Commit graph

2722 commits

Author SHA1 Message Date
Zachary J. Slater
4667210e1d more helpful error message
Can’t find your pak0.pk3? Here’s where we tried looking.
2015-08-28 10:36:46 -07:00
Zack Middleton
f4aa39adc1 Remove unused define CG_FONT_THRESHOLD 2015-08-25 16:23:06 -05:00
Zack Middleton
1c628c0fe5 Update headers in VS (10 and 11) projects
So VS doesn't always want to rebuild.

Reported by @shearer12345.
2015-08-19 13:50:39 -05:00
Zack Middleton
b5e9e1357a Make msvc10/11 x86_64 copy SDL264.dll 2015-08-18 20:03:59 -05:00
shearer12345
d64a75f3cb add post-build event for msvc10/11 to copy SDL2.dll to build folder 2015-08-18 20:02:13 -05:00
shearer12345
1d83dcca3e Update msvc10/11 for SDL2
update AdditionalIncludeDirectories to use SDL2
update AdditionalDependencies to use SDL2
add AdditionalLibraryDirectory to SDL2 libs
set sub-system as console
2015-08-18 19:51:27 -05:00
shearer12345
40e9a31470 Make msvc10/11 use UseOfMfc false and CharacterSet "NotSet" 2015-08-18 19:51:18 -05:00
Zack Middleton
24c7563478 Copy msvc11 build changes to msvc10 2015-08-18 19:27:29 -05:00
Zack Middleton
d021150e04 Fix mscv11 libcurl include path 2015-08-18 19:27:27 -05:00
Zack Middleton
beddd710d2 Fix msvc11 x86_64 runtime 2015-08-18 19:27:26 -05:00
Zack Middleton
af30a0e70a Update msvc10 renderer filenames (copied from msvc11) 2015-08-18 19:27:25 -05:00
Zack Middleton
4ad0e516f5 Ignore MSVC non-project files
Ignore auto generated or user configuration for MSVC projects.
Note: .user is ignored in Xcode section but applies to MSVC too.

Patch by @shearer12345.
2015-08-18 19:27:23 -05:00
Zack Middleton
eaaaf62a16 Remove MSVC user configuation files 2015-08-18 19:27:22 -05:00
Tobias Kuehnhammer
49ab0cc05e Fix (unused) watertype checks in PM_WaterMove 2015-07-30 19:33:28 -05:00
Tim Angus
57a463dd5d Merge pull request #145 from Pan7/va_list
Fix va_list warning
2015-07-30 16:25:48 +01:00
Pan7
8fddf5d6cd Fix va_list warning 2015-07-30 17:09:51 +02:00
Tim Angus
ca2743c2f3 Merge pull request #144 from Pan7/qurl_handle2
Add missing qcurl handle cleanup
2015-07-29 16:14:53 +01:00
Pan7
017af35969 Add missing qcurl handle cleanup 2015-07-29 16:44:59 +02:00
Tim Angus
4e1cf7ac9b Return the result from qcurl_easy_setopt_warn 2015-07-29 13:39:27 +01:00
Tim Angus
eb3dda59e4 Merge pull request #143 from Pan7/qcurl_cleanup
qcurl_multi_cleanup check
2015-07-29 13:16:39 +01:00
Tim Angus
ed4cb4f42e Merge pull request #142 from Pan7/qcurl_warn
qcurl_easy_setopt dev warning
2015-07-29 13:16:27 +01:00
Pan7
e9e1e25d77 qcurl_multi_cleanup check 2015-07-29 13:32:00 +02:00
Pan7
c2e146c145 qcurl_easy_setopt dev warning 2015-07-28 17:23:31 +02:00
Tim Angus
da79a3ed4e Merge pull request #140 from Pan7/qcurl_remove
qcurl_multi_remove_handle check
2015-07-28 10:37:07 +01:00
Pan7
4db5c3af40 qcurl_multi_strerror not curl_multi_strerror 2015-07-27 21:04:47 +02:00
Pan7
85faec91ab qcurl_multi_remove_handle check 2015-07-27 20:38:20 +02:00
Zack Middleton
2a8bf94de1 Fix 'Invalid architecture' message in make-macosx-app.sh 2015-07-26 21:27:25 -05:00
Tim Angus
db941dcb5f Merge pull request #138 from Pan7/SDL_Swap
SDL_GL_SetSwapInterval() check
2015-07-26 19:49:49 +01:00
Tim Angus
793708a010 Merge pull request #137 from Pan7/SDL_display
SDL_GetWindowDisplayIndex() check2
2015-07-26 19:49:04 +01:00
Tim Angus
0dad4ce9fe Merge pull request #92 from Pan7/curl_error
qcurl_multi_add_handle error check
2015-07-26 19:48:03 +01:00
Pan7
525eac0d99 SDL_GL_SetSwapInterval() check 2015-07-26 20:23:48 +02:00
Pan7
56808ab51f SDL_GetWindowDisplayIndex() check2 2015-07-26 19:46:07 +02:00
Tim Angus
c35e0faffb Merge pull request #136 from Pan7/SDL_NULL
SDL_CreateWindow NULL check
2015-07-26 15:50:54 +01:00
Tim Angus
5a495d5824 Merge pull request #135 from Pan7/SDL_Index
SDL_GetWindowDisplayIndex check
2015-07-26 15:50:30 +01:00
Tim Angus
19fe4f8fbd Merge pull request #134 from Pan7/GammaCheck
SDL_SetWindowGammaRamp check
2015-07-26 15:49:42 +01:00
Tim Angus
30c88442b2 Merge pull request #133 from Pan7/SDL_bool
SDL_FALSE/TRUE for SDL_SetWindowGrab
2015-07-26 15:48:59 +01:00
Pan7
19c4048315 Added SDL_GetError() 2015-07-26 15:45:21 +02:00
Pan7
4b176297e2 Added SDL_GetError() 2015-07-26 15:41:41 +02:00
Pan7
6fb47ce9bf SDL_CreateWindow NULL check 2015-07-26 13:54:29 +02:00
Pan7
9694e93fd2 SDL_GetWindowDisplayIndex check 2015-07-26 13:03:47 +02:00
Pan7
2003a054f9 SDL_SetWindowGammaRamp check 2015-07-26 04:31:27 +02:00
Pan7
9e08cdb16a SDL_FALSE/TRUE for SDL_SetWindowGrab 2015-07-26 03:21:45 +02:00
Tim Angus
605dfabb94 Merge pull request #132 from Pan7/SDL_Init
SDL_Init zero check
2015-07-25 11:54:12 +01:00
Pan7
2a38bca931 SDL_Init zero check 2015-07-24 22:56:00 +02:00
Tim Angus
26ed99e851 Merge pull request #131 from smcv/tput
build: if tput fails, fall back to a reasonable text width
2015-07-22 08:37:24 +00:00
Simon McVittie
ad24cfcd55 build: if tput fails, fall back to a reasonable text width
If TERM is not set (which can happen in autobuilders and other
batch environments), or if tput cannot determine the number of
columns for some other reason, then it can fail and not produce
any output. Prior to this change, that would result in passing
field width -4 to fmt, which is an error and causes fmt to
produce no output.
2015-07-22 08:16:02 +01:00
Tim Angus
61a49ba1db Merge pull request #129 from smcv/generic-platform
Implement Linux architecture support generically
2015-07-15 13:37:51 +00:00
Simon McVittie
2a71948f21 build: define ARCH_STRING in Makefile on Linux and other GNU platforms
GNU platforms (Linux, kFreeBSD, Hurd) have endian.h to determine
endianness, so all architectures except x86_64 are in fact treated
identically, except that their ARCH_STRING is different.
The ARCH_STRING must always be identical to the ARCH from the Makefile,
otherwise the engine will not find its cgame, game and ui plugins
under their expected names and startup will fail. If we pass it in
from the Makefile, then an identical value is guaranteed, and we can
get rid of an increasingly long list of defined(__some_cpu__) tests.

The one remaining quirk is that we test __x86_64__ to determine
whether to define idx64; I've kept that, but separated it from
the ARCH_STRING.

On non-Linux platforms we only support a few architectures anyway,
so keeping the list up to date is less of a burden; *BSD porters
could probably use the same technique to get support for lots of
architectures with little effort, but I have not done that here,
because I cannot test it.

Windows must continue to support preprocessor-based architecture tests
in any case, so that the MSVC solutions (which do not use the Makefile)
can continue to work. However, Windows only runs on a few CPU families,
so this shouldn't be a significant burden in practice.

When cross-compiling, the tools are compiled for the build architecture
(COMPILE_PLATFORM, COMPILE_ARCH) rather than the host architecture
(PLATFORM, ARCH), so define ARCH_STRING to COMPILE_ARCH on a GNU
COMPILE_PLATFORM.
2015-07-14 22:51:57 +01:00
Simon McVittie
c91fab3900 build: canonicalize all ARM variants to "arm", matching q_platform.h
The ARCH in the Makefile must match the ARCH_STRING in q_platform.h;
otherwise, ioquake3 will install (for instance) uiARCH.so but look for
uiARCH_STRING.so, which isn't going to go well (particularly for
the modular renderer).

Like i386, but unlike most (all?) other Linux platforms, uname -m on
32-bit ARM machines can have various results starting with "arm",
depending on the specific CPU version (e.g. Raspberry Pi is armv6l,
RPi2 is armv7l). Again similar to the x86 family,
it's appropriate for them to share an architecture suffix;
q_platform.h has traditionally used "arm" so let's use that.

64-bit ARM makes a clean break from this, much like 64-bit x86 does:
uname -m produces a string not starting with arm (specifically
"aarch64"), and gcc predefines __aarch64__ instead of __arm__.
As a result, it is unaffected by this change.
2015-07-14 22:51:55 +01:00
Simon McVittie
071965b3f0 Makefile: confine $(LIB) to the one platform that needs it, namely irix64
It isn't mentioned anywhere else, and deleting it from the Linux code
path means we don't need to maintain an exhaustive list of 64-bit
architectures.
2015-07-14 22:51:53 +01:00