Tim Angus
659ded3a41
* Fix to bug #2599 (fullscreen cinematics)
2006-02-21 21:29:26 +00:00
Aaron Gyes
fe210b1f6b
Angst's installer + icon
2006-02-20 23:08:59 +00:00
Aaron Gyes
966ffaa0f2
o rly
2006-02-20 22:08:23 +00:00
Aaron Gyes
cc9ead2fd7
Bump version number.
2006-02-20 22:04:16 +00:00
Aaron Gyes
f7642afeea
Clean up ARGB 16*16 icon too.
2006-02-20 21:13:19 +00:00
Aaron Gyes
c5a0d40f40
Redone 16*16 icons by hand, they should be less nasty now.
2006-02-20 20:14:07 +00:00
Aaron Gyes
797df27e23
Hot new sexy Windows icon.
2006-02-20 06:59:48 +00:00
Aaron Gyes
c5bc92294b
Generate new 32x32 raster image from new svg, kill off old uglies.
2006-02-18 19:28:50 +00:00
Aaron Gyes
20ee886a29
<Timbo> you should probably strip that
2006-02-18 19:13:43 +00:00
Aaron Gyes
4b4a01001f
Kill text node
2006-02-18 19:08:25 +00:00
Ludwig Nussel
4c242115dc
- change long to intptr_t for 64bit windows compatability
...
- change vmMain arguments back to int. 64bit types are apparently not
needed there. Only the syscall function needs them.
2006-02-18 19:07:23 +00:00
Ludwig Nussel
e129637b5a
64bit fix: VM_Call return value is a pointer
2006-02-18 19:03:06 +00:00
Aaron Gyes
058c2af2ce
Added gradients
2006-02-18 19:02:34 +00:00
Tim Angus
4fe0154cbe
* Added Sander van Loon's svg icon
2006-02-18 11:19:32 +00:00
Tim Angus
26b4ed2f7d
* Fix to a woopsie
2006-02-13 18:17:08 +00:00
Tim Angus
932ca8027c
* OpenAL now respatializes using the player entity origin instead of the view
...
origin by default. The old behaviour is available by setting
s_alSpatEntOrigin to 0.
2006-02-12 10:43:37 +00:00
Tim Angus
3e803b40d2
* See bug #2583
2006-02-12 10:05:32 +00:00
Tim Angus
1911b2a45a
* OS X/SDL mouse sensitivity fix
2006-02-08 18:06:20 +00:00
Tim Angus
ef19ccd56f
* Removed (unintentional) C99 code
2006-02-07 18:36:17 +00:00
Maik
ca7b79c0fa
* updated q3asm msvc prj.
2006-02-07 13:00:44 +00:00
Maik
5b12a7a468
* enabled openal as default in msvc.
2006-02-07 12:47:12 +00:00
Maik
602743a25b
* workaround for msvc compiler bug.
2006-02-07 12:26:53 +00:00
Tim Angus
cb76ec0f2d
* Do not cull non-ascii keyboard chars at the SDL level any more, these are
...
handled in cl_keys.c. (This fixes ctrl-c not working).
2006-02-04 14:11:53 +00:00
Tim Angus
2e19bdfb5d
* Reimplement console history recall "bug" behaviour without the bug
2006-02-04 00:28:57 +00:00
Tim Angus
91b2b9297a
* Fix to an obo bug in the console history recall code
2006-01-28 23:26:23 +00:00
Tim Angus
ab29f29495
* Fix to a memory leak in CM_ValidateFacet
2006-01-27 18:14:01 +00:00
Tim Angus
947ebb932e
* SDL build no longer requires a vid_restart when changing r_fullscreen
2006-01-25 17:57:53 +00:00
Tim Angus
8a6be4aef4
* Persistent console history
2006-01-24 04:35:19 +00:00
Tim Angus
5a29e8df50
* Added code to sleep a bit when q3 has no focus and sleep a lot when it's
...
minimised (SDL only)
2006-01-23 00:24:56 +00:00
Tim Angus
704c151eb1
* Fix to an OpenAL "bug" involving Team Arena
2006-01-22 21:09:55 +00:00
Tim Angus
7b930770e7
* The use of va in the ansi color stuff was preventing developer 1 mode (and
...
probably various other things) from working properly
2006-01-22 19:38:50 +00:00
Tim Angus
3404fbac56
* Fix the operation of the delete key in *nix
2006-01-22 17:07:21 +00:00
Tim Angus
4ab96373e6
* Only check the checksum on baseq3 pak0.pk3
2006-01-22 17:05:43 +00:00
Tim Angus
c3f7915a8b
* Overhaul of console autocompletion
...
- No longer does weird stuff like move the cursor inappropriately
- Autocomplete works with compound commands
- Special autocomplete on some commands e.g. \map, \demo
- Removed various hacks used to counter the original autocomplete code
2006-01-22 01:58:50 +00:00
Tim Angus
893629fb0f
* Fix to ability to diabled Ogg Vorbis
2006-01-21 15:09:35 +00:00
Tim Angus
7913ec3c4b
* Fix a bug with command/cvar autocompletion
2006-01-21 01:35:42 +00:00
Tim Angus
58c8175024
* Added Q_isnan for NaN tests with -ffast-math
...
* Fixed UT/OpenAL work around
2006-01-19 20:28:12 +00:00
Tim Angus
50a10f2690
* Some sloppily coded mods call the Q3 sound API with NaNs -- sanitise this
2006-01-19 17:25:55 +00:00
Maik
fc58fbbac7
cl_avi.c added to msvc project.
2006-01-19 16:43:06 +00:00
Tim Angus
da6fafaac7
* Removed advertising clause from BSD license as per mailing list discussion
2006-01-18 18:46:32 +00:00
Tim Angus
6a396f761f
* Yet another MD4 implementation
...
* Removed Com_BlockChecksumkey and replaced its functionality in the calling
function
2006-01-18 15:53:50 +00:00
Tim Angus
0856744622
* GPL MD4 implementation
...
* Removed obsolete compilation instructions from the id readme
* Removed MD4 license from the id readme
2006-01-18 01:20:42 +00:00
Ludwig Nussel
f4dc10d3f0
fix path to build directory
2006-01-17 20:14:43 +00:00
Tim Angus
fc8fcd7af5
* Don't try to auto record a demo while playing a demo
2006-01-16 04:00:30 +00:00
Tim Angus
ac01b3fdc8
* Patch from Tilman Sauerbeck that fixes some UI code that does not take
...
account of non-4:3 aspect ratios
2006-01-16 02:23:03 +00:00
Tim Angus
ede5c811c2
* Deleted the .lnt and .bat files in the code dir
2006-01-15 21:55:43 +00:00
Tim Angus
7b845a1741
* Move code/unix/Makefile to ./Makefile
2006-01-15 21:45:57 +00:00
Tim Angus
9f427d8852
* Fix a bug where q3cpp's include paths were not set correctly
2006-01-15 21:17:03 +00:00
Tim Angus
363c0d4eba
* Fix to some warnings in linux_glimp.c
2006-01-15 19:15:33 +00:00
Tim Angus
d4bd2fd737
* Change defaults for s_alRolloff and s_alMinDistance
2006-01-15 15:45:12 +00:00
Tim Angus
b4898caac4
* Fix to a stupid bug I introduced whilst trying to be clever
2006-01-15 15:30:52 +00:00
Tim Angus
e74947be2c
* x86 OS X support
2006-01-15 15:22:13 +00:00
Ryan C. Gordon
b06643f41d
Fixed compiler warning about uninitialized variables.
2006-01-14 09:16:16 +00:00
Tim Angus
15c2c2ed89
* Remove some cruft from qasm.h
2006-01-13 21:44:05 +00:00
Ludwig Nussel
2a6c9bd2fd
tell the linker that we want NX stack if possible
2006-01-13 21:40:51 +00:00
Tim Angus
216bda8cd7
* Patch from https://bugzilla.icculus.org/show_bug.cgi?id=2540
2006-01-13 20:54:07 +00:00
Tim Angus
52c3bda4b3
* Simple patch that obviates the need for the "quake3" shell script as shipped
...
with 1.32
2006-01-10 19:22:02 +00:00
Tim Angus
a166f2173a
* Oops. Rename cl_avidemo to cl_aviFrameRate
2006-01-06 22:28:07 +00:00
Tim Angus
70c9c62039
* Use a slightly different method for generating qvm dependencies to avoid
...
FreeBSD 'find' weirdness
2006-01-06 21:56:50 +00:00
Ludwig Nussel
13039ef44f
make memory for generated opcodes executable so the program works with
...
enabled NX feature.
2006-01-06 19:11:05 +00:00
Tim Angus
dbf7caec10
* Ogg codec support from Joerg Dietrich <dietrich_joerg@gmx.de> (disabled by
...
default)
2006-01-06 17:36:03 +00:00
Tim Angus
f5f3c64a25
* Somebody fedex me a Mac and an x86_64 PC please?
2006-01-06 00:33:24 +00:00
Tim Angus
e95f1f2106
* Fix to the gcc4/-O0 x86 JIT compiler bug
2006-01-06 00:04:05 +00:00
Tim Angus
981112669f
* Fix to x86_64 build
...
* Removal of a couple of unused variables
2006-01-05 22:53:55 +00:00
Tim Angus
560b02488c
* Up the defaults for zone and hunk memory since some mods (UT) have large
...
memory requirements that will have increased versus 1.32b due to some of the
alignment fixes
2006-01-05 16:49:59 +00:00
Tim Angus
7b31efbec7
* Dependency generation for the .asm files
2006-01-05 03:34:01 +00:00
Tim Angus
1171a63aea
* Remove FS_SetRestrictions
...
* Add FS_CheckPak0 for better error messages where dumb users are involved
2006-01-05 02:06:25 +00:00
Tim Angus
58e7fc0a1a
* Added cl_autoRecordDemo, which when enabled automatically records a new demo
...
on each map change
2006-01-05 00:15:47 +00:00
Tim Angus
0c9d2c365a
* Only display the g_syncClients warning when it's appropriate
2006-01-04 21:48:20 +00:00
Tim Angus
6e24cfe7d3
* Fix the MinGW and (hopefully) OS X builds
...
* Remove custom memcpy/memset code
2006-01-04 03:40:49 +00:00
Tim Angus
2d9d10772f
* Solaris fixes
2006-01-04 03:14:01 +00:00
Tim Angus
a21eb2bbcb
* AVI video output
...
- Uses motion jpeg codec by default
- Use cl_avidemo to set a framerate
- \video [filename] to start capture
- \stopvideo to stop capture
- Audio capture is a bit ropey
2006-01-04 03:12:12 +00:00
Ludwig Nussel
92ad3e99dc
fix typo in comment
2005-12-30 17:52:56 +00:00
Ludwig Nussel
696bd8c8ab
cleanup:
...
- define TARGETS at central place
- $(PLATFORM)quake3$(BINEXT) -> ioquake3.$(ARCH)$(BINEXT)
- remove GLIBC variable
2005-12-30 17:50:47 +00:00
Tim Angus
310190a466
* Support for MinGW cross compilation
2005-12-29 00:04:41 +00:00
Tim Angus
aa3f7e1eb1
* Fix to what is apparently a typo in the original Q3 code
...
* If patch stitching breaks in mysterious ways, this change might be why
2005-12-28 23:05:22 +00:00
Tim Angus
db5faeaeaa
* NetBSD support patch from optical (alex@rigbo.se)
2005-12-27 19:46:01 +00:00
Ludwig Nussel
7607d1083b
enable x86_64 vm
2005-12-18 15:36:07 +00:00
Aaron Gyes
98dd1cc767
I can't be trusted!
2005-12-13 02:35:00 +00:00
Maik
252ede0472
msvc project files updated and moved to win32/msvc
...
temporary build dirs moved to win32/msvc/build
2005-12-12 17:38:03 +00:00
Aaron Gyes
52205d8d3c
Thanks Jamie Wilkinson
2005-12-12 06:56:01 +00:00
Aaron Gyes
88237be90b
Try different way
2005-12-12 05:41:10 +00:00
Aaron Gyes
a45cab3b42
Tabs
2005-12-12 03:49:19 +00:00
Aaron Gyes
66516abf0a
Don't install q3ded binary on ming32, it doesn't exist
2005-12-12 03:48:00 +00:00
Tim Angus
6c6396a54f
* Increase default for s_alSources to 96
...
* Source allocation warning on looping sounds demoted to developer only
2005-12-11 21:14:45 +00:00
Ludwig Nussel
81c15bc41d
use memcpy for copying stuff around to fix alignment problems
2005-12-06 23:11:25 +00:00
Tim Angus
9bd6709e10
* Removed seemingly unnecessary OS X implementation of yuv_to_rgb24
2005-12-06 20:52:29 +00:00
Tim Angus
2499d9b0f5
* Solaris patch from Vincent S. Cojot
2005-12-06 19:03:39 +00:00
Tim Angus
9415f5fe09
* Oopsie.
2005-12-06 18:17:10 +00:00
Ryan C. Gordon
fa64e09a5b
Disabled PowerPC VM.
2005-12-06 00:16:25 +00:00
Ludwig Nussel
04a6532d27
remove EULA document to prevent confusion
2005-12-05 20:41:15 +00:00
Tim Angus
1704eecc52
* Replaced ALIGN macro with PAD
...
* Moved ALIGN16 macro from tr_local.h to ALIGN in q_shared.h
2005-12-05 17:32:54 +00:00
Ryan C. Gordon
cfdd586ef8
Look for correct filename extension when loading native DLLs.
2005-12-05 01:11:41 +00:00
Ryan C. Gordon
24209ecec6
Removed -fomit-frame-pointer from Mac OS X builds. Someone should
...
probably gank this from the other platforms, too.
2005-12-04 23:14:23 +00:00
Ryan C. Gordon
9b0cd8009d
Don't need to check for Altivec in unix mainline anymore (qcommon
...
handles this now).
2005-12-04 23:12:46 +00:00
Ryan C. Gordon
ff9c89f8fe
Better altivec cvar handling. Should fix crashes at startup, or curious
...
people that toggle it on at runtime on a G3.
2005-12-04 21:40:25 +00:00
Ryan C. Gordon
dd4dce194e
Fixed Altivec-based mesh rendering.
2005-12-04 14:23:46 +00:00
Tim Angus
e67d270f2a
* Same as last revision, but I didn't forget to save this time
2005-12-03 16:36:45 +00:00
Tim Angus
5cc1fb1c05
* Improved the robustity^Wrobustosity^Wrobustness of the OpenAL music and raw
...
stream systems
* Implemented S_AL_BufferEvict for more graceful behaviour when OpenAL runs
out of memory
2005-12-03 00:19:27 +00:00
Tim Angus
0f8c177cf3
* Fix to an OpenAL "bug"
2005-12-02 00:14:24 +00:00
Tim Angus
796ba11301
* Ditch Mac OS 9 support
2005-12-01 21:36:16 +00:00
Tim Angus
1b314e8934
* Updated AL headers
...
* Added a Makefile option USE_LOCAL_HEADERS which can be disabled to use system
headers if desired
2005-12-01 20:53:28 +00:00
Tim Angus
acb810b972
* Fix compilation when using SDL and dlopening OpenAL
2005-12-01 20:45:01 +00:00
Tim Angus
3161a34a4f
* Fixed bug where if two looping sounds were added to a single entity they
...
would fight for a source and you'd get a horrible distorted sound that was
each of the two sounds interleaved
* Changed the default of s_alPrecache to 1 -- having it off seems to cause
problems for some and it doesn't actually improve things much
* Changed a few of the variable names in snd_openal.c to be more sane
2005-12-01 18:22:42 +00:00
Tim Angus
31b7243ef3
* Fix a warning on non-PPC builds
2005-12-01 18:01:43 +00:00
Ryan C. Gordon
5bc17ccf4b
Fixed detection of Altivec on Mac OS X, and added attempt at general detection
...
with SIGILL/setjmp hackery for PowerPC Linux, etc.
2005-12-01 11:49:02 +00:00
Ryan C. Gordon
4bea1e4ff9
r_smp now works as expected with sdl_glimp.c on Mac OS X.
2005-12-01 11:16:36 +00:00
Ryan C. Gordon
820f41162e
Another "long double" ...
2005-12-01 10:59:50 +00:00
Ludwig Nussel
b130d6be52
fix the stupid i386/x86/amd64/x86_64 weirdness
2005-12-01 09:54:14 +00:00
Ludwig Nussel
f5228d8745
don't use ImageMagick
2005-11-30 21:21:46 +00:00
Ludwig Nussel
dfa3d1d875
add "very high quality" option (patch by Pascal de Bruijn)
2005-11-30 20:28:21 +00:00
Tim Angus
ae39051f1e
* Support RIFF files with zero length data chunks (yes they exist, and yes,
...
they're legal)
* Colourise the OpenAL warnings so they're somewhat more obvious
2005-11-30 01:57:53 +00:00
Ryan C. Gordon
4784374221
Make sure Q3_BIG_ENDIAN and Q3_LITTLE_ENDIAN are defined correctly for
...
PowerPC/x86 Mac OS X. Fixes Bugzilla #2510 .
2005-11-29 03:31:31 +00:00
Ryan C. Gordon
7590843afe
Fixed comment.
2005-11-28 11:20:35 +00:00
Ryan C. Gordon
6c0079508c
First shot at SMP renderer with sdl_glimp. Does not work yet!
2005-11-28 10:56:27 +00:00
Ryan C. Gordon
4517e7a34b
Fixed some compiler warnings in lcc...mostly "long double" stuff.
2005-11-28 09:53:09 +00:00
Ryan C. Gordon
807ba08558
Must explicitly define MACOS_X here or lcc won't build on the Mac.
2005-11-28 09:50:55 +00:00
Ludwig Nussel
be42cb3201
files to create a loki-setup based installer. run "make installer"
2005-11-27 15:34:16 +00:00
Ludwig Nussel
64025e68f0
fix warning about cast from integer to pointer
2005-11-27 15:01:56 +00:00
Tim Angus
68a59e1c93
* Moved win32 GL extension prototypes from tr_init.c to win_qgl.c
2005-11-26 17:51:26 +00:00
Tim Angus
382c6adb54
* Disable ccache by default. If you want it, add USE_CCACHE=1 to Makefile.local
...
* Remove -gfull from linux section in Makefile -- it's darwin only
* Cast away some warnings that surfaced from using "new" AL headers
* Various whitespace and consistency fixes
2005-11-26 15:01:28 +00:00
Ryan C. Gordon
877f360812
SDL and OpenAL headers.
2005-11-26 07:59:00 +00:00
Ryan C. Gordon
721b9a7d01
Mac OS X work...lots of little changes that touch a lot of random places.
...
Still work to be done, but this at least matches the PowerPC Linux status
now.
MacOS-specific directory (and XCode project) is gone...this now uses SDL,
OpenAL, and the Unix Makefiles.
--ryan.
2005-11-26 07:46:21 +00:00
Ryan C. Gordon
b20b86bbbe
Don't byteswap when resampling audio...we byteswapped it previously in the
...
codecs.
2005-11-20 15:35:45 +00:00
Ludwig Nussel
108c051345
make internal functions static
2005-11-19 14:53:46 +00:00
Tim Angus
fee4381e18
* Remove the debug text that nobody seemed to notice
2005-11-19 02:14:34 +00:00
Tim Angus
82893aebc9
* Bleh.. whitespace
2005-11-16 20:25:36 +00:00
Tim Angus
387d8041ce
* Partial implementation of FS_Seek for files in pk3s
...
* A couple of RIFF decoder tweaks/fixes
2005-11-16 20:23:37 +00:00
Tim Angus
736d34c989
* Small "bug" fix to MSG_WriteBits
2005-11-15 23:49:14 +00:00
Tim Angus
b5c7d9dcd7
* Implementation of r_dlightBacks from Shane Isley
2005-11-15 23:30:35 +00:00
Tim Angus
47c70ae076
* ...
2005-11-15 22:22:45 +00:00
Tim Angus
6be591daa1
* Don't link OpenAL against q3ded
2005-11-15 22:09:45 +00:00
Tim Angus
25785fe0e6
Potential fix to https://bugzilla.icculus.org/show_bug.cgi?id=2486
2005-11-15 17:02:45 +00:00
Tim Angus
0163f77f4e
* Oops, missed a bit
2005-11-14 18:35:31 +00:00
Tim Angus
9d7bb06743
* Replace a redundant function in the wav decoder
2005-11-14 18:26:25 +00:00
Tim Angus
e8a953fea6
* Quiet some warnings on OS X
2005-11-13 23:05:00 +00:00
Tim Angus
668fdc102c
* Unbreak the MinGW build more...
...
* Unbreak USE_OPENAL_DLOPEN=1
2005-11-13 22:16:24 +00:00
Tim Angus
33c1528673
* Unbreak the MinGW build
2005-11-13 21:23:16 +00:00
Ludwig Nussel
1c2722a9ba
link against libopenal by default rather than dlopening it
2005-11-13 21:01:44 +00:00
Ludwig Nussel
17719e0c61
soname is libopenal.so.0
2005-11-13 21:01:07 +00:00
Tim Angus
84c4f21082
* OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com>
...
+ An abstract codec system, simplifying support for new formats
+ Changes versus BlackAura's patch:
o Consolidated the OpenAL parts into one file
o Changed the function naming scheme to more closely resemble Q3
o Changed the interface to fall back on the "base" sound system
if loading OpenAL fails
+ This is enabled on Linux and MinGW for now, but should work on the
other *nixs with appropriate additions to the Makefile
+ NOT enabled on OS X or MSVC Windows builds
+ Probably breaks the Windows build again
* Retabulated sdl_snd.c and made the messages less verbose since
there do not seem to be many having problems with SDL sound now
2005-11-13 18:58:14 +00:00
Ludwig Nussel
79ceef93cc
store temporary files in /tmp to save space in ~
2005-11-13 18:33:28 +00:00
Ludwig Nussel
c95d0c29e4
use common macro for alignment
2005-11-13 17:51:21 +00:00
Ludwig Nussel
bfb24584f5
- add -Wimplicit -Wstrict-prototypes CFLAGS again
...
- remove -pipe. not needed IMO.
2005-11-11 15:07:15 +00:00
Tim Angus
e905b369c3
* Makefile target dependancy fix
2005-11-07 17:44:05 +00:00
Tim Angus
fd9c1b00bb
* Fix TA font loader to use new endian defines
2005-11-06 21:18:21 +00:00
Ludwig Nussel
b2f39d7ddd
use system memcpy and memset
2005-11-06 18:22:49 +00:00
Tim Angus
5201000f39
* Ignore in_dgamouse setting if dga isn't available
...
* Changed status of Solaris sparc
2005-11-06 17:31:48 +00:00
Tim Angus
bbf2e36b5b
* I'm so anal
2005-11-06 16:51:28 +00:00
Tim Angus
f20cca46e8
* Install the tools on every build, so a distclean isn't necessary if the tool
...
source changes now
* Basically rewrote the lcc Makefile to be more sane
* Removed various bits of lcc that weren't built/needed
2005-11-06 16:50:58 +00:00
Ludwig Nussel
590988222f
- crash solved
2005-11-06 16:32:42 +00:00
Ludwig Nussel
cc8b03c655
- don't spam the tty with that message
2005-11-06 16:24:49 +00:00
Ludwig Nussel
48ee88ad77
- move code for standalone compilation out of vm_x86_64.c
...
- reset vm->compiled if something goes wrong in VM_Compile
2005-11-06 13:50:28 +00:00
Ludwig Nussel
8a18ecb961
- fall back to interpreter if VM_Compile resets vm->compiled
2005-11-06 13:46:17 +00:00
Ludwig Nussel
87b12105bc
- set umask to 0077 before writing the cdkey, the rest of the world
...
doesn't need to read it.
2005-11-06 13:45:20 +00:00
Tim Angus
4eaebe4a31
* Tidy-up of q_platform.h
...
* Introduced Q3_BIG_ENDIAN and Q3_LITTLE_ENDIAN #defines
* Changed some stricmp to Q_stricmp so that #define stricmp strcasecmp could be
removed
2005-11-06 00:29:59 +00:00
Ludwig Nussel
dfe20a177c
- put ALIGN macro into q_shared.h
...
- yet another alignment fix for botlib
2005-11-05 19:06:10 +00:00
Tim Angus
81c1b3128b
* Enable use of asm on Solaris-x86
2005-11-05 18:41:37 +00:00
Tim Angus
a31e38986c
* Patch from AJ <anthonyj@planetquake.com> which replaces a bunch of hard coded
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constants with #define constants
2005-11-05 15:54:56 +00:00
Tim Angus
fce1a89fad
* Fix a stupid typo
2005-11-05 15:07:05 +00:00
Tim Angus
fe09cd3217
* Patch from vapier that aids packaging
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* Truth value of USE_SDL changed to 1 from true, for consistency
2005-11-05 01:06:09 +00:00
Tim Angus
d41de844d3
* Oops, missed a bit
2005-11-05 00:42:28 +00:00
Tim Angus
a87185a96f
* Centralise architecture defines in q_platform.h
2005-11-05 00:29:40 +00:00
Tim Angus
e4b7a04d5c
* Replaced a bunch of inline and __inline with ID_INLINE
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* Replaced a bunch of __i386__ with id386
* General tidy up of asm preprocessor decisions
* Removed C_ONLY from the dedicated server build
2005-11-04 22:32:00 +00:00
Zachary Slater
857a5e264e
Updated msvc project files from > Michael Zoech!
2005-11-04 02:35:30 +00:00
Ludwig Nussel
b0dfb2579b
found the bug. alignment reenabled.
2005-11-03 22:32:39 +00:00
Ludwig Nussel
2984b5bea2
disable the alignment "fix" until its clear why it causes crashes
2005-11-03 22:26:59 +00:00
Tim Angus
2e3a08e4bd
* Juggled CFLAGS a bit so that -fno-strict-aliasing is always on
2005-11-03 18:34:03 +00:00
Ludwig Nussel
1c94cfbcbd
more alignment fixes
2005-11-02 21:46:05 +00:00
Ludwig Nussel
e3e3d8b9aa
actually when calling from the vm to the engine there are more than 10
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arguments
2005-11-02 21:45:48 +00:00
Ludwig Nussel
5f79f9958b
pass only 10 arguments. vm_* doesn't use more anyways.
2005-11-02 20:58:27 +00:00
Ludwig Nussel
3ce5d5dccd
pass only 10 arguments. vm_* doesn't use more anyways.
2005-11-02 20:56:13 +00:00
Ludwig Nussel
d29dfeeb75
round string length for pointer alignment
2005-11-02 20:36:30 +00:00
Ludwig Nussel
e121614406
allocate memory pointer aligned
2005-11-02 20:34:25 +00:00
Tim Angus
3c05bf1870
* Fies to the xcode project to update it with the recent changes
2005-11-02 18:32:03 +00:00
Tim Angus
2cc87dfc9d
* Removed the last of the binary target stuff from lcc (hopefully)
2005-11-02 16:05:14 +00:00
Tim Angus
2d2df7682d
* Removed the lcc self tests -- there are none that test bytecode
2005-11-02 15:28:16 +00:00
Tim Angus
8b63fdab58
* Fix for lcc on windows so that it can execute files with spaces in them
2005-11-02 02:08:29 +00:00
Tim Angus
87cd6f8a93
* Split off q_platform.h from q_shared.h
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* Removed lcc PATH hack and replaced with something slightly less hacky
* Removed all platform specific hostfiles from lcc and replaced with bytecode.c
(from ankon)
* Turned lcc option "-S" on permanently
* Improved q3cpp so that it recursively adds include dirs to its list
2005-11-01 22:09:15 +00:00
Ludwig Nussel
48683c91a8
use memcpy to fix use of misaligned data
2005-11-01 19:59:14 +00:00
Ludwig Nussel
f4dbf0db95
5+2==7 :-)
2005-11-01 19:47:47 +00:00
Ludwig Nussel
39f5333862
use memcpy to fix use of misaligned data
2005-11-01 19:44:36 +00:00
Tim Angus
acf1f46a2b
* More Solaris work
2005-11-01 16:05:06 +00:00
Tim Angus
0a3e96af77
* Further work on the Solaris port from Vincent S. Cojot
2005-10-31 16:46:05 +00:00
Tim Angus
3647cca9f7
* Applied https://bugzilla.icculus.org/show_bug.cgi?id=2464
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* Removed rule to build C++ (for splines) from the Makefile
2005-10-30 14:36:49 +00:00
Tim Angus
c41483634c
* General decrufting:
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* Removed Q3_STATIC and associated defines
* Removed MAC_STATIC
* Replaced __LCC__ with Q3_VM
* Removed bspc and splines directories
2005-10-29 23:13:09 +00:00
Tim Angus
63fdc74843
* Fix to the VM interpreter on the linux ppc dedicated server
2005-10-29 22:06:43 +00:00
Tim Angus
c5bdb034f2
* Beginnings of Solaris support from Vincent S. Cojot
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* Note this patch also splits USE_SDL into USE_SDL_VIDEO and USE_SDL_AUDIO
2005-10-29 22:05:20 +00:00
Ludwig Nussel
58512aff09
use memcpy for OP_BLOCK_COPY
2005-10-29 17:42:12 +00:00
Ludwig Nussel
b6228f1408
add HAVE_VM_COMPILED variable so one can override it in Makefile.local
2005-10-29 17:41:17 +00:00
Tim Angus
05e8ab9538
* Added STATUS
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* Updated TODO
* Moved ChangeLog to root
* Updated ChangeLog
* s/Foobar/Quake III Arena Source Code/
* Biggest patch EVAR. I wonder how many mail boxes this will fill...
2005-10-29 01:53:09 +00:00
Tim Angus
b72f59f524
* In hindsight this is probably wise too
2005-10-29 01:02:12 +00:00
Tim Angus
ffdc69f138
* Deleted code/unix/vm_x86.c - wtf was that about anyway?
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* Removed HAVE_VM_NATIVE
* Removed DLL_ONLY
* Replace HAVE_VM_COMPILED with NO_VM_COMPILED -- this means the JIT compiler
should be enabled on the OS X and VC builds now
* Remove the remainder of the freetype building stuff
2005-10-29 00:23:10 +00:00
Tim Angus
090f4d7266
* Compiler warning fix from ankon
2005-10-28 22:10:39 +00:00
Tim Angus
4c63d1ed40
* Fix to https://bugzilla.icculus.org/show_bug.cgi?id=2454
2005-10-28 21:09:50 +00:00
Tim Angus
b1b7f975f1
* Fix the x86 vm
2005-10-27 22:38:25 +00:00
Tim Angus
556b3307c5
* ...and the other common headers
2005-10-27 22:05:38 +00:00
Tim Angus
bc9ee5644b
* Ignore __attribute__ when not using gcc
2005-10-27 21:49:36 +00:00
Ludwig Nussel
0bf8e3a8b0
add x86_64 vm. experimental, not enabled by default. you need as for it
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to work.
2005-10-27 21:13:47 +00:00
Tim Angus
9af615f27c
* Add notional support for various architectures from vapier. Whether or not
...
these architectures work in practice is another matter :).
2005-10-26 23:15:44 +00:00
Tim Angus
f455a27edd
* Use platform headers to source various libc prototypes instead of unsafe
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static ones (from vapier)
2005-10-26 23:08:56 +00:00
Tim Angus
0167152647
* Small changes to distclean target from vapier
2005-10-26 22:59:30 +00:00
Tim Angus
c02a7fce3c
* Split lcc $AR into $AR and $ARFLAGS (from vapier)
2005-10-26 22:52:17 +00:00
Tim Angus
7b84b0295f
* Fixed the OS X build as broken by revision 181
2005-10-26 20:52:53 +00:00
Tim Angus
3a2ad50406
* Moved various source files from their mod sdk locations to places more
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appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
VC and OS X builds (easy to fix though)
2005-10-26 19:45:21 +00:00
Tim Angus
3ff42330e5
* Fixed some warnings on the OS X build
2005-10-26 19:32:15 +00:00
Tim Angus
9f55ae2dce
* Fixed a bug with QVM loading on big endian architectures
2005-10-26 17:09:50 +00:00
Tim Angus
d5af2e3d45
* Removed some Conscript
2005-10-25 13:34:47 +00:00
Tim Angus
6b5cf6e248
* Fixed unused variable warning
2005-10-23 17:23:23 +00:00
Tim Angus
69b81f2bd9
* Fix to https://bugzilla.icculus.org/show_bug.cgi?id=2401
2005-10-23 17:18:23 +00:00
Ludwig Nussel
e27a35a207
remove french keyboard hack. we cannot know what this does on other
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layouts
2005-10-23 15:27:59 +00:00
Ludwig Nussel
80cf67e2ac
map extra mouse buttons to K_AUX*
2005-10-23 15:25:23 +00:00
Tim Angus
f01ed7b3da
* Tab completed commands no longer treated like cvars
2005-10-21 19:52:52 +00:00
Tim Angus
d6b2a1e527
* Deleted some exes that were in the repository
2005-10-21 18:07:25 +00:00
Tim Angus
f306b2895f
* Tiny patch to print values of cvars when tab completing ala ET
2005-10-21 00:09:34 +00:00
Tim Angus
64f167f183
* Fix to potential out of range index bug from misanthropia
2005-10-20 16:19:43 +00:00
Tim Angus
769372e2f9
* Fix to buffer overflow in lightmap loading code from misanthropia
2005-10-20 16:14:05 +00:00
Tim Angus
653c5621ac
* Fixed the fix for the shader overrun. If this isn't a case for unified diffs,
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I don't know what is :).
2005-10-20 01:23:17 +00:00
Tim Angus
b9c9f86cd1
* Cap the maximum snaps a client can request at the server framerate rather
...
than a hard-coded 30 (from misantropia). I'm slightly nervous about this
since it changes the behaviour versus 1.32b in that a client requesting e.g.
25 snaps will actually get 20 (default sv_fps) with this patch applied. I'm
not sure why anyone would want this though -- it may even destablise their
inter/extrapolation. I'll leave the bug (2422) open for a while and if no one
complains it can be closed.
2005-10-19 22:25:32 +00:00
Tim Angus
7d1b5b4acb
* Fix to buffer overrun in shader parser from misanthropia
2005-10-19 22:15:51 +00:00
Tim Angus
80919a1ce3
* Silly little patch to convert Q3 style color codes to ANSI escape codes. Note
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this doesn't work too well with baseq3 since it logs color strings with no
color termination.
2005-10-19 01:51:19 +00:00
Zachary Slater
bcc229d5bb
Minor edit, thanks ankon!
2005-10-18 02:46:20 +00:00
Tim Angus
e652200405
* Added option to q3asm to instruct it to create qvms compatible with Q3 1.32b
2005-10-16 01:13:51 +00:00
Tim Angus
354196b3a9
* Added a little hack to support the console key on french keyboards
2005-10-14 23:00:39 +00:00
Tim Angus
20c5bc38cf
* Removed hard coded mouse acceleration in the unix build(s)
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* Added CVAR_ROM cl_platformSensitivity to normalise the scale
of cl_sensitivity across platforms
2005-10-14 22:58:28 +00:00
Tim Angus
535545684f
* Adjusted VM_LoadQVM interface
2005-10-14 17:09:03 +00:00
Tim Angus
f7c82c1adc
* Fixed some annoying code duplication
2005-10-13 23:08:45 +00:00
Tim Angus
35cb35ff61
* (Non-trivial) fix to the "opStack corrupted in compiled code" bug
2005-10-13 14:47:00 +00:00
Tim Angus
8295a83897
* Removed Q3ASM_TURBO defines from q3asm
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* Removed q3asm qfiles.h and redirected it to qcommon qfiles.h
2005-10-13 01:55:31 +00:00
Six
ecd73786d5
Fix build problems under OS X
2005-10-11 01:52:29 +00:00
Tim Angus
3857ce21c4
* Replaced drawSurfs qsort algorithm with a radix sort
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+ Performance is comparable, although generally slightly
worse, but...
+ Radix is a stable sort algorithm, so overlapping
coplanar drawSurfs (i.e. with the same sort key) no
longer flicker indeterminately
+ Also removes the dubious comment: "FIXME: this was
lifted and modified from the microsoft lib source..."
2005-10-10 00:37:54 +00:00
Ludwig Nussel
b1ea2ed136
- get rid of vm_none
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- if VM_PPC is set compiled vm support is enabled on ppc (default off atm)
2005-10-09 13:07:54 +00:00
Ludwig Nussel
44f5273e02
ugly: undefine memmove to avoid build failure with gcc fortify
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extensions enabled
2005-10-09 13:06:33 +00:00
Ludwig Nussel
f62601ac53
don't call VM_Compile if it's not supported so the VM_Compile symbol
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isn't needed
2005-10-09 13:05:44 +00:00
Tim Angus
f6cb6eee96
* q3lcc is no longer the default target in the Makefile
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* Changed readme to suggest using the root Makefile instead of the one in
code/unix
2005-10-08 14:36:15 +00:00
Six
8866ce3f8b
Mac OS X needs Com_Memcpy and Com_Memset to be set to memcpy and memset.
2005-10-08 06:30:38 +00:00
Tim Angus
29db2dbbfd
* Patch from Andreas Kohn to fix q3asm build on FreeBSD
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* Removal of SYSTEM variable from the lcc makefile due to problems with FreeBSD
2005-10-07 01:03:49 +00:00
Tim Angus
3271b52bf5
* ATI skybox bug fix
2005-10-06 15:33:54 +00:00
Tim Angus
0b6beec202
* Usage of find on FreeBSD fix from Andreas Kohn
2005-10-06 15:16:12 +00:00
Tim Angus
707ee2fdbb
* Append LCC directory to the PATH variable on all platforms
2005-10-05 21:46:03 +00:00
Tim Angus
151c9461c5
* Fixed a foul-up with the lcc Makefile
2005-10-05 21:07:47 +00:00
Tim Angus
260ca8d730
* A couple of small Makefile fixes
2005-10-05 18:13:34 +00:00
Tim Angus
490c84d907
* Applied q3asm-turbo patches from http://www.icculus.org/~phaethon/q3/q3asm-turbo/q3asm-turbo.html
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* Added -m option to q3asm to write a map file (which is now disabled by default)
* q3asm now returns an error code on failure
2005-10-05 17:59:10 +00:00
Tim Angus
9d41e17e1f
* Fixed some vm build warnings
2005-10-05 14:50:45 +00:00
Tim Angus
79ba2d974d
* Fixes to the MinGW vm compiler
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* General MinGW tweaks
2005-10-05 03:13:20 +00:00
Tim Angus
41cbd8c9fd
* VM game modules now built from the main Makefile
2005-10-04 23:54:51 +00:00
Tim Angus
12b5f3bded
* MinGW fixes to the tools Makefiles
2005-10-04 19:15:34 +00:00
Tim Angus
e414f46c4d
* Added install/uninstall rules to the lcc and q3asm Makefiles
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* Moved the q3asm dir to asm so that is doesn't clash with the binary when
installed
2005-10-04 18:34:21 +00:00
Tim Angus
c3f30ff9a8
* Homogenised the game module build rules
2005-10-04 17:45:22 +00:00
Tim Angus
ad118b9baf
* Moved lcc and q3asm into code/tools
2005-10-04 15:18:22 +00:00