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https://github.com/DrBeef/ioq3quest.git
synced 2024-11-29 07:11:44 +00:00
remove 64bit warning. For QVM it's ok and native .so is broken anyways
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a2249d087e
commit
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3 changed files with 3 additions and 11 deletions
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@ -623,10 +623,8 @@ int CL_CgameSystemCalls( int *args ) {
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Com_Memcpy( VMA(1), VMA(2), args[3] );
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Com_Memcpy( VMA(1), VMA(2), args[3] );
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return 0;
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return 0;
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case CG_STRNCPY:
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case CG_STRNCPY:
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#warning 64bit broken!
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strncpy( VMA(1), VMA(2), args[3] );
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strncpy( VMA(1), VMA(2), args[3] );
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// Com_Printf("%s:%d %s() *** return value of CG_STRNCPY not 64bit clean\n", __FILE__, __LINE__, __FUNCTION__);
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return args[1];
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return 0;
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case CG_SIN:
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case CG_SIN:
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return FloatAsInt( sin( VMF(1) ) );
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return FloatAsInt( sin( VMF(1) ) );
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case CG_COS:
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case CG_COS:
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@ -1043,11 +1043,8 @@ int CL_UISystemCalls( int *args ) {
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return 0;
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return 0;
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case UI_STRNCPY:
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case UI_STRNCPY:
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#warning 64bit broken!
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// Com_Printf("%s:%d %s() *** return value of UI_STRNCPY not 64bit clean\n", __FILE__, __LINE__, __FUNCTION__);
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// Com_Printf("%s %d\n", VMA(2), args[3]);
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strncpy( VMA(1), VMA(2), args[3] );
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strncpy( VMA(1), VMA(2), args[3] );
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return 0;
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return args[1];
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case UI_SIN:
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case UI_SIN:
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return FloatAsInt( sin( VMF(1) ) );
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return FloatAsInt( sin( VMF(1) ) );
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@ -828,11 +828,8 @@ int SV_GameSystemCalls( int *args ) {
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return 0;
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return 0;
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case TRAP_STRNCPY:
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case TRAP_STRNCPY:
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#warning 64bit broken!
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// Com_Printf("%s:%d %s() *** return value of TRAP_STRNCPY not 64bit clean\n", __FILE__, __LINE__, __FUNCTION__);
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// Com_Printf("%s %d\n", VMA(2), args[3]);
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strncpy( VMA(1), VMA(2), args[3] );
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strncpy( VMA(1), VMA(2), args[3] );
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return 0;
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return args[1];
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case TRAP_SIN:
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case TRAP_SIN:
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return FloatAsInt( sin( VMF(1) ) );
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return FloatAsInt( sin( VMF(1) ) );
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