mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2024-11-10 06:41:58 +00:00
Merge pull request #84 from petr666/master
Delete obsolete glsl folder on startup
This commit is contained in:
commit
f5c507fe8a
1 changed files with 32 additions and 11 deletions
|
@ -108,26 +108,30 @@ public class MainActivity extends SDLActivity // implements KeyEvent.Callback
|
||||||
}
|
}
|
||||||
|
|
||||||
public void create() throws IOException {
|
public void create() throws IOException {
|
||||||
//Make the directories
|
// Prepare base game directory
|
||||||
new File("/sdcard/ioquake3Quest/baseq3").mkdirs();
|
new File("/sdcard/ioquake3Quest/baseq3").mkdirs();
|
||||||
new File("/sdcard/ioquake3Quest/missionpack").mkdirs();
|
|
||||||
|
|
||||||
//Copy the command line params file
|
// Copy the command line params file and autoexec
|
||||||
copy_asset("/sdcard/ioquake3Quest", "commandline.txt", false);
|
copy_asset("/sdcard/ioquake3Quest", "commandline.txt", false);
|
||||||
copy_asset("/sdcard/ioquake3Quest/baseq3", "autoexec.cfg", false);
|
copy_asset("/sdcard/ioquake3Quest/baseq3", "autoexec.cfg", false);
|
||||||
copy_asset("/sdcard/ioquake3Quest/missionpack", "autoexec.cfg", false);
|
// Copy our special pak file and demo
|
||||||
|
|
||||||
//copy demo
|
|
||||||
copy_asset("/sdcard/ioquake3Quest/baseq3", "pak0.pk3", false);
|
|
||||||
|
|
||||||
//our special pak files
|
|
||||||
copy_asset("/sdcard/ioquake3Quest/baseq3", "pakQ3Q.pk3", true);
|
copy_asset("/sdcard/ioquake3Quest/baseq3", "pakQ3Q.pk3", true);
|
||||||
copy_asset("/sdcard/ioquake3Quest/missionpack", "pakQ3Q.pk3", true);
|
copy_asset("/sdcard/ioquake3Quest/baseq3", "pak0.pk3", false);
|
||||||
|
// Cleanup incompatible shaders
|
||||||
|
delete_asset("/sdcard/ioquake3Quest/baseq3/glsl");
|
||||||
|
|
||||||
//If open arena is installed then copy necessary stuff
|
// If Team Arena is installed then copy necessary stuff
|
||||||
|
if (new File("/sdcard/ioquake3Quest/missionpack").exists()) {
|
||||||
|
copy_asset("/sdcard/ioquake3Quest/missionpack", "autoexec.cfg", false);
|
||||||
|
copy_asset("/sdcard/ioquake3Quest/missionpack", "pakQ3Q.pk3", true);
|
||||||
|
delete_asset("/sdcard/ioquake3Quest/missionpack/glsl");
|
||||||
|
}
|
||||||
|
|
||||||
|
// If Open Arena is installed then copy necessary stuff
|
||||||
if (new File("/sdcard/ioquake3Quest/baseoa").exists()) {
|
if (new File("/sdcard/ioquake3Quest/baseoa").exists()) {
|
||||||
copy_asset("/sdcard/ioquake3Quest/baseoa", "autoexec_oa.cfg", "autoexec.cfg", false);
|
copy_asset("/sdcard/ioquake3Quest/baseoa", "autoexec_oa.cfg", "autoexec.cfg", false);
|
||||||
copy_asset("/sdcard/ioquake3Quest/baseoa", "pakQ3Q.pk3", true);
|
copy_asset("/sdcard/ioquake3Quest/baseoa", "pakQ3Q.pk3", true);
|
||||||
|
delete_asset("/sdcard/ioquake3Quest/baseoa/glsl");
|
||||||
}
|
}
|
||||||
|
|
||||||
//Read these from a file and pass through
|
//Read these from a file and pass through
|
||||||
|
@ -191,6 +195,23 @@ public class MainActivity extends SDLActivity // implements KeyEvent.Callback
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void delete_asset(String path) {
|
||||||
|
File file = new File(path);
|
||||||
|
delete_asset(file);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void delete_asset(File file) {
|
||||||
|
if (!file.exists()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (file.isDirectory()) {
|
||||||
|
for (File nestedFile : file.listFiles()) {
|
||||||
|
delete_asset(nestedFile);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
file.delete();
|
||||||
|
}
|
||||||
|
|
||||||
public void _copy_asset(String name_in, String name_out) {
|
public void _copy_asset(String name_in, String name_out) {
|
||||||
AssetManager assets = this.getAssets();
|
AssetManager assets = this.getAssets();
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue