Thilo Schulz
31fdab187c
Fix didn't work yet because it didn't use the buffer where the filename extension chop-off is done. D'oh!
2006-04-23 20:04:42 +00:00
Tim Angus
56294e2da8
* Oops
2006-04-23 18:04:51 +00:00
Tim Angus
8aecee5158
* cl_guid for semi-reliable server authentication (from tjw)
2006-04-22 22:21:56 +00:00
Tim Angus
68b9eb3fba
* Anisotropic texture filtering (from Echon)
2006-04-22 22:14:15 +00:00
Thilo Schulz
40d5eee8ef
Fix prohibits illegal downloading of id PK3 files from servers. That bug is hit by *every* official server release from ID.
2006-04-22 18:24:50 +00:00
Tim Angus
ef51968654
* Fix to a bug introduced by the fix to the long server uptime bug
2006-04-22 15:57:43 +00:00
Thilo Schulz
e7daf33d8e
- botlib logfile now gets stored in the fs_game directory in fs_homepath. (patch from Erik Auerswald)
...
- Added proper error handling when fopening qconsole.log
- Fixed bug where r_chat.c gets loaded in botlib even when bot_nochat is 1.
2006-04-21 17:04:21 +00:00
Thilo Schulz
57cc0f901e
Still some little improvements to flares.
2006-04-20 16:52:39 +00:00
Thilo Schulz
d18f7bb738
Removed redundant assignment.
2006-04-20 11:26:27 +00:00
Thilo Schulz
c552a46e5f
Fix for flares. Can be enabled by setting r_flares 1
2006-04-20 04:43:43 +00:00
Zachary Slater
9ee853343e
Was that intentional? (version change)
2006-04-19 22:51:20 +00:00
Tim Angus
0018df2cfc
* Output botlib.log in a sensible place (from Erik Auerswald)
2006-04-14 20:35:47 +00:00
Tim Angus
131fb9933f
* Fix to bug involving the port value of master server heartbeats (from Thilo
...
Schulz)
2006-04-14 20:28:28 +00:00
Tim Angus
21e0bdd993
* Fix to (static!) buffer overflow in renderer (from Thilo Schulz)
2006-04-14 20:15:58 +00:00
Tim Angus
a235245e35
* Fixes to MDR implementation from Thilo Schulz
2006-04-14 20:13:49 +00:00
Tim Angus
2b75754cdb
* Removed strange MacOS X #ifdeffery from cl_cin.c (from tjw)
2006-04-14 20:11:42 +00:00
Tim Angus
47b03b0cc5
* Fix network init crashes on OS X 10.4 (from tjw)
2006-04-14 20:08:36 +00:00
Tim Angus
b191cc056c
* Fix backspace on MacOS X (from tjw)
2006-04-14 20:02:11 +00:00
Tim Angus
a596185844
* Fixed radix sort on big endian platforms (from tjw, blame Timbo for the bug)
2006-04-14 19:54:56 +00:00
Aaron Gyes
f6203a1e13
Logo stuff on Media page, change the icon to be standard svg instead of inkscape svg.
2006-03-26 01:48:38 +00:00
Tim Angus
d9cb8cb083
* Shift no longer modifies bound keys. Use in_shiftedKeys for the old
...
behaviour.
2006-03-24 21:46:07 +00:00
Tim Angus
f63472025f
* Change window title
2006-03-24 17:28:27 +00:00
Tim Angus
4f55e9f989
* Fix a warning introduced by the recent LCC fix
2006-03-24 16:28:07 +00:00
Aaron Gyes
e31d46651d
webspace is separate now, so generate one splash image.
2006-03-24 07:29:52 +00:00
Tim Angus
ffc78a67ba
* LCC bug fix from the how-the-fuck-did-that-ever-work? department
2006-03-21 21:58:39 +00:00
Tim Angus
5028c174ba
* Solaris packager tweak
2006-03-15 22:42:27 +00:00
Tim Angus
d72fd2e6e7
* Video export doesn't crap out with sv_pure 1 anymore
...
* Video export doesn't crap out when writing > 2Gb files anymore
2006-03-15 22:41:38 +00:00
Tim Angus
8b41386905
* Solaris package patch
2006-03-14 22:26:35 +00:00
Ludwig Nussel
be6ca402e8
accept pak0.pk3 in demoq3/ as well
2006-03-08 11:02:20 +00:00
Ludwig Nussel
da1fabdd91
- fix icon
...
- remove GPL license popup
- make demo script optional
2006-03-05 19:12:20 +00:00
Ludwig Nussel
65c1d9a7a5
merge fixes from ioquake3.sh
2006-03-05 19:11:19 +00:00
Ludwig Nussel
39f2e449b6
use mmap to allocate memory for generated code to be able to set PROT_EXEC
2006-03-04 11:14:44 +00:00
Tim Angus
4ec0c94828
* Displace the '\n's passed to SV_Shutdown
2006-02-28 23:01:23 +00:00
Tim Angus
ef4dad1875
* Entity sounds on the player entity are now AL_SOURCE_RELATIVE
...
* Thus no need to s_alSpatEntOrigin anymore
2006-02-28 21:52:25 +00:00
Tim Angus
0f8c7da187
* Lets try that again
2006-02-26 21:22:12 +00:00
Ludwig Nussel
a99e721711
try to fix msvc build
2006-02-26 20:01:45 +00:00
Tim Angus
40a5ee007f
* Sound related bug fixes from Thilo Schulz
2006-02-26 18:47:39 +00:00
Tim Angus
c93d8fc185
* Resolve symlinks to the binary. This prevents the situation where a symlink
...
to ioq3 in e.g. /usr/local/bin/ cannot locate the data files since it thinks
/usr/local/bin/ is the directory the actual binary sits.
2006-02-26 18:44:15 +00:00
Tim Angus
d5509dcd35
* Fix to a bug where servers with long uptimes (~27 days) would consume 100%
...
CPU if the running game did not set the nextmap cvar. This patch instead uses
the mapname server cvar, which is guaranteed to be defined.
2006-02-23 23:10:54 +00:00
Tim Angus
0e0aac2cb6
* Change the default for s_alSpatEntOrigin. I need to think of a way to do the
...
same thing without degrading the sound quality or changing the API.
2006-02-23 20:43:34 +00:00
Tim Angus
cb1a097db7
* Fix to half of bug #2600 (Refuse to load RIFF files with less than 8 bits per
...
sample)
2006-02-21 22:29:29 +00:00
Ludwig Nussel
6fd0d60628
fallback to 32bit binaries on 64bit biarchs if available
2006-02-21 22:13:36 +00:00
Tim Angus
659ded3a41
* Fix to bug #2599 (fullscreen cinematics)
2006-02-21 21:29:26 +00:00
Aaron Gyes
fe210b1f6b
Angst's installer + icon
2006-02-20 23:08:59 +00:00
Aaron Gyes
966ffaa0f2
o rly
2006-02-20 22:08:23 +00:00
Aaron Gyes
cc9ead2fd7
Bump version number.
2006-02-20 22:04:16 +00:00
Aaron Gyes
f7642afeea
Clean up ARGB 16*16 icon too.
2006-02-20 21:13:19 +00:00
Aaron Gyes
c5a0d40f40
Redone 16*16 icons by hand, they should be less nasty now.
2006-02-20 20:14:07 +00:00
Aaron Gyes
797df27e23
Hot new sexy Windows icon.
2006-02-20 06:59:48 +00:00
Aaron Gyes
c5bc92294b
Generate new 32x32 raster image from new svg, kill off old uglies.
2006-02-18 19:28:50 +00:00
Aaron Gyes
20ee886a29
<Timbo> you should probably strip that
2006-02-18 19:13:43 +00:00
Aaron Gyes
4b4a01001f
Kill text node
2006-02-18 19:08:25 +00:00
Ludwig Nussel
4c242115dc
- change long to intptr_t for 64bit windows compatability
...
- change vmMain arguments back to int. 64bit types are apparently not
needed there. Only the syscall function needs them.
2006-02-18 19:07:23 +00:00
Ludwig Nussel
e129637b5a
64bit fix: VM_Call return value is a pointer
2006-02-18 19:03:06 +00:00
Aaron Gyes
058c2af2ce
Added gradients
2006-02-18 19:02:34 +00:00
Tim Angus
4fe0154cbe
* Added Sander van Loon's svg icon
2006-02-18 11:19:32 +00:00
Tim Angus
26b4ed2f7d
* Fix to a woopsie
2006-02-13 18:17:08 +00:00
Tim Angus
932ca8027c
* OpenAL now respatializes using the player entity origin instead of the view
...
origin by default. The old behaviour is available by setting
s_alSpatEntOrigin to 0.
2006-02-12 10:43:37 +00:00
Tim Angus
3e803b40d2
* See bug #2583
2006-02-12 10:05:32 +00:00
Tim Angus
1911b2a45a
* OS X/SDL mouse sensitivity fix
2006-02-08 18:06:20 +00:00
Tim Angus
ef19ccd56f
* Removed (unintentional) C99 code
2006-02-07 18:36:17 +00:00
Maik
ca7b79c0fa
* updated q3asm msvc prj.
2006-02-07 13:00:44 +00:00
Maik
5b12a7a468
* enabled openal as default in msvc.
2006-02-07 12:47:12 +00:00
Maik
602743a25b
* workaround for msvc compiler bug.
2006-02-07 12:26:53 +00:00
Tim Angus
cb76ec0f2d
* Do not cull non-ascii keyboard chars at the SDL level any more, these are
...
handled in cl_keys.c. (This fixes ctrl-c not working).
2006-02-04 14:11:53 +00:00
Tim Angus
2e19bdfb5d
* Reimplement console history recall "bug" behaviour without the bug
2006-02-04 00:28:57 +00:00
Tim Angus
91b2b9297a
* Fix to an obo bug in the console history recall code
2006-01-28 23:26:23 +00:00
Tim Angus
ab29f29495
* Fix to a memory leak in CM_ValidateFacet
2006-01-27 18:14:01 +00:00
Tim Angus
947ebb932e
* SDL build no longer requires a vid_restart when changing r_fullscreen
2006-01-25 17:57:53 +00:00
Tim Angus
8a6be4aef4
* Persistent console history
2006-01-24 04:35:19 +00:00
Tim Angus
5a29e8df50
* Added code to sleep a bit when q3 has no focus and sleep a lot when it's
...
minimised (SDL only)
2006-01-23 00:24:56 +00:00
Tim Angus
704c151eb1
* Fix to an OpenAL "bug" involving Team Arena
2006-01-22 21:09:55 +00:00
Tim Angus
7b930770e7
* The use of va in the ansi color stuff was preventing developer 1 mode (and
...
probably various other things) from working properly
2006-01-22 19:38:50 +00:00
Tim Angus
3404fbac56
* Fix the operation of the delete key in *nix
2006-01-22 17:07:21 +00:00
Tim Angus
4ab96373e6
* Only check the checksum on baseq3 pak0.pk3
2006-01-22 17:05:43 +00:00
Tim Angus
c3f7915a8b
* Overhaul of console autocompletion
...
- No longer does weird stuff like move the cursor inappropriately
- Autocomplete works with compound commands
- Special autocomplete on some commands e.g. \map, \demo
- Removed various hacks used to counter the original autocomplete code
2006-01-22 01:58:50 +00:00
Tim Angus
893629fb0f
* Fix to ability to diabled Ogg Vorbis
2006-01-21 15:09:35 +00:00
Tim Angus
7913ec3c4b
* Fix a bug with command/cvar autocompletion
2006-01-21 01:35:42 +00:00
Tim Angus
58c8175024
* Added Q_isnan for NaN tests with -ffast-math
...
* Fixed UT/OpenAL work around
2006-01-19 20:28:12 +00:00
Tim Angus
50a10f2690
* Some sloppily coded mods call the Q3 sound API with NaNs -- sanitise this
2006-01-19 17:25:55 +00:00
Maik
fc58fbbac7
cl_avi.c added to msvc project.
2006-01-19 16:43:06 +00:00
Tim Angus
da6fafaac7
* Removed advertising clause from BSD license as per mailing list discussion
2006-01-18 18:46:32 +00:00
Tim Angus
6a396f761f
* Yet another MD4 implementation
...
* Removed Com_BlockChecksumkey and replaced its functionality in the calling
function
2006-01-18 15:53:50 +00:00
Tim Angus
0856744622
* GPL MD4 implementation
...
* Removed obsolete compilation instructions from the id readme
* Removed MD4 license from the id readme
2006-01-18 01:20:42 +00:00
Ludwig Nussel
f4dc10d3f0
fix path to build directory
2006-01-17 20:14:43 +00:00
Tim Angus
fc8fcd7af5
* Don't try to auto record a demo while playing a demo
2006-01-16 04:00:30 +00:00
Tim Angus
ac01b3fdc8
* Patch from Tilman Sauerbeck that fixes some UI code that does not take
...
account of non-4:3 aspect ratios
2006-01-16 02:23:03 +00:00
Tim Angus
ede5c811c2
* Deleted the .lnt and .bat files in the code dir
2006-01-15 21:55:43 +00:00
Tim Angus
7b845a1741
* Move code/unix/Makefile to ./Makefile
2006-01-15 21:45:57 +00:00
Tim Angus
9f427d8852
* Fix a bug where q3cpp's include paths were not set correctly
2006-01-15 21:17:03 +00:00
Tim Angus
363c0d4eba
* Fix to some warnings in linux_glimp.c
2006-01-15 19:15:33 +00:00
Tim Angus
d4bd2fd737
* Change defaults for s_alRolloff and s_alMinDistance
2006-01-15 15:45:12 +00:00
Tim Angus
b4898caac4
* Fix to a stupid bug I introduced whilst trying to be clever
2006-01-15 15:30:52 +00:00
Tim Angus
e74947be2c
* x86 OS X support
2006-01-15 15:22:13 +00:00
Ryan C. Gordon
b06643f41d
Fixed compiler warning about uninitialized variables.
2006-01-14 09:16:16 +00:00
Tim Angus
15c2c2ed89
* Remove some cruft from qasm.h
2006-01-13 21:44:05 +00:00
Ludwig Nussel
2a6c9bd2fd
tell the linker that we want NX stack if possible
2006-01-13 21:40:51 +00:00
Tim Angus
216bda8cd7
* Patch from https://bugzilla.icculus.org/show_bug.cgi?id=2540
2006-01-13 20:54:07 +00:00
Tim Angus
52c3bda4b3
* Simple patch that obviates the need for the "quake3" shell script as shipped
...
with 1.32
2006-01-10 19:22:02 +00:00
Tim Angus
a166f2173a
* Oops. Rename cl_avidemo to cl_aviFrameRate
2006-01-06 22:28:07 +00:00
Tim Angus
70c9c62039
* Use a slightly different method for generating qvm dependencies to avoid
...
FreeBSD 'find' weirdness
2006-01-06 21:56:50 +00:00
Ludwig Nussel
13039ef44f
make memory for generated opcodes executable so the program works with
...
enabled NX feature.
2006-01-06 19:11:05 +00:00
Tim Angus
dbf7caec10
* Ogg codec support from Joerg Dietrich <dietrich_joerg@gmx.de> (disabled by
...
default)
2006-01-06 17:36:03 +00:00
Tim Angus
f5f3c64a25
* Somebody fedex me a Mac and an x86_64 PC please?
2006-01-06 00:33:24 +00:00
Tim Angus
e95f1f2106
* Fix to the gcc4/-O0 x86 JIT compiler bug
2006-01-06 00:04:05 +00:00
Tim Angus
981112669f
* Fix to x86_64 build
...
* Removal of a couple of unused variables
2006-01-05 22:53:55 +00:00
Tim Angus
560b02488c
* Up the defaults for zone and hunk memory since some mods (UT) have large
...
memory requirements that will have increased versus 1.32b due to some of the
alignment fixes
2006-01-05 16:49:59 +00:00
Tim Angus
7b31efbec7
* Dependency generation for the .asm files
2006-01-05 03:34:01 +00:00
Tim Angus
1171a63aea
* Remove FS_SetRestrictions
...
* Add FS_CheckPak0 for better error messages where dumb users are involved
2006-01-05 02:06:25 +00:00
Tim Angus
58e7fc0a1a
* Added cl_autoRecordDemo, which when enabled automatically records a new demo
...
on each map change
2006-01-05 00:15:47 +00:00
Tim Angus
0c9d2c365a
* Only display the g_syncClients warning when it's appropriate
2006-01-04 21:48:20 +00:00
Tim Angus
6e24cfe7d3
* Fix the MinGW and (hopefully) OS X builds
...
* Remove custom memcpy/memset code
2006-01-04 03:40:49 +00:00
Tim Angus
2d9d10772f
* Solaris fixes
2006-01-04 03:14:01 +00:00
Tim Angus
a21eb2bbcb
* AVI video output
...
- Uses motion jpeg codec by default
- Use cl_avidemo to set a framerate
- \video [filename] to start capture
- \stopvideo to stop capture
- Audio capture is a bit ropey
2006-01-04 03:12:12 +00:00
Ludwig Nussel
92ad3e99dc
fix typo in comment
2005-12-30 17:52:56 +00:00
Ludwig Nussel
696bd8c8ab
cleanup:
...
- define TARGETS at central place
- $(PLATFORM)quake3$(BINEXT) -> ioquake3.$(ARCH)$(BINEXT)
- remove GLIBC variable
2005-12-30 17:50:47 +00:00
Tim Angus
310190a466
* Support for MinGW cross compilation
2005-12-29 00:04:41 +00:00
Tim Angus
aa3f7e1eb1
* Fix to what is apparently a typo in the original Q3 code
...
* If patch stitching breaks in mysterious ways, this change might be why
2005-12-28 23:05:22 +00:00
Tim Angus
db5faeaeaa
* NetBSD support patch from optical (alex@rigbo.se)
2005-12-27 19:46:01 +00:00
Ludwig Nussel
7607d1083b
enable x86_64 vm
2005-12-18 15:36:07 +00:00
Aaron Gyes
98dd1cc767
I can't be trusted!
2005-12-13 02:35:00 +00:00
Maik
252ede0472
msvc project files updated and moved to win32/msvc
...
temporary build dirs moved to win32/msvc/build
2005-12-12 17:38:03 +00:00
Aaron Gyes
52205d8d3c
Thanks Jamie Wilkinson
2005-12-12 06:56:01 +00:00
Aaron Gyes
88237be90b
Try different way
2005-12-12 05:41:10 +00:00
Aaron Gyes
a45cab3b42
Tabs
2005-12-12 03:49:19 +00:00
Aaron Gyes
66516abf0a
Don't install q3ded binary on ming32, it doesn't exist
2005-12-12 03:48:00 +00:00
Tim Angus
6c6396a54f
* Increase default for s_alSources to 96
...
* Source allocation warning on looping sounds demoted to developer only
2005-12-11 21:14:45 +00:00
Ludwig Nussel
81c15bc41d
use memcpy for copying stuff around to fix alignment problems
2005-12-06 23:11:25 +00:00
Tim Angus
9bd6709e10
* Removed seemingly unnecessary OS X implementation of yuv_to_rgb24
2005-12-06 20:52:29 +00:00
Tim Angus
2499d9b0f5
* Solaris patch from Vincent S. Cojot
2005-12-06 19:03:39 +00:00
Tim Angus
9415f5fe09
* Oopsie.
2005-12-06 18:17:10 +00:00
Ryan C. Gordon
fa64e09a5b
Disabled PowerPC VM.
2005-12-06 00:16:25 +00:00
Ludwig Nussel
04a6532d27
remove EULA document to prevent confusion
2005-12-05 20:41:15 +00:00
Tim Angus
1704eecc52
* Replaced ALIGN macro with PAD
...
* Moved ALIGN16 macro from tr_local.h to ALIGN in q_shared.h
2005-12-05 17:32:54 +00:00
Ryan C. Gordon
cfdd586ef8
Look for correct filename extension when loading native DLLs.
2005-12-05 01:11:41 +00:00
Ryan C. Gordon
24209ecec6
Removed -fomit-frame-pointer from Mac OS X builds. Someone should
...
probably gank this from the other platforms, too.
2005-12-04 23:14:23 +00:00
Ryan C. Gordon
9b0cd8009d
Don't need to check for Altivec in unix mainline anymore (qcommon
...
handles this now).
2005-12-04 23:12:46 +00:00
Ryan C. Gordon
ff9c89f8fe
Better altivec cvar handling. Should fix crashes at startup, or curious
...
people that toggle it on at runtime on a G3.
2005-12-04 21:40:25 +00:00
Ryan C. Gordon
dd4dce194e
Fixed Altivec-based mesh rendering.
2005-12-04 14:23:46 +00:00
Tim Angus
e67d270f2a
* Same as last revision, but I didn't forget to save this time
2005-12-03 16:36:45 +00:00
Tim Angus
5cc1fb1c05
* Improved the robustity^Wrobustosity^Wrobustness of the OpenAL music and raw
...
stream systems
* Implemented S_AL_BufferEvict for more graceful behaviour when OpenAL runs
out of memory
2005-12-03 00:19:27 +00:00
Tim Angus
0f8c177cf3
* Fix to an OpenAL "bug"
2005-12-02 00:14:24 +00:00
Tim Angus
796ba11301
* Ditch Mac OS 9 support
2005-12-01 21:36:16 +00:00
Tim Angus
1b314e8934
* Updated AL headers
...
* Added a Makefile option USE_LOCAL_HEADERS which can be disabled to use system
headers if desired
2005-12-01 20:53:28 +00:00
Tim Angus
acb810b972
* Fix compilation when using SDL and dlopening OpenAL
2005-12-01 20:45:01 +00:00
Tim Angus
3161a34a4f
* Fixed bug where if two looping sounds were added to a single entity they
...
would fight for a source and you'd get a horrible distorted sound that was
each of the two sounds interleaved
* Changed the default of s_alPrecache to 1 -- having it off seems to cause
problems for some and it doesn't actually improve things much
* Changed a few of the variable names in snd_openal.c to be more sane
2005-12-01 18:22:42 +00:00
Tim Angus
31b7243ef3
* Fix a warning on non-PPC builds
2005-12-01 18:01:43 +00:00
Ryan C. Gordon
5bc17ccf4b
Fixed detection of Altivec on Mac OS X, and added attempt at general detection
...
with SIGILL/setjmp hackery for PowerPC Linux, etc.
2005-12-01 11:49:02 +00:00
Ryan C. Gordon
4bea1e4ff9
r_smp now works as expected with sdl_glimp.c on Mac OS X.
2005-12-01 11:16:36 +00:00
Ryan C. Gordon
820f41162e
Another "long double" ...
2005-12-01 10:59:50 +00:00