Thilo Schulz
a5f31084d4
- Fix memory leak in DMA sound after S_Shutdown()
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- Make codec load use temp hunk memory instead of zone mem
- Fix sound issues with direct sound and game_restart (#4526 )
2011-06-17 23:29:19 +00:00
Thilo Schulz
b8f81e8065
Fixes for bugs introduced in last several revisions
2011-06-16 22:50:33 +00:00
Thilo Schulz
dc24d7649c
patch by Zack Middleton ( #5044 )
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- Fix a few comments in tr_local.h
- A bit of refactoring of the cpp macros
2011-06-16 22:28:13 +00:00
Thilo Schulz
fe1853477e
Fix #lese in last commit
2011-06-16 22:20:03 +00:00
Thilo Schulz
77d764c457
Patch and description by ensiform ( #5043 ):
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This patch moves cg_particles.c out of cg_marks.c to the actual file that was
already there but not used. By default WOLF_PARTICLES definition is commented
out if someone wants to use the old cg_particles.c changes. cg_particles.c has
been added to the makefile and msvc projects.
2011-06-16 21:58:46 +00:00
Thilo Schulz
16d2ab5f8b
Patch from Tremulous / description from Zack Middleton: ( #5041 )
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Clear game logfile handle after closing file.
Game does not clear logFile handle when closing file. Might be an issue if
G_LogPrintf is called after this.
Patch from tremulous http://svn.icculus.org/tremulous?view=rev&revision=2041
2011-06-16 21:53:41 +00:00
Ludwig Nussel
d8b7532fc1
remove static VM_BlockCopy from vm_powerpc
2011-06-16 08:09:06 +00:00
Thilo Schulz
8b7870b81f
Fix wrong macro. MSVC win32 build should work again now.
2011-06-16 02:01:13 +00:00
Thilo Schulz
7ac6b087af
Use Q_ftol for vm_interpreted
2011-06-16 01:26:17 +00:00
Thilo Schulz
83522282f1
Various fixes to vm_interpreted.c:
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- Add opStack protection
- Fix dataMask check for OP_BLOCK_COPY
- Add instruction number check for conditional jumps
- Make errors in VM_PrepareInterpreter nonfatal
2011-06-16 01:11:45 +00:00
Thilo Schulz
af5020c57c
- Don't try to load QVM/DLL files on pure servers
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- Fallback after failed DLL load will be VMI_COMPILED, not INTERPRETED
2011-06-15 22:25:13 +00:00
Thilo Schulz
9219cde4e8
- Small change to search path order - local files not in .pk3s take precedence over files in pk3s. Should make life easier for modders/mappers wanting to override textures that are already contained in some older pk3
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- Make VM loading more robust, change loading order: when vm_* == 0 first try loading DLL, then QVM in *each* search directory/path
- Fix FS_FileForHandle that would return a FILE pointer to invalid file handle 0
2011-06-15 22:09:26 +00:00
Thilo Schulz
1ff28b3b2e
Need space of len+1 for snprintf to work
2011-06-15 16:26:51 +00:00
Thilo Schulz
f981087d7a
- Merge http://svn.icculus.org/tremulous?view=rev&revision=2185 , patch by Chris Schwarz
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- Remove Q_snprintf as Com_sprintf exists already
2011-06-15 15:31:37 +00:00
Thilo Schulz
a447aa82af
Fix #if macros for idx64 and id386
2011-06-15 14:10:20 +00:00
Thilo Schulz
001cdf4497
- mingw64 now links against SDL64.dll to allow for 32 and 64 bit version in the same directory
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- Add library files for MinGW64
2011-06-13 15:47:43 +00:00
Thilo Schulz
206edd3419
- Still forgot qasm-inline.h
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- Leave GCC more freedom in choice of registers
2011-06-13 11:07:13 +00:00
Thilo Schulz
04821a529d
Forgot the inline assembler parts, here they come! Using inline asm to get rid of all the boilerplate stuff
2011-06-13 10:54:37 +00:00
Thilo Schulz
bb8f40531b
- Fix macro that uses constant float suffix as argument
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- retval variables in ftola.c must have type long, not int
2011-06-13 10:39:42 +00:00
Thilo Schulz
03201aff22
- Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mode
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- Clean up ftol()/snapvector() mess
- Make use of SSE instructions for ftol()/snapvector() if available
- move ftol/snapvector pure assembler to inline assembler, this will add x86_64 and improve support for different calling conventions
- Set FPU control word at program startup to get consistent behaviour on all platforms
2011-06-13 09:56:39 +00:00
Thilo Schulz
471182cba0
Add static SDL libraries for compilation with MSVC
2011-06-12 15:28:44 +00:00
Thilo Schulz
c2b7f5173f
Fix forgotten IQM2 support in iqm.h, patch by Zack Middleton
2011-06-11 20:20:30 +00:00
Thilo Schulz
fa3b3978f6
Bug 5034 - q3_ui: fill whole screen and allow cursor to move to edge in widescreen, patch by Zack Middleton
2011-06-11 20:18:16 +00:00
Thilo Schulz
45f576bd99
Bug 5036 - Grappling hook does not load trail shader, patch by Zack Middleton
2011-06-11 15:29:57 +00:00
Thilo Schulz
8ec565b58e
Bug 5035 - Automatically selecting player model in q3_ui does not work if skin is not specified, patch by Zack Middleton
2011-06-11 15:26:36 +00:00
Thilo Schulz
b96c1c8279
Fixes to IQM support, by Zack Middleton
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- Bug 5029 - IQM skin support for upper case surface names
- Bug 5030 - IQM version 2 support
- Bug 5031 - Animated IQMs cause segfault
- Bug 5032 - IQM does not setup tag axis/origin correctly
- Bug 5033 - IQM bounds swap and segfault issues
2011-06-11 15:16:25 +00:00
Thilo Schulz
7a4ce592a4
- Adapt MSVC project files to new libjpeg, fix by Guillaume Bougard and cyrri
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- add tr_model_iqm.c to MSVC project, by cyrri
2011-06-06 21:15:42 +00:00
Tim Angus
b921058a9f
* Remove misleading comment
2011-06-06 16:55:38 +00:00
Thilo Schulz
f5deb4a88b
Fix return values for several syscall functions, patch by Zack Middleton ( #5018 )
2011-06-06 15:08:00 +00:00
Thilo Schulz
eec06674fa
( #5016 ) - Calls to trap_CM_PointContents don't update their origins based on moving entities (water). Patch by Ensiform
2011-06-06 15:05:10 +00:00
Thilo Schulz
bd2b704c91
OpenBSD compile fixes, patch provided by Jonathan Gray ( #4994 )
2011-06-06 14:59:54 +00:00
Thilo Schulz
e676b41c8f
Fix wrong usage info message for cmd dumpuser, patch by Zack Middleton ( #5024 )
2011-06-06 14:54:18 +00:00
Thilo Schulz
0c43133695
Properly fill in occurances of "foobar" in GPL file headers, patch by Zack Middleton ( #5024 )
2011-06-06 14:52:49 +00:00
Thilo Schulz
698a9c51ec
Fix newlines in Com_Error, patch by Zack Middleton ( #5023 )
2011-06-06 14:51:02 +00:00
Thilo Schulz
71b8fe477d
- Use EmitCallDoSyscall() to call the jump violations function which guarantees 16-byte stack alignment
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- Add x64 code for MSVC _asm() blocks, not tested yet.
2011-06-06 14:29:45 +00:00
Thilo Schulz
c174143dc2
- Add x86_64 support to vm_x86.c
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- Fix warning on mingw64
2011-06-01 15:17:18 +00:00
Thilo Schulz
3e229af710
Fix is*() functions for windows where long value is 4 bytes
2011-06-01 01:50:19 +00:00
Thilo Schulz
eedccac818
Fix compilation on mingw64
2011-05-31 20:47:18 +00:00
Thilo Schulz
bd8d60f55c
Add instruction number checks to jumps and calls to SPARC VM, patch by David Miller
2011-05-24 19:46:52 +00:00
Thilo Schulz
4b1418c4ad
- Implement opStack protection: Use register %ebx for scaled indexed addressing mode to access opStack, make opStack push/pop operate on %bl portion only
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- Add a third pass to VM compilation for computation of jump address offsets, removing the need to dereference into vm->instructionPointers[] for every call/jump
- Make use of 0F opcode prefix relative jumps
- Call Com_Memcpy for OP_BLOCK_COPY
- Fix several missing range checks for vm->dataBase memory access
2011-05-23 00:46:46 +00:00
Thilo Schulz
e08299faf4
- Do assignment of value 0xDEADBEEF after the 4-byte alignment
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- Add all GPR to clobber list as GCC function callAsmCall seems to change register r11 without saving it to stack first, which may result in SIGSEGV in VM_CallCompiled()
2011-05-23 00:36:27 +00:00
Thilo Schulz
b8ef880d85
I don't seem to get these constraints right. This should fix it
2011-05-19 03:47:35 +00:00
Thilo Schulz
a42239e1e5
Fix VM call for release version, bug introduced by myself in r1994
2011-05-18 16:06:08 +00:00
Thilo Schulz
61d6e6eb68
Use scaled indexing mode n=4 for addressing opStack, this way we can use the 8 bit offset value in %%bl to address an OPSTACK_SIZE of 1024 which was the old value.
2011-05-18 00:17:02 +00:00
Thilo Schulz
3f9ec83ce0
- Use edx for CALLs instead of ecx, as the latter does not require any push to stack
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- Make Linux AT&T asm code consistent with the MASM codeblock
2011-05-17 12:07:56 +00:00
Thilo Schulz
c7a68bf283
- Set default opStack size to 256
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- Fix integer wraparound. opStack offset in rbx will always be >= 0
2011-05-16 18:17:01 +00:00
Thilo Schulz
5aa3da2f84
- Fix SEGV in while loop getop() after t = b = 0
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- Fix iss8, iss16 and iss32 which would not correctly detect 32-bit signed integer range
- Add support for "addb", "subb" etc. assembler mnemonic
- Change opStack protection for x86_64 VM: No overflow checks necessary anymore as offset register is 1 byte long only
2011-05-16 17:55:07 +00:00
Thilo Schulz
558ed62771
0 --> NULL
2011-05-15 14:58:56 +00:00
Thilo Schulz
01ed417ee1
Optimise VectorNormalize functions, patch by Matt Turner
2011-05-15 14:55:47 +00:00
Thilo Schulz
b003422d92
- Fix lokisetup makefile problems
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- Bump version number to 1.36
2011-05-15 14:49:38 +00:00