Thilo Schulz
|
1847c321f0
|
- Added SV_Shutdown to Linux signal handler to ensure that clients don't hang when server gets killed, as suggested by Tony J. White
- Added newline to final message sent to clients.
- Added check for whether client is running at all before CL_Shutdown runs through.
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2006-05-04 13:59:58 +00:00 |
|
Thilo Schulz
|
2583351211
|
- Replaced SV_GetPlayerByName with SV_GetPlayerByHandle that supports lookup of client_t structures by playernum, too.
That means the ban and kick commands will now accept the playernum - as seen in the status command - as argument.
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2006-05-02 21:20:07 +00:00 |
|
Thilo Schulz
|
7b6fe90aad
|
Fix "Net_CompareAdr: Bad address type" error message when starting a new map with bots.
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2006-05-02 17:53:26 +00:00 |
|
Ludwig Nussel
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8895df0925
|
- remove leftover anistropic filtering variables from glconfig_t
- check size of glconfig_t to prevent accidential ABI breakage in the future
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2006-04-30 15:00:39 +00:00 |
|
Thilo Schulz
|
12a2b7694a
|
- Fixed incompatibility to original VMs introduced by anisotropic filtering patch.
- Removed dependency of flares from tr.identityLight because they are barely visible with r_overbrightbits set to 1
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2006-04-30 14:32:56 +00:00 |
|
Thilo Schulz
|
82c4c70535
|
- Fix r_overBrightBits variable getting ignored on Linux
- Replaced SDL_SetGamma by SDL_SetGammaRamp with gamma behaviour now matching win_gamma.c
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2006-04-30 13:50:13 +00:00 |
|
Tim Angus
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d475dfef97
|
* Yet another tweak to the long server uptime bug fix
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2006-04-28 17:31:02 +00:00 |
|
Thilo Schulz
|
55453fd919
|
Fix for skybox blacklines bug on non-SDL compilations.
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2006-04-27 14:48:35 +00:00 |
|
Thilo Schulz
|
235e2c215f
|
- Introduced various new typedefs for windows platform (int32_t, int64_t, etc...)
- Applied md5 64-bit safety patch by Tony White.
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2006-04-27 13:39:41 +00:00 |
|
Thilo Schulz
|
c116695ea7
|
- "baseq3" literal replacement patch (by Erik Auerswald) applied
- Commented setting of the cl_guid cvar because md5.c is not 64-bit safe.
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2006-04-26 13:36:58 +00:00 |
|
Thilo Schulz
|
dbdc92d4be
|
strupr'ing demo filenames breaks demo selection on case sensitive file systems.
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2006-04-26 11:31:18 +00:00 |
|
Thilo Schulz
|
70fca10af2
|
Replaced various "baseq3" strings with the centrally defined BASEGAME macro.
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2006-04-26 11:27:12 +00:00 |
|
Ludwig Nussel
|
88b2b82b00
|
SunOS -> sunos (patch by Vincent Cojot)
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2006-04-23 20:59:06 +00:00 |
|
Thilo Schulz
|
31fdab187c
|
Fix didn't work yet because it didn't use the buffer where the filename extension chop-off is done. D'oh!
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2006-04-23 20:04:42 +00:00 |
|
Tim Angus
|
56294e2da8
|
* Oops
|
2006-04-23 18:04:51 +00:00 |
|
Tim Angus
|
8aecee5158
|
* cl_guid for semi-reliable server authentication (from tjw)
|
2006-04-22 22:21:56 +00:00 |
|
Tim Angus
|
68b9eb3fba
|
* Anisotropic texture filtering (from Echon)
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2006-04-22 22:14:15 +00:00 |
|
Thilo Schulz
|
40d5eee8ef
|
Fix prohibits illegal downloading of id PK3 files from servers. That bug is hit by *every* official server release from ID.
|
2006-04-22 18:24:50 +00:00 |
|
Tim Angus
|
ef51968654
|
* Fix to a bug introduced by the fix to the long server uptime bug
|
2006-04-22 15:57:43 +00:00 |
|
Thilo Schulz
|
e7daf33d8e
|
- botlib logfile now gets stored in the fs_game directory in fs_homepath. (patch from Erik Auerswald)
- Added proper error handling when fopening qconsole.log
- Fixed bug where r_chat.c gets loaded in botlib even when bot_nochat is 1.
|
2006-04-21 17:04:21 +00:00 |
|
Thilo Schulz
|
57cc0f901e
|
Still some little improvements to flares.
|
2006-04-20 16:52:39 +00:00 |
|
Thilo Schulz
|
d18f7bb738
|
Removed redundant assignment.
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2006-04-20 11:26:27 +00:00 |
|
Thilo Schulz
|
c552a46e5f
|
Fix for flares. Can be enabled by setting r_flares 1
|
2006-04-20 04:43:43 +00:00 |
|
Zachary Slater
|
9ee853343e
|
Was that intentional? (version change)
|
2006-04-19 22:51:20 +00:00 |
|
Tim Angus
|
0018df2cfc
|
* Output botlib.log in a sensible place (from Erik Auerswald)
|
2006-04-14 20:35:47 +00:00 |
|
Tim Angus
|
131fb9933f
|
* Fix to bug involving the port value of master server heartbeats (from Thilo
Schulz)
|
2006-04-14 20:28:28 +00:00 |
|
Tim Angus
|
21e0bdd993
|
* Fix to (static!) buffer overflow in renderer (from Thilo Schulz)
|
2006-04-14 20:15:58 +00:00 |
|
Tim Angus
|
a235245e35
|
* Fixes to MDR implementation from Thilo Schulz
|
2006-04-14 20:13:49 +00:00 |
|
Tim Angus
|
2b75754cdb
|
* Removed strange MacOS X #ifdeffery from cl_cin.c (from tjw)
|
2006-04-14 20:11:42 +00:00 |
|
Tim Angus
|
47b03b0cc5
|
* Fix network init crashes on OS X 10.4 (from tjw)
|
2006-04-14 20:08:36 +00:00 |
|
Tim Angus
|
b191cc056c
|
* Fix backspace on MacOS X (from tjw)
|
2006-04-14 20:02:11 +00:00 |
|
Tim Angus
|
a596185844
|
* Fixed radix sort on big endian platforms (from tjw, blame Timbo for the bug)
|
2006-04-14 19:54:56 +00:00 |
|
Aaron Gyes
|
f6203a1e13
|
Logo stuff on Media page, change the icon to be standard svg instead of inkscape svg.
|
2006-03-26 01:48:38 +00:00 |
|
Tim Angus
|
d9cb8cb083
|
* Shift no longer modifies bound keys. Use in_shiftedKeys for the old
behaviour.
|
2006-03-24 21:46:07 +00:00 |
|
Tim Angus
|
f63472025f
|
* Change window title
|
2006-03-24 17:28:27 +00:00 |
|
Tim Angus
|
4f55e9f989
|
* Fix a warning introduced by the recent LCC fix
|
2006-03-24 16:28:07 +00:00 |
|
Aaron Gyes
|
e31d46651d
|
webspace is separate now, so generate one splash image.
|
2006-03-24 07:29:52 +00:00 |
|
Tim Angus
|
ffc78a67ba
|
* LCC bug fix from the how-the-fuck-did-that-ever-work? department
|
2006-03-21 21:58:39 +00:00 |
|
Tim Angus
|
5028c174ba
|
* Solaris packager tweak
|
2006-03-15 22:42:27 +00:00 |
|
Tim Angus
|
d72fd2e6e7
|
* Video export doesn't crap out with sv_pure 1 anymore
* Video export doesn't crap out when writing > 2Gb files anymore
|
2006-03-15 22:41:38 +00:00 |
|
Tim Angus
|
8b41386905
|
* Solaris package patch
|
2006-03-14 22:26:35 +00:00 |
|
Ludwig Nussel
|
be6ca402e8
|
accept pak0.pk3 in demoq3/ as well
|
2006-03-08 11:02:20 +00:00 |
|
Ludwig Nussel
|
da1fabdd91
|
- fix icon
- remove GPL license popup
- make demo script optional
|
2006-03-05 19:12:20 +00:00 |
|
Ludwig Nussel
|
65c1d9a7a5
|
merge fixes from ioquake3.sh
|
2006-03-05 19:11:19 +00:00 |
|
Ludwig Nussel
|
39f2e449b6
|
use mmap to allocate memory for generated code to be able to set PROT_EXEC
|
2006-03-04 11:14:44 +00:00 |
|
Tim Angus
|
4ec0c94828
|
* Displace the '\n's passed to SV_Shutdown
|
2006-02-28 23:01:23 +00:00 |
|
Tim Angus
|
ef4dad1875
|
* Entity sounds on the player entity are now AL_SOURCE_RELATIVE
* Thus no need to s_alSpatEntOrigin anymore
|
2006-02-28 21:52:25 +00:00 |
|
Tim Angus
|
0f8c7da187
|
* Lets try that again
|
2006-02-26 21:22:12 +00:00 |
|
Ludwig Nussel
|
a99e721711
|
try to fix msvc build
|
2006-02-26 20:01:45 +00:00 |
|
Tim Angus
|
40a5ee007f
|
* Sound related bug fixes from Thilo Schulz
|
2006-02-26 18:47:39 +00:00 |
|