* Update the Mac OS X build process (again)

* Allow BUILD_* env vars to be passed to make to build only specific 
  components
This commit is contained in:
Tony J. White = 2008-01-03 06:19:11 +00:00
parent 4c3b7def84
commit cabf9b74f9
2 changed files with 148 additions and 110 deletions

View file

@ -23,11 +23,21 @@ ifeq ($(COMPILE_PLATFORM),mingw32)
endif
endif
BUILD_CLIENT =
BUILD_CLIENT_SMP =
BUILD_SERVER =
BUILD_GAME_SO =
BUILD_GAME_QVM =
ifndef BUILD_CLIENT
BUILD_CLIENT =
endif
ifndef BUILD_CLIENT_SMP
BUILD_CLIENT_SMP =
endif
ifndef BUILD_SERVER
BUILD_SERVER =
endif
ifndef BUILD_GAME_SO
BUILD_GAME_SO =
endif
ifndef BUILD_GAME_QVM
BUILD_GAME_QVM =
endif
ifneq ($(PLATFORM),darwin)
BUILD_CLIENT_SMP = 0
@ -279,49 +289,13 @@ else # ifeq Linux
ifeq ($(PLATFORM),darwin)
HAVE_VM_COMPILED=true
BASE_CFLAGS=
CLIENT_LDFLAGS=
LDFLAGS=
OPTIMIZE=
# building the QVMs on MacOSX is broken, atm.
BUILD_GAME_QVM=0
ifeq ($(BUILD_MACOSX_UB),ppc)
CC=gcc-4.0
BASE_CFLAGS += -arch ppc -mmacosx-version-min=10.4 -DSMP \
-DMAC_OS_X_VERSION_MIN_REQUIRED=1020 -nostdinc \
-F"$(MACOSX_SDK_DIR)"/System/Library/Frameworks \
-I"$(MACOSX_SDK_DIR)"/"$(MACOSX_SDK_INC)" \
-isystem "$(MACOSX_SDK_DIR)"/usr/include
LDFLAGS += -arch ppc -mmacosx-version-min=10.4 \
-L"$(MACOSX_SDK_DIR)"/"$(MACOSX_SDK_LIB)" \
-F"$(MACOSX_SDK_DIR)"/System/Library/Frameworks \
-Wl,-syslibroot,"$(MACOSX_SDK_DIR)"
ARCH=ppc
else
ifeq ($(BUILD_MACOSX_UB),i386)
CC=gcc-4.0
BASE_CFLAGS += -arch i386 -DSMP \
-mmacosx-version-min=10.4 \
-DMAC_OS_X_VERSION_MIN_REQUIRED=1040 -nostdinc \
-F"$(MACOSX_SDK_DIR)"/System/Library/Frameworks \
-I"$(MACOSX_SDK_DIR)"/"$(MACOSX_SDK_INC)" \
-isystem "$(MACOSX_SDK_DIR)"/usr/include
LDFLAGS += -arch i386 -mmacosx-version-min=10.4 \
-L"$(MACOSX_SDK_DIR)"/"$(MACOSX_SDK_LIB)" \
-F"$(MACOSX_SDK_DIR)"/System/Library/Frameworks \
-Wl,-syslibroot,"$(MACOSX_SDK_DIR)"
ARCH=i386
else
# for whatever reason using the headers in the MacOSX SDKs tend to throw
# errors even though they are identical to the system ones which don't
# therefore we shut up warning flags when running the universal build
# script as much as possible.
BASE_CFLAGS += -Wall -Wimplicit -Wstrict-prototypes
endif
endif
BASE_CFLAGS = -Wall -Wimplicit -Wstrict-prototypes
ifeq ($(ARCH),ppc)
OPTIMIZE += -faltivec -O3

View file

@ -11,11 +11,11 @@ Q3_VERSION=`grep "\#define Q3_VERSION" code/qcommon/q_shared.h | \
sed -e 's/.*".* \([^ ]*\)"/\1/'`;
BIN_OBJ="
build/release-darwin-ppc/ioquake3.ppc
build/release-darwin-i386/ioquake3.i386
build/release-darwin-ppc/ioquake3-smp.ppc
build/release-darwin-i386/ioquake3-smp.i386
"
BIN_DEDOBJ="
build/release-darwin-ppc/ioq3ded.ppc
build/release-darwin-ub/ioq3ded.ppc
build/release-darwin-i386/ioq3ded.i386
"
BASE_OBJ="
@ -38,78 +38,141 @@ if [ ! -f Makefile ]; then
echo "This script must be run from the ioquake3 build directory";
fi
TIGERHOST=0
if uname -r | grep ^8. > /dev/null; then
TIGERHOST=1
fi
# we want to use the oldest available SDK for max compatiblity
unset PPC_SDK_DIR
unset X86_SDK_DIR
unset PPC_SDK_INC
unset X86_SDK_INC
unset PPC_SDK_LIB
unset X86_SDK_LIB
unset PPC_SDK_OPENAL_DLOPEN
for availsdks in $(find /Developer/SDKs -type d -maxdepth 1 -mindepth 1 -name "MacOSX*" -exec basename {} \; | sort -r)
do
case "$availsdks" in
'MacOSX10.5.sdk')
PPC_SDK_DIR=/Developer/SDKs/MacOSX10.5.sdk
X86_SDK_DIR=/Developer/SDKs/MacOSX10.5.sdk
PPC_SDK_INC=usr/lib/gcc/powerpc-apple-darwin9/4.0.1/include
X86_SDK_INC=usr/lib/gcc/i686-apple-darwin9/4.0.1/include
PPC_SDK_LIB=usr/lib/gcc/powerpc-apple-darwin9/4.0.1
X86_SDK_LIB=usr/lib/gcc/i686-apple-darwin9/4.0.1
PPC_SDK_OPENAL_DLOPEN=0
;;
'MacOSX10.4u.sdk')
PPC_SDK_DIR=/Developer/SDKs/MacOSX10.4u.sdk
X86_SDK_DIR=/Developer/SDKs/MacOSX10.4u.sdk
PPC_SDK_INC=usr/lib/gcc/powerpc-apple-darwin9/4.0.1/include
X86_SDK_INC=usr/lib/gcc/i686-apple-darwin9/4.0.1/include
PPC_SDK_LIB=usr/lib/gcc/powerpc-apple-darwin9/4.0.1
X86_SDK_LIB=usr/lib/gcc/i686-apple-darwin9/4.0.1
PPC_SDK_OPENAL_DLOPEN=0
;;
'MacOSX10.3.9.sdk')
PPC_SDK_DIR=/Developer/SDKs/MacOSX10.3.9.sdk
PPC_SDK_INC=usr/lib/gcc/powerpc-apple-darwin7/4.0.1/include
PPC_SDK_LIB=usr/lib/gcc/powerpc-apple-darwin7/4.0.1
PPC_SDK_OPENAL_DLOPEN=1
;;
'MacOSX10.2.8.sdk')
# no longer supported due to lack of dlfcn.h
#PPC_SDK_DIR=/Developer/SDKs/MacOSX10.2.8.sdk
#PPC_SDK_INC=usr/include/gcc/darwin/3.3
#PPC_SDK_LIB=usr/lib/gcc/darwin/3.3
#PPC_SDK_OPENAL_DLOPEN=1
;;
*)
echo "WARNING: detected unknown MacOSX SDK ($availsdks)"
esac
done
unset PPC_CLIENT_SDK
PPC_CLIENT_CC=gcc
unset PPC_CLIENT_CFLAGS
unset PPC_CLIENT_LDFLAGS
unset PPC_SERVER_SDK
unset PPC_SERVER_CFLAGS
unset PPC_SERVER_LDFLAGS
unset X86_SDK
unset X86_CFLAGS
unset X86_LDFLAGS
if [ -d /Developer/SDKs/MacOSX10.5.sdk ]; then
PPC_CLIENT_SDK=/Developer/SDKs/MacOSX10.5.sdk
PPC_CLIENT_CC=gcc-4.0
PPC_CLIENT_CFLAGS="-arch ppc -isysroot /Developer/SDKs/MacOSX10.5.sdk \
-DMAC_OS_X_VERSION_MIN_REQUIRED=1050"
PPC_CLIENT_LDFLAGS="-arch ppc \
-isysroot /Developer/SDKs/MacOSX10.5.sdk \
-mmacosx-version-min=10.5"
PPC_SERVER_SDK=/Developer/SDKs/MacOSX10.5.sdk
PPC_SERVER_CFLAGS=$PPC_CLIENT_CFLAGS
PPC_SERVER_LDFLAGS=$PPC_CLIENT_LDFLAGS
if [ -z $PPC_SDK_DIR ] || [ -z $X86_SDK_DIR ]; then
echo "Error detecting compatible Mac OS X SDK."
exit 1;
X86_SDK=/Developer/SDKs/MacOSX10.5.sdk
X86_CFLAGS="-arch i386 -isysroot /Developer/SDKs/MacOSX10.5.sdk \
-DMAC_OS_X_VERSION_MIN_REQUIRED=1050"
X86_LDFLAGS="-arch i386 \
-isysroot /Developer/SDKs/MacOSX10.5.sdk \
-mmacosx-version-min=10.5"
X86_ENV="CFLAGS=$CFLAGS LDFLAGS=$LDFLAGS"
fi
if [ $PPC_SDK_DIR != "/Developer/SDKs/MacOSX10.3.9.sdk" ]; then
echo "WARNING: missing MacOS10.3.9.sdk. Resulting binary may not be compatible with Mac OS X 10.3"
sleep 1
fi
if [ $X86_SDK_DIR != "/Developer/SDKs/MacOSX10.4u.sdk" ]; then
echo "WARNING: missing MacOS10.4u.sdk. Resulting binary may not be compatible with Mac OS X 10.4"
sleep 1
if [ -d /Developer/SDKs/MacOSX10.4u.sdk ]; then
PPC_CLIENT_SDK=/Developer/SDKs/MacOSX10.4u.sdk
PPC_CLIENT_CC=gcc-4.0
PPC_CLIENT_CFLAGS="-arch ppc -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
-DMAC_OS_X_VERSION_MIN_REQUIRED=1040"
PPC_CLIENT_LDFLAGS="-arch ppc \
-isysroot /Developer/SDKs/MacOSX10.4u.sdk \
-mmacosx-version-min=10.4"
PPC_SERVER_SDK=/Developer/SDKs/MacOSX10.4u.sdk
PPC_SERVER_CFLAGS=$PPC_CLIENT_CFLAGS
PPC_SERVER_LDFLAGS=$PPC_CLIENT_LDFLAGS
X86_SDK=/Developer/SDKs/MacOSX10.4u.sdk
X86_CFLAGS="-arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
-DMAC_OS_X_VERSION_MIN_REQUIRED=1040"
LDFLAGS="-arch i386 \
-isysroot /Developer/SDKs/MacOSX10.4u.sdk \
-mmacosx-version-min=10.4"
X86_ENV="CFLAGS=$CFLAGS LDFLAGS=$LDFLAGS"
fi
echo "Using $PPC_SDK_DIR for PowerPC"
echo "Using $X86_SDK_DIR for Intel"
if [ -d /Developer/SDKs/MacOSX10.3.9.sdk ] && [ $TIGERHOST ]; then
PPC_CLIENT_SDK=/Developer/SDKs/MacOSX10.3.9.sdk
PPC_CLIENT_CC=gcc-4.0
PPC_CLIENT_CFLAGS="-arch ppc -isysroot /Developer/SDKs/MacOSX10.3.9.sdk \
-DMAC_OS_X_VERSION_MIN_REQUIRED=1030"
PPC_CLIENT_LDFLAGS="-arch ppc \
-isysroot /Developer/SDKs/MacOSX10.3.9.sdk \
-mmacosx-version-min=10.3"
PPC_SERVER_SDK=/Developer/SDKs/MacOSX10.3.9.sdk
PPC_SERVER_CFLAGS=$PPC_CLIENT_CFLAGS
PPC_SERVER_LDFLAGS=$PPC_CLIENT_LDFLAGS
fi
(USE_OPENAL_DLOPEN=$PPC_SDK_OPENAL_DLOPEN \
MACOSX_SDK_DIR=$PPC_SDK_DIR \
MACOSX_SDK_INC=$PPC_SDK_INC \
MACOSX_SDK_LIB=$PPC_SDK_LIB BUILD_MACOSX_UB=ppc make \
&&
MACOSX_SDK_DIR=$X86_SDK_DIR \
MACOSX_SDK_INC=$X86_SDK_INC \
MACOSX_SDK_LIB=$X86_SDK_LIB BUILD_MACOSX_UB=i386 make ) || exit 1
if [ -d /Developer/SDKs/MacOSX10.2.8.sdk ] && [ -x /usr/bin/gcc-3.3 ] && [ $TIGERHOST ]; then
PPC_CLIENT_SDK=/Developer/SDKs/MacOSX10.2.8.sdk
PPC_CLIENT_CC=gcc-3.3
PPC_CLIENT_CFLAGS="-arch ppc \
-nostdinc \
-F/Developer/SDKs/MacOSX10.2.8.sdk/System/Library/Frameworks \
-I/Developer/SDKs/MacOSX10.2.8.sdk/usr/include/gcc/darwin/3.3 \
-isystem /Developer/SDKs/MacOSX10.2.8.sdk/usr/include \
-DMAC_OS_X_VERSION_MIN_REQUIRED=1020"
PPC_CLIENT_LDFLAGS="-arch ppc \
-L/Developer/SDKs/MacOSX10.2.8.sdk/usr/lib/gcc/darwin/3.3 \
-F/Developer/SDKs/MacOSX10.2.8.sdk/System/Library/Frameworks \
-Wl,-syslibroot,/Developer/SDKs/MacOSX10.2.8.sdk,-m"
fi
echo "Building PPC Dedicated Server against \"$PPC_SERVER_SDK\""
echo "Building PPC Client against \"$PPC_CLIENT_SDK\""
echo "Building X86 Client/Dedicated Server against \"$X86_SDK\""
if [ "$PPC_CLIENT_SDK" != "/Developer/SDKs/MacOSX10.2.8.sdk" ] || \
[ "$PPC_SERVER_SDK" != "/Developer/SDKs/MacOSX10.3.9.sdk" ] || \
[ "$X86_SDK" != "/Developer/SDKs/MacOSX10.4u.sdk" ]; then
echo "\
WARNING: in order to build a binary with maximum compatibility you must
build on Mac OS X 10.4 using Xcode 2.3 or 2.5 and have the
MacOSX10.2.8, MacOSX10.3.9, and MacOSX10.4u SDKs installed
from the Xcode install disk Packages folder."
fi
if [ -z $PPC_CLIENT_SDK ] || [ -z $PPC_SERVER_SDK ] || [ -z $X86_SDK ]; then
echo "\
ERROR: This script is for building a Universal Binary. You cannot build
for a different architecture unless you have the proper Mac OS X SDKs
installed. If you just want to to compile for your own system run
'make' instead of this script."
exit 1
fi
sleep 3
if [ ! -d $DESTDIR ]; then
mkdir -p $DESTDIR
fi
# ppc dedicated server
echo "Building Dedicated Server using $PPC_SERVER_SDK"
sleep 2
if [ -d build/release-darwin-ppc ]; then
rm -r build/release-darwin-ppc
fi
(ARCH=ppc BUILD_CLIENT_SMP=0 BUILD_CLIENT=0 BUILD_GAME_VM=0 BUILD_GAME_SO=0 \
CFLAGS=$PPC_SERVER_CFLAGS LDFLAGS=$PPC_SERVER_LDFLAGS make) || exit 1;
cp build/release-darwin-ppc/ioq3ded.ppc $DESTDIR
# ppc client
if [ -d build/release-darwin-ppc ]; then
rm -r build/release-darwin-ppc
fi
(ARCH=ppc USE_OPENAL_DLOPEN=1 BUILD_SERVER=0 CC=$PPC_CLIENT_CC \
CFLAGS=$PPC_CLIENT_CFLAGS LDFLAGS=$PPC_CLIENT_LDFLAGS make) || exit 1;
# intel client and server
if [ -d build/release-darwin-i386 ]; then
rm -r build/release-darwin-i386
fi
(ARCH=i386 CFLAGS=$X86_CFLAGS LDFLAGS=$X86_LDFLAGS make) || exit 1;
echo "Creating .app bundle $DESTDIR/$APPBUNDLE"
if [ ! -d $DESTDIR/$APPBUNDLE/Contents/MacOS/$BASEDIR ]; then
@ -162,6 +225,7 @@ echo "
lipo -create -o $DESTDIR/$APPBUNDLE/Contents/MacOS/$BINARY $BIN_OBJ
lipo -create -o $DESTDIR/$APPBUNDLE/Contents/MacOS/$DEDBIN $BIN_DEDOBJ
rm $DESTDIR/ioq3ded.ppc
cp $BASE_OBJ $DESTDIR/$APPBUNDLE/Contents/MacOS/$BASEDIR/
cp $MPACK_OBJ $DESTDIR/$APPBUNDLE/Contents/MacOS/$MPACKDIR/
cp code/libs/macosx/*.dylib $DESTDIR/$APPBUNDLE/Contents/MacOS/