Commit graph

705 commits

Author SHA1 Message Date
Tim Angus
6113cf7a68 * (bug 3454) Fix crash in autocompletion due to incorrect strncpy buffer size 2007-12-03 00:07:56 +00:00
Tim Angus
dfc97a1dfa * Make some botlib memory allocations /potentially/ safer 2007-12-02 13:30:12 +00:00
Julian Priestley
4f0565a4a7 * Add con_log.c and con_passive.c from r1222 to quake3.vcproj.
* Rename 'write' and 'read' variables in con_log.c, as these are already
defined in io.h in the MSVC environment.
2007-12-02 00:48:59 +00:00
Tim Angus
5bd3ef4190 * Fix poppy captured audio when recording videos 2007-12-01 19:39:03 +00:00
Tim Angus
3cde9bf0dc * Add con_log.c to log all console output
* Add con_passive.c to cut down on #ifdef DEDICATED in sys_main.c
* Add Sys_ErrorDialog to report ERR_FATALs to the user
  + On Windows use a MessageBox and offer to copy the console log to the
    clipboard
  + On everything else print to the terminal and save the console log as
    crashlog.txt
2007-11-30 18:32:52 +00:00
Tim Angus
b61ccb0b9b * Initialise botlib libvarlist to NULL as having it uninitialised may
potentially cause problems
2007-11-26 21:11:02 +00:00
Tim Angus
eaeed742c5 * Move MINSDL_ values to sys_local.h from Makefile/VC project
* Merge *BSD platform definitions in q_platform.h
* IRIX support (Patrick Baggett <baggett.patrick@figglesoftware.com>)
2007-11-26 20:18:53 +00:00
Tim Angus
6bd4bb16a0 * Move SDL library version check to sys_main.c as it's proving difficult to
make the Makefile check sufficiently portable
* Remove unnecessary GL PFN... casts from SDL_GL_GetProcAddress calls
* Replace OS X uname workaround with Solaris workaround, as I believe OS X
  uname now behaves the same as GNU name
2007-11-25 23:41:01 +00:00
Tim Angus
3f3e1a51a1 * (bug 3420) Don't respect sv_killserver unless a server is actually running
* (bug 3431) USERINFO cvars created in cg_main not getting sent (arQon)
2007-11-23 00:33:13 +00:00
Tim Angus
f2f8e73d58 * s/O_NDELAY/O_NONBLOCK/ 2007-11-19 19:59:37 +00:00
Tim Angus
b62950ca6e * Fix bug where an extraneous render command can cause a crash when
recording video
* Make S_CodecUtilClose NULL the snd_stream_t pointer
* Fix indentation in runtime SDL check code
2007-11-18 01:06:46 +00:00
Tim Angus
3f3c827bcd * Remove all the crappy old bat/sh QVM building scripts 2007-11-16 22:41:01 +00:00
Ludwig Nussel
f0215128af make master server used by client configurable (cl_master)
patch by Erik Kloppenburg
2007-11-14 19:04:12 +00:00
Tim Angus
25ac1317b1 * Remove work around for a 2 year old OpenAL bug that now actually causes a
crash on snd_restart
2007-11-11 22:15:25 +00:00
Tim Angus
e8d3c48535 * Whitespace consistency in tr_init.c 2007-11-07 20:16:37 +00:00
Ludwig Nussel
6f85c247e3 Don't define ELF, use __ELF__ instead 2007-11-06 16:41:57 +00:00
Tim Angus
527a5ddb1d * Fix to win_resource.rc for MSVC build 2007-11-03 21:53:50 +00:00
Tim Angus
31c24bd0d2 * (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)
* (bug 3363) Download percentage overflow (Martin Doucha <next_ghost@quick.cz>)
* (bug 3390) MSVC project (Julian Priestley <juzley@gmail.com>)
* For OS X and MinGW ports, don't -I code/SDL when USE_LOCAL_HEADERS is 0
2007-11-02 23:36:23 +00:00
Tim Angus
881988636a * Don't truncate the cvar value when the user specifically asks for it 2007-11-01 16:07:13 +00:00
Ludwig Nussel
fe349e80ba include endian.h (#3399) 2007-10-26 15:01:52 +00:00
Tim Angus
b5074539ae * Sigh 2007-10-22 19:08:33 +00:00
Tim Angus
4eb569b706 * Rename g_logfile back to g_log, but keep the cvar variable as is (see r128) 2007-10-22 19:06:38 +00:00
Tim Angus
2bebaff8b4 * Add required header on *BSD 2007-10-13 13:26:41 +00:00
Tim Angus
6dffd08e74 * Fix to qvm compilation on big endian architectures 2007-10-13 12:03:47 +00:00
Tim Angus
8f43965e13 * OpenBSD support (Toni Spets <toni.spets@gmail.com>) 2007-10-12 23:27:47 +00:00
Tim Angus
aa5e852056 * Unconditionally place a '\' at the start of the command buffer when
autocompleting -- you're still all WRONG :p
* Fix bugette where the completee didn't get its case copied from
  the completed token
* Add functionality to autocomplete key names
* Don't build client command completion on the dedicated server
2007-10-12 22:34:45 +00:00
Tim Angus
e955f142b8 * Grr. Argh. Whitespace. etc. 2007-10-09 20:50:18 +00:00
Tim Angus
a9eaefecab * Replace Sys_AnsiColorify with Sys_AnsiColorPrint, a more simple means of
achieving the same feature
* Handle non-numeric color codes in Sys_AnsiColorPrint
2007-10-09 20:49:19 +00:00
Ludwig Nussel
95f67c2c3e fix incorrect use of strncpy
this function should really be removed or rewritten from scratch
2007-10-08 10:26:28 +00:00
Tim Angus
da8f451263 * Bug fix to collision optimisation (arQon) 2007-10-06 21:59:17 +00:00
Tim Angus
5692e30fa9 * Fix bug that prevented key up events getting to cgame/ui when not in game
* Use Key_[GS]etCatcher everywhere to set keycatcher
* Clear all key states when the catcher changes
2007-10-02 14:14:45 +00:00
Tim Angus
26641226a4 * Remove some C99isms (f0rqu3)
* Provide Q_snprintf wrapper for snprintf (f0rqu3)
2007-10-01 07:56:32 +00:00
Tim Angus
eb217f7364 * Add missing ) 2007-09-24 10:01:10 +00:00
Tim Angus
7562caa310 * Move the conditional compilation of bg_lib.c from the Makefile to cpp in
order to force dependency generation on bg_lib.*
* Make testing USE_ defines more consistent
2007-09-22 20:32:11 +00:00
Tim Angus
60260f1c60 * (bug 3318) Restrict color escape characters to alphanumerics 2007-09-21 12:33:50 +00:00
Tim Angus
da29118ae0 * Don't apply colour escape chars on input fields 2007-09-21 10:35:24 +00:00
Tony J. White =
e46fe24426 * rewrite of the win32 dedicated console:
1) NET_Sleep() no longer watches for input, Sys_Sleep() added for waiting
     on input.
  2) Added "CtrlHandler" for trapping Ctrl-C and other quit methods not
     handled by signals on windows
  3) Added history support
  4) Added tab completion
  5) Removed automatic cursor/scroll adjustment (too problematic)
  6) Enable mousewheel scrolling
  7) Stop using the InputBuffer for editing

  This seems to work pretty well now, but I jumped the gun on a previous
  commit message by saying you can scroll now without locking up your server.
  That was only true up until the point that a server tried to print to
  the console, at that point it will hang until you release the scroll bar :(
  It may be possible to get around this by using a seperate thread for
  console output, but that's a whole new can of worms.
2007-09-15 02:22:58 +00:00
Tim Angus
2052b94adc * Remove redundant win32 code in LCC which drew -I flags from the "include"
environment variable
2007-09-15 00:02:50 +00:00
Tim Angus
c7c2ee1b84 * Improve Makefile startup time
+ Merge q3asm and q3lcc Makefiles into the core Makefile
  + Don't find .d files, create a list from .o
  + .asm files now depend on q3lcc
  + .qvm files now depend on q3asm
* IMPORTANT NOTE: do a "make distclean" if you have problems
2007-09-12 23:37:33 +00:00
Tim Angus
1d54a9ebe5 * Revert 1176 -- MinGW's headers are too old *sigh*
* Revert to using literal function pointers for GL extensions rather than PFN*
  typedefs as some platforms' headers are broken enough that they prevent
  SDL_opengl.h from fixing things up if the PFN* typedefs are missing
2007-09-12 18:02:38 +00:00
Tim Angus
4f4f0c0dab * Remove use of GL_ARB_multitexture since this has been part of the
core API for many years now
2007-09-10 22:28:58 +00:00
Tony J. White =
687b744166 * win32 dedicated console cleanup: drop silly predifined height and width,
scroll the command buffer to the right when typing long lines, restore
  the original color theme on CON_Shutdown().
2007-09-09 07:20:12 +00:00
Tony J. White =
e75c19b45d * Adds preliminary support for win32 dedicated server console.
Functionality is still quite limited (no tab completion, history, etc.),
  but at least with this console you can scroll without locking up
  your server.
2007-09-07 21:27:01 +00:00
Tim Angus
54ba74964a * Build dedicated server binary on Windows 2007-09-06 20:31:30 +00:00
Tim Angus
e56a151a97 * Compile time and runtime checks for SDL >= 1.2.7
* Modified versioning to play nice with the reverted Makefile change
2007-09-06 18:21:10 +00:00
Tim Angus
0951b69be5 * Fix for SMP hack on OS X 2007-09-06 02:16:07 +00:00
Tim Angus
c903576c59 * I R KNWOING HOW COMPUTARS WURK!!!!!!! lOL 2007-09-05 21:46:15 +00:00
Tim Angus
fb76f57887 * Obsolete files 2007-09-05 19:46:23 +00:00
Tim Angus
904cce6311 * Replace the ugliness in qgl.h with SDL_opengl.h 2007-09-05 18:56:39 +00:00
Tim Angus
672cfbf16f * Merge unified-sdl to trunk
* Bump Q3_VERSION to 1.35
2007-09-05 18:17:46 +00:00
Thilo Schulz
39abffeb3b clean up pak file checks + fixing stray error message when an unofficial pak9.pk3 exists 2007-08-30 23:27:16 +00:00
Thilo Schulz
2b33cf1dee fix potential buffer overflow 2007-08-30 23:26:29 +00:00
Tim Angus
0b3a077e15 * Merge win_net.c and unix_net.c
+ Move win32/win_net.c to qcommon/net_ip.c and make it portable
  + Remove unix_net.c, but incorporate its revision history into win_net.c
  + Remove all IPX support -- this remains compatible with existing mods
  + This change also inadvertently gets us SOCKS support on non-Windows
    platforms
2007-08-28 16:42:13 +00:00
Tim Angus
034e6e8f20 * Rewrite of R_LoadImage to make it more generic and data driven 2007-08-26 21:27:46 +00:00
Tim Angus
6993861080 * Demote input related console information to developer only so that it doesn't
spam the console every time input settings are changed
2007-08-24 13:54:23 +00:00
Tim Angus
5c66129790 * (bug 3054) sv_killserver not being set with TA UI 2007-08-24 11:10:41 +00:00
Tim Angus
3d107fe624 * ...And the other deliberate mistake 2007-08-24 00:23:37 +00:00
Tim Angus
4997c4764a * (bug 3112) Removal of QVM name obfuscation (TsT <tst2006@gmail.com>)
* Add developer warning when texture loading falls back on jpg from tga
* Remove uppercase extension hack from texture loading since the Q3 pk3
  file system is case insensitive anyway and you would likely want to
  know about the failures when loading images from the native FS
2007-08-24 00:04:08 +00:00
Tim Angus
1144f567e8 * PNG support from Joerg Dietrich <dietrich_joerg@t-online.de>
* Cleanup of tabulation in R_LoadImage
2007-08-23 17:23:15 +00:00
Tim Angus
8b5a40e2ed * Nuts. 2007-08-23 15:23:43 +00:00
Tim Angus
2ea6b8b512 * (bug 3324) Incorrect use of sizeof (beast <info@dbwatersports.com>)
* (bug 2946) Console scrolling broken (identified by misantropia)
  + Field_VariableSizeDraw contained a hack to ensure the cursor was always
    visible. Unfortunately this interfered with scrolling long lines. Move the
    hack to a different place
  + Removed commented code in the same function
  + Reworked Field_KeyDownEvent to use a switch( ... ) and set edit->scroll in
    every case, thereby avoiding scrolling issues when "Home" or "End" are
    pressed
2007-08-23 15:22:35 +00:00
Tim Angus
5e35d88b9b * (bug 3076) Map cycle breaks on empty or bot only servers (misanthropia)
* (bug 3303) Removal of never compiled code from cgame drawing functions (beast 
  <info@dbwatersports.com>)
* (bug 3297) Add missing limit to Q3 UI server info (beast
  <info@dbwatersports.com>)
* (bug 3029) Fix to shader hash table being overpopulated (identified by
  Stefan "#@" Langer <raute_at@gmx.de>)
2007-08-23 00:22:20 +00:00
Ludwig Nussel
557bb5a1ce fix null termination out of array bounds 2007-08-19 12:11:39 +00:00
Ludwig Nussel
3992f1a59c fix gcc 4.2 warnings about cast from pointer to integer (#3317) 2007-08-19 12:05:17 +00:00
Ludwig Nussel
686d365397 print the shader loading message if the cvar "developer" is set 2007-08-16 15:16:32 +00:00
Ludwig Nussel
9016006312 don't spam console with "loading..." messages when loading shaders 2007-08-16 14:52:29 +00:00
Ludwig Nussel
fbe65853e4 new x86_64 vm that doesn't use gas 2007-08-16 11:02:21 +00:00
Tim Angus
64239037e0 * Early out AABB collision optimisation from Robert Beckebans (Xreal) 2007-07-27 21:52:31 +00:00
Tim Angus
0c99c0c1d2 * Fix a few -pedantic warnings 2007-07-25 21:28:15 +00:00
Tony J. White =
e8bbb1f2d1 * (bug 3268) Replace Mac OS X Carbon API calls with native ones (thanks
to i3enedek).
* remove some spammy Mac OS X printf's regarding local network detection
* replaced a #warning for non-OS X PPC systems with a call to
  msync(..., MS_INVALIDATE).  This needs testing.
2007-07-20 14:34:44 +00:00
Ludwig Nussel
f3e1a64c04 the address of 'headModelName' will always evaluate as 'true' 2007-07-19 08:10:32 +00:00
Ludwig Nussel
a0316f9397 the address of 'classname' will always evaluate as 'true' 2007-07-19 08:05:50 +00:00
Tim Angus
2d5495d34b * Make make make less noise 2007-07-15 12:08:11 +00:00
Tim Angus
f988185439 * Replace horrendously long list of build rules with set of inference rules
* Remove unused DO_DEBUG_CC and DO_SHLIB_DEBUG_CC commands
* Fix various bits of trailing whitespace
* Remove vm_ppc.c and move vm_ppc_new.c into its place
* Rename winquake.rc to win_resource.rc
2007-07-14 23:57:04 +00:00
Tim Angus
c9171f9b63 * Fix compiler warning due to missing guard 2007-07-14 22:31:18 +00:00
Zachary Slater
3d70f2ccff OS X mouse hack, must remove when SDL adds it internally.
Please see bugzilla case:
http://bugzilla.icculus.org/show_bug.cgi?id=3206
and
http://bugzilla.libsdl.org/show_bug.cgi?id=445
2007-07-09 01:06:18 +00:00
Ludwig Nussel
20e71c7dff - fix OP_MODU and OP_MODI
- fix minor typos
2007-07-03 13:01:36 +00:00
Ludwig Nussel
8cb20658aa another attempt to fix the alignment, this time hopfully for real 2007-07-03 12:53:00 +00:00
Ludwig Nussel
beaf352463 fix stack alignment 2007-07-03 08:16:21 +00:00
Ludwig Nussel
1b1e30edd9 fix bg_lib.h compilation with lcc 2007-06-27 10:06:15 +00:00
Ludwig Nussel
da2f4341c2 use native stack for vm stack as well, frees one register 2007-06-25 10:01:40 +00:00
Ludwig Nussel
6a5908d444 check program counter on OP_CALL and OP_LEAVE 2007-06-25 09:45:18 +00:00
Zachary Slater
ecbb43c9b0 gcc 4.2 patch from nyhm of gentoo (thanks!) 2007-06-13 20:41:06 +00:00
Tony J. White =
5c4f7033ae (bug 3072) updated Mac OS X SDL .dylib file. still 1.2.11, but with a small
fix backported from SDL 1.3 related to fullscreen mode and minimize 
           buttons disapearing on existing windows on Mac OS X.
2007-06-07 03:10:29 +00:00
Tim Angus
2fe29575c4 * Remove silly MINGW_CFLAGS hack 2007-06-02 19:56:43 +00:00
Tim Angus
9030f1bdb1 * Whitespace :( 2007-05-29 19:24:11 +00:00
Tim Angus
4a82d86070 * Allow CC to be overridden externally to the Makefile
* Make cross-make-mingw.sh more generic using the above
* Update README to reflect changes
* Fix a couple of warnings in the Windows input layer
2007-05-29 19:22:24 +00:00
Tony J. White =
5aac275de2 * updated the included libSDL header files and Mac OS X lib to SDL 1.2.11 2007-05-22 03:46:11 +00:00
Tony J. White =
c1ed094e53 * (bug 2972) add r_swapInterval support to SDL client (if libSDL >= 1.2.10) 2007-05-22 03:42:32 +00:00
Tony J. White =
16a200d262 * (bug 3077) allow cURL to follow HTTP redirects (up to 5) 2007-05-22 02:24:10 +00:00
Thilo Schulz
1a381e7022 Adding a bit of commentary to the code. 2007-05-17 19:40:01 +00:00
Thilo Schulz
9597d684f9 Fix a potential crash bug on 64 bit systems in the botlib library. sizeof(bot_consolemessage_t) is different on 64 bit and 32 bit systems. 2007-05-17 19:30:02 +00:00
Tony J. White =
7d13d6cd3b * (bug 3066) rcon rate-limiting was not compatible with the eventual
integer overflow in Com_Milliseconds() (R1CH)
2007-05-10 01:39:58 +00:00
Tony J. White =
b5bf1280c1 * (bug 3018) Should not reset CVAR_CHEAT cvars when loading cgame/ui if they
are being loaded to play a demo.  This restores the normal
             "timedemo" cvar behaviour.
* (bug 3054) The "demo" command works properly now when connected to
             the local server
2007-04-05 15:26:15 +00:00
Tim Angus
de364863be * Silly tab filter breaking things 2007-04-01 13:42:03 +00:00
Tim Angus
fb58d8f123 * Move storage of console history from a cvar to a file in order to alleviate
security concerns
2007-04-01 13:38:17 +00:00
Tony J. White =
f9bb47d9af * (bug 2741) replace K_LAST_KEY with MAX_KEYS. K_LAST_KEY is now defined
at 256 for mod compatability reasons.  ioq3-only mods may
             chose to use MAX_KEYS for checking binds in order to get full
             key support, but at the cost of breaking compatability with
             older clients.

* (bug 2741) remove some lingering 256-key hardcoding

* properly check bounds of keynum in Key_IsDown(), Key_SetBinding(),
  and Key_GetBinding()
2007-03-22 22:03:00 +00:00
Tony J. White =
dce62fbcb4 * (bug 3065) fixed non-SDL X11 client crash on certain keys (e.g. XK_egrave ) 2007-03-19 21:50:42 +00:00
Thilo Schulz
1de9a065bf Remove cvar s_alMaxSpeakerDistance for the same task can better be achieved with s_alMaxDistance. 2007-03-17 15:54:37 +00:00
Tony J. White =
2218a4ea67 * (bug 3018) need to call Cvar_SetCheatState() after CG_INIT and UI_INIT to
override user-defined cvar values for CVAR_CHEAT cvars that
             could be registered in cgame and ui.
2007-03-02 17:32:22 +00:00