Autoexec cleanup

This commit is contained in:
Petr Bartos 2022-05-07 14:47:10 +02:00
parent 0695c7ac76
commit c00636584e
6 changed files with 4 additions and 32 deletions

View file

@ -1,17 +1,3 @@
bind LEFTARROW +moveleft
bind RIGHTARROW +moveright
sensitivity 100
set in_joystick 1
set r_externalGLSL 1
set r_stereoEnabled 1
set r_mode -2
set cg_runpitch 0
set cg_runroll 0
set cg_bobup 0
set cg_bobpitch 0
set cg_bobroll 0
set cg_weaponbob 0
set sv_pure 0
set sv_master1 "13.36.227.32:27950" set sv_master1 "13.36.227.32:27950"
////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////

View file

@ -1,17 +1,3 @@
bind LEFTARROW +moveleft
bind RIGHTARROW +moveright
sensitivity 100
set in_joystick 1
set r_externalGLSL 1
set r_stereoEnabled 1
set r_mode -2
set cg_runpitch 0
set cg_runroll 0
set cg_bobup 0
set cg_bobpitch 0
set cg_bobroll 0
set cg_weaponbob 0
set sv_pure 0
set sv_master1 "13.36.227.32:27950" set sv_master1 "13.36.227.32:27950"
set vr_weapon_adjustment_1 "1.0,0,12,-13,-36,0,100" set vr_weapon_adjustment_1 "1.0,0,12,-13,-36,0,100"

View file

@ -261,7 +261,7 @@ static cvarTable_t cvarTable[] = {
{ &cg_bobup , "cg_bobup", "0.0", CVAR_CHEAT }, { &cg_bobup , "cg_bobup", "0.0", CVAR_CHEAT },
{ &cg_bobpitch, "cg_bobpitch", "0.0", CVAR_ARCHIVE }, { &cg_bobpitch, "cg_bobpitch", "0.0", CVAR_ARCHIVE },
{ &cg_bobroll, "cg_bobroll", "0.0", CVAR_ARCHIVE }, { &cg_bobroll, "cg_bobroll", "0.0", CVAR_ARCHIVE },
{ &cg_weaponbob, "cg_weaponbob", "1", CVAR_ARCHIVE }, { &cg_weaponbob, "cg_weaponbob", "0", CVAR_ARCHIVE },
{ &cg_swingSpeed, "cg_swingSpeed", "0.3", CVAR_CHEAT }, { &cg_swingSpeed, "cg_swingSpeed", "0.3", CVAR_CHEAT },
{ &cg_animSpeed, "cg_animspeed", "1", CVAR_CHEAT }, { &cg_animSpeed, "cg_animspeed", "1", CVAR_CHEAT },
{ &cg_debugAnim, "cg_debuganim", "0", CVAR_CHEAT }, { &cg_debugAnim, "cg_debuganim", "0", CVAR_CHEAT },

View file

@ -3548,7 +3548,7 @@ void CL_Init( void ) {
cl_packetdup = Cvar_Get ("cl_packetdup", "1", CVAR_ARCHIVE ); cl_packetdup = Cvar_Get ("cl_packetdup", "1", CVAR_ARCHIVE );
cl_run = Cvar_Get ("cl_run", "1", CVAR_ARCHIVE); cl_run = Cvar_Get ("cl_run", "1", CVAR_ARCHIVE);
cl_sensitivity = Cvar_Get ("sensitivity", "8", CVAR_ARCHIVE); cl_sensitivity = Cvar_Get ("sensitivity", "100", CVAR_ARCHIVE);
cl_mouseAccel = Cvar_Get ("cl_mouseAccel", "0", CVAR_ARCHIVE); cl_mouseAccel = Cvar_Get ("cl_mouseAccel", "0", CVAR_ARCHIVE);
cl_freelook = Cvar_Get( "cl_freelook", "1", CVAR_ARCHIVE ); cl_freelook = Cvar_Get( "cl_freelook", "1", CVAR_ARCHIVE );

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@ -1226,7 +1226,7 @@ void R_Register( void )
r_vertexLight = ri.Cvar_Get( "r_vertexLight", "0", CVAR_ARCHIVE | CVAR_LATCH ); r_vertexLight = ri.Cvar_Get( "r_vertexLight", "0", CVAR_ARCHIVE | CVAR_LATCH );
r_uiFullScreen = ri.Cvar_Get( "r_uifullscreen", "0", 0); r_uiFullScreen = ri.Cvar_Get( "r_uifullscreen", "0", 0);
r_subdivisions = ri.Cvar_Get ("r_subdivisions", "4", CVAR_ARCHIVE | CVAR_LATCH); r_subdivisions = ri.Cvar_Get ("r_subdivisions", "4", CVAR_ARCHIVE | CVAR_LATCH);
r_stereoEnabled = ri.Cvar_Get( "r_stereoEnabled", "0", CVAR_ARCHIVE | CVAR_LATCH); r_stereoEnabled = ri.Cvar_Get( "r_stereoEnabled", "1", CVAR_ARCHIVE | CVAR_LATCH);
r_greyscale = ri.Cvar_Get("r_greyscale", "0", CVAR_ARCHIVE | CVAR_LATCH); r_greyscale = ri.Cvar_Get("r_greyscale", "0", CVAR_ARCHIVE | CVAR_LATCH);
ri.Cvar_CheckRange(r_greyscale, 0, 1, qfalse); ri.Cvar_CheckRange(r_greyscale, 0, 1, qfalse);

View file

@ -1243,7 +1243,7 @@ void IN_Init( void *windowData )
in_mouse = Cvar_Get( "in_mouse", "1", CVAR_ARCHIVE ); in_mouse = Cvar_Get( "in_mouse", "1", CVAR_ARCHIVE );
in_nograb = Cvar_Get( "in_nograb", "0", CVAR_ARCHIVE ); in_nograb = Cvar_Get( "in_nograb", "0", CVAR_ARCHIVE );
in_joystick = Cvar_Get( "in_joystick", "0", CVAR_ARCHIVE|CVAR_LATCH ); in_joystick = Cvar_Get( "in_joystick", "1", CVAR_ARCHIVE|CVAR_LATCH );
in_joystickThreshold = Cvar_Get( "joy_threshold", "0.15", CVAR_ARCHIVE ); in_joystickThreshold = Cvar_Get( "joy_threshold", "0.15", CVAR_ARCHIVE );
SDL_StartTextInput( ); SDL_StartTextInput( );