diff --git a/android/app/src/main/AndroidManifest.xml b/android/app/src/main/AndroidManifest.xml index 2611e594..3365a698 100644 --- a/android/app/src/main/AndroidManifest.xml +++ b/android/app/src/main/AndroidManifest.xml @@ -2,8 +2,8 @@ + android:versionCode="57" + android:versionName="1.1.2"> diff --git a/android/app/src/main/cpp/code/q3_ui/ui_credits.c b/android/app/src/main/cpp/code/q3_ui/ui_credits.c index 7a6bd32c..fffec773 100644 --- a/android/app/src/main/cpp/code/q3_ui/ui_credits.c +++ b/android/app/src/main/cpp/code/q3_ui/ui_credits.c @@ -140,12 +140,14 @@ Special Thanks to the whole discord! y += 1.42 * PROP_HEIGHT * PROP_SMALL_SIZE_SCALE; UI_DrawProportionalString( 320, y, "Additional Contributions", UI_CENTER|UI_SMALLFONT, color_red ); y += PROP_HEIGHT * PROP_SMALL_SIZE_SCALE; - UI_DrawString( 320, y, "Bummser, Skillfur, Ceno, Cukier, Eispfogel, Pizzaluigi", UI_CENTER|UI_SMALLFONT, color_white ); + UI_DrawString( 320, y, "Bummser, Skillfur, Ceno, Cukier, Eispfogel", UI_CENTER|UI_SMALLFONT, color_white ); + y += PROP_HEIGHT * PROP_SMALL_SIZE_SCALE; + UI_DrawString( 320, y, "Omarlego (custom Q3Q background), Pizzaluigi", UI_CENTER|UI_SMALLFONT, color_white ); y += 1.42 * PROP_HEIGHT * PROP_SMALL_SIZE_SCALE; UI_DrawProportionalString( 320, y, "Dedicated Beta Testers", UI_CENTER|UI_SMALLFONT, color_red ); y += PROP_HEIGHT * PROP_SMALL_SIZE_SCALE; - UI_DrawString( 320, y, "f2hunter, XQuader, Ceno, Cukier, Bummser, Retro1N, Benny91, Ikarus,", UI_CENTER|UI_SMALLFONT, color_white ); + UI_DrawString( 320, y, "f2hunter, XQuader, Ceno, Cukier, Bummser, Retro1N, Benny91, Madmac(Ikarus),", UI_CENTER|UI_SMALLFONT, color_white ); y += PROP_HEIGHT * PROP_SMALL_SIZE_SCALE; UI_DrawString( 320, y, "GeTall, Lubos, MasakaPete, Config2, Maniac, Ghostdog72, Slydog43,", UI_CENTER|UI_SMALLFONT, color_white ); y += PROP_HEIGHT * PROP_SMALL_SIZE_SCALE; diff --git a/android/app/src/main/cpp/code/q3_ui/ui_startserver.c b/android/app/src/main/cpp/code/q3_ui/ui_startserver.c index 505f877f..35838b2c 100644 --- a/android/app/src/main/cpp/code/q3_ui/ui_startserver.c +++ b/android/app/src/main/cpp/code/q3_ui/ui_startserver.c @@ -99,6 +99,14 @@ static const char *gametype_items[] = { static int gametype_remap[] = {GT_FFA, GT_TEAM, GT_TOURNAMENT, GT_CTF}; static int gametype_remap2[] = {0, 2, 0, 1, 3}; +static int fraglimit_values[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 40, 50, 75, 100, 200, 500, -1}; +static const char *fraglimit_items[] = {"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "15", + "20", "25", "30", "40", "50", "75", "100", "200", "500", NULL}; + +static int timelimit_values[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 40, 50, 60, 120, 240, 480, -1}; +static const char *timelimit_items[] = {"No limit", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "15", + "20", "25", "30", "40", "50", "60", "120", "240", "480", NULL}; + // use ui_servers2.c definition extern const char* punkbuster_items[]; @@ -631,9 +639,9 @@ typedef struct { menubitmap_s picframe; menulist_s dedicated; - menufield_s timelimit; - menufield_s fraglimit; - menufield_s flaglimit; + menulist_s timelimit; + menulist_s fraglimit; + menulist_s flaglimit; menuradiobutton_s friendlyfire; menufield_s hostname; menuradiobutton_s pure; @@ -735,9 +743,9 @@ static void ServerOptions_Start( void ) { char buf[64]; const char *info; - timelimit = atoi( s_serveroptions.timelimit.field.buffer ); - fraglimit = atoi( s_serveroptions.fraglimit.field.buffer ); - flaglimit = atoi( s_serveroptions.flaglimit.field.buffer ); + timelimit = timelimit_values[s_serveroptions.timelimit.curvalue]; + fraglimit = fraglimit_values[s_serveroptions.fraglimit.curvalue]; + flaglimit = fraglimit_values[s_serveroptions.flaglimit.curvalue]; dedicated = s_serveroptions.dedicated.curvalue; friendlyfire = s_serveroptions.friendlyfire.curvalue; pure = s_serveroptions.pure.curvalue; @@ -1127,6 +1135,21 @@ static void ServerOptions_InitBotNames( void ) { } } +static int getValueIndex(int* values, int value, int defaultVal) +{ + int index = 0; + while (values[index] != -1) + { + if (values[index] == value) + { + return index; + } + index++; + } + + //Just return the default + return defaultVal; +} /* ================= @@ -1141,24 +1164,24 @@ static void ServerOptions_SetMenuItems( void ) { switch( s_serveroptions.gametype ) { case GT_FFA: default: - Com_sprintf( s_serveroptions.fraglimit.field.buffer, 4, "%i", (int)Com_Clamp( 0, 999, trap_Cvar_VariableValue( "ui_ffa_fraglimit" ) ) ); - Com_sprintf( s_serveroptions.timelimit.field.buffer, 4, "%i", (int)Com_Clamp( 0, 999, trap_Cvar_VariableValue( "ui_ffa_timelimit" ) ) ); + s_serveroptions.fraglimit.curvalue = getValueIndex(fraglimit_values, trap_Cvar_VariableValue( "ui_ffa_fraglimit" ), 11); + s_serveroptions.timelimit.curvalue = getValueIndex(timelimit_values, trap_Cvar_VariableValue( "ui_ffa_timelimit" ), 0); break; case GT_TOURNAMENT: - Com_sprintf( s_serveroptions.fraglimit.field.buffer, 4, "%i", (int)Com_Clamp( 0, 999, trap_Cvar_VariableValue( "ui_tourney_fraglimit" ) ) ); - Com_sprintf( s_serveroptions.timelimit.field.buffer, 4, "%i", (int)Com_Clamp( 0, 999, trap_Cvar_VariableValue( "ui_tourney_timelimit" ) ) ); + s_serveroptions.fraglimit.curvalue = getValueIndex(fraglimit_values, trap_Cvar_VariableValue( "ui_tourney_fraglimit" ), 11); + s_serveroptions.timelimit.curvalue = getValueIndex(timelimit_values, trap_Cvar_VariableValue( "ui_tourney_timelimit" ), 0); break; case GT_TEAM: - Com_sprintf( s_serveroptions.fraglimit.field.buffer, 4, "%i", (int)Com_Clamp( 0, 999, trap_Cvar_VariableValue( "ui_team_fraglimit" ) ) ); - Com_sprintf( s_serveroptions.timelimit.field.buffer, 4, "%i", (int)Com_Clamp( 0, 999, trap_Cvar_VariableValue( "ui_team_timelimit" ) ) ); + s_serveroptions.fraglimit.curvalue = getValueIndex(fraglimit_values, trap_Cvar_VariableValue( "ui_team_fraglimit"), 11); + s_serveroptions.timelimit.curvalue = getValueIndex(timelimit_values, trap_Cvar_VariableValue( "ui_team_timelimit" ), 0); s_serveroptions.friendlyfire.curvalue = (int)Com_Clamp( 0, 1, trap_Cvar_VariableValue( "ui_team_friendly" ) ); break; case GT_CTF: - Com_sprintf( s_serveroptions.flaglimit.field.buffer, 4, "%i", (int)Com_Clamp( 0, 100, trap_Cvar_VariableValue( "ui_ctf_capturelimit" ) ) ); - Com_sprintf( s_serveroptions.timelimit.field.buffer, 4, "%i", (int)Com_Clamp( 0, 999, trap_Cvar_VariableValue( "ui_ctf_timelimit" ) ) ); + s_serveroptions.flaglimit.curvalue = getValueIndex(fraglimit_values, trap_Cvar_VariableValue( "ui_ctf_capturelimit" ), 11); + s_serveroptions.timelimit.curvalue = getValueIndex(timelimit_values, trap_Cvar_VariableValue( "ui_ctf_timelimit" ), 0); s_serveroptions.friendlyfire.curvalue = (int)Com_Clamp( 0, 1, trap_Cvar_VariableValue( "ui_ctf_friendly" ) ); break; } @@ -1281,35 +1304,35 @@ static void ServerOptions_MenuInit( qboolean multiplayer ) { y = 272; if( s_serveroptions.gametype != GT_CTF ) { - s_serveroptions.fraglimit.generic.type = MTYPE_FIELD; + s_serveroptions.fraglimit.generic.type = MTYPE_SPINCONTROL; s_serveroptions.fraglimit.generic.name = "Frag Limit:"; - s_serveroptions.fraglimit.generic.flags = QMF_NUMBERSONLY|QMF_PULSEIFFOCUS|QMF_SMALLFONT; + s_serveroptions.fraglimit.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT; s_serveroptions.fraglimit.generic.x = OPTIONS_X; s_serveroptions.fraglimit.generic.y = y; s_serveroptions.fraglimit.generic.statusbar = ServerOptions_StatusBar; - s_serveroptions.fraglimit.field.widthInChars = 3; - s_serveroptions.fraglimit.field.maxchars = 3; + s_serveroptions.fraglimit.curvalue = 11; + s_serveroptions.fraglimit.itemnames = fraglimit_items; } else { - s_serveroptions.flaglimit.generic.type = MTYPE_FIELD; + s_serveroptions.flaglimit.generic.type = MTYPE_SPINCONTROL; s_serveroptions.flaglimit.generic.name = "Capture Limit:"; - s_serveroptions.flaglimit.generic.flags = QMF_NUMBERSONLY|QMF_PULSEIFFOCUS|QMF_SMALLFONT; + s_serveroptions.flaglimit.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT; s_serveroptions.flaglimit.generic.x = OPTIONS_X; s_serveroptions.flaglimit.generic.y = y; s_serveroptions.flaglimit.generic.statusbar = ServerOptions_StatusBar; - s_serveroptions.flaglimit.field.widthInChars = 3; - s_serveroptions.flaglimit.field.maxchars = 3; + s_serveroptions.flaglimit.curvalue = 9; + s_serveroptions.flaglimit.itemnames = fraglimit_items; } y += BIGCHAR_HEIGHT+2; - s_serveroptions.timelimit.generic.type = MTYPE_FIELD; + s_serveroptions.timelimit.generic.type = MTYPE_SPINCONTROL; s_serveroptions.timelimit.generic.name = "Time Limit:"; - s_serveroptions.timelimit.generic.flags = QMF_NUMBERSONLY|QMF_PULSEIFFOCUS|QMF_SMALLFONT; + s_serveroptions.timelimit.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT; s_serveroptions.timelimit.generic.x = OPTIONS_X; s_serveroptions.timelimit.generic.y = y; s_serveroptions.timelimit.generic.statusbar = ServerOptions_StatusBar; - s_serveroptions.timelimit.field.widthInChars = 3; - s_serveroptions.timelimit.field.maxchars = 3; + s_serveroptions.flaglimit.curvalue = 0; + s_serveroptions.timelimit.itemnames = timelimit_items; if( s_serveroptions.gametype >= GT_TEAM ) { y += BIGCHAR_HEIGHT+2; diff --git a/android/run.bat b/android/run.bat index aca7d4be..aa2b581d 100644 --- a/android/run.bat +++ b/android/run.bat @@ -3,7 +3,7 @@ setlocal set BUILD_TYPE=release -set VERSION=1.1.1 +set VERSION=1.1.2 @REM Define the following environment variables to sign a release build @REM set KEYSTORE=