Added MISSIONPACK ifdef around GT_1FCTF code.

This commit is contained in:
Zack Middleton 2012-08-17 06:18:37 +00:00
parent b82c02fc03
commit 9a69b738bf
2 changed files with 8 additions and 1 deletions

View file

@ -131,7 +131,12 @@ int BotSortTeamMatesByBaseTravelTime(bot_state_t *bs, int *teammates, int maxtea
int traveltimes[MAX_CLIENTS]; int traveltimes[MAX_CLIENTS];
bot_goal_t *goal = NULL; bot_goal_t *goal = NULL;
if (gametype == GT_CTF || gametype == GT_1FCTF) { #ifdef MISSIONPACK
if (gametype == GT_CTF || gametype == GT_1FCTF)
#else
if (gametype == GT_CTF)
#endif
{
if (BotTeam(bs) == TEAM_RED) if (BotTeam(bs) == TEAM_RED)
goal = &ctf_redflag; goal = &ctf_redflag;
else else

View file

@ -298,9 +298,11 @@ void Team_FragBonuses(gentity_t *targ, gentity_t *inflictor, gentity_t *attacker
enemy_flag_pw = PW_REDFLAG; enemy_flag_pw = PW_REDFLAG;
} }
#ifdef MISSIONPACK
if (g_gametype.integer == GT_1FCTF) { if (g_gametype.integer == GT_1FCTF) {
enemy_flag_pw = PW_NEUTRALFLAG; enemy_flag_pw = PW_NEUTRALFLAG;
} }
#endif
// did the attacker frag the flag carrier? // did the attacker frag the flag carrier?
tokens = 0; tokens = 0;