From 901600631298375b8e473eb3b14eb30665fd62c4 Mon Sep 17 00:00:00 2001 From: Ludwig Nussel Date: Thu, 16 Aug 2007 14:52:29 +0000 Subject: [PATCH] don't spam console with "loading..." messages when loading shaders --- code/renderer/tr_shader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/renderer/tr_shader.c b/code/renderer/tr_shader.c index 58bb1030..66641278 100644 --- a/code/renderer/tr_shader.c +++ b/code/renderer/tr_shader.c @@ -2891,7 +2891,7 @@ static void ScanAndLoadShaderFiles( void ) char filename[MAX_QPATH]; Com_sprintf( filename, sizeof( filename ), "scripts/%s", shaderFiles[i] ); - ri.Printf( PRINT_ALL, "...loading '%s'\n", filename ); +// ri.Printf( PRINT_ALL, "...loading '%s'\n", filename ); sum += ri.FS_ReadFile( filename, (void **)&buffers[i] ); if ( !buffers[i] ) { ri.Error( ERR_DROP, "Couldn't load %s", filename );