From 997615168a9441f631e9f1bc1f305f08cf9103b0 Mon Sep 17 00:00:00 2001
From: Zack Middleton <zturtleman@gmail.com>
Date: Mon, 18 Jun 2012 16:25:13 +0000
Subject: [PATCH] fix some typos

From /dev/humancontroller.
---
 code/game/g_main.c    | 2 +-
 code/server/sv_main.c | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/code/game/g_main.c b/code/game/g_main.c
index 6c0ffad7..a6b2ee5b 100644
--- a/code/game/g_main.c
+++ b/code/game/g_main.c
@@ -1083,7 +1083,7 @@ void ExitLevel (void) {
 		cl->ps.persistant[PERS_SCORE] = 0;
 	}
 
-	// we need to do this here before chaning to CON_CONNECTING
+	// we need to do this here before changing to CON_CONNECTING
 	G_WriteSessionData();
 
 	// change all client states to connecting, so the early players into the
diff --git a/code/server/sv_main.c b/code/server/sv_main.c
index d7b88ed4..cd0706d0 100644
--- a/code/server/sv_main.c
+++ b/code/server/sv_main.c
@@ -333,7 +333,7 @@ Informs all masters that this server is going down
 =================
 */
 void SV_MasterShutdown( void ) {
-	// send a hearbeat right now
+	// send a heartbeat right now
 	svs.nextHeartbeatTime = -9999;
 	SV_MasterHeartbeat(HEARTBEAT_FOR_MASTER);