From e1c5be3ab0a1c12aad7c9f315a725d90a9154e67 Mon Sep 17 00:00:00 2001 From: Thilo Schulz Date: Sat, 6 May 2006 12:11:24 +0000 Subject: [PATCH] Added return; statement so it doesn't complain when it receives a remapShader command. --- code/cgame/cg_servercmds.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/cgame/cg_servercmds.c b/code/cgame/cg_servercmds.c index abb8d5fc..94cf3327 100644 --- a/code/cgame/cg_servercmds.c +++ b/code/cgame/cg_servercmds.c @@ -1072,6 +1072,8 @@ static void CG_ServerCommand( void ) { trap_R_RemapShader(shader1, shader2, shader3); } + + return; } // loaddeferred can be both a servercmd and a consolecmd