diff --git a/code/server/sv_world.c b/code/server/sv_world.c index 6861ef38..665043a0 100644 --- a/code/server/sv_world.c +++ b/code/server/sv_world.c @@ -672,12 +672,12 @@ int SV_PointContents( const vec3_t p, int passEntityNum ) { hit = SV_GentityNum( touch[i] ); // might intersect, so do an exact clip clipHandle = SV_ClipHandleForEntity( hit ); - angles = hit->s.angles; + angles = hit->r.currentAngles; if ( !hit->r.bmodel ) { angles = vec3_origin; // boxes don't rotate } - c2 = CM_TransformedPointContents (p, clipHandle, hit->s.origin, angles); + c2 = CM_TransformedPointContents (p, clipHandle, hit->r.currentOrigin, angles); contents |= c2; }