* Deleted code/unix/vm_x86.c - wtf was that about anyway?

* Removed HAVE_VM_NATIVE
* Removed DLL_ONLY
* Replace HAVE_VM_COMPILED with NO_VM_COMPILED -- this means the JIT compiler
  should be enabled on the OS X and VC builds now
* Remove the remainder of the freetype building stuff
This commit is contained in:
Tim Angus 2005-10-29 00:23:10 +00:00
parent 090f4d7266
commit ffdc69f138
5 changed files with 13 additions and 97 deletions

View file

@ -543,7 +543,6 @@ vm_t *VM_Create( const char *module, long (*systemCalls)(long *),
Q_strncpyz( vm->name, module, sizeof( vm->name ) );
vm->systemCall = systemCalls;
#if defined(HAVE_VM_NATIVE)
// never allow dll loading with a demo
if ( interpret == VMI_NATIVE ) {
if ( Cvar_VariableValue( "fs_restrict" ) ) {
@ -562,12 +561,6 @@ vm_t *VM_Create( const char *module, long (*systemCalls)(long *),
Com_Printf( "Failed to load dll, looking for qvm.\n" );
interpret = VMI_COMPILED;
}
#else
if ( interpret == VMI_NATIVE ) {
Com_Printf("Architecture doesn't support native dll's, using qvm\n");
interpret = VMI_COMPILED;
}
#endif
// load the image
if( !( header = VM_LoadQVM( vm, qtrue ) ) ) {
@ -581,7 +574,7 @@ vm_t *VM_Create( const char *module, long (*systemCalls)(long *),
// copy or compile the instructions
vm->codeLength = header->codeLength;
#if !defined(HAVE_VM_COMPILED)
#ifdef NO_VM_COMPILED
if(interpret >= VMI_COMPILED) {
Com_Printf("Architecture doesn't have a bytecode compiler, using interpreter\n");
interpret = VMI_BYTECODE;
@ -747,7 +740,7 @@ long QDECL VM_Call( vm_t *vm, long callnum, ... ) {
args[12], args[13], args[14], args[15]);
} else {
#ifdef __i386__ // i386 calling convention doesn't need conversion
#if defined(HAVE_VM_COMPILED)
#ifndef NO_VM_COMPILED
if ( vm->compiled )
r = VM_CallCompiled( vm, (int*)&callnum );
else
@ -766,7 +759,7 @@ long QDECL VM_Call( vm_t *vm, long callnum, ... ) {
a.args[i] = va_arg(ap, long);
}
va_end(ap);
#if defined(HAVE_VM_COMPILED)
#ifndef NO_VM_COMPILED
if ( vm->compiled )
r = VM_CallCompiled( vm, &a.callnum );
else
@ -894,13 +887,3 @@ void VM_LogSyscalls( int *args ) {
fprintf(f, "%i: %li (%i) = %i %i %i %i\n", callnum, (long)(args - (int *)currentVM->dataBase),
args[0], args[1], args[2], args[3], args[4] );
}
#ifdef DLL_ONLY // bk010215 - for DLL_ONLY dedicated servers/builds w/o VM
int VM_CallCompiled( vm_t *vm, int *args ) {
return(0);
}
void VM_Compile( vm_t *vm, vmHeader_t *header ) {}
#endif // DLL_ONLY

View file

@ -1106,7 +1106,6 @@ VM_CallCompiled
This function is called directly by the generated code
==============
*/
#ifndef DLL_ONLY // bk010215 - for DLL_ONLY dedicated servers/builds w/o VM
int VM_CallCompiled( vm_t *vm, int *args ) {
int stack[1024];
int programCounter;
@ -1206,6 +1205,3 @@ int VM_CallCompiled( vm_t *vm, int *args ) {
return *(int *)opStack;
}
#endif // !DLL_ONLY

View file

@ -590,11 +590,7 @@ void SV_Init (void) {
// systeminfo
Cvar_Get ("sv_cheats", "1", CVAR_SYSTEMINFO | CVAR_ROM );
sv_serverid = Cvar_Get ("sv_serverid", "0", CVAR_SYSTEMINFO | CVAR_ROM );
#ifndef DLL_ONLY // bk010216 - for DLL-only servers
sv_pure = Cvar_Get ("sv_pure", "1", CVAR_SYSTEMINFO );
#else
sv_pure = Cvar_Get ("sv_pure", "0", CVAR_SYSTEMINFO | CVAR_INIT | CVAR_ROM );
#endif
Cvar_Get ("sv_paks", "", CVAR_SYSTEMINFO | CVAR_ROM );
Cvar_Get ("sv_pakNames", "", CVAR_SYSTEMINFO | CVAR_ROM );
Cvar_Get ("sv_referencedPaks", "", CVAR_SYSTEMINFO | CVAR_ROM );

View file

@ -40,10 +40,6 @@ ifndef MOUNT_DIR
MOUNT_DIR=..
endif
ifndef BUILD_FREETYPE
BUILD_FREETYPE=0
endif
ifndef GENERATE_DEPENDENCIES
GENERATE_DEPENDENCIES=1
endif
@ -70,7 +66,6 @@ BLIBDIR=$(MOUNT_DIR)/botlib
NDIR=$(MOUNT_DIR)/null
UIDIR=$(MOUNT_DIR)/ui
Q3UIDIR=$(MOUNT_DIR)/q3_ui
#FTDIR=$(MOUNT_DIR)/ft2
JPDIR=$(MOUNT_DIR)/jpeg-6
SPLNDIR=$(MOUNT_DIR)/splines
@ -83,7 +78,6 @@ VERSION=$(shell grep Q3_VERSION ../qcommon/q_shared.h | \
#############################################################################
## Defaults
DLL_ONLY=false
USE_SDL=true
VM_PPC=
@ -115,11 +109,6 @@ ifeq ($(PLATFORM),linux)
BASE_CFLAGS = -pipe -Wall -Wimplicit -Wstrict-prototypes
# rcg010216: DLL_ONLY for PPC
ifeq ($(strip $(DLL_ONLY)),true)
BASE_CFLAGS += -DDLL_ONLY
endif
ifeq ($(strip $(USE_SDL)),true)
BASE_CFLAGS += -DUSE_SDL=1 $(shell sdl-config --cflags)
GL_CFLAGS =
@ -129,30 +118,29 @@ ifeq ($(PLATFORM),linux)
OPTIMIZE = -O3 -ffast-math -funroll-loops -fomit-frame-pointer \
-fno-strict-aliasing
BASE_CFLAGS += -DHAVE_VM_NATIVE
ifeq ($(ARCH),x86_64)
OPTIMIZE = -O3 -fomit-frame-pointer -ffast-math -falign-loops=2 \
-falign-jumps=2 -falign-functions=2 -fstrength-reduce \
-fno-strict-aliasing
# experimental! you need as
# BASE_CFLAGS += -DHAVE_VM_COMPILED
# comment out below line to enable the
# experimental x86_64 jit compiler! you need as
BASE_CFLAGS += -DNO_VM_COMPILED
else
ifeq ($(ARCH),i386)
OPTIMIZE = -O3 -march=i686 -fomit-frame-pointer -ffast-math \
-falign-loops=2 -falign-jumps=2 -falign-functions=2 \
-fno-strict-aliasing -fstrength-reduce
BASE_CFLAGS += -DHAVE_VM_COMPILED
else
ifeq ($(ARCH),ppc)
ifneq ($(VM_PPC),)
BASE_CFLAGS += -DHAVE_VM_COMPILED
ifeq ($(VM_PPC),)
BASE_CFLAGS += -DNO_VM_COMPILED
endif
endif
endif
endif
DEBUG_CFLAGS = $(BASE_CFLAGS) -g -DNO_MOUSEGRAB -O0
DEBUG_CFLAGS = $(BASE_CFLAGS) -g -O0
RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE)
@ -163,13 +151,6 @@ ifeq ($(PLATFORM),linux)
THREAD_LDFLAGS=-lpthread
LDFLAGS=-ldl -lm
DEBUG_CFLAGS += -DHAVE_EXECINFO_H
ifeq ($(BUILD_FREETYPE),1)
RELEASE_CFLAGS += $(shell pkg-config --cflags freetype2) -DBUILD_FREETYPE
DEBUG_CFLAGS += $(shell pkg-config --cflags freetype2) -DBUILD_FREETYPE
LDFLAGS += $(shell pkg-config --libs freetype2)
endif
ifeq ($(strip $(USE_SDL)),true)
GLLDFLAGS=$(shell sdl-config --libs)
else
@ -224,10 +205,6 @@ ifeq ($(PLATFORM),mingw32)
BASE_CFLAGS = -pipe -Wall -Wimplicit -Wstrict-prototypes
ifeq ($(strip $(DLL_ONLY)),true)
BASE_CFLAGS += -DDLL_ONLY
endif
DX_CFLAGS = -I$(DXSDK_DIR)/Include
GL_CFLAGS =
@ -235,7 +212,6 @@ ifeq ($(PLATFORM),mingw32)
OPTIMIZE = -O3 -march=i686 -fomit-frame-pointer -ffast-math -falign-loops=2 \
-falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce
BASE_CFLAGS += -DHAVE_VM_NATIVE -DHAVE_VM_COMPILED
DEBUG_CFLAGS=$(BASE_CFLAGS) -g -O0
@ -250,12 +226,6 @@ ifeq ($(PLATFORM),mingw32)
LDFLAGS= -mwindows -lwsock32 -lgdi32 -lwinmm -lole32
GLLDFLAGS=
ifeq ($(BUILD_FREETYPE),1)
RELEASE_CFLAGS += $(shell pkg-config --cflags freetype2) -DBUILD_FREETYPE
DEBUG_CFLAGS += $(shell pkg-config --cflags freetype2) -DBUILD_FREETYPE
LDFLAGS += $(shell pkg-config --libs freetype2)
endif
ifeq ($(ARCH),x86)
# build 32bit
BASE_CFLAGS += -m32
@ -302,6 +272,7 @@ ifeq ($(PLATFORM),freebsd)
ifeq ($(ARCH),axp)
CC=gcc
BASE_CFLAGS += -DNO_VM_COMPILED
RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -ffast-math -funroll-loops \
-fomit-frame-pointer -fexpensive-optimizations
else
@ -356,7 +327,7 @@ ifeq ($(PLATFORM),irix)
CC=cc
BASE_CFLAGS=-Dstricmp=strcasecmp -Xcpluscomm -woff 1185 -mips3 \
-nostdinc -I. -I$(ROOT)/usr/include
-nostdinc -I. -I$(ROOT)/usr/include -DNO_VM_COMPILED
RELEASE_CFLAGS=$(BASE_CFLAGS) -O3
DEBUG_CFLAGS=$(BASE_CFLAGS) -g
@ -377,7 +348,7 @@ else # ifeq IRIX
#############################################################################
CC=cc
BASE_CFLAGS=
BASE_CFLAGS=-DNO_VM_COMPILED
DEBUG_CFLAGS=$(BASE_CFLAGS) -g
RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3
@ -441,7 +412,6 @@ makedirs:
@if [ ! -d $(B)/client ];then mkdir $(B)/client;fi
@if [ ! -d $(B)/ded ];then mkdir $(B)/ded;fi
@if [ ! -d $(B)/ref ];then mkdir $(B)/ref;fi
@if [ ! -d $(B)/ft2 ];then mkdir $(B)/ft2;fi
@if [ ! -d $(B)/baseq3 ];then mkdir $(B)/baseq3;fi
@if [ ! -d $(B)/baseq3/cgame ];then mkdir $(B)/baseq3/cgame;fi
@if [ ! -d $(B)/baseq3/game ];then mkdir $(B)/baseq3/game;fi
@ -1358,7 +1328,7 @@ $(B)/missionpack/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM)
$(B)/baseq3/cgame/%.o: $(CGDIR)/%.c
$(DO_SHLIB_CC)
$(B)/baseq3/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC)
$(B)/baseq3/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC)
$(DO_Q3LCC)
$(B)/missionpack/cgame/%.o: $(CGDIR)/%.c

View file

@ -1,29 +0,0 @@
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "../qcommon/vm_local.h"
void VM_Compile( vm_t *vm, vmHeader_t *header ) {}
int VM_CallCompiled( vm_t *vm, int *args ) {}