diff --git a/code/renderer/tr_shader.c b/code/renderer/tr_shader.c
index 58bb1030..66641278 100644
--- a/code/renderer/tr_shader.c
+++ b/code/renderer/tr_shader.c
@@ -2891,7 +2891,7 @@ static void ScanAndLoadShaderFiles( void )
 		char filename[MAX_QPATH];
 
 		Com_sprintf( filename, sizeof( filename ), "scripts/%s", shaderFiles[i] );
-		ri.Printf( PRINT_ALL, "...loading '%s'\n", filename );
+//		ri.Printf( PRINT_ALL, "...loading '%s'\n", filename );
 		sum += ri.FS_ReadFile( filename, (void **)&buffers[i] );
 		if ( !buffers[i] ) {
 			ri.Error( ERR_DROP, "Couldn't load %s", filename );