mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2024-11-23 04:12:39 +00:00
move all image decoders into separate files
This commit is contained in:
parent
a3d62033d8
commit
85ba66e7e8
11 changed files with 1313 additions and 1255 deletions
4
Makefile
4
Makefile
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@ -1175,6 +1175,10 @@ Q3OBJ = \
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$(B)/client/tr_font.o \
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$(B)/client/tr_image.o \
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$(B)/client/tr_image_png.o \
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$(B)/client/tr_image_jpg.o \
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$(B)/client/tr_image_bmp.o \
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$(B)/client/tr_image_tga.o \
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$(B)/client/tr_image_pcx.o \
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$(B)/client/tr_init.o \
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$(B)/client/tr_light.o \
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$(B)/client/tr_main.o \
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@ -69,50 +69,6 @@ typedef struct {
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int jtrgLength; // number of jump table targets
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} vmHeader_t;
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/*
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========================================================================
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PCX files are used for 8 bit images
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========================================================================
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*/
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typedef struct {
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char manufacturer;
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char version;
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char encoding;
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char bits_per_pixel;
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unsigned short xmin,ymin,xmax,ymax;
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unsigned short hres,vres;
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unsigned char palette[48];
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char reserved;
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char color_planes;
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unsigned short bytes_per_line;
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unsigned short palette_type;
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char filler[58];
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unsigned char data; // unbounded
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} pcx_t;
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/*
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========================================================================
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TGA files are used for 24/32 bit images
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========================================================================
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*/
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typedef struct _TargaHeader {
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unsigned char id_length, colormap_type, image_type;
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unsigned short colormap_index, colormap_length;
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unsigned char colormap_size;
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unsigned short x_origin, y_origin, width, height;
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unsigned char pixel_size, attributes;
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} TargaHeader;
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/*
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========================================================================
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File diff suppressed because it is too large
Load diff
236
code/renderer/tr_image_bmp.c
Normal file
236
code/renderer/tr_image_bmp.c
Normal file
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@ -0,0 +1,236 @@
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/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "tr_local.h"
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typedef struct
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{
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char id[2];
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unsigned fileSize;
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unsigned reserved0;
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unsigned bitmapDataOffset;
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unsigned bitmapHeaderSize;
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unsigned width;
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unsigned height;
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unsigned short planes;
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unsigned short bitsPerPixel;
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unsigned compression;
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unsigned bitmapDataSize;
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unsigned hRes;
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unsigned vRes;
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unsigned colors;
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unsigned importantColors;
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unsigned char palette[256][4];
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} BMPHeader_t;
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void LoadBMP( const char *name, byte **pic, int *width, int *height )
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{
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int columns, rows;
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unsigned numPixels;
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byte *pixbuf;
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int row, column;
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byte *buf_p;
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byte *end;
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byte *buffer = NULL;
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int length;
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BMPHeader_t bmpHeader;
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byte *bmpRGBA;
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*pic = NULL;
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if(width)
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*width = 0;
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if(height)
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*height = 0;
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//
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// load the file
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//
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length = ri.FS_ReadFile( ( char * ) name, (void **)&buffer);
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if (!buffer || length < 0) {
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return;
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}
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if (length < 54)
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{
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ri.Error( ERR_DROP, "LoadBMP: header too short (%s)\n", name );
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}
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buf_p = buffer;
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end = buffer + length;
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bmpHeader.id[0] = *buf_p++;
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bmpHeader.id[1] = *buf_p++;
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bmpHeader.fileSize = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.reserved0 = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.bitmapDataOffset = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.bitmapHeaderSize = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.width = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.height = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.planes = LittleShort( * ( short * ) buf_p );
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buf_p += 2;
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bmpHeader.bitsPerPixel = LittleShort( * ( short * ) buf_p );
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buf_p += 2;
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bmpHeader.compression = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.bitmapDataSize = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.hRes = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.vRes = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.colors = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.importantColors = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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if ( bmpHeader.bitsPerPixel == 8 )
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{
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if (buf_p + sizeof(bmpHeader.palette) > end)
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ri.Error( ERR_DROP, "LoadBMP: header too short (%s)\n", name );
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Com_Memcpy( bmpHeader.palette, buf_p, sizeof( bmpHeader.palette ) );
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buf_p += sizeof(bmpHeader.palette);
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}
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if (buffer + bmpHeader.bitmapDataOffset > end)
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{
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ri.Error( ERR_DROP, "LoadBMP: invalid offset value in header (%s)\n", name );
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}
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buf_p = buffer + bmpHeader.bitmapDataOffset;
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if ( bmpHeader.id[0] != 'B' && bmpHeader.id[1] != 'M' )
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{
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ri.Error( ERR_DROP, "LoadBMP: only Windows-style BMP files supported (%s)\n", name );
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}
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if ( bmpHeader.fileSize != length )
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{
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ri.Error( ERR_DROP, "LoadBMP: header size does not match file size (%u vs. %u) (%s)\n", bmpHeader.fileSize, length, name );
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}
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if ( bmpHeader.compression != 0 )
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{
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ri.Error( ERR_DROP, "LoadBMP: only uncompressed BMP files supported (%s)\n", name );
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}
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if ( bmpHeader.bitsPerPixel < 8 )
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{
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ri.Error( ERR_DROP, "LoadBMP: monochrome and 4-bit BMP files not supported (%s)\n", name );
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}
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switch ( bmpHeader.bitsPerPixel )
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{
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case 8:
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case 16:
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case 24:
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case 32:
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break;
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default:
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ri.Error( ERR_DROP, "LoadBMP: illegal pixel_size '%hu' in file '%s'\n", bmpHeader.bitsPerPixel, name );
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break;
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}
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columns = bmpHeader.width;
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rows = bmpHeader.height;
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if ( rows < 0 )
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rows = -rows;
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numPixels = columns * rows;
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if(columns <= 0 || !rows || numPixels > 0x1FFFFFFF // 4*1FFFFFFF == 0x7FFFFFFC < 0x7FFFFFFF
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|| ((numPixels * 4) / columns) / 4 != rows)
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{
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ri.Error (ERR_DROP, "LoadBMP: %s has an invalid image size\n", name);
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}
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if(buf_p + numPixels*bmpHeader.bitsPerPixel/8 > end)
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{
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ri.Error (ERR_DROP, "LoadBMP: file truncated (%s)\n", name);
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}
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if ( width )
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*width = columns;
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if ( height )
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*height = rows;
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bmpRGBA = ri.Malloc( numPixels * 4 );
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*pic = bmpRGBA;
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for ( row = rows-1; row >= 0; row-- )
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{
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pixbuf = bmpRGBA + row*columns*4;
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for ( column = 0; column < columns; column++ )
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{
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unsigned char red, green, blue, alpha;
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int palIndex;
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unsigned short shortPixel;
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switch ( bmpHeader.bitsPerPixel )
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{
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case 8:
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palIndex = *buf_p++;
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*pixbuf++ = bmpHeader.palette[palIndex][2];
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*pixbuf++ = bmpHeader.palette[palIndex][1];
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*pixbuf++ = bmpHeader.palette[palIndex][0];
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*pixbuf++ = 0xff;
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break;
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case 16:
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shortPixel = * ( unsigned short * ) pixbuf;
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pixbuf += 2;
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*pixbuf++ = ( shortPixel & ( 31 << 10 ) ) >> 7;
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*pixbuf++ = ( shortPixel & ( 31 << 5 ) ) >> 2;
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*pixbuf++ = ( shortPixel & ( 31 ) ) << 3;
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*pixbuf++ = 0xff;
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break;
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case 24:
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blue = *buf_p++;
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green = *buf_p++;
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red = *buf_p++;
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*pixbuf++ = red;
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*pixbuf++ = green;
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*pixbuf++ = blue;
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*pixbuf++ = 255;
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break;
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case 32:
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blue = *buf_p++;
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green = *buf_p++;
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red = *buf_p++;
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alpha = *buf_p++;
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*pixbuf++ = red;
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*pixbuf++ = green;
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*pixbuf++ = blue;
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*pixbuf++ = alpha;
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break;
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}
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}
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}
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ri.FS_FreeFile( buffer );
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}
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1
code/renderer/tr_image_bmp.h
Normal file
1
code/renderer/tr_image_bmp.h
Normal file
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void LoadBMP( const char *name, byte **pic, int *width, int *height );
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581
code/renderer/tr_image_jpg.c
Normal file
581
code/renderer/tr_image_jpg.c
Normal file
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@ -0,0 +1,581 @@
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/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "tr_local.h"
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/*
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* Include file for users of JPEG library.
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* You will need to have included system headers that define at least
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* the typedefs FILE and size_t before you can include jpeglib.h.
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* (stdio.h is sufficient on ANSI-conforming systems.)
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* You may also wish to include "jerror.h".
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*/
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#define JPEG_INTERNALS
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#include "../jpeg-6/jpeglib.h"
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void LoadJPG( const char *filename, unsigned char **pic, int *width, int *height ) {
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/* This struct contains the JPEG decompression parameters and pointers to
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* working space (which is allocated as needed by the JPEG library).
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*/
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struct jpeg_decompress_struct cinfo = {NULL};
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/* We use our private extension JPEG error handler.
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* Note that this struct must live as long as the main JPEG parameter
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* struct, to avoid dangling-pointer problems.
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*/
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/* This struct represents a JPEG error handler. It is declared separately
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* because applications often want to supply a specialized error handler
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* (see the second half of this file for an example). But here we just
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* take the easy way out and use the standard error handler, which will
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* print a message on stderr and call exit() if compression fails.
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* Note that this struct must live as long as the main JPEG parameter
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* struct, to avoid dangling-pointer problems.
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*/
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struct jpeg_error_mgr jerr;
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/* More stuff */
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JSAMPARRAY buffer; /* Output row buffer */
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unsigned row_stride; /* physical row width in output buffer */
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unsigned pixelcount, memcount;
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unsigned char *out;
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byte *fbuffer;
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byte *buf;
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/* In this example we want to open the input file before doing anything else,
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* so that the setjmp() error recovery below can assume the file is open.
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* VERY IMPORTANT: use "b" option to fopen() if you are on a machine that
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* requires it in order to read binary files.
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*/
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ri.FS_ReadFile ( ( char * ) filename, (void **)&fbuffer);
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if (!fbuffer) {
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return;
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}
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/* Step 1: allocate and initialize JPEG decompression object */
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/* We have to set up the error handler first, in case the initialization
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* step fails. (Unlikely, but it could happen if you are out of memory.)
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* This routine fills in the contents of struct jerr, and returns jerr's
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* address which we place into the link field in cinfo.
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*/
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cinfo.err = jpeg_std_error(&jerr);
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/* Now we can initialize the JPEG decompression object. */
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jpeg_create_decompress(&cinfo);
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/* Step 2: specify data source (eg, a file) */
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jpeg_stdio_src(&cinfo, fbuffer);
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/* Step 3: read file parameters with jpeg_read_header() */
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(void) jpeg_read_header(&cinfo, TRUE);
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/* We can ignore the return value from jpeg_read_header since
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* (a) suspension is not possible with the stdio data source, and
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* (b) we passed TRUE to reject a tables-only JPEG file as an error.
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* See libjpeg.doc for more info.
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*/
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/* Step 4: set parameters for decompression */
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/* In this example, we don't need to change any of the defaults set by
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* jpeg_read_header(), so we do nothing here.
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*/
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/* Step 5: Start decompressor */
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(void) jpeg_start_decompress(&cinfo);
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/* We can ignore the return value since suspension is not possible
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* with the stdio data source.
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*/
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/* We may need to do some setup of our own at this point before reading
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* the data. After jpeg_start_decompress() we have the correct scaled
|
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* output image dimensions available, as well as the output colormap
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* if we asked for color quantization.
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* In this example, we need to make an output work buffer of the right size.
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*/
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/* JSAMPLEs per row in output buffer */
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pixelcount = cinfo.output_width * cinfo.output_height;
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if(!cinfo.output_width || !cinfo.output_height
|
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|| ((pixelcount * 4) / cinfo.output_width) / 4 != cinfo.output_height
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|| pixelcount > 0x1FFFFFFF || cinfo.output_components > 4) // 4*1FFFFFFF == 0x7FFFFFFC < 0x7FFFFFFF
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{
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ri.Error (ERR_DROP, "LoadJPG: %s has an invalid image size: %dx%d*4=%d, components: %d\n", filename,
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cinfo.output_width, cinfo.output_height, pixelcount * 4, cinfo.output_components);
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}
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memcount = pixelcount * 4;
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row_stride = cinfo.output_width * cinfo.output_components;
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out = ri.Malloc(memcount);
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*width = cinfo.output_width;
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*height = cinfo.output_height;
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|
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/* Step 6: while (scan lines remain to be read) */
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/* jpeg_read_scanlines(...); */
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/* Here we use the library's state variable cinfo.output_scanline as the
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* loop counter, so that we don't have to keep track ourselves.
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*/
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while (cinfo.output_scanline < cinfo.output_height) {
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/* jpeg_read_scanlines expects an array of pointers to scanlines.
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* Here the array is only one element long, but you could ask for
|
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* more than one scanline at a time if that's more convenient.
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*/
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buf = ((out+(row_stride*cinfo.output_scanline)));
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buffer = &buf;
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(void) jpeg_read_scanlines(&cinfo, buffer, 1);
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}
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buf = out;
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// If we are processing an 8-bit JPEG (greyscale), we'll have to convert
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// the greyscale values to RGBA.
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if(cinfo.output_components == 1)
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{
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int sindex = pixelcount, dindex = memcount;
|
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unsigned char greyshade;
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|
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// Only pixelcount number of bytes have been written.
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// Expand the color values over the rest of the buffer, starting
|
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// from the end.
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do
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{
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greyshade = buf[--sindex];
|
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buf[--dindex] = 255;
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buf[--dindex] = greyshade;
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buf[--dindex] = greyshade;
|
||||
buf[--dindex] = greyshade;
|
||||
} while(sindex);
|
||||
}
|
||||
else
|
||||
{
|
||||
// clear all the alphas to 255
|
||||
int i;
|
||||
|
||||
for ( i = 3 ; i < memcount ; i+=4 )
|
||||
{
|
||||
buf[i] = 255;
|
||||
}
|
||||
}
|
||||
|
||||
*pic = out;
|
||||
|
||||
/* Step 7: Finish decompression */
|
||||
|
||||
(void) jpeg_finish_decompress(&cinfo);
|
||||
/* We can ignore the return value since suspension is not possible
|
||||
* with the stdio data source.
|
||||
*/
|
||||
|
||||
/* Step 8: Release JPEG decompression object */
|
||||
|
||||
/* This is an important step since it will release a good deal of memory. */
|
||||
jpeg_destroy_decompress(&cinfo);
|
||||
|
||||
/* After finish_decompress, we can close the input file.
|
||||
* Here we postpone it until after no more JPEG errors are possible,
|
||||
* so as to simplify the setjmp error logic above. (Actually, I don't
|
||||
* think that jpeg_destroy can do an error exit, but why assume anything...)
|
||||
*/
|
||||
ri.FS_FreeFile (fbuffer);
|
||||
|
||||
/* At this point you may want to check to see whether any corrupt-data
|
||||
* warnings occurred (test whether jerr.pub.num_warnings is nonzero).
|
||||
*/
|
||||
|
||||
/* And we're done! */
|
||||
}
|
||||
|
||||
|
||||
/* Expanded data destination object for stdio output */
|
||||
|
||||
typedef struct {
|
||||
struct jpeg_destination_mgr pub; /* public fields */
|
||||
|
||||
byte* outfile; /* target stream */
|
||||
int size;
|
||||
} my_destination_mgr;
|
||||
|
||||
typedef my_destination_mgr * my_dest_ptr;
|
||||
|
||||
|
||||
/*
|
||||
* Initialize destination --- called by jpeg_start_compress
|
||||
* before any data is actually written.
|
||||
*/
|
||||
|
||||
void init_destination (j_compress_ptr cinfo)
|
||||
{
|
||||
my_dest_ptr dest = (my_dest_ptr) cinfo->dest;
|
||||
|
||||
dest->pub.next_output_byte = dest->outfile;
|
||||
dest->pub.free_in_buffer = dest->size;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Empty the output buffer --- called whenever buffer fills up.
|
||||
*
|
||||
* In typical applications, this should write the entire output buffer
|
||||
* (ignoring the current state of next_output_byte & free_in_buffer),
|
||||
* reset the pointer & count to the start of the buffer, and return TRUE
|
||||
* indicating that the buffer has been dumped.
|
||||
*
|
||||
* In applications that need to be able to suspend compression due to output
|
||||
* overrun, a FALSE return indicates that the buffer cannot be emptied now.
|
||||
* In this situation, the compressor will return to its caller (possibly with
|
||||
* an indication that it has not accepted all the supplied scanlines). The
|
||||
* application should resume compression after it has made more room in the
|
||||
* output buffer. Note that there are substantial restrictions on the use of
|
||||
* suspension --- see the documentation.
|
||||
*
|
||||
* When suspending, the compressor will back up to a convenient restart point
|
||||
* (typically the start of the current MCU). next_output_byte & free_in_buffer
|
||||
* indicate where the restart point will be if the current call returns FALSE.
|
||||
* Data beyond this point will be regenerated after resumption, so do not
|
||||
* write it out when emptying the buffer externally.
|
||||
*/
|
||||
|
||||
boolean empty_output_buffer (j_compress_ptr cinfo)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Compression initialization.
|
||||
* Before calling this, all parameters and a data destination must be set up.
|
||||
*
|
||||
* We require a write_all_tables parameter as a failsafe check when writing
|
||||
* multiple datastreams from the same compression object. Since prior runs
|
||||
* will have left all the tables marked sent_table=TRUE, a subsequent run
|
||||
* would emit an abbreviated stream (no tables) by default. This may be what
|
||||
* is wanted, but for safety's sake it should not be the default behavior:
|
||||
* programmers should have to make a deliberate choice to emit abbreviated
|
||||
* images. Therefore the documentation and examples should encourage people
|
||||
* to pass write_all_tables=TRUE; then it will take active thought to do the
|
||||
* wrong thing.
|
||||
*/
|
||||
|
||||
GLOBAL void
|
||||
jpeg_start_compress (j_compress_ptr cinfo, boolean write_all_tables)
|
||||
{
|
||||
if (cinfo->global_state != CSTATE_START)
|
||||
ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
|
||||
|
||||
if (write_all_tables)
|
||||
jpeg_suppress_tables(cinfo, FALSE); /* mark all tables to be written */
|
||||
|
||||
/* (Re)initialize error mgr and destination modules */
|
||||
(*cinfo->err->reset_error_mgr) ((j_common_ptr) cinfo);
|
||||
(*cinfo->dest->init_destination) (cinfo);
|
||||
/* Perform master selection of active modules */
|
||||
jinit_compress_master(cinfo);
|
||||
/* Set up for the first pass */
|
||||
(*cinfo->master->prepare_for_pass) (cinfo);
|
||||
/* Ready for application to drive first pass through jpeg_write_scanlines
|
||||
* or jpeg_write_raw_data.
|
||||
*/
|
||||
cinfo->next_scanline = 0;
|
||||
cinfo->global_state = (cinfo->raw_data_in ? CSTATE_RAW_OK : CSTATE_SCANNING);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Write some scanlines of data to the JPEG compressor.
|
||||
*
|
||||
* The return value will be the number of lines actually written.
|
||||
* This should be less than the supplied num_lines only in case that
|
||||
* the data destination module has requested suspension of the compressor,
|
||||
* or if more than image_height scanlines are passed in.
|
||||
*
|
||||
* Note: we warn about excess calls to jpeg_write_scanlines() since
|
||||
* this likely signals an application programmer error. However,
|
||||
* excess scanlines passed in the last valid call are *silently* ignored,
|
||||
* so that the application need not adjust num_lines for end-of-image
|
||||
* when using a multiple-scanline buffer.
|
||||
*/
|
||||
|
||||
GLOBAL JDIMENSION
|
||||
jpeg_write_scanlines (j_compress_ptr cinfo, JSAMPARRAY scanlines,
|
||||
JDIMENSION num_lines)
|
||||
{
|
||||
JDIMENSION row_ctr, rows_left;
|
||||
|
||||
if (cinfo->global_state != CSTATE_SCANNING)
|
||||
ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
|
||||
if (cinfo->next_scanline >= cinfo->image_height)
|
||||
WARNMS(cinfo, JWRN_TOO_MUCH_DATA);
|
||||
|
||||
/* Call progress monitor hook if present */
|
||||
if (cinfo->progress != NULL) {
|
||||
cinfo->progress->pass_counter = (long) cinfo->next_scanline;
|
||||
cinfo->progress->pass_limit = (long) cinfo->image_height;
|
||||
(*cinfo->progress->progress_monitor) ((j_common_ptr) cinfo);
|
||||
}
|
||||
|
||||
/* Give master control module another chance if this is first call to
|
||||
* jpeg_write_scanlines. This lets output of the frame/scan headers be
|
||||
* delayed so that application can write COM, etc, markers between
|
||||
* jpeg_start_compress and jpeg_write_scanlines.
|
||||
*/
|
||||
if (cinfo->master->call_pass_startup)
|
||||
(*cinfo->master->pass_startup) (cinfo);
|
||||
|
||||
/* Ignore any extra scanlines at bottom of image. */
|
||||
rows_left = cinfo->image_height - cinfo->next_scanline;
|
||||
if (num_lines > rows_left)
|
||||
num_lines = rows_left;
|
||||
|
||||
row_ctr = 0;
|
||||
(*cinfo->main->process_data) (cinfo, scanlines, &row_ctr, num_lines);
|
||||
cinfo->next_scanline += row_ctr;
|
||||
return row_ctr;
|
||||
}
|
||||
|
||||
/*
|
||||
* Terminate destination --- called by jpeg_finish_compress
|
||||
* after all data has been written. Usually needs to flush buffer.
|
||||
*
|
||||
* NB: *not* called by jpeg_abort or jpeg_destroy; surrounding
|
||||
* application must deal with any cleanup that should happen even
|
||||
* for error exit.
|
||||
*/
|
||||
|
||||
static int hackSize;
|
||||
|
||||
void term_destination (j_compress_ptr cinfo)
|
||||
{
|
||||
my_dest_ptr dest = (my_dest_ptr) cinfo->dest;
|
||||
size_t datacount = dest->size - dest->pub.free_in_buffer;
|
||||
hackSize = datacount;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Prepare for output to a stdio stream.
|
||||
* The caller must have already opened the stream, and is responsible
|
||||
* for closing it after finishing compression.
|
||||
*/
|
||||
|
||||
void jpegDest (j_compress_ptr cinfo, byte* outfile, int size)
|
||||
{
|
||||
my_dest_ptr dest;
|
||||
|
||||
/* The destination object is made permanent so that multiple JPEG images
|
||||
* can be written to the same file without re-executing jpeg_stdio_dest.
|
||||
* This makes it dangerous to use this manager and a different destination
|
||||
* manager serially with the same JPEG object, because their private object
|
||||
* sizes may be different. Caveat programmer.
|
||||
*/
|
||||
if (cinfo->dest == NULL) { /* first time for this JPEG object? */
|
||||
cinfo->dest = (struct jpeg_destination_mgr *)
|
||||
(*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,
|
||||
sizeof(my_destination_mgr));
|
||||
}
|
||||
|
||||
dest = (my_dest_ptr) cinfo->dest;
|
||||
dest->pub.init_destination = init_destination;
|
||||
dest->pub.empty_output_buffer = empty_output_buffer;
|
||||
dest->pub.term_destination = term_destination;
|
||||
dest->outfile = outfile;
|
||||
dest->size = size;
|
||||
}
|
||||
|
||||
void SaveJPG(char * filename, int quality, int image_width, int image_height, unsigned char *image_buffer) {
|
||||
/* This struct contains the JPEG compression parameters and pointers to
|
||||
* working space (which is allocated as needed by the JPEG library).
|
||||
* It is possible to have several such structures, representing multiple
|
||||
* compression/decompression processes, in existence at once. We refer
|
||||
* to any one struct (and its associated working data) as a "JPEG object".
|
||||
*/
|
||||
struct jpeg_compress_struct cinfo;
|
||||
/* This struct represents a JPEG error handler. It is declared separately
|
||||
* because applications often want to supply a specialized error handler
|
||||
* (see the second half of this file for an example). But here we just
|
||||
* take the easy way out and use the standard error handler, which will
|
||||
* print a message on stderr and call exit() if compression fails.
|
||||
* Note that this struct must live as long as the main JPEG parameter
|
||||
* struct, to avoid dangling-pointer problems.
|
||||
*/
|
||||
struct jpeg_error_mgr jerr;
|
||||
/* More stuff */
|
||||
JSAMPROW row_pointer[1]; /* pointer to JSAMPLE row[s] */
|
||||
int row_stride; /* physical row width in image buffer */
|
||||
unsigned char *out;
|
||||
|
||||
/* Step 1: allocate and initialize JPEG compression object */
|
||||
|
||||
/* We have to set up the error handler first, in case the initialization
|
||||
* step fails. (Unlikely, but it could happen if you are out of memory.)
|
||||
* This routine fills in the contents of struct jerr, and returns jerr's
|
||||
* address which we place into the link field in cinfo.
|
||||
*/
|
||||
cinfo.err = jpeg_std_error(&jerr);
|
||||
/* Now we can initialize the JPEG compression object. */
|
||||
jpeg_create_compress(&cinfo);
|
||||
|
||||
/* Step 2: specify data destination (eg, a file) */
|
||||
/* Note: steps 2 and 3 can be done in either order. */
|
||||
|
||||
/* Here we use the library-supplied code to send compressed data to a
|
||||
* stdio stream. You can also write your own code to do something else.
|
||||
* VERY IMPORTANT: use "b" option to fopen() if you are on a machine that
|
||||
* requires it in order to write binary files.
|
||||
*/
|
||||
out = ri.Hunk_AllocateTempMemory(image_width*image_height*4);
|
||||
jpegDest(&cinfo, out, image_width*image_height*4);
|
||||
|
||||
/* Step 3: set parameters for compression */
|
||||
|
||||
/* First we supply a description of the input image.
|
||||
* Four fields of the cinfo struct must be filled in:
|
||||
*/
|
||||
cinfo.image_width = image_width; /* image width and height, in pixels */
|
||||
cinfo.image_height = image_height;
|
||||
cinfo.input_components = 4; /* # of color components per pixel */
|
||||
cinfo.in_color_space = JCS_RGB; /* colorspace of input image */
|
||||
/* Now use the library's routine to set default compression parameters.
|
||||
* (You must set at least cinfo.in_color_space before calling this,
|
||||
* since the defaults depend on the source color space.)
|
||||
*/
|
||||
jpeg_set_defaults(&cinfo);
|
||||
/* Now you can set any non-default parameters you wish to.
|
||||
* Here we just illustrate the use of quality (quantization table) scaling:
|
||||
*/
|
||||
jpeg_set_quality(&cinfo, quality, TRUE /* limit to baseline-JPEG values */);
|
||||
/* If quality is set high, disable chroma subsampling */
|
||||
if (quality >= 85) {
|
||||
cinfo.comp_info[0].h_samp_factor = 1;
|
||||
cinfo.comp_info[0].v_samp_factor = 1;
|
||||
}
|
||||
|
||||
/* Step 4: Start compressor */
|
||||
|
||||
/* TRUE ensures that we will write a complete interchange-JPEG file.
|
||||
* Pass TRUE unless you are very sure of what you're doing.
|
||||
*/
|
||||
jpeg_start_compress(&cinfo, TRUE);
|
||||
|
||||
/* Step 5: while (scan lines remain to be written) */
|
||||
/* jpeg_write_scanlines(...); */
|
||||
|
||||
/* Here we use the library's state variable cinfo.next_scanline as the
|
||||
* loop counter, so that we don't have to keep track ourselves.
|
||||
* To keep things simple, we pass one scanline per call; you can pass
|
||||
* more if you wish, though.
|
||||
*/
|
||||
row_stride = image_width * 4; /* JSAMPLEs per row in image_buffer */
|
||||
|
||||
while (cinfo.next_scanline < cinfo.image_height) {
|
||||
/* jpeg_write_scanlines expects an array of pointers to scanlines.
|
||||
* Here the array is only one element long, but you could pass
|
||||
* more than one scanline at a time if that's more convenient.
|
||||
*/
|
||||
row_pointer[0] = & image_buffer[((cinfo.image_height-1)*row_stride)-cinfo.next_scanline * row_stride];
|
||||
(void) jpeg_write_scanlines(&cinfo, row_pointer, 1);
|
||||
}
|
||||
|
||||
/* Step 6: Finish compression */
|
||||
|
||||
jpeg_finish_compress(&cinfo);
|
||||
/* After finish_compress, we can close the output file. */
|
||||
ri.FS_WriteFile( filename, out, hackSize );
|
||||
|
||||
ri.Hunk_FreeTempMemory(out);
|
||||
|
||||
/* Step 7: release JPEG compression object */
|
||||
|
||||
/* This is an important step since it will release a good deal of memory. */
|
||||
jpeg_destroy_compress(&cinfo);
|
||||
|
||||
/* And we're done! */
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
SaveJPGToBuffer
|
||||
=================
|
||||
*/
|
||||
int SaveJPGToBuffer( byte *buffer, int quality,
|
||||
int image_width, int image_height,
|
||||
byte *image_buffer )
|
||||
{
|
||||
struct jpeg_compress_struct cinfo;
|
||||
struct jpeg_error_mgr jerr;
|
||||
JSAMPROW row_pointer[1]; /* pointer to JSAMPLE row[s] */
|
||||
int row_stride; /* physical row width in image buffer */
|
||||
|
||||
/* Step 1: allocate and initialize JPEG compression object */
|
||||
cinfo.err = jpeg_std_error(&jerr);
|
||||
/* Now we can initialize the JPEG compression object. */
|
||||
jpeg_create_compress(&cinfo);
|
||||
|
||||
/* Step 2: specify data destination (eg, a file) */
|
||||
/* Note: steps 2 and 3 can be done in either order. */
|
||||
jpegDest(&cinfo, buffer, image_width*image_height*4);
|
||||
|
||||
/* Step 3: set parameters for compression */
|
||||
cinfo.image_width = image_width; /* image width and height, in pixels */
|
||||
cinfo.image_height = image_height;
|
||||
cinfo.input_components = 4; /* # of color components per pixel */
|
||||
cinfo.in_color_space = JCS_RGB; /* colorspace of input image */
|
||||
|
||||
jpeg_set_defaults(&cinfo);
|
||||
jpeg_set_quality(&cinfo, quality, TRUE /* limit to baseline-JPEG values */);
|
||||
/* If quality is set high, disable chroma subsampling */
|
||||
if (quality >= 85) {
|
||||
cinfo.comp_info[0].h_samp_factor = 1;
|
||||
cinfo.comp_info[0].v_samp_factor = 1;
|
||||
}
|
||||
|
||||
/* Step 4: Start compressor */
|
||||
jpeg_start_compress(&cinfo, TRUE);
|
||||
|
||||
/* Step 5: while (scan lines remain to be written) */
|
||||
/* jpeg_write_scanlines(...); */
|
||||
row_stride = image_width * 4; /* JSAMPLEs per row in image_buffer */
|
||||
|
||||
while (cinfo.next_scanline < cinfo.image_height) {
|
||||
/* jpeg_write_scanlines expects an array of pointers to scanlines.
|
||||
* Here the array is only one element long, but you could pass
|
||||
* more than one scanline at a time if that's more convenient.
|
||||
*/
|
||||
row_pointer[0] = & image_buffer[((cinfo.image_height-1)*row_stride)-cinfo.next_scanline * row_stride];
|
||||
(void) jpeg_write_scanlines(&cinfo, row_pointer, 1);
|
||||
}
|
||||
|
||||
/* Step 6: Finish compression */
|
||||
jpeg_finish_compress(&cinfo);
|
||||
|
||||
/* Step 7: release JPEG compression object */
|
||||
jpeg_destroy_compress(&cinfo);
|
||||
|
||||
/* And we're done! */
|
||||
return hackSize;
|
||||
}
|
1
code/renderer/tr_image_jpg.h
Normal file
1
code/renderer/tr_image_jpg.h
Normal file
|
@ -0,0 +1 @@
|
|||
void LoadJPG( const char *name, byte **pic, int *width, int *height );
|
166
code/renderer/tr_image_pcx.c
Normal file
166
code/renderer/tr_image_pcx.c
Normal file
|
@ -0,0 +1,166 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Quake III Arena source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "tr_local.h"
|
||||
|
||||
/*
|
||||
========================================================================
|
||||
|
||||
PCX files are used for 8 bit images
|
||||
|
||||
========================================================================
|
||||
*/
|
||||
|
||||
typedef struct {
|
||||
char manufacturer;
|
||||
char version;
|
||||
char encoding;
|
||||
char bits_per_pixel;
|
||||
unsigned short xmin,ymin,xmax,ymax;
|
||||
unsigned short hres,vres;
|
||||
unsigned char palette[48];
|
||||
char reserved;
|
||||
char color_planes;
|
||||
unsigned short bytes_per_line;
|
||||
unsigned short palette_type;
|
||||
char filler[58];
|
||||
unsigned char data; // unbounded
|
||||
} pcx_t;
|
||||
|
||||
|
||||
static void _LoadPCX ( const char *filename, byte **pic, byte **palette, int *width, int *height)
|
||||
{
|
||||
byte *raw;
|
||||
pcx_t *pcx;
|
||||
int x, y;
|
||||
int len;
|
||||
int dataByte, runLength;
|
||||
byte *out, *pix;
|
||||
unsigned xmax, ymax;
|
||||
|
||||
*pic = NULL;
|
||||
*palette = NULL;
|
||||
|
||||
//
|
||||
// load the file
|
||||
//
|
||||
len = ri.FS_ReadFile( ( char * ) filename, (void **)&raw);
|
||||
if (!raw) {
|
||||
return;
|
||||
}
|
||||
|
||||
//
|
||||
// parse the PCX file
|
||||
//
|
||||
pcx = (pcx_t *)raw;
|
||||
raw = &pcx->data;
|
||||
|
||||
xmax = LittleShort(pcx->xmax);
|
||||
ymax = LittleShort(pcx->ymax);
|
||||
|
||||
if (pcx->manufacturer != 0x0a
|
||||
|| pcx->version != 5
|
||||
|| pcx->encoding != 1
|
||||
|| pcx->bits_per_pixel != 8
|
||||
|| xmax >= 1024
|
||||
|| ymax >= 1024)
|
||||
{
|
||||
ri.Printf (PRINT_ALL, "Bad pcx file %s (%i x %i) (%i x %i)\n", filename, xmax+1, ymax+1, pcx->xmax, pcx->ymax);
|
||||
return;
|
||||
}
|
||||
|
||||
out = ri.Malloc ( (ymax+1) * (xmax+1) );
|
||||
|
||||
*pic = out;
|
||||
|
||||
pix = out;
|
||||
|
||||
if (palette)
|
||||
{
|
||||
*palette = ri.Malloc(768);
|
||||
Com_Memcpy (*palette, (byte *)pcx + len - 768, 768);
|
||||
}
|
||||
|
||||
if (width)
|
||||
*width = xmax+1;
|
||||
if (height)
|
||||
*height = ymax+1;
|
||||
// FIXME: use bytes_per_line here?
|
||||
|
||||
for (y=0 ; y<=ymax ; y++, pix += xmax+1)
|
||||
{
|
||||
for (x=0 ; x<=xmax ; )
|
||||
{
|
||||
dataByte = *raw++;
|
||||
|
||||
if((dataByte & 0xC0) == 0xC0)
|
||||
{
|
||||
runLength = dataByte & 0x3F;
|
||||
dataByte = *raw++;
|
||||
}
|
||||
else
|
||||
runLength = 1;
|
||||
|
||||
while(runLength-- > 0)
|
||||
pix[x++] = dataByte;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if ( raw - (byte *)pcx > len)
|
||||
{
|
||||
ri.Printf (PRINT_DEVELOPER, "PCX file %s was malformed", filename);
|
||||
ri.Free (*pic);
|
||||
*pic = NULL;
|
||||
}
|
||||
|
||||
ri.FS_FreeFile (pcx);
|
||||
}
|
||||
|
||||
|
||||
void LoadPCX ( const char *filename, byte **pic, int *width, int *height) {
|
||||
byte *palette;
|
||||
byte *pic8;
|
||||
int i, c, p;
|
||||
byte *pic32;
|
||||
|
||||
_LoadPCX (filename, &pic8, &palette, width, height);
|
||||
if (!pic8) {
|
||||
*pic = NULL;
|
||||
return;
|
||||
}
|
||||
|
||||
// LoadPCX32 ensures width, height < 1024
|
||||
c = (*width) * (*height);
|
||||
pic32 = *pic = ri.Malloc(4 * c );
|
||||
for (i = 0 ; i < c ; i++) {
|
||||
p = pic8[i];
|
||||
pic32[0] = palette[p*3];
|
||||
pic32[1] = palette[p*3 + 1];
|
||||
pic32[2] = palette[p*3 + 2];
|
||||
pic32[3] = 255;
|
||||
pic32 += 4;
|
||||
}
|
||||
|
||||
ri.Free (pic8);
|
||||
ri.Free (palette);
|
||||
}
|
1
code/renderer/tr_image_pcx.h
Normal file
1
code/renderer/tr_image_pcx.h
Normal file
|
@ -0,0 +1 @@
|
|||
void LoadPCX( const char *name, byte **pic, int *width, int *height );
|
317
code/renderer/tr_image_tga.c
Normal file
317
code/renderer/tr_image_tga.c
Normal file
|
@ -0,0 +1,317 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Quake III Arena source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "tr_local.h"
|
||||
|
||||
/*
|
||||
========================================================================
|
||||
|
||||
TGA files are used for 24/32 bit images
|
||||
|
||||
========================================================================
|
||||
*/
|
||||
|
||||
typedef struct _TargaHeader {
|
||||
unsigned char id_length, colormap_type, image_type;
|
||||
unsigned short colormap_index, colormap_length;
|
||||
unsigned char colormap_size;
|
||||
unsigned short x_origin, y_origin, width, height;
|
||||
unsigned char pixel_size, attributes;
|
||||
} TargaHeader;
|
||||
|
||||
void LoadTGA ( const char *name, byte **pic, int *width, int *height)
|
||||
{
|
||||
unsigned columns, rows, numPixels;
|
||||
byte *pixbuf;
|
||||
int row, column;
|
||||
byte *buf_p;
|
||||
byte *end;
|
||||
byte *buffer = NULL;
|
||||
TargaHeader targa_header;
|
||||
byte *targa_rgba;
|
||||
int length;
|
||||
|
||||
*pic = NULL;
|
||||
|
||||
if(width)
|
||||
*width = 0;
|
||||
if(height)
|
||||
*height = 0;
|
||||
|
||||
//
|
||||
// load the file
|
||||
//
|
||||
length = ri.FS_ReadFile ( ( char * ) name, (void **)&buffer);
|
||||
if (!buffer || length < 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(length < 18)
|
||||
{
|
||||
ri.Error( ERR_DROP, "LoadTGA: header too short (%s)\n", name );
|
||||
}
|
||||
|
||||
buf_p = buffer;
|
||||
end = buffer + length;
|
||||
|
||||
targa_header.id_length = buf_p[0];
|
||||
targa_header.colormap_type = buf_p[1];
|
||||
targa_header.image_type = buf_p[2];
|
||||
|
||||
memcpy(&targa_header.colormap_index, &buf_p[3], 2);
|
||||
memcpy(&targa_header.colormap_length, &buf_p[5], 2);
|
||||
targa_header.colormap_size = buf_p[7];
|
||||
memcpy(&targa_header.x_origin, &buf_p[8], 2);
|
||||
memcpy(&targa_header.y_origin, &buf_p[10], 2);
|
||||
memcpy(&targa_header.width, &buf_p[12], 2);
|
||||
memcpy(&targa_header.height, &buf_p[14], 2);
|
||||
targa_header.pixel_size = buf_p[16];
|
||||
targa_header.attributes = buf_p[17];
|
||||
|
||||
targa_header.colormap_index = LittleShort(targa_header.colormap_index);
|
||||
targa_header.colormap_length = LittleShort(targa_header.colormap_length);
|
||||
targa_header.x_origin = LittleShort(targa_header.x_origin);
|
||||
targa_header.y_origin = LittleShort(targa_header.y_origin);
|
||||
targa_header.width = LittleShort(targa_header.width);
|
||||
targa_header.height = LittleShort(targa_header.height);
|
||||
|
||||
buf_p += 18;
|
||||
|
||||
if (targa_header.image_type!=2
|
||||
&& targa_header.image_type!=10
|
||||
&& targa_header.image_type != 3 )
|
||||
{
|
||||
ri.Error (ERR_DROP, "LoadTGA: Only type 2 (RGB), 3 (gray), and 10 (RGB) TGA images supported\n");
|
||||
}
|
||||
|
||||
if ( targa_header.colormap_type != 0 )
|
||||
{
|
||||
ri.Error( ERR_DROP, "LoadTGA: colormaps not supported\n" );
|
||||
}
|
||||
|
||||
if ( ( targa_header.pixel_size != 32 && targa_header.pixel_size != 24 ) && targa_header.image_type != 3 )
|
||||
{
|
||||
ri.Error (ERR_DROP, "LoadTGA: Only 32 or 24 bit images supported (no colormaps)\n");
|
||||
}
|
||||
|
||||
columns = targa_header.width;
|
||||
rows = targa_header.height;
|
||||
numPixels = columns * rows * 4;
|
||||
|
||||
if(!columns || !rows || numPixels > 0x7FFFFFFF || numPixels / columns / 4 != rows)
|
||||
{
|
||||
ri.Error (ERR_DROP, "LoadTGA: %s has an invalid image size\n", name);
|
||||
}
|
||||
|
||||
|
||||
targa_rgba = ri.Malloc (numPixels);
|
||||
|
||||
if (targa_header.id_length != 0)
|
||||
{
|
||||
if (buf_p + targa_header.id_length > end)
|
||||
ri.Error( ERR_DROP, "LoadTGA: header too short (%s)\n", name );
|
||||
|
||||
buf_p += targa_header.id_length; // skip TARGA image comment
|
||||
}
|
||||
|
||||
if ( targa_header.image_type==2 || targa_header.image_type == 3 )
|
||||
{
|
||||
if(buf_p + columns*rows*targa_header.pixel_size/8 > end)
|
||||
{
|
||||
ri.Error (ERR_DROP, "LoadTGA: file truncated (%s)\n", name);
|
||||
}
|
||||
|
||||
// Uncompressed RGB or gray scale image
|
||||
for(row=rows-1; row>=0; row--)
|
||||
{
|
||||
pixbuf = targa_rgba + row*columns*4;
|
||||
for(column=0; column<columns; column++)
|
||||
{
|
||||
unsigned char red,green,blue,alphabyte;
|
||||
switch (targa_header.pixel_size)
|
||||
{
|
||||
|
||||
case 8:
|
||||
blue = *buf_p++;
|
||||
green = blue;
|
||||
red = blue;
|
||||
*pixbuf++ = red;
|
||||
*pixbuf++ = green;
|
||||
*pixbuf++ = blue;
|
||||
*pixbuf++ = 255;
|
||||
break;
|
||||
|
||||
case 24:
|
||||
blue = *buf_p++;
|
||||
green = *buf_p++;
|
||||
red = *buf_p++;
|
||||
*pixbuf++ = red;
|
||||
*pixbuf++ = green;
|
||||
*pixbuf++ = blue;
|
||||
*pixbuf++ = 255;
|
||||
break;
|
||||
case 32:
|
||||
blue = *buf_p++;
|
||||
green = *buf_p++;
|
||||
red = *buf_p++;
|
||||
alphabyte = *buf_p++;
|
||||
*pixbuf++ = red;
|
||||
*pixbuf++ = green;
|
||||
*pixbuf++ = blue;
|
||||
*pixbuf++ = alphabyte;
|
||||
break;
|
||||
default:
|
||||
ri.Error( ERR_DROP, "LoadTGA: illegal pixel_size '%d' in file '%s'\n", targa_header.pixel_size, name );
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (targa_header.image_type==10) { // Runlength encoded RGB images
|
||||
unsigned char red,green,blue,alphabyte,packetHeader,packetSize,j;
|
||||
|
||||
red = 0;
|
||||
green = 0;
|
||||
blue = 0;
|
||||
alphabyte = 0xff;
|
||||
|
||||
for(row=rows-1; row>=0; row--) {
|
||||
pixbuf = targa_rgba + row*columns*4;
|
||||
for(column=0; column<columns; ) {
|
||||
if(buf_p + 1 > end)
|
||||
ri.Error (ERR_DROP, "LoadTGA: file truncated (%s)\n", name);
|
||||
packetHeader= *buf_p++;
|
||||
packetSize = 1 + (packetHeader & 0x7f);
|
||||
if (packetHeader & 0x80) { // run-length packet
|
||||
if(buf_p + targa_header.pixel_size/8 > end)
|
||||
ri.Error (ERR_DROP, "LoadTGA: file truncated (%s)\n", name);
|
||||
switch (targa_header.pixel_size) {
|
||||
case 24:
|
||||
blue = *buf_p++;
|
||||
green = *buf_p++;
|
||||
red = *buf_p++;
|
||||
alphabyte = 255;
|
||||
break;
|
||||
case 32:
|
||||
blue = *buf_p++;
|
||||
green = *buf_p++;
|
||||
red = *buf_p++;
|
||||
alphabyte = *buf_p++;
|
||||
break;
|
||||
default:
|
||||
ri.Error( ERR_DROP, "LoadTGA: illegal pixel_size '%d' in file '%s'\n", targa_header.pixel_size, name );
|
||||
break;
|
||||
}
|
||||
|
||||
for(j=0;j<packetSize;j++) {
|
||||
*pixbuf++=red;
|
||||
*pixbuf++=green;
|
||||
*pixbuf++=blue;
|
||||
*pixbuf++=alphabyte;
|
||||
column++;
|
||||
if (column==columns) { // run spans across rows
|
||||
column=0;
|
||||
if (row>0)
|
||||
row--;
|
||||
else
|
||||
goto breakOut;
|
||||
pixbuf = targa_rgba + row*columns*4;
|
||||
}
|
||||
}
|
||||
}
|
||||
else { // non run-length packet
|
||||
|
||||
if(buf_p + targa_header.pixel_size/8*packetSize > end)
|
||||
ri.Error (ERR_DROP, "LoadTGA: file truncated (%s)\n", name);
|
||||
for(j=0;j<packetSize;j++) {
|
||||
switch (targa_header.pixel_size) {
|
||||
case 24:
|
||||
blue = *buf_p++;
|
||||
green = *buf_p++;
|
||||
red = *buf_p++;
|
||||
*pixbuf++ = red;
|
||||
*pixbuf++ = green;
|
||||
*pixbuf++ = blue;
|
||||
*pixbuf++ = 255;
|
||||
break;
|
||||
case 32:
|
||||
blue = *buf_p++;
|
||||
green = *buf_p++;
|
||||
red = *buf_p++;
|
||||
alphabyte = *buf_p++;
|
||||
*pixbuf++ = red;
|
||||
*pixbuf++ = green;
|
||||
*pixbuf++ = blue;
|
||||
*pixbuf++ = alphabyte;
|
||||
break;
|
||||
default:
|
||||
ri.Error( ERR_DROP, "LoadTGA: illegal pixel_size '%d' in file '%s'\n", targa_header.pixel_size, name );
|
||||
break;
|
||||
}
|
||||
column++;
|
||||
if (column==columns) { // pixel packet run spans across rows
|
||||
column=0;
|
||||
if (row>0)
|
||||
row--;
|
||||
else
|
||||
goto breakOut;
|
||||
pixbuf = targa_rgba + row*columns*4;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
breakOut:;
|
||||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
// TTimo: this is the chunk of code to ensure a behavior that meets TGA specs
|
||||
// bit 5 set => top-down
|
||||
if (targa_header.attributes & 0x20) {
|
||||
unsigned char *flip = (unsigned char*)malloc (columns*4);
|
||||
unsigned char *src, *dst;
|
||||
|
||||
for (row = 0; row < rows/2; row++) {
|
||||
src = targa_rgba + row * 4 * columns;
|
||||
dst = targa_rgba + (rows - row - 1) * 4 * columns;
|
||||
|
||||
memcpy (flip, src, columns*4);
|
||||
memcpy (src, dst, columns*4);
|
||||
memcpy (dst, flip, columns*4);
|
||||
}
|
||||
free (flip);
|
||||
}
|
||||
#endif
|
||||
// instead we just print a warning
|
||||
if (targa_header.attributes & 0x20) {
|
||||
ri.Printf( PRINT_WARNING, "WARNING: '%s' TGA file header declares top-down image, ignoring\n", name);
|
||||
}
|
||||
|
||||
if (width)
|
||||
*width = columns;
|
||||
if (height)
|
||||
*height = rows;
|
||||
|
||||
*pic = targa_rgba;
|
||||
|
||||
ri.FS_FreeFile (buffer);
|
||||
}
|
1
code/renderer/tr_image_tga.h
Normal file
1
code/renderer/tr_image_tga.h
Normal file
|
@ -0,0 +1 @@
|
|||
void LoadTGA( const char *name, byte **pic, int *width, int *height );
|
Loading…
Reference in a new issue