Lubos
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9c14728bc9
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Merge branch 'master' into OpenXR
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2022-05-01 19:41:45 +02:00 |
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Lubos
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11a849b189
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OpenXR controller mapping fixed
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2022-05-01 19:09:12 +02:00 |
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Luboš Vonásek
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712584eae8
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Merge branch 'DrBeef:OpenXR' into OpenXR
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2022-05-01 19:04:45 +02:00 |
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Lubos
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a0cb576950
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Clearing alpha channel of FBO fixes a few menu issues
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2022-05-01 18:17:27 +02:00 |
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Lubos
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e42a2f4e0d
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Compile fix
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2022-05-01 14:34:38 +02:00 |
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Lubos
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acbff1e736
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OpenXR camera view moved into renderer
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2022-05-01 13:59:41 +02:00 |
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Lubos
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26071937c8
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OpenXR frameskip integrated
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2022-05-01 11:17:50 +02:00 |
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Lubos
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f735535dce
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OpenXR attempt to fix flickering
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2022-04-30 22:57:48 +02:00 |
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Lubos
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0eb1d43b4a
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2D aspect ratio fixed
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2022-04-30 21:28:26 +02:00 |
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Lubos
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9d07c27604
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Hud model rendering fixed
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2022-04-30 21:23:53 +02:00 |
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Petr Bartos
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bec5a825fe
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Hardcode A to skip server search in menu instead of using moveup bind hack
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2022-04-30 19:33:08 +02:00 |
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Lubos
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30c9b4eaa0
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Release build fixed
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2022-04-30 17:03:54 +02:00 |
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Lubos
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405ca571ad
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OpenXR foveation removed
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2022-04-30 14:10:27 +02:00 |
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Lubos
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61b3192bce
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OpenXR projection matrix calculation from example code
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2022-04-30 14:02:21 +02:00 |
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Lubos
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ecd50dbcb1
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OpenXR low framerate fixed
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2022-04-29 21:21:10 +02:00 |
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Lubos
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f5a8429fc1
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Solution for black rectangles in the scene
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2022-04-29 19:21:29 +02:00 |
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Lubos
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9ae93a5fe9
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Merge branch 'master' into feature_openxr
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2022-04-29 14:58:35 +02:00 |
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Lubos
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4950748d3a
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Do not bind FBO texture as renderbuffer
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2022-04-28 21:55:30 +02:00 |
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Lubos
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1054844524
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Merge branch 'master' into feature_openxr
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2022-04-27 21:52:55 +02:00 |
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Simon
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3cdf1858a5
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Merge branch 'master' of https://github.com/DrBeef/ioq3quest
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2022-04-27 20:40:17 +01:00 |
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Simon
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bebc85800f
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FIx to correctly calculate the mirror projection
- it doesn't work as a proper mirror still though, but it looks way better than it did
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2022-04-27 20:39:59 +01:00 |
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Simon
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af76573dc7
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Merge pull request #68 from lvonasek/feature_pause_fixes
Improve pause behaviour
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2022-04-27 20:11:06 +01:00 |
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Simon
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d60128cf21
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Version number updated
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2022-04-27 17:58:22 +01:00 |
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Lubos
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65e2031e95
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OpenXR integration fixes
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2022-04-26 22:02:04 +02:00 |
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Lubos
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c321b97894
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OpenXR multiview integrated
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2022-04-25 16:48:09 +02:00 |
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Lubos
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5947168966
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OpenXR minor fixes
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2022-04-24 20:25:19 +02:00 |
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Lubos
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249847930b
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OpenXR use just one framebuffer
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2022-04-24 18:06:02 +02:00 |
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Lubos
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b11122e368
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OpenXR touch controllers completely implemented
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2022-04-23 21:06:35 +02:00 |
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Simon
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d0bb44654f
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Small fixes
- Made bullet and rocket impacts work on bHaptics again
- Removed the replacement background (will be supplied by companion app in future)
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2022-04-23 19:39:56 +01:00 |
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Lubos
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0bf485664c
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OpenXR haptics and refreshrate fixed
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2022-04-23 19:44:18 +02:00 |
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Lubos
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4716387e52
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OpenXR input except buttons implemented
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2022-04-23 15:54:07 +02:00 |
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Lubos
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7bd1fe31c2
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OpenXR input in progress
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2022-04-22 21:18:49 +02:00 |
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Lubos
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3c26e08f01
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Old code removed
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2022-04-22 18:41:26 +02:00 |
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Lubos
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4d2644cae2
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OpenXR fov fixed
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2022-04-22 18:32:42 +02:00 |
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Lubos
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501869a051
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OpenXR motion tracking in game mode added
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2022-04-22 17:56:14 +02:00 |
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Lubos
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b152d21ddc
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OpenXR cylinder projection added
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2022-04-22 16:14:36 +02:00 |
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Lubos
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3e9c80679e
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Merge branch 'master' into feature_openxr
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2022-04-22 14:13:18 +02:00 |
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Lubos
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0de4a0d196
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OpenXR tracking added init, first working rendering
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2022-04-22 13:45:22 +02:00 |
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Lubos
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8431b1aa83
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OpenXR add missing foveation
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2022-04-21 21:15:02 +02:00 |
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Lubos
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4ff90d8ba0
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OpenXR renderer cleanup
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2022-04-21 21:00:02 +02:00 |
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Lubos
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970d203adb
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Improve pause behaviour
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2022-04-19 21:50:56 +02:00 |
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Simon
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b6d32ac8f2
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Merge pull request #66 from lvonasek/feature_seacliff_support
Seacliff storage access issue fixed
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2022-04-18 19:01:43 +01:00 |
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Simon
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623e8d91a4
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Merge pull request #65 from lvonasek/feature_black_playermodel_fix
Black player model texture in player menu fixed
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2022-04-18 16:57:57 +01:00 |
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Lubos
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dd2bccd526
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Seacliff storage access issue fixed
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2022-04-17 14:02:10 +02:00 |
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Lubos
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5966dd3f59
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Black player model in player menu fixed
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2022-04-17 10:04:24 +02:00 |
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Petr Bartos
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f28cd9f20b
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When disabled weapon wheel control schema is used, assign ALT to grip instead of empty function
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2022-04-14 21:45:46 +02:00 |
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Petr Bartos
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44b0d0317f
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Ensure all weapon models are loaded on level load to prevent stutter on first opening of weapon wheel
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2022-04-14 21:41:01 +02:00 |
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Petr Bartos
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f069383b31
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Allow to use blank function to force thumbstick to 8-way mode without assigning any actual action to diagonals
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2022-04-13 17:39:06 +02:00 |
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Simon
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168d86ec4e
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Fixed overly large text on main menu for demo
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2022-04-13 12:34:32 +01:00 |
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Simon
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8ae0630464
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Merge branch 'master' of https://github.com/DrBeef/ioq3quest
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2022-04-13 11:39:19 +01:00 |
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