Ryan C. Gordon
721b9a7d01
Mac OS X work...lots of little changes that touch a lot of random places.
...
Still work to be done, but this at least matches the PowerPC Linux status
now.
MacOS-specific directory (and XCode project) is gone...this now uses SDL,
OpenAL, and the Unix Makefiles.
--ryan.
2005-11-26 07:46:21 +00:00
Ryan C. Gordon
b20b86bbbe
Don't byteswap when resampling audio...we byteswapped it previously in the
...
codecs.
2005-11-20 15:35:45 +00:00
Ludwig Nussel
108c051345
make internal functions static
2005-11-19 14:53:46 +00:00
Tim Angus
fee4381e18
* Remove the debug text that nobody seemed to notice
2005-11-19 02:14:34 +00:00
Tim Angus
82893aebc9
* Bleh.. whitespace
2005-11-16 20:25:36 +00:00
Tim Angus
387d8041ce
* Partial implementation of FS_Seek for files in pk3s
...
* A couple of RIFF decoder tweaks/fixes
2005-11-16 20:23:37 +00:00
Tim Angus
736d34c989
* Small "bug" fix to MSG_WriteBits
2005-11-15 23:49:14 +00:00
Tim Angus
b5c7d9dcd7
* Implementation of r_dlightBacks from Shane Isley
2005-11-15 23:30:35 +00:00
Tim Angus
47c70ae076
* ...
2005-11-15 22:22:45 +00:00
Tim Angus
6be591daa1
* Don't link OpenAL against q3ded
2005-11-15 22:09:45 +00:00
Tim Angus
25785fe0e6
Potential fix to https://bugzilla.icculus.org/show_bug.cgi?id=2486
2005-11-15 17:02:45 +00:00
Tim Angus
0163f77f4e
* Oops, missed a bit
2005-11-14 18:35:31 +00:00
Tim Angus
9d7bb06743
* Replace a redundant function in the wav decoder
2005-11-14 18:26:25 +00:00
Tim Angus
e8a953fea6
* Quiet some warnings on OS X
2005-11-13 23:05:00 +00:00
Tim Angus
668fdc102c
* Unbreak the MinGW build more...
...
* Unbreak USE_OPENAL_DLOPEN=1
2005-11-13 22:16:24 +00:00
Tim Angus
33c1528673
* Unbreak the MinGW build
2005-11-13 21:23:16 +00:00
Ludwig Nussel
1c2722a9ba
link against libopenal by default rather than dlopening it
2005-11-13 21:01:44 +00:00
Ludwig Nussel
17719e0c61
soname is libopenal.so.0
2005-11-13 21:01:07 +00:00
Tim Angus
84c4f21082
* OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com>
...
+ An abstract codec system, simplifying support for new formats
+ Changes versus BlackAura's patch:
o Consolidated the OpenAL parts into one file
o Changed the function naming scheme to more closely resemble Q3
o Changed the interface to fall back on the "base" sound system
if loading OpenAL fails
+ This is enabled on Linux and MinGW for now, but should work on the
other *nixs with appropriate additions to the Makefile
+ NOT enabled on OS X or MSVC Windows builds
+ Probably breaks the Windows build again
* Retabulated sdl_snd.c and made the messages less verbose since
there do not seem to be many having problems with SDL sound now
2005-11-13 18:58:14 +00:00
Ludwig Nussel
79ceef93cc
store temporary files in /tmp to save space in ~
2005-11-13 18:33:28 +00:00
Ludwig Nussel
c95d0c29e4
use common macro for alignment
2005-11-13 17:51:21 +00:00
Ludwig Nussel
bfb24584f5
- add -Wimplicit -Wstrict-prototypes CFLAGS again
...
- remove -pipe. not needed IMO.
2005-11-11 15:07:15 +00:00
Tim Angus
e905b369c3
* Makefile target dependancy fix
2005-11-07 17:44:05 +00:00
Tim Angus
fd9c1b00bb
* Fix TA font loader to use new endian defines
2005-11-06 21:18:21 +00:00
Ludwig Nussel
b2f39d7ddd
use system memcpy and memset
2005-11-06 18:22:49 +00:00
Tim Angus
5201000f39
* Ignore in_dgamouse setting if dga isn't available
...
* Changed status of Solaris sparc
2005-11-06 17:31:48 +00:00
Tim Angus
bbf2e36b5b
* I'm so anal
2005-11-06 16:51:28 +00:00
Tim Angus
f20cca46e8
* Install the tools on every build, so a distclean isn't necessary if the tool
...
source changes now
* Basically rewrote the lcc Makefile to be more sane
* Removed various bits of lcc that weren't built/needed
2005-11-06 16:50:58 +00:00
Ludwig Nussel
590988222f
- crash solved
2005-11-06 16:32:42 +00:00
Ludwig Nussel
cc8b03c655
- don't spam the tty with that message
2005-11-06 16:24:49 +00:00
Ludwig Nussel
48ee88ad77
- move code for standalone compilation out of vm_x86_64.c
...
- reset vm->compiled if something goes wrong in VM_Compile
2005-11-06 13:50:28 +00:00
Ludwig Nussel
8a18ecb961
- fall back to interpreter if VM_Compile resets vm->compiled
2005-11-06 13:46:17 +00:00
Ludwig Nussel
87b12105bc
- set umask to 0077 before writing the cdkey, the rest of the world
...
doesn't need to read it.
2005-11-06 13:45:20 +00:00
Tim Angus
4eaebe4a31
* Tidy-up of q_platform.h
...
* Introduced Q3_BIG_ENDIAN and Q3_LITTLE_ENDIAN #defines
* Changed some stricmp to Q_stricmp so that #define stricmp strcasecmp could be
removed
2005-11-06 00:29:59 +00:00
Ludwig Nussel
dfe20a177c
- put ALIGN macro into q_shared.h
...
- yet another alignment fix for botlib
2005-11-05 19:06:10 +00:00
Tim Angus
81c1b3128b
* Enable use of asm on Solaris-x86
2005-11-05 18:41:37 +00:00
Tim Angus
a31e38986c
* Patch from AJ <anthonyj@planetquake.com> which replaces a bunch of hard coded
...
constants with #define constants
2005-11-05 15:54:56 +00:00
Tim Angus
fce1a89fad
* Fix a stupid typo
2005-11-05 15:07:05 +00:00
Tim Angus
fe09cd3217
* Patch from vapier that aids packaging
...
* Truth value of USE_SDL changed to 1 from true, for consistency
2005-11-05 01:06:09 +00:00
Tim Angus
d41de844d3
* Oops, missed a bit
2005-11-05 00:42:28 +00:00
Tim Angus
a87185a96f
* Centralise architecture defines in q_platform.h
2005-11-05 00:29:40 +00:00
Tim Angus
e4b7a04d5c
* Replaced a bunch of inline and __inline with ID_INLINE
...
* Replaced a bunch of __i386__ with id386
* General tidy up of asm preprocessor decisions
* Removed C_ONLY from the dedicated server build
2005-11-04 22:32:00 +00:00
Zachary Slater
857a5e264e
Updated msvc project files from > Michael Zoech!
2005-11-04 02:35:30 +00:00
Ludwig Nussel
b0dfb2579b
found the bug. alignment reenabled.
2005-11-03 22:32:39 +00:00
Ludwig Nussel
2984b5bea2
disable the alignment "fix" until its clear why it causes crashes
2005-11-03 22:26:59 +00:00
Tim Angus
2e3a08e4bd
* Juggled CFLAGS a bit so that -fno-strict-aliasing is always on
2005-11-03 18:34:03 +00:00
Ludwig Nussel
1c94cfbcbd
more alignment fixes
2005-11-02 21:46:05 +00:00
Ludwig Nussel
e3e3d8b9aa
actually when calling from the vm to the engine there are more than 10
...
arguments
2005-11-02 21:45:48 +00:00
Ludwig Nussel
5f79f9958b
pass only 10 arguments. vm_* doesn't use more anyways.
2005-11-02 20:58:27 +00:00
Ludwig Nussel
3ce5d5dccd
pass only 10 arguments. vm_* doesn't use more anyways.
2005-11-02 20:56:13 +00:00
Ludwig Nussel
d29dfeeb75
round string length for pointer alignment
2005-11-02 20:36:30 +00:00
Ludwig Nussel
e121614406
allocate memory pointer aligned
2005-11-02 20:34:25 +00:00
Tim Angus
3c05bf1870
* Fies to the xcode project to update it with the recent changes
2005-11-02 18:32:03 +00:00
Tim Angus
2cc87dfc9d
* Removed the last of the binary target stuff from lcc (hopefully)
2005-11-02 16:05:14 +00:00
Tim Angus
2d2df7682d
* Removed the lcc self tests -- there are none that test bytecode
2005-11-02 15:28:16 +00:00
Tim Angus
8b63fdab58
* Fix for lcc on windows so that it can execute files with spaces in them
2005-11-02 02:08:29 +00:00
Tim Angus
87cd6f8a93
* Split off q_platform.h from q_shared.h
...
* Removed lcc PATH hack and replaced with something slightly less hacky
* Removed all platform specific hostfiles from lcc and replaced with bytecode.c
(from ankon)
* Turned lcc option "-S" on permanently
* Improved q3cpp so that it recursively adds include dirs to its list
2005-11-01 22:09:15 +00:00
Ludwig Nussel
48683c91a8
use memcpy to fix use of misaligned data
2005-11-01 19:59:14 +00:00
Ludwig Nussel
f4dbf0db95
5+2==7 :-)
2005-11-01 19:47:47 +00:00
Ludwig Nussel
39f5333862
use memcpy to fix use of misaligned data
2005-11-01 19:44:36 +00:00
Tim Angus
acf1f46a2b
* More Solaris work
2005-11-01 16:05:06 +00:00
Tim Angus
0a3e96af77
* Further work on the Solaris port from Vincent S. Cojot
2005-10-31 16:46:05 +00:00
Tim Angus
3647cca9f7
* Applied https://bugzilla.icculus.org/show_bug.cgi?id=2464
...
* Removed rule to build C++ (for splines) from the Makefile
2005-10-30 14:36:49 +00:00
Tim Angus
c41483634c
* General decrufting:
...
* Removed Q3_STATIC and associated defines
* Removed MAC_STATIC
* Replaced __LCC__ with Q3_VM
* Removed bspc and splines directories
2005-10-29 23:13:09 +00:00
Tim Angus
63fdc74843
* Fix to the VM interpreter on the linux ppc dedicated server
2005-10-29 22:06:43 +00:00
Tim Angus
c5bdb034f2
* Beginnings of Solaris support from Vincent S. Cojot
...
* Note this patch also splits USE_SDL into USE_SDL_VIDEO and USE_SDL_AUDIO
2005-10-29 22:05:20 +00:00
Ludwig Nussel
58512aff09
use memcpy for OP_BLOCK_COPY
2005-10-29 17:42:12 +00:00
Ludwig Nussel
b6228f1408
add HAVE_VM_COMPILED variable so one can override it in Makefile.local
2005-10-29 17:41:17 +00:00
Tim Angus
05e8ab9538
* Added STATUS
...
* Updated TODO
* Moved ChangeLog to root
* Updated ChangeLog
* s/Foobar/Quake III Arena Source Code/
* Biggest patch EVAR. I wonder how many mail boxes this will fill...
2005-10-29 01:53:09 +00:00
Tim Angus
b72f59f524
* In hindsight this is probably wise too
2005-10-29 01:02:12 +00:00
Tim Angus
ffdc69f138
* Deleted code/unix/vm_x86.c - wtf was that about anyway?
...
* Removed HAVE_VM_NATIVE
* Removed DLL_ONLY
* Replace HAVE_VM_COMPILED with NO_VM_COMPILED -- this means the JIT compiler
should be enabled on the OS X and VC builds now
* Remove the remainder of the freetype building stuff
2005-10-29 00:23:10 +00:00
Tim Angus
090f4d7266
* Compiler warning fix from ankon
2005-10-28 22:10:39 +00:00
Tim Angus
4c63d1ed40
* Fix to https://bugzilla.icculus.org/show_bug.cgi?id=2454
2005-10-28 21:09:50 +00:00
Tim Angus
b1b7f975f1
* Fix the x86 vm
2005-10-27 22:38:25 +00:00
Tim Angus
556b3307c5
* ...and the other common headers
2005-10-27 22:05:38 +00:00
Tim Angus
bc9ee5644b
* Ignore __attribute__ when not using gcc
2005-10-27 21:49:36 +00:00
Ludwig Nussel
0bf8e3a8b0
add x86_64 vm. experimental, not enabled by default. you need as for it
...
to work.
2005-10-27 21:13:47 +00:00
Tim Angus
9af615f27c
* Add notional support for various architectures from vapier. Whether or not
...
these architectures work in practice is another matter :).
2005-10-26 23:15:44 +00:00
Tim Angus
f455a27edd
* Use platform headers to source various libc prototypes instead of unsafe
...
static ones (from vapier)
2005-10-26 23:08:56 +00:00
Tim Angus
0167152647
* Small changes to distclean target from vapier
2005-10-26 22:59:30 +00:00
Tim Angus
c02a7fce3c
* Split lcc $AR into $AR and $ARFLAGS (from vapier)
2005-10-26 22:52:17 +00:00
Tim Angus
7b84b0295f
* Fixed the OS X build as broken by revision 181
2005-10-26 20:52:53 +00:00
Tim Angus
3a2ad50406
* Moved various source files from their mod sdk locations to places more
...
appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
VC and OS X builds (easy to fix though)
2005-10-26 19:45:21 +00:00
Tim Angus
3ff42330e5
* Fixed some warnings on the OS X build
2005-10-26 19:32:15 +00:00
Tim Angus
9f55ae2dce
* Fixed a bug with QVM loading on big endian architectures
2005-10-26 17:09:50 +00:00
Tim Angus
d5af2e3d45
* Removed some Conscript
2005-10-25 13:34:47 +00:00
Tim Angus
6b5cf6e248
* Fixed unused variable warning
2005-10-23 17:23:23 +00:00
Tim Angus
69b81f2bd9
* Fix to https://bugzilla.icculus.org/show_bug.cgi?id=2401
2005-10-23 17:18:23 +00:00
Ludwig Nussel
e27a35a207
remove french keyboard hack. we cannot know what this does on other
...
layouts
2005-10-23 15:27:59 +00:00
Ludwig Nussel
80cf67e2ac
map extra mouse buttons to K_AUX*
2005-10-23 15:25:23 +00:00
Tim Angus
f01ed7b3da
* Tab completed commands no longer treated like cvars
2005-10-21 19:52:52 +00:00
Tim Angus
d6b2a1e527
* Deleted some exes that were in the repository
2005-10-21 18:07:25 +00:00
Tim Angus
f306b2895f
* Tiny patch to print values of cvars when tab completing ala ET
2005-10-21 00:09:34 +00:00
Tim Angus
64f167f183
* Fix to potential out of range index bug from misanthropia
2005-10-20 16:19:43 +00:00
Tim Angus
769372e2f9
* Fix to buffer overflow in lightmap loading code from misanthropia
2005-10-20 16:14:05 +00:00
Tim Angus
653c5621ac
* Fixed the fix for the shader overrun. If this isn't a case for unified diffs,
...
I don't know what is :).
2005-10-20 01:23:17 +00:00
Tim Angus
b9c9f86cd1
* Cap the maximum snaps a client can request at the server framerate rather
...
than a hard-coded 30 (from misantropia). I'm slightly nervous about this
since it changes the behaviour versus 1.32b in that a client requesting e.g.
25 snaps will actually get 20 (default sv_fps) with this patch applied. I'm
not sure why anyone would want this though -- it may even destablise their
inter/extrapolation. I'll leave the bug (2422) open for a while and if no one
complains it can be closed.
2005-10-19 22:25:32 +00:00
Tim Angus
7d1b5b4acb
* Fix to buffer overrun in shader parser from misanthropia
2005-10-19 22:15:51 +00:00
Tim Angus
80919a1ce3
* Silly little patch to convert Q3 style color codes to ANSI escape codes. Note
...
this doesn't work too well with baseq3 since it logs color strings with no
color termination.
2005-10-19 01:51:19 +00:00
Zachary Slater
bcc229d5bb
Minor edit, thanks ankon!
2005-10-18 02:46:20 +00:00