Tim Angus
707ee2fdbb
* Append LCC directory to the PATH variable on all platforms
2005-10-05 21:46:03 +00:00
Tim Angus
151c9461c5
* Fixed a foul-up with the lcc Makefile
2005-10-05 21:07:47 +00:00
Tim Angus
260ca8d730
* A couple of small Makefile fixes
2005-10-05 18:13:34 +00:00
Tim Angus
490c84d907
* Applied q3asm-turbo patches from http://www.icculus.org/~phaethon/q3/q3asm-turbo/q3asm-turbo.html
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* Added -m option to q3asm to write a map file (which is now disabled by default)
* q3asm now returns an error code on failure
2005-10-05 17:59:10 +00:00
Tim Angus
9d41e17e1f
* Fixed some vm build warnings
2005-10-05 14:50:45 +00:00
Tim Angus
79ba2d974d
* Fixes to the MinGW vm compiler
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* General MinGW tweaks
2005-10-05 03:13:20 +00:00
Tim Angus
41cbd8c9fd
* VM game modules now built from the main Makefile
2005-10-04 23:54:51 +00:00
Tim Angus
12b5f3bded
* MinGW fixes to the tools Makefiles
2005-10-04 19:15:34 +00:00
Tim Angus
e414f46c4d
* Added install/uninstall rules to the lcc and q3asm Makefiles
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* Moved the q3asm dir to asm so that is doesn't clash with the binary when
installed
2005-10-04 18:34:21 +00:00
Tim Angus
c3f30ff9a8
* Homogenised the game module build rules
2005-10-04 17:45:22 +00:00
Tim Angus
ad118b9baf
* Moved lcc and q3asm into code/tools
2005-10-04 15:18:22 +00:00
Tim Angus
b1cef6352e
* lcc and q3asm now build with MinGW
2005-10-04 01:49:02 +00:00
Tim Angus
c07dc8dbee
* Dewarninged the lcc and q3asm source
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* Removed traditional target platforms from the lcc build. This might break
building lcc on Windows using nmake. Submit patches or be quiet :p
* Default target for lcc is now bytecode, so -Wf-target=bytecode is no longer
needed on the lcc command line
2005-10-04 01:21:34 +00:00
Tim Angus
6797dcc705
* Made the default SDL dma buffer larger
2005-09-30 22:30:22 +00:00
Tim Angus
52dcaa45fd
* A better fix to the "doppler" bug
2005-09-29 22:53:31 +00:00
Tim Angus
24d3c6b2a2
* Fixed the bug where the "doppler" effect code could cause a temporary client lock up
2005-09-29 22:35:05 +00:00
Tim Angus
de1840a23a
* Most obscure bug EVAR. Seems a library that SDL depends on (specifically libgthread-2.0) defines a symbol g_log. qagamei386.so also defines such a symbol, but since it is dynamically loaded at runtime, no collision check is performed. When the code is relocated therefore, all instances of g_log in qagamei386.so end up refering to the g_log in the library... and bad things happen. s/g_log/g_logfile/g.
2005-09-29 14:00:03 +00:00
Zachary Slater
37e948211b
Updated for stuff.
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2005-09-29 05:44:19 +00:00
Zachary Slater
9e70b3e418
Spell checking, thanks to Han in irc.
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Also, stop reading these logs and visit timedoctor.org!
2005-09-29 05:25:26 +00:00
Tim Angus
a8e642fe63
* Added a - to the dependancies include line
2005-09-28 23:26:13 +00:00
Tim Angus
82f7989714
* Some game bug fixes from http://www.quake3world.com/ubb/Forum4/HTML/006208.html
2005-09-28 23:18:34 +00:00
Tim Angus
317d40b046
* Removed q3map and associated common and libs directories
2005-09-28 18:55:31 +00:00
Ludwig Nussel
cc1fb807c2
fix (likely bogus) warning about uninitialized variables
2005-09-28 12:27:02 +00:00
Tim Angus
4f1b8a2dc8
* Assorted Makefile cleanups/cruft removal
2005-09-27 17:45:16 +00:00
Tim Angus
32a5a76d07
* The Makefile now sources Makefile.local, so you shouldn't need to change the Makefile itself any more
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* The Makefile now inherits CFLAGS from the shell environment
* The Makefile now generates dependancies by default, it can be disabled by setting GENERATE_DEPENDANCIES=0 in Makefile.local
* Removed -Werror from the linux build since it's not GCC 4 clean yet. Again, it can be added back via Makefile.local
2005-09-27 16:35:25 +00:00
Tim Angus
d0204def78
* Removed nonsensical "smells like demo data, continueing[sic] anyways" message
2005-09-26 22:26:13 +00:00
Ludwig Nussel
d5fbff3f44
revert int->long change as it breaks on 64bit. Actually only
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VM_CallInterpreted hurts as VM_CallCompiled is only used on 32bit. Use
same arg types for consistency nevertheless.
2005-09-26 22:23:46 +00:00
Tim Angus
534da92fc0
* Fix to MinGW build
2005-09-26 20:39:57 +00:00
Tim Angus
d12b4d4d09
* Potential fix to ppc vm
2005-09-26 20:37:30 +00:00
Tim Angus
03a284b67e
* Non SDL warning fix
2005-09-26 20:33:49 +00:00
Tim Angus
47d4c2bfe5
* 64 bit fix
2005-09-26 20:09:52 +00:00
Tim Angus
909e96e41b
* Some FreeBSD cleanups
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* Removed the remainder of the RPM stuff from the Makefile
2005-09-26 20:09:18 +00:00
Tim Angus
cde9e9e93c
* Fixed some long/int warnings, hopefully this doesn't disrupt the MSVC and/or 64bit builds
2005-09-26 16:13:14 +00:00
Tim Angus
429e59a53c
* Reintroduced the copyfiles rule
2005-09-26 16:08:38 +00:00
Tim Angus
1ad7f9cff1
* Fix to broken win32 fix patch
2005-09-26 13:47:59 +00:00
Zachary Slater
aff4d7d858
Hopefully this will fix win32 msvc.netsuperduper++220000 extra entropy edition
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compilation, and I updated the readme a little apparently.
2005-09-26 02:36:52 +00:00
Tim Angus
ae9fbe3288
* Don't link against X directly when building the SDL backend
2005-09-25 22:27:26 +00:00
Tim Angus
4bc5c29115
* FreeBSD fixes/updates from Andreas Kohn
2005-09-25 22:04:51 +00:00
Tim Angus
6ceb4a64e4
* Removed stray cons script
2005-09-25 21:46:55 +00:00
Tim Angus
198cb121d7
* Removed Makefile which spawned cons
2005-09-25 21:46:00 +00:00
Tim Angus
e66a28dfeb
* Removed cons based build system
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* Removed some id specific shell/perl scripts
* Removed some unused asm files
* Removed prehistoric RPM build rules
2005-09-25 21:43:48 +00:00
Tim Angus
2897abe618
* Mostly selfish patch to work around what I believe is probably an nvidia and/or agpgart bug
2005-09-25 19:54:31 +00:00
Tim Angus
f0bd20e00a
* Removed the redundant "sound system is muted" message
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* Moved printing of desired audiospec to before SDL_OpenAudio
* When the computed value for samples is not a power of 2, now pick the smallest power of 2 greater rather than the largest power of 2 smaller
2005-09-24 01:26:51 +00:00
Tim Angus
fe14a45ad1
* Applied ajax's cleanup patch
2005-09-23 17:39:14 +00:00
Tim Angus
4c6f59c541
* Applied Thilo Schulz's MDR patch
2005-09-23 17:08:25 +00:00
Tim Angus
2b8395a4d0
* Replaced lots of __linux__ || __FreeBSD__ with __GNUC__
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* MinGW port now uses asm versions of SnapVector and ftol
* Improved the handling of mangled symbols in vm_x86.c
2005-09-23 02:59:15 +00:00
Tim Angus
fa9b864abe
* Tidied up the makefile, mostly for whitespace
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* Removed the q3static target
* Ported the nasm asm to gas asm, thus removing the nasm dependancy
2005-09-23 01:59:42 +00:00
Tim Angus
fcaf343d7f
* Port to MinGW
2005-09-22 03:21:33 +00:00
Tim Angus
50eb77ed1a
* Removed the dependancy on perl for deriving the version number
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* Moved `sdl-config --libs` from LDFLAGS to GLLDFLAGS to prevent needlessly linking against SDL when building the dedicated server
* Moved assignment of DEBUG_CFLAGS until after BASE_CFLAGS has been constructed
2005-09-19 20:43:35 +00:00
Tim Angus
33a48a0336
* Fix to multiple buffer overflow bugs in CL_Rcon_f
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* Fix to COM_ParseExt 1 byte overwrite bug
* Fixed some missing calls to trap_FS_FCloseFile
* Fixed q3msgboom and q3infoboom bugs
* Fixed some qboolean type confusion
* Above fixes from http://www.quakesrc.org/forums/viewtopic.php?t=5374
2005-09-19 17:45:29 +00:00