Add assignment below declarations otherwise compiling fails with msvc

Signed-off-by: Zack Middleton <zturtleman@gmail.com>
This commit is contained in:
Henry Stratmann III 2013-07-18 20:11:23 -05:00 committed by Zack Middleton
parent 43ea1aebb3
commit db85b61e94

View file

@ -3356,12 +3356,12 @@ void RE_LoadWorldMap( const char *name ) {
if (0) if (0)
{ {
world_t *w; world_t *w;
w = &s_worldData;
uint8_t *primaryLightGrid, *data; uint8_t *primaryLightGrid, *data;
int lightGridSize; int lightGridSize;
int i; int i;
w = &s_worldData;
lightGridSize = w->lightGridBounds[0] * w->lightGridBounds[1] * w->lightGridBounds[2]; lightGridSize = w->lightGridBounds[0] * w->lightGridBounds[1] * w->lightGridBounds[2];
primaryLightGrid = ri.Malloc(lightGridSize * sizeof(*primaryLightGrid)); primaryLightGrid = ri.Malloc(lightGridSize * sizeof(*primaryLightGrid));