* Fix to what is apparently a typo in the original Q3 code

* If patch stitching breaks in mysterious ways, this change might be why
This commit is contained in:
Tim Angus 2005-12-28 23:05:22 +00:00
parent db5faeaeaa
commit aa3f7e1eb1

View file

@ -1214,7 +1214,7 @@ void R_MovePatchSurfacesToHunk(void) {
Com_Memcpy( hunkgrid->widthLodError, grid->widthLodError, grid->width * 4 );
hunkgrid->heightLodError = ri.Hunk_Alloc( grid->height * 4, h_low );
Com_Memcpy( grid->heightLodError, grid->heightLodError, grid->height * 4 );
Com_Memcpy( hunkgrid->heightLodError, grid->heightLodError, grid->height * 4 );
R_FreeSurfaceGridMesh( grid );