From 88e9d66633b8fcde7a47f1827f4c34f68627df41 Mon Sep 17 00:00:00 2001 From: Zack Middleton Date: Fri, 18 Nov 2011 21:36:59 +0000 Subject: [PATCH] Disable blood on HUD when com_blood is 0. --- code/cgame/cg_view.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/code/cgame/cg_view.c b/code/cgame/cg_view.c index f31c479c..10cc097d 100644 --- a/code/cgame/cg_view.c +++ b/code/cgame/cg_view.c @@ -556,6 +556,10 @@ static void CG_DamageBlendBlob( void ) { int maxTime; refEntity_t ent; + if (!cg_blood.integer) { + return; + } + if ( !cg.damageValue ) { return; }