Merge pull request #84 from petr666/master

Delete obsolete glsl folder on startup
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Simon 2022-05-19 19:30:40 +01:00 committed by GitHub
commit f5c507fe8a
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1 changed files with 32 additions and 11 deletions

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@ -108,26 +108,30 @@ public class MainActivity extends SDLActivity // implements KeyEvent.Callback
} }
public void create() throws IOException { public void create() throws IOException {
//Make the directories // Prepare base game directory
new File("/sdcard/ioquake3Quest/baseq3").mkdirs(); new File("/sdcard/ioquake3Quest/baseq3").mkdirs();
new File("/sdcard/ioquake3Quest/missionpack").mkdirs();
//Copy the command line params file // Copy the command line params file and autoexec
copy_asset("/sdcard/ioquake3Quest", "commandline.txt", false); copy_asset("/sdcard/ioquake3Quest", "commandline.txt", false);
copy_asset("/sdcard/ioquake3Quest/baseq3", "autoexec.cfg", false); copy_asset("/sdcard/ioquake3Quest/baseq3", "autoexec.cfg", false);
copy_asset("/sdcard/ioquake3Quest/missionpack", "autoexec.cfg", false); // Copy our special pak file and demo
//copy demo
copy_asset("/sdcard/ioquake3Quest/baseq3", "pak0.pk3", false);
//our special pak files
copy_asset("/sdcard/ioquake3Quest/baseq3", "pakQ3Q.pk3", true); copy_asset("/sdcard/ioquake3Quest/baseq3", "pakQ3Q.pk3", true);
copy_asset("/sdcard/ioquake3Quest/missionpack", "pakQ3Q.pk3", true); copy_asset("/sdcard/ioquake3Quest/baseq3", "pak0.pk3", false);
// Cleanup incompatible shaders
delete_asset("/sdcard/ioquake3Quest/baseq3/glsl");
//If open arena is installed then copy necessary stuff // If Team Arena is installed then copy necessary stuff
if (new File("/sdcard/ioquake3Quest/missionpack").exists()) {
copy_asset("/sdcard/ioquake3Quest/missionpack", "autoexec.cfg", false);
copy_asset("/sdcard/ioquake3Quest/missionpack", "pakQ3Q.pk3", true);
delete_asset("/sdcard/ioquake3Quest/missionpack/glsl");
}
// If Open Arena is installed then copy necessary stuff
if (new File("/sdcard/ioquake3Quest/baseoa").exists()) { if (new File("/sdcard/ioquake3Quest/baseoa").exists()) {
copy_asset("/sdcard/ioquake3Quest/baseoa", "autoexec_oa.cfg", "autoexec.cfg", false); copy_asset("/sdcard/ioquake3Quest/baseoa", "autoexec_oa.cfg", "autoexec.cfg", false);
copy_asset("/sdcard/ioquake3Quest/baseoa", "pakQ3Q.pk3", true); copy_asset("/sdcard/ioquake3Quest/baseoa", "pakQ3Q.pk3", true);
delete_asset("/sdcard/ioquake3Quest/baseoa/glsl");
} }
//Read these from a file and pass through //Read these from a file and pass through
@ -191,6 +195,23 @@ public class MainActivity extends SDLActivity // implements KeyEvent.Callback
} }
} }
public void delete_asset(String path) {
File file = new File(path);
delete_asset(file);
}
public void delete_asset(File file) {
if (!file.exists()) {
return;
}
if (file.isDirectory()) {
for (File nestedFile : file.listFiles()) {
delete_asset(nestedFile);
}
}
file.delete();
}
public void _copy_asset(String name_in, String name_out) { public void _copy_asset(String name_in, String name_out) {
AssetManager assets = this.getAssets(); AssetManager assets = this.getAssets();