Tim Angus
80919a1ce3
* Silly little patch to convert Q3 style color codes to ANSI escape codes. Note
...
this doesn't work too well with baseq3 since it logs color strings with no
color termination.
2005-10-19 01:51:19 +00:00
Zachary Slater
bcc229d5bb
Minor edit, thanks ankon!
2005-10-18 02:46:20 +00:00
Tim Angus
354196b3a9
* Added a little hack to support the console key on french keyboards
2005-10-14 23:00:39 +00:00
Tim Angus
20c5bc38cf
* Removed hard coded mouse acceleration in the unix build(s)
...
* Added CVAR_ROM cl_platformSensitivity to normalise the scale
of cl_sensitivity across platforms
2005-10-14 22:58:28 +00:00
Ludwig Nussel
b1ea2ed136
- get rid of vm_none
...
- if VM_PPC is set compiled vm support is enabled on ppc (default off atm)
2005-10-09 13:07:54 +00:00
Tim Angus
f6cb6eee96
* q3lcc is no longer the default target in the Makefile
...
* Changed readme to suggest using the root Makefile instead of the one in
code/unix
2005-10-08 14:36:15 +00:00
Tim Angus
0b6beec202
* Usage of find on FreeBSD fix from Andreas Kohn
2005-10-06 15:16:12 +00:00
Tim Angus
260ca8d730
* A couple of small Makefile fixes
2005-10-05 18:13:34 +00:00
Tim Angus
9d41e17e1f
* Fixed some vm build warnings
2005-10-05 14:50:45 +00:00
Tim Angus
79ba2d974d
* Fixes to the MinGW vm compiler
...
* General MinGW tweaks
2005-10-05 03:13:20 +00:00
Tim Angus
41cbd8c9fd
* VM game modules now built from the main Makefile
2005-10-04 23:54:51 +00:00
Tim Angus
c3f30ff9a8
* Homogenised the game module build rules
2005-10-04 17:45:22 +00:00
Tim Angus
6797dcc705
* Made the default SDL dma buffer larger
2005-09-30 22:30:22 +00:00
Zachary Slater
9e70b3e418
Spell checking, thanks to Han in irc.
...
Also, stop reading these logs and visit timedoctor.org!
2005-09-29 05:25:26 +00:00
Tim Angus
a8e642fe63
* Added a - to the dependancies include line
2005-09-28 23:26:13 +00:00
Tim Angus
4f1b8a2dc8
* Assorted Makefile cleanups/cruft removal
2005-09-27 17:45:16 +00:00
Tim Angus
32a5a76d07
* The Makefile now sources Makefile.local, so you shouldn't need to change the Makefile itself any more
...
* The Makefile now inherits CFLAGS from the shell environment
* The Makefile now generates dependancies by default, it can be disabled by setting GENERATE_DEPENDANCIES=0 in Makefile.local
* Removed -Werror from the linux build since it's not GCC 4 clean yet. Again, it can be added back via Makefile.local
2005-09-27 16:35:25 +00:00
Tim Angus
03a284b67e
* Non SDL warning fix
2005-09-26 20:33:49 +00:00
Tim Angus
909e96e41b
* Some FreeBSD cleanups
...
* Removed the remainder of the RPM stuff from the Makefile
2005-09-26 20:09:18 +00:00
Tim Angus
429e59a53c
* Reintroduced the copyfiles rule
2005-09-26 16:08:38 +00:00
Tim Angus
ae9fbe3288
* Don't link against X directly when building the SDL backend
2005-09-25 22:27:26 +00:00
Tim Angus
4bc5c29115
* FreeBSD fixes/updates from Andreas Kohn
2005-09-25 22:04:51 +00:00
Tim Angus
6ceb4a64e4
* Removed stray cons script
2005-09-25 21:46:55 +00:00
Tim Angus
e66a28dfeb
* Removed cons based build system
...
* Removed some id specific shell/perl scripts
* Removed some unused asm files
* Removed prehistoric RPM build rules
2005-09-25 21:43:48 +00:00
Tim Angus
2897abe618
* Mostly selfish patch to work around what I believe is probably an nvidia and/or agpgart bug
2005-09-25 19:54:31 +00:00
Tim Angus
f0bd20e00a
* Removed the redundant "sound system is muted" message
...
* Moved printing of desired audiospec to before SDL_OpenAudio
* When the computed value for samples is not a power of 2, now pick the smallest power of 2 greater rather than the largest power of 2 smaller
2005-09-24 01:26:51 +00:00
Tim Angus
fe14a45ad1
* Applied ajax's cleanup patch
2005-09-23 17:39:14 +00:00
Tim Angus
2b8395a4d0
* Replaced lots of __linux__ || __FreeBSD__ with __GNUC__
...
* MinGW port now uses asm versions of SnapVector and ftol
* Improved the handling of mangled symbols in vm_x86.c
2005-09-23 02:59:15 +00:00
Tim Angus
fa9b864abe
* Tidied up the makefile, mostly for whitespace
...
* Removed the q3static target
* Ported the nasm asm to gas asm, thus removing the nasm dependancy
2005-09-23 01:59:42 +00:00
Tim Angus
fcaf343d7f
* Port to MinGW
2005-09-22 03:21:33 +00:00
Tim Angus
50eb77ed1a
* Removed the dependancy on perl for deriving the version number
...
* Moved `sdl-config --libs` from LDFLAGS to GLLDFLAGS to prevent needlessly linking against SDL when building the dedicated server
* Moved assignment of DEBUG_CFLAGS until after BASE_CFLAGS has been constructed
2005-09-19 20:43:35 +00:00
Ludwig Nussel
4caa237d5f
use r_ignorehwgamma cvar to allow user to disable gamma correction
2005-09-08 08:34:32 +00:00
Ludwig Nussel
cb753845ae
fix parallel build - gnu make specific syntax?
2005-09-07 11:44:13 +00:00
Ryan C. Gordon
7b6c3a3f7c
Possible fix for 16-bit displays (untested)...reset the gl red/green/blue
...
size to 4 bits unless we have a 24-bit framebuffer.
2005-09-07 06:03:42 +00:00
Ryan C. Gordon
752d393daa
Tweak audio to reduce latency and allow user to override with cvars.
2005-09-04 19:36:36 +00:00
Ryan C. Gordon
9266fccf79
Fixed all lowercase input (Bugzilla #2364 ).
2005-09-04 16:40:55 +00:00
Ryan C. Gordon
0cf1494497
Removed some tab chars.
2005-09-04 15:30:26 +00:00
Zachary Slater
0a8f2fe25b
More fixens.
2005-09-03 23:03:41 +00:00
Zachary Slater
fe4add9920
Updates and fixens
2005-09-03 22:45:50 +00:00
Ludwig Nussel
2e6d24d973
remove useless setuid code
2005-09-03 12:02:28 +00:00
Zachary Slater
e09e027914
Another patch from gladiac, cleans up the makefile a little.
2005-09-02 21:11:46 +00:00
Zachary Slater
f327407bb8
Cleanups from pomac!
2005-09-02 20:13:47 +00:00
Ludwig Nussel
b0fc4a7b6e
remove =? assignments. use "make CC=foo" instead of "CC=foo make"
2005-09-02 12:28:54 +00:00
Ludwig Nussel
92216f0f07
assume a default if sndspeed==0 to stay compatible with the original
...
code
2005-09-01 17:52:57 +00:00
Ryan C. Gordon
c7392f2c3f
Screw with (de)initialization code.
...
This fixes:
- Mouse grab being lost after alt-enter goes windowed in the SDL driver.
- Joystick ceasing to function on vid_restart in the SDL driver.
- Audio failing to work after after snd_restart in the SDL driver.
- Probably other things.
2005-09-01 05:09:21 +00:00
Ryan C. Gordon
136557954c
Make a shot at total client shutdown on crash.
2005-09-01 05:07:15 +00:00
Ryan C. Gordon
8cb9ba5bda
Added console output so I know what's going on...
2005-09-01 05:06:34 +00:00
Ryan C. Gordon
128154e9a8
backed out broken patch.
2005-09-01 03:30:28 +00:00
Ryan C. Gordon
b0b8e0114b
Removed some FIXMEs
2005-09-01 00:33:48 +00:00
Ryan C. Gordon
7aea0f7141
Renamed the SDL stuff to not be Linux specific.
2005-09-01 00:33:08 +00:00
Zachary Slater
6a84a13acf
From Cameron Eure:
...
Fixes a problem in code/unix/linux_glimp_sdl.c where attributes are called
before there's a working visual, resulting in a crash.
2005-09-01 00:24:56 +00:00
Zachary Slater
ae7066fa3f
Uh, yeah. glub glub. mo blon.
2005-08-31 22:05:21 +00:00
Ryan C. Gordon
db2b964527
Added SDL joystick support.
2005-08-31 21:13:02 +00:00
Ludwig Nussel
5af249432d
try to fix keyboard handling. Works with German keyboard now AFAICT
2005-08-31 19:54:08 +00:00
Ryan C. Gordon
2282c30923
SDL-based audio.
2005-08-31 19:42:55 +00:00
Zachary Slater
06c73f5e59
First diff from Andreas Schneider:
...
here are gcc4 signedness fixes for latest svn :)
2005-08-31 18:00:00 +00:00
Ryan C. Gordon
23d08fae65
Show the system cursor when ungrabbing the mouse, so you know it's
...
been ungrabbed.
2005-08-31 17:57:44 +00:00
Ryan C. Gordon
a65432119b
Shutdown game if user clicks the 'X' on his window.
2005-08-31 17:54:07 +00:00
Zachary Slater
dee436c126
First patch from vapier for easier packaging:
...
it'd make it easier on people packaging up quake3 if we could set system paths
for the baseq3 dir and if the makefile would respect things like CC/CXX from the
build env
2005-08-31 17:43:56 +00:00
Ryan C. Gordon
5bc2c49293
More SDL fixes:
...
- Console key works as it should, at least on QWERTY keyboards. Someone
will have to check AZERTY keyboards for me.
- Backspace key now works in text entry.
- Mouse input is scaled 2x, like the X11 driver does.
- Some basic logging so I know I'm using the SDL code and not the X11 code.
2005-08-31 16:38:05 +00:00
Ryan C. Gordon
3ca916aacc
Removed included SDL headers (ludwig pointed the makefile to system-installed
...
headers instead).
2005-08-31 16:36:15 +00:00
Ludwig Nussel
a724f6b04f
add s390, s390x and ia64. It builds, don't know if it runs tough.
2005-08-31 09:03:28 +00:00
Ludwig Nussel
77eb7e4147
fix cdpath, deuglify dlopen code, load dll also from cdpath
2005-08-31 08:49:02 +00:00
Ludwig Nussel
8200e26360
use system SDL lib
2005-08-31 08:42:58 +00:00
Zachary Slater
67da8fbc6f
First update of the changelog, more to come as time goes by.
2005-08-31 03:25:10 +00:00
Zachary Slater
8baf50cf1f
glub glub mo blon
2005-08-31 00:07:49 +00:00
Zachary Slater
1221bd8996
oops!
2005-08-30 23:59:12 +00:00
Zachary Slater
272e3ca69f
First version of Ryan Gorodon's SDL work:
...
16:24 < icculus> check that in, someone will fix it. :)
2005-08-30 23:25:02 +00:00
Ludwig Nussel
88171d6bb7
support for 64bit native mods
2005-08-30 20:30:17 +00:00
Ludwig Nussel
334fa9c48c
fix ppc64 string
2005-08-30 15:38:44 +00:00
Ludwig Nussel
2078cfa9a0
always try native dll first
2005-08-30 15:38:05 +00:00
Ludwig Nussel
3973f4aaa2
fix build against system libfreetype
2005-08-30 15:35:24 +00:00
Ludwig Nussel
109da009d2
fix build on ppc. no guarantee it runs though
2005-08-30 11:37:41 +00:00
Ludwig Nussel
5ae70d54b0
remove svn:executable property
2005-08-28 17:54:51 +00:00
Ludwig Nussel
eccd796b50
prepare for ppc support
2005-08-28 17:24:58 +00:00
Ludwig Nussel
a8bff00f78
-fno-strict-aliasing got lost..
2005-08-28 17:24:25 +00:00
Ludwig Nussel
b603a047f5
cleanup
2005-08-28 17:21:46 +00:00
Ludwig Nussel
c366bdea07
try to fix build using cons
2005-08-28 13:07:33 +00:00
Ludwig Nussel
07af20b73b
add parenthesis to avoid warning
2005-08-28 13:02:57 +00:00
Ludwig Nussel
a2249d087e
add checks for LAN IPs to prevent q3ded from trying to authenticate
...
private IPs
2005-08-28 12:33:24 +00:00
Ludwig Nussel
4a955b42e2
-mtune isn't supported by gcc3, change to -march=i686. Who run q3 on a
...
P1 anyways?
2005-08-28 10:41:26 +00:00
Zachary Slater
8b1d93b397
Patching from floam with some edits by myself:
...
I was working on a patch earlier to fix some more things up to be more
modern, and I added a couple lines from that cleanup patch I showed you
on irc. Some commented code was removed, some stuff was made to not be
broke (old head usage), the makefile should install things better, and a
a few GCC warnings were gagged. I also attempted to version it but
you'll probably want to change that to whatever versioning rules you
decide on using.
2005-08-28 03:46:44 +00:00
Zachary Slater
916cb54d72
From ludwig: Unsigned overflows don't work in 64bit address space ...
2005-08-27 18:10:36 +00:00
Zachary Slater
a138149de2
from floam: quake3_dont_build_debug_by_default_and_dericeify.patch:
...
Doesn't build debug builds by default anymore. The debug builds were
slower, made huge binaries, and never grabbed the mouse. I also
s/-O6/-O3/'d it, which has no functional difference, but is less
1999-gcc-2-ey and much much less 2005-gentoo-ey.
2005-08-27 05:11:08 +00:00
Zachary Slater
f46ede91fb
Ludwig's 1st diff: Some 64bit fixes for x86_64. Also fixes Makefile build.
2005-08-27 02:24:00 +00:00
Zachary Slater
59cce31e75
newlines fixed
2005-08-26 17:39:27 +00:00
Zachary Slater
5b755058f5
Itsa me, quake3io!
2005-08-26 04:48:05 +00:00
Travis Bradshaw
dbe4ddb103
The Quake III Arena sources as originally released under the GPL license on August 20, 2005.
2012-01-31 13:41:34 -06:00