Commit graph

424 commits

Author SHA1 Message Date
Thilo Schulz
2675960c2c removed a space too much after "say_team: " chat prompt. 2006-05-04 15:37:08 +00:00
Thilo Schulz
1847c321f0 - Added SV_Shutdown to Linux signal handler to ensure that clients don't hang when server gets killed, as suggested by Tony J. White
- Added newline to final message sent to clients.
- Added check for whether client is running at all before CL_Shutdown runs through.
2006-05-04 13:59:58 +00:00
Thilo Schulz
2583351211 - Replaced SV_GetPlayerByName with SV_GetPlayerByHandle that supports lookup of client_t structures by playernum, too.
That means the ban and kick commands will now accept the playernum - as seen in the status command - as argument.
2006-05-02 21:20:07 +00:00
Thilo Schulz
7b6fe90aad Fix "Net_CompareAdr: Bad address type" error message when starting a new map with bots. 2006-05-02 17:53:26 +00:00
Ludwig Nussel
8895df0925 - remove leftover anistropic filtering variables from glconfig_t
- check size of glconfig_t to prevent accidential ABI breakage in the future
2006-04-30 15:00:39 +00:00
Thilo Schulz
12a2b7694a - Fixed incompatibility to original VMs introduced by anisotropic filtering patch.
- Removed dependency of flares from tr.identityLight because they are barely visible with r_overbrightbits set to 1
2006-04-30 14:32:56 +00:00
Thilo Schulz
82c4c70535 - Fix r_overBrightBits variable getting ignored on Linux
- Replaced SDL_SetGamma by SDL_SetGammaRamp with gamma behaviour now matching win_gamma.c
2006-04-30 13:50:13 +00:00
Tim Angus
d475dfef97 * Yet another tweak to the long server uptime bug fix 2006-04-28 17:31:02 +00:00
Thilo Schulz
55453fd919 Fix for skybox blacklines bug on non-SDL compilations. 2006-04-27 14:48:35 +00:00
Thilo Schulz
235e2c215f - Introduced various new typedefs for windows platform (int32_t, int64_t, etc...)
- Applied md5 64-bit safety patch by Tony White.
2006-04-27 13:39:41 +00:00
Thilo Schulz
c116695ea7 - "baseq3" literal replacement patch (by Erik Auerswald) applied
- Commented setting of the cl_guid cvar because md5.c is not 64-bit safe.
2006-04-26 13:36:58 +00:00
Thilo Schulz
dbdc92d4be strupr'ing demo filenames breaks demo selection on case sensitive file systems. 2006-04-26 11:31:18 +00:00
Thilo Schulz
70fca10af2 Replaced various "baseq3" strings with the centrally defined BASEGAME macro. 2006-04-26 11:27:12 +00:00
Ludwig Nussel
88b2b82b00 SunOS -> sunos (patch by Vincent Cojot) 2006-04-23 20:59:06 +00:00
Thilo Schulz
31fdab187c Fix didn't work yet because it didn't use the buffer where the filename extension chop-off is done. D'oh! 2006-04-23 20:04:42 +00:00
Tim Angus
56294e2da8 * Oops 2006-04-23 18:04:51 +00:00
Tim Angus
8aecee5158 * cl_guid for semi-reliable server authentication (from tjw) 2006-04-22 22:21:56 +00:00
Tim Angus
68b9eb3fba * Anisotropic texture filtering (from Echon) 2006-04-22 22:14:15 +00:00
Thilo Schulz
40d5eee8ef Fix prohibits illegal downloading of id PK3 files from servers. That bug is hit by *every* official server release from ID. 2006-04-22 18:24:50 +00:00
Tim Angus
ef51968654 * Fix to a bug introduced by the fix to the long server uptime bug 2006-04-22 15:57:43 +00:00
Thilo Schulz
e7daf33d8e - botlib logfile now gets stored in the fs_game directory in fs_homepath. (patch from Erik Auerswald)
- Added proper error handling when fopening qconsole.log
- Fixed bug where r_chat.c gets loaded in botlib even when bot_nochat is 1.
2006-04-21 17:04:21 +00:00
Thilo Schulz
57cc0f901e Still some little improvements to flares. 2006-04-20 16:52:39 +00:00
Thilo Schulz
d18f7bb738 Removed redundant assignment. 2006-04-20 11:26:27 +00:00
Thilo Schulz
c552a46e5f Fix for flares. Can be enabled by setting r_flares 1 2006-04-20 04:43:43 +00:00
Zachary Slater
9ee853343e Was that intentional? (version change) 2006-04-19 22:51:20 +00:00
Tim Angus
0018df2cfc * Output botlib.log in a sensible place (from Erik Auerswald) 2006-04-14 20:35:47 +00:00
Tim Angus
131fb9933f * Fix to bug involving the port value of master server heartbeats (from Thilo
Schulz)
2006-04-14 20:28:28 +00:00
Tim Angus
21e0bdd993 * Fix to (static!) buffer overflow in renderer (from Thilo Schulz) 2006-04-14 20:15:58 +00:00
Tim Angus
a235245e35 * Fixes to MDR implementation from Thilo Schulz 2006-04-14 20:13:49 +00:00
Tim Angus
2b75754cdb * Removed strange MacOS X #ifdeffery from cl_cin.c (from tjw) 2006-04-14 20:11:42 +00:00
Tim Angus
47b03b0cc5 * Fix network init crashes on OS X 10.4 (from tjw) 2006-04-14 20:08:36 +00:00
Tim Angus
b191cc056c * Fix backspace on MacOS X (from tjw) 2006-04-14 20:02:11 +00:00
Tim Angus
a596185844 * Fixed radix sort on big endian platforms (from tjw, blame Timbo for the bug) 2006-04-14 19:54:56 +00:00
Aaron Gyes
f6203a1e13 Logo stuff on Media page, change the icon to be standard svg instead of inkscape svg. 2006-03-26 01:48:38 +00:00
Tim Angus
d9cb8cb083 * Shift no longer modifies bound keys. Use in_shiftedKeys for the old
behaviour.
2006-03-24 21:46:07 +00:00
Tim Angus
f63472025f * Change window title 2006-03-24 17:28:27 +00:00
Tim Angus
4f55e9f989 * Fix a warning introduced by the recent LCC fix 2006-03-24 16:28:07 +00:00
Aaron Gyes
e31d46651d webspace is separate now, so generate one splash image. 2006-03-24 07:29:52 +00:00
Tim Angus
ffc78a67ba * LCC bug fix from the how-the-fuck-did-that-ever-work? department 2006-03-21 21:58:39 +00:00
Tim Angus
5028c174ba * Solaris packager tweak 2006-03-15 22:42:27 +00:00
Tim Angus
d72fd2e6e7 * Video export doesn't crap out with sv_pure 1 anymore
* Video export doesn't crap out when writing > 2Gb files anymore
2006-03-15 22:41:38 +00:00
Tim Angus
8b41386905 * Solaris package patch 2006-03-14 22:26:35 +00:00
Ludwig Nussel
be6ca402e8 accept pak0.pk3 in demoq3/ as well 2006-03-08 11:02:20 +00:00
Ludwig Nussel
da1fabdd91 - fix icon
- remove GPL license popup
- make demo script optional
2006-03-05 19:12:20 +00:00
Ludwig Nussel
65c1d9a7a5 merge fixes from ioquake3.sh 2006-03-05 19:11:19 +00:00
Ludwig Nussel
39f2e449b6 use mmap to allocate memory for generated code to be able to set PROT_EXEC 2006-03-04 11:14:44 +00:00
Tim Angus
4ec0c94828 * Displace the '\n's passed to SV_Shutdown 2006-02-28 23:01:23 +00:00
Tim Angus
ef4dad1875 * Entity sounds on the player entity are now AL_SOURCE_RELATIVE
* Thus no need to s_alSpatEntOrigin anymore
2006-02-28 21:52:25 +00:00
Tim Angus
0f8c7da187 * Lets try that again 2006-02-26 21:22:12 +00:00
Ludwig Nussel
a99e721711 try to fix msvc build 2006-02-26 20:01:45 +00:00