diff --git a/android/app/src/main/assets/autoexec.cfg b/android/app/src/main/assets/autoexec.cfg index d20733e8..ee73afcd 100644 --- a/android/app/src/main/assets/autoexec.cfg +++ b/android/app/src/main/assets/autoexec.cfg @@ -1,17 +1,3 @@ -bind LEFTARROW +moveleft -bind RIGHTARROW +moveright -sensitivity 100 -set in_joystick 1 -set r_externalGLSL 1 -set r_stereoEnabled 1 -set r_mode -2 -set cg_runpitch 0 -set cg_runroll 0 -set cg_bobup 0 -set cg_bobpitch 0 -set cg_bobroll 0 -set cg_weaponbob 0 -set sv_pure 0 set sv_master1 "13.36.227.32:27950" ////////////////////////////////////////////////////////////////////////////////////////////////// diff --git a/android/app/src/main/assets/autoexec_oa.cfg b/android/app/src/main/assets/autoexec_oa.cfg index e9544c7c..43076809 100644 --- a/android/app/src/main/assets/autoexec_oa.cfg +++ b/android/app/src/main/assets/autoexec_oa.cfg @@ -1,17 +1,3 @@ -bind LEFTARROW +moveleft -bind RIGHTARROW +moveright -sensitivity 100 -set in_joystick 1 -set r_externalGLSL 1 -set r_stereoEnabled 1 -set r_mode -2 -set cg_runpitch 0 -set cg_runroll 0 -set cg_bobup 0 -set cg_bobpitch 0 -set cg_bobroll 0 -set cg_weaponbob 0 -set sv_pure 0 set sv_master1 "13.36.227.32:27950" set vr_weapon_adjustment_1 "1.0,0,12,-13,-36,0,100" diff --git a/android/app/src/main/cpp/code/cgame/cg_main.c b/android/app/src/main/cpp/code/cgame/cg_main.c index b0a82758..47cafd67 100644 --- a/android/app/src/main/cpp/code/cgame/cg_main.c +++ b/android/app/src/main/cpp/code/cgame/cg_main.c @@ -261,7 +261,7 @@ static cvarTable_t cvarTable[] = { { &cg_bobup , "cg_bobup", "0.0", CVAR_CHEAT }, { &cg_bobpitch, "cg_bobpitch", "0.0", CVAR_ARCHIVE }, { &cg_bobroll, "cg_bobroll", "0.0", CVAR_ARCHIVE }, - { &cg_weaponbob, "cg_weaponbob", "1", CVAR_ARCHIVE }, + { &cg_weaponbob, "cg_weaponbob", "0", CVAR_ARCHIVE }, { &cg_swingSpeed, "cg_swingSpeed", "0.3", CVAR_CHEAT }, { &cg_animSpeed, "cg_animspeed", "1", CVAR_CHEAT }, { &cg_debugAnim, "cg_debuganim", "0", CVAR_CHEAT }, diff --git a/android/app/src/main/cpp/code/client/cl_main.c b/android/app/src/main/cpp/code/client/cl_main.c index fb5c3901..cbea6bd6 100644 --- a/android/app/src/main/cpp/code/client/cl_main.c +++ b/android/app/src/main/cpp/code/client/cl_main.c @@ -3548,7 +3548,7 @@ void CL_Init( void ) { cl_packetdup = Cvar_Get ("cl_packetdup", "1", CVAR_ARCHIVE ); cl_run = Cvar_Get ("cl_run", "1", CVAR_ARCHIVE); - cl_sensitivity = Cvar_Get ("sensitivity", "8", CVAR_ARCHIVE); + cl_sensitivity = Cvar_Get ("sensitivity", "100", CVAR_ARCHIVE); cl_mouseAccel = Cvar_Get ("cl_mouseAccel", "0", CVAR_ARCHIVE); cl_freelook = Cvar_Get( "cl_freelook", "1", CVAR_ARCHIVE ); diff --git a/android/app/src/main/cpp/code/renderergles3/tr_init.c b/android/app/src/main/cpp/code/renderergles3/tr_init.c index 4c4795f2..c376c980 100644 --- a/android/app/src/main/cpp/code/renderergles3/tr_init.c +++ b/android/app/src/main/cpp/code/renderergles3/tr_init.c @@ -1226,7 +1226,7 @@ void R_Register( void ) r_vertexLight = ri.Cvar_Get( "r_vertexLight", "0", CVAR_ARCHIVE | CVAR_LATCH ); r_uiFullScreen = ri.Cvar_Get( "r_uifullscreen", "0", 0); r_subdivisions = ri.Cvar_Get ("r_subdivisions", "4", CVAR_ARCHIVE | CVAR_LATCH); - r_stereoEnabled = ri.Cvar_Get( "r_stereoEnabled", "0", CVAR_ARCHIVE | CVAR_LATCH); + r_stereoEnabled = ri.Cvar_Get( "r_stereoEnabled", "1", CVAR_ARCHIVE | CVAR_LATCH); r_greyscale = ri.Cvar_Get("r_greyscale", "0", CVAR_ARCHIVE | CVAR_LATCH); ri.Cvar_CheckRange(r_greyscale, 0, 1, qfalse); diff --git a/android/app/src/main/cpp/code/sdl/sdl_input.c b/android/app/src/main/cpp/code/sdl/sdl_input.c index df1763af..a2f08571 100644 --- a/android/app/src/main/cpp/code/sdl/sdl_input.c +++ b/android/app/src/main/cpp/code/sdl/sdl_input.c @@ -1243,7 +1243,7 @@ void IN_Init( void *windowData ) in_mouse = Cvar_Get( "in_mouse", "1", CVAR_ARCHIVE ); in_nograb = Cvar_Get( "in_nograb", "0", CVAR_ARCHIVE ); - in_joystick = Cvar_Get( "in_joystick", "0", CVAR_ARCHIVE|CVAR_LATCH ); + in_joystick = Cvar_Get( "in_joystick", "1", CVAR_ARCHIVE|CVAR_LATCH ); in_joystickThreshold = Cvar_Get( "joy_threshold", "0.15", CVAR_ARCHIVE ); SDL_StartTextInput( );