From a740ba47dd2410396cc2405e7a224a82bbf44684 Mon Sep 17 00:00:00 2001 From: Dominic Fandrey Date: Sat, 26 Nov 2016 16:25:06 +0100 Subject: [PATCH] OpenGL1: Decay float[8] to float * in tr_marks.c --- code/renderergl1/tr_marks.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/renderergl1/tr_marks.c b/code/renderergl1/tr_marks.c index e2c92b6c..e757ac88 100644 --- a/code/renderergl1/tr_marks.c +++ b/code/renderergl1/tr_marks.c @@ -414,7 +414,7 @@ int R_MarkFragments( int numPoints, const vec3_t *points, const vec3_t projectio indexes = (int *)( (byte *)surf + surf->ofsIndices ); for ( k = 0 ; k < surf->numIndices ; k += 3 ) { for ( j = 0 ; j < 3 ; j++ ) { - v = surf->points[0] + VERTEXSIZE * indexes[k+j];; + v = &surf->points[0][0] + VERTEXSIZE * indexes[k+j]; VectorMA( v, MARKER_OFFSET, surf->plane.normal, clipPoints[0][j] ); }