removed absolute path to binary, removed sv_pure parameter

This commit is contained in:
Daniel Heitmann 2014-08-27 15:16:35 +02:00
parent d77515470c
commit c082b7bb2b

View file

@ -5,12 +5,12 @@ Description=This service spawns a ioquake3 dedicated server with sane defaults
[Service] [Service]
User=q3a User=q3a
ExecStart=/usr/local/games/ioquake3/ioq3ded.x86_64 +set dedicated 2 +set sv_pure 1 ExecStart=$(which ioq3ded.x86_64) +set dedicated 2
Restart=on-abort Restart=on-abort
# there are several options to tweak the server's performance: # there are several options to tweak the server's performance:
# net_port defines the UDP-port used for connections to the server # net_port defines the UDP-port used for connections to the server
# fs_game should be the mod you want to play. Not necessary for vanilla-q3/FFA # fs_game should be the mod you want to play. Not necessary for vanilla-q3/FFA
# dedicated 0 and 1 are LAN, 1 is Internet # dedicated 0 is non-dedicted an not available with ioq3ded, 1 is LAN, 2 is Internet
# sv_pure 1 prevents clients from using their own pk3-files # sv_pure 1 prevents clients from using their own pk3-files
# com_hunkmegs defaults to 56, should be 128/192/256 on a modern system(?) # com_hunkmegs defaults to 56, should be 128/192/256 on a modern system(?)
# rate 25000 defines the rate in which client & server communicate # rate 25000 defines the rate in which client & server communicate