Don't draw cursor during Team Arena's loading screen.

This commit is contained in:
Zack Middleton 2012-10-30 20:06:48 +00:00
parent 016b74b633
commit c4288507e0

View file

@ -629,7 +629,7 @@ void _UI_Refresh( int realtime )
// draw cursor // draw cursor
UI_SetColor( NULL ); UI_SetColor( NULL );
if (Menu_Count() > 0) { if (Menu_Count() > 0 && (trap_Key_GetCatcher() & KEYCATCH_UI)) {
UI_DrawHandlePic( uiInfo.uiDC.cursorx-16, uiInfo.uiDC.cursory-16, 32, 32, uiInfo.uiDC.Assets.cursor); UI_DrawHandlePic( uiInfo.uiDC.cursorx-16, uiInfo.uiDC.cursory-16, 32, 32, uiInfo.uiDC.Assets.cursor);
} }