except buttons implemented 2022-04-23 15:54:07 +02:00
Lubos
7bd1fe31c2 OpenXR input in progress 2022-04-22 21:18:49 +02:00
Lubos
3c26e08f01 Old code removed 2022-04-22 18:41:26 +02:00
Lubos
4d2644cae2 OpenXR fov fixed 2022-04-22 18:32:42 +02:00
Lubos
501869a051 OpenXR motion tracking in game mode added 2022-04-22 17:56:14 +02:00
Lubos
b152d21ddc OpenXR cylinder projection added 2022-04-22 16:14:36 +02:00
Lubos
3e9c80679e Merge branch 'master' into feature_openxr 2022-04-22 14:13:18 +02:00
Lubos
0de4a0d196 OpenXR tracking added init, first working rendering 2022-04-22 13:45:22 +02:00
Lubos
8431b1aa83 OpenXR add missing foveation 2022-04-21 21:15:02 +02:00
Lubos
4ff90d8ba0 OpenXR renderer cleanup 2022-04-21 21:00:02 +02:00
Lubos
970d203adb Improve pause behaviour 2022-04-19 21:50:56 +02:00
Simon
b6d32ac8f2
Merge pull request #66 from lvonasek/feature_seacliff_support
Seacliff storage access issue fixed
2022-04-18 19:01:43 +01:00
Simon
623e8d91a4
Merge pull request #65 from lvonasek/feature_black_playermodel_fix
Black player model texture in player menu fixed
2022-04-18 16:57:57 +01:00
Lubos
dd2bccd526 Seacliff storage access issue fixed 2022-04-17 14:02:10 +02:00
Lubos
5966dd3f59 Black player model in player menu fixed 2022-04-17 10:04:24 +02:00
Petr Bartos
f28cd9f20b When disabled weapon wheel control schema is used, assign ALT to grip instead of empty function 2022-04-14 21:45:46 +02:00
Petr Bartos
44b0d0317f Ensure all weapon models are loaded on level load to prevent stutter on first opening of weapon wheel 2022-04-14 21:41:01 +02:00
Petr Bartos
f069383b31 Allow to use blank function to force thumbstick to 8-way mode without assigning any actual action to diagonals 2022-04-13 17:39:06 +02:00
Simon
168d86ec4e Fixed overly large text on main menu for demo 2022-04-13 12:34:32 +01:00
Simon
8ae0630464 Merge branch 'master' of https://github.com/DrBeef/ioq3quest 2022-04-13 11:39:19 +01:00