mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2024-11-22 03:51:40 +00:00
QoL tweaks
- Make the frag / flag / time limit values modifiable lists of values, rather than text entry - Couple of changes to the credits screen
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023d0f27a8
commit
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4 changed files with 56 additions and 31 deletions
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@ -2,8 +2,8 @@
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.drbeef.ioq3quest"
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android:installLocation="preferExternal"
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android:versionCode="56"
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android:versionName="1.1.1">
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android:versionCode="57"
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android:versionName="1.1.2">
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<uses-feature android:name="android.hardware.vr.headtracking" android:version="1" android:required="true" />
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<uses-feature android:glEsVersion="0x00030001" />
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<!-- <uses-feature android:name="oculus.software.overlay_keyboard" android:required="false"/>-->
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@ -140,12 +140,14 @@ Special Thanks to the whole discord!
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y += 1.42 * PROP_HEIGHT * PROP_SMALL_SIZE_SCALE;
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UI_DrawProportionalString( 320, y, "Additional Contributions", UI_CENTER|UI_SMALLFONT, color_red );
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y += PROP_HEIGHT * PROP_SMALL_SIZE_SCALE;
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UI_DrawString( 320, y, "Bummser, Skillfur, Ceno, Cukier, Eispfogel, Pizzaluigi", UI_CENTER|UI_SMALLFONT, color_white );
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UI_DrawString( 320, y, "Bummser, Skillfur, Ceno, Cukier, Eispfogel", UI_CENTER|UI_SMALLFONT, color_white );
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y += PROP_HEIGHT * PROP_SMALL_SIZE_SCALE;
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UI_DrawString( 320, y, "Omarlego (custom Q3Q background), Pizzaluigi", UI_CENTER|UI_SMALLFONT, color_white );
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y += 1.42 * PROP_HEIGHT * PROP_SMALL_SIZE_SCALE;
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UI_DrawProportionalString( 320, y, "Dedicated Beta Testers", UI_CENTER|UI_SMALLFONT, color_red );
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y += PROP_HEIGHT * PROP_SMALL_SIZE_SCALE;
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UI_DrawString( 320, y, "f2hunter, XQuader, Ceno, Cukier, Bummser, Retro1N, Benny91, Ikarus,", UI_CENTER|UI_SMALLFONT, color_white );
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UI_DrawString( 320, y, "f2hunter, XQuader, Ceno, Cukier, Bummser, Retro1N, Benny91, Madmac(Ikarus),", UI_CENTER|UI_SMALLFONT, color_white );
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y += PROP_HEIGHT * PROP_SMALL_SIZE_SCALE;
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UI_DrawString( 320, y, "GeTall, Lubos, MasakaPete, Config2, Maniac, Ghostdog72, Slydog43,", UI_CENTER|UI_SMALLFONT, color_white );
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y += PROP_HEIGHT * PROP_SMALL_SIZE_SCALE;
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@ -99,6 +99,14 @@ static const char *gametype_items[] = {
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static int gametype_remap[] = {GT_FFA, GT_TEAM, GT_TOURNAMENT, GT_CTF};
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static int gametype_remap2[] = {0, 2, 0, 1, 3};
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static int fraglimit_values[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 40, 50, 75, 100, 200, 500, -1};
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static const char *fraglimit_items[] = {"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "15",
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"20", "25", "30", "40", "50", "75", "100", "200", "500", NULL};
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static int timelimit_values[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 40, 50, 60, 120, 240, 480, -1};
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static const char *timelimit_items[] = {"No limit", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "15",
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"20", "25", "30", "40", "50", "60", "120", "240", "480", NULL};
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// use ui_servers2.c definition
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extern const char* punkbuster_items[];
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@ -631,9 +639,9 @@ typedef struct {
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menubitmap_s picframe;
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menulist_s dedicated;
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menufield_s timelimit;
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menufield_s fraglimit;
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menufield_s flaglimit;
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menulist_s timelimit;
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menulist_s fraglimit;
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menulist_s flaglimit;
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menuradiobutton_s friendlyfire;
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menufield_s hostname;
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menuradiobutton_s pure;
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@ -735,9 +743,9 @@ static void ServerOptions_Start( void ) {
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char buf[64];
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const char *info;
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timelimit = atoi( s_serveroptions.timelimit.field.buffer );
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fraglimit = atoi( s_serveroptions.fraglimit.field.buffer );
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flaglimit = atoi( s_serveroptions.flaglimit.field.buffer );
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timelimit = timelimit_values[s_serveroptions.timelimit.curvalue];
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fraglimit = fraglimit_values[s_serveroptions.fraglimit.curvalue];
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flaglimit = fraglimit_values[s_serveroptions.flaglimit.curvalue];
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dedicated = s_serveroptions.dedicated.curvalue;
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friendlyfire = s_serveroptions.friendlyfire.curvalue;
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pure = s_serveroptions.pure.curvalue;
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@ -1127,6 +1135,21 @@ static void ServerOptions_InitBotNames( void ) {
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}
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}
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static int getValueIndex(int* values, int value, int defaultVal)
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{
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int index = 0;
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while (values[index] != -1)
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{
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if (values[index] == value)
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{
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return index;
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}
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index++;
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}
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//Just return the default
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return defaultVal;
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}
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/*
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=================
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@ -1141,24 +1164,24 @@ static void ServerOptions_SetMenuItems( void ) {
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switch( s_serveroptions.gametype ) {
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case GT_FFA:
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default:
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Com_sprintf( s_serveroptions.fraglimit.field.buffer, 4, "%i", (int)Com_Clamp( 0, 999, trap_Cvar_VariableValue( "ui_ffa_fraglimit" ) ) );
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Com_sprintf( s_serveroptions.timelimit.field.buffer, 4, "%i", (int)Com_Clamp( 0, 999, trap_Cvar_VariableValue( "ui_ffa_timelimit" ) ) );
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s_serveroptions.fraglimit.curvalue = getValueIndex(fraglimit_values, trap_Cvar_VariableValue( "ui_ffa_fraglimit" ), 11);
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s_serveroptions.timelimit.curvalue = getValueIndex(timelimit_values, trap_Cvar_VariableValue( "ui_ffa_timelimit" ), 0);
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break;
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case GT_TOURNAMENT:
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Com_sprintf( s_serveroptions.fraglimit.field.buffer, 4, "%i", (int)Com_Clamp( 0, 999, trap_Cvar_VariableValue( "ui_tourney_fraglimit" ) ) );
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Com_sprintf( s_serveroptions.timelimit.field.buffer, 4, "%i", (int)Com_Clamp( 0, 999, trap_Cvar_VariableValue( "ui_tourney_timelimit" ) ) );
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s_serveroptions.fraglimit.curvalue = getValueIndex(fraglimit_values, trap_Cvar_VariableValue( "ui_tourney_fraglimit" ), 11);
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s_serveroptions.timelimit.curvalue = getValueIndex(timelimit_values, trap_Cvar_VariableValue( "ui_tourney_timelimit" ), 0);
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break;
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case GT_TEAM:
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Com_sprintf( s_serveroptions.fraglimit.field.buffer, 4, "%i", (int)Com_Clamp( 0, 999, trap_Cvar_VariableValue( "ui_team_fraglimit" ) ) );
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Com_sprintf( s_serveroptions.timelimit.field.buffer, 4, "%i", (int)Com_Clamp( 0, 999, trap_Cvar_VariableValue( "ui_team_timelimit" ) ) );
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s_serveroptions.fraglimit.curvalue = getValueIndex(fraglimit_values, trap_Cvar_VariableValue( "ui_team_fraglimit"), 11);
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s_serveroptions.timelimit.curvalue = getValueIndex(timelimit_values, trap_Cvar_VariableValue( "ui_team_timelimit" ), 0);
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s_serveroptions.friendlyfire.curvalue = (int)Com_Clamp( 0, 1, trap_Cvar_VariableValue( "ui_team_friendly" ) );
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break;
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case GT_CTF:
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Com_sprintf( s_serveroptions.flaglimit.field.buffer, 4, "%i", (int)Com_Clamp( 0, 100, trap_Cvar_VariableValue( "ui_ctf_capturelimit" ) ) );
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Com_sprintf( s_serveroptions.timelimit.field.buffer, 4, "%i", (int)Com_Clamp( 0, 999, trap_Cvar_VariableValue( "ui_ctf_timelimit" ) ) );
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s_serveroptions.flaglimit.curvalue = getValueIndex(fraglimit_values, trap_Cvar_VariableValue( "ui_ctf_capturelimit" ), 11);
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s_serveroptions.timelimit.curvalue = getValueIndex(timelimit_values, trap_Cvar_VariableValue( "ui_ctf_timelimit" ), 0);
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s_serveroptions.friendlyfire.curvalue = (int)Com_Clamp( 0, 1, trap_Cvar_VariableValue( "ui_ctf_friendly" ) );
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break;
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}
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@ -1281,35 +1304,35 @@ static void ServerOptions_MenuInit( qboolean multiplayer ) {
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y = 272;
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if( s_serveroptions.gametype != GT_CTF ) {
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s_serveroptions.fraglimit.generic.type = MTYPE_FIELD;
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s_serveroptions.fraglimit.generic.type = MTYPE_SPINCONTROL;
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s_serveroptions.fraglimit.generic.name = "Frag Limit:";
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s_serveroptions.fraglimit.generic.flags = QMF_NUMBERSONLY|QMF_PULSEIFFOCUS|QMF_SMALLFONT;
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s_serveroptions.fraglimit.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
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s_serveroptions.fraglimit.generic.x = OPTIONS_X;
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s_serveroptions.fraglimit.generic.y = y;
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s_serveroptions.fraglimit.generic.statusbar = ServerOptions_StatusBar;
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s_serveroptions.fraglimit.field.widthInChars = 3;
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s_serveroptions.fraglimit.field.maxchars = 3;
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s_serveroptions.fraglimit.curvalue = 11;
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s_serveroptions.fraglimit.itemnames = fraglimit_items;
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}
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else {
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s_serveroptions.flaglimit.generic.type = MTYPE_FIELD;
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s_serveroptions.flaglimit.generic.type = MTYPE_SPINCONTROL;
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s_serveroptions.flaglimit.generic.name = "Capture Limit:";
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s_serveroptions.flaglimit.generic.flags = QMF_NUMBERSONLY|QMF_PULSEIFFOCUS|QMF_SMALLFONT;
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s_serveroptions.flaglimit.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
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s_serveroptions.flaglimit.generic.x = OPTIONS_X;
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s_serveroptions.flaglimit.generic.y = y;
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s_serveroptions.flaglimit.generic.statusbar = ServerOptions_StatusBar;
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s_serveroptions.flaglimit.field.widthInChars = 3;
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s_serveroptions.flaglimit.field.maxchars = 3;
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s_serveroptions.flaglimit.curvalue = 9;
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s_serveroptions.flaglimit.itemnames = fraglimit_items;
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}
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y += BIGCHAR_HEIGHT+2;
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s_serveroptions.timelimit.generic.type = MTYPE_FIELD;
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s_serveroptions.timelimit.generic.type = MTYPE_SPINCONTROL;
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s_serveroptions.timelimit.generic.name = "Time Limit:";
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s_serveroptions.timelimit.generic.flags = QMF_NUMBERSONLY|QMF_PULSEIFFOCUS|QMF_SMALLFONT;
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s_serveroptions.timelimit.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
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s_serveroptions.timelimit.generic.x = OPTIONS_X;
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s_serveroptions.timelimit.generic.y = y;
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s_serveroptions.timelimit.generic.statusbar = ServerOptions_StatusBar;
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s_serveroptions.timelimit.field.widthInChars = 3;
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s_serveroptions.timelimit.field.maxchars = 3;
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s_serveroptions.flaglimit.curvalue = 0;
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s_serveroptions.timelimit.itemnames = timelimit_items;
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if( s_serveroptions.gametype >= GT_TEAM ) {
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y += BIGCHAR_HEIGHT+2;
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@ -3,7 +3,7 @@
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setlocal
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set BUILD_TYPE=release
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set VERSION=1.1.1
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set VERSION=1.1.2
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@REM Define the following environment variables to sign a release build
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@REM set KEYSTORE=
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