mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2025-02-17 01:21:47 +00:00
More from pomac
This commit is contained in:
parent
1697a709a1
commit
840ecd6483
1 changed files with 33 additions and 71 deletions
|
@ -1327,28 +1327,12 @@ void BotCheckBlocked(bot_movestate_t *ms, vec3_t dir, int checkbottom, bot_mover
|
||||||
// Returns: -
|
// Returns: -
|
||||||
// Changes Globals: -
|
// Changes Globals: -
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
void BotClearMoveResult(bot_moveresult_t *moveresult)
|
|
||||||
{
|
|
||||||
moveresult->failure = qfalse;
|
|
||||||
moveresult->type = 0;
|
|
||||||
moveresult->blocked = qfalse;
|
|
||||||
moveresult->blockentity = 0;
|
|
||||||
moveresult->traveltype = 0;
|
|
||||||
moveresult->flags = 0;
|
|
||||||
} //end of the function BotClearMoveResult
|
|
||||||
//===========================================================================
|
|
||||||
//
|
|
||||||
// Parameter: -
|
|
||||||
// Returns: -
|
|
||||||
// Changes Globals: -
|
|
||||||
//===========================================================================
|
|
||||||
bot_moveresult_t BotTravel_Walk(bot_movestate_t *ms, aas_reachability_t *reach)
|
bot_moveresult_t BotTravel_Walk(bot_movestate_t *ms, aas_reachability_t *reach)
|
||||||
{
|
{
|
||||||
float dist, speed;
|
float dist, speed;
|
||||||
vec3_t hordir;
|
vec3_t hordir;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//first walk straight to the reachability start
|
//first walk straight to the reachability start
|
||||||
hordir[0] = reach->start[0] - ms->origin[0];
|
hordir[0] = reach->start[0] - ms->origin[0];
|
||||||
hordir[1] = reach->start[1] - ms->origin[1];
|
hordir[1] = reach->start[1] - ms->origin[1];
|
||||||
|
@ -1401,9 +1385,7 @@ bot_moveresult_t BotFinishTravel_Walk(bot_movestate_t *ms, aas_reachability_t *r
|
||||||
{
|
{
|
||||||
vec3_t hordir;
|
vec3_t hordir;
|
||||||
float dist, speed;
|
float dist, speed;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//if not on the ground and changed areas... don't walk back!!
|
//if not on the ground and changed areas... don't walk back!!
|
||||||
//(doesn't seem to help)
|
//(doesn't seem to help)
|
||||||
/*
|
/*
|
||||||
|
@ -1439,9 +1421,8 @@ bot_moveresult_t BotTravel_Crouch(bot_movestate_t *ms, aas_reachability_t *reach
|
||||||
{
|
{
|
||||||
float speed;
|
float speed;
|
||||||
vec3_t hordir;
|
vec3_t hordir;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//
|
//
|
||||||
speed = 400;
|
speed = 400;
|
||||||
//walk straight to reachability end
|
//walk straight to reachability end
|
||||||
|
@ -1469,9 +1450,8 @@ bot_moveresult_t BotTravel_BarrierJump(bot_movestate_t *ms, aas_reachability_t *
|
||||||
{
|
{
|
||||||
float dist, speed;
|
float dist, speed;
|
||||||
vec3_t hordir;
|
vec3_t hordir;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//walk straight to reachability start
|
//walk straight to reachability start
|
||||||
hordir[0] = reach->start[0] - ms->origin[0];
|
hordir[0] = reach->start[0] - ms->origin[0];
|
||||||
hordir[1] = reach->start[1] - ms->origin[1];
|
hordir[1] = reach->start[1] - ms->origin[1];
|
||||||
|
@ -1504,9 +1484,8 @@ bot_moveresult_t BotFinishTravel_BarrierJump(bot_movestate_t *ms, aas_reachabili
|
||||||
{
|
{
|
||||||
float dist;
|
float dist;
|
||||||
vec3_t hordir;
|
vec3_t hordir;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//if near the top or going down
|
//if near the top or going down
|
||||||
if (ms->velocity[2] < 250)
|
if (ms->velocity[2] < 250)
|
||||||
{
|
{
|
||||||
|
@ -1532,9 +1511,8 @@ bot_moveresult_t BotFinishTravel_BarrierJump(bot_movestate_t *ms, aas_reachabili
|
||||||
bot_moveresult_t BotTravel_Swim(bot_movestate_t *ms, aas_reachability_t *reach)
|
bot_moveresult_t BotTravel_Swim(bot_movestate_t *ms, aas_reachability_t *reach)
|
||||||
{
|
{
|
||||||
vec3_t dir;
|
vec3_t dir;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//swim straight to reachability end
|
//swim straight to reachability end
|
||||||
VectorSubtract(reach->start, ms->origin, dir);
|
VectorSubtract(reach->start, ms->origin, dir);
|
||||||
VectorNormalize(dir);
|
VectorNormalize(dir);
|
||||||
|
@ -1559,9 +1537,8 @@ bot_moveresult_t BotTravel_WaterJump(bot_movestate_t *ms, aas_reachability_t *re
|
||||||
{
|
{
|
||||||
vec3_t dir, hordir;
|
vec3_t dir, hordir;
|
||||||
float dist;
|
float dist;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//swim straight to reachability end
|
//swim straight to reachability end
|
||||||
VectorSubtract(reach->end, ms->origin, dir);
|
VectorSubtract(reach->end, ms->origin, dir);
|
||||||
VectorCopy(dir, hordir);
|
VectorCopy(dir, hordir);
|
||||||
|
@ -1593,10 +1570,9 @@ bot_moveresult_t BotFinishTravel_WaterJump(bot_movestate_t *ms, aas_reachability
|
||||||
{
|
{
|
||||||
vec3_t dir, pnt;
|
vec3_t dir, pnt;
|
||||||
float dist;
|
float dist;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
//botimport.Print(PRT_MESSAGE, "BotFinishTravel_WaterJump\n");
|
//botimport.Print(PRT_MESSAGE, "BotFinishTravel_WaterJump\n");
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//if waterjumping there's nothing to do
|
//if waterjumping there's nothing to do
|
||||||
if (ms->moveflags & MFL_WATERJUMP) return result;
|
if (ms->moveflags & MFL_WATERJUMP) return result;
|
||||||
//if not touching any water anymore don't do anything
|
//if not touching any water anymore don't do anything
|
||||||
|
@ -1630,9 +1606,8 @@ bot_moveresult_t BotTravel_WalkOffLedge(bot_movestate_t *ms, aas_reachability_t
|
||||||
{
|
{
|
||||||
vec3_t hordir, dir;
|
vec3_t hordir, dir;
|
||||||
float dist, speed, reachhordist;
|
float dist, speed, reachhordist;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//check if the bot is blocked by anything
|
//check if the bot is blocked by anything
|
||||||
VectorSubtract(reach->start, ms->origin, dir);
|
VectorSubtract(reach->start, ms->origin, dir);
|
||||||
VectorNormalize(dir);
|
VectorNormalize(dir);
|
||||||
|
@ -1730,9 +1705,8 @@ bot_moveresult_t BotFinishTravel_WalkOffLedge(bot_movestate_t *ms, aas_reachabil
|
||||||
{
|
{
|
||||||
vec3_t dir, hordir, end, v;
|
vec3_t dir, hordir, end, v;
|
||||||
float dist, speed;
|
float dist, speed;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//
|
//
|
||||||
VectorSubtract(reach->end, ms->origin, dir);
|
VectorSubtract(reach->end, ms->origin, dir);
|
||||||
BotCheckBlocked(ms, dir, qtrue, &result);
|
BotCheckBlocked(ms, dir, qtrue, &result);
|
||||||
|
@ -1769,9 +1743,8 @@ bot_moveresult_t BotTravel_Jump(bot_movestate_t *ms, aas_reachability_t *reach)
|
||||||
{
|
{
|
||||||
vec3_t hordir;
|
vec3_t hordir;
|
||||||
float dist, gapdist, speed, horspeed, sv_jumpvel;
|
float dist, gapdist, speed, horspeed, sv_jumpvel;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//
|
//
|
||||||
sv_jumpvel = botlibglobals.sv_jumpvel->value;
|
sv_jumpvel = botlibglobals.sv_jumpvel->value;
|
||||||
//walk straight to the reachability start
|
//walk straight to the reachability start
|
||||||
|
@ -1818,10 +1791,9 @@ bot_moveresult_t BotTravel_Jump(bot_movestate_t *ms, aas_reachability_t *reach)
|
||||||
{
|
{
|
||||||
vec3_t hordir, dir1, dir2, mins, maxs, start, end;
|
vec3_t hordir, dir1, dir2, mins, maxs, start, end;
|
||||||
float dist1, dist2, speed;
|
float dist1, dist2, speed;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
bsp_trace_t trace;
|
bsp_trace_t trace;
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//
|
//
|
||||||
hordir[0] = reach->start[0] - reach->end[0];
|
hordir[0] = reach->start[0] - reach->end[0];
|
||||||
hordir[1] = reach->start[1] - reach->end[1];
|
hordir[1] = reach->start[1] - reach->end[1];
|
||||||
|
@ -1891,9 +1863,8 @@ bot_moveresult_t BotTravel_Jump(bot_movestate_t *ms, aas_reachability_t *reach)
|
||||||
vec3_t hordir, dir1, dir2, start, end, runstart;
|
vec3_t hordir, dir1, dir2, start, end, runstart;
|
||||||
// vec3_t runstart, dir1, dir2, hordir;
|
// vec3_t runstart, dir1, dir2, hordir;
|
||||||
float dist1, dist2, speed;
|
float dist1, dist2, speed;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//
|
//
|
||||||
AAS_JumpReachRunStart(reach, runstart);
|
AAS_JumpReachRunStart(reach, runstart);
|
||||||
//*
|
//*
|
||||||
|
@ -1961,9 +1932,8 @@ bot_moveresult_t BotFinishTravel_Jump(bot_movestate_t *ms, aas_reachability_t *r
|
||||||
{
|
{
|
||||||
vec3_t hordir, hordir2;
|
vec3_t hordir, hordir2;
|
||||||
float speed, dist;
|
float speed, dist;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//if not jumped yet
|
//if not jumped yet
|
||||||
if (!ms->jumpreach) return result;
|
if (!ms->jumpreach) return result;
|
||||||
//go straight to the reachability end
|
//go straight to the reachability end
|
||||||
|
@ -1998,9 +1968,8 @@ bot_moveresult_t BotTravel_Ladder(bot_movestate_t *ms, aas_reachability_t *reach
|
||||||
vec3_t dir, viewdir;//, hordir;
|
vec3_t dir, viewdir;//, hordir;
|
||||||
vec3_t origin = {0, 0, 0};
|
vec3_t origin = {0, 0, 0};
|
||||||
// vec3_t up = {0, 0, 1};
|
// vec3_t up = {0, 0, 1};
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//
|
//
|
||||||
// if ((ms->moveflags & MFL_AGAINSTLADDER))
|
// if ((ms->moveflags & MFL_AGAINSTLADDER))
|
||||||
//NOTE: not a good idea for ladders starting in water
|
//NOTE: not a good idea for ladders starting in water
|
||||||
|
@ -2052,9 +2021,8 @@ bot_moveresult_t BotTravel_Teleport(bot_movestate_t *ms, aas_reachability_t *rea
|
||||||
{
|
{
|
||||||
vec3_t hordir;
|
vec3_t hordir;
|
||||||
float dist;
|
float dist;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//if the bot is being teleported
|
//if the bot is being teleported
|
||||||
if (ms->moveflags & MFL_TELEPORTED) return result;
|
if (ms->moveflags & MFL_TELEPORTED) return result;
|
||||||
|
|
||||||
|
@ -2083,9 +2051,8 @@ bot_moveresult_t BotTravel_Elevator(bot_movestate_t *ms, aas_reachability_t *rea
|
||||||
{
|
{
|
||||||
vec3_t dir, dir1, dir2, hordir, bottomcenter;
|
vec3_t dir, dir1, dir2, hordir, bottomcenter;
|
||||||
float dist, dist1, dist2, speed;
|
float dist, dist1, dist2, speed;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//if standing on the plat
|
//if standing on the plat
|
||||||
if (BotOnMover(ms->origin, ms->entitynum, reach))
|
if (BotOnMover(ms->origin, ms->entitynum, reach))
|
||||||
{
|
{
|
||||||
|
@ -2233,9 +2200,8 @@ bot_moveresult_t BotTravel_Elevator(bot_movestate_t *ms, aas_reachability_t *rea
|
||||||
bot_moveresult_t BotFinishTravel_Elevator(bot_movestate_t *ms, aas_reachability_t *reach)
|
bot_moveresult_t BotFinishTravel_Elevator(bot_movestate_t *ms, aas_reachability_t *reach)
|
||||||
{
|
{
|
||||||
vec3_t bottomcenter, bottomdir, topdir;
|
vec3_t bottomcenter, bottomdir, topdir;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//
|
//
|
||||||
MoverBottomCenter(reach, bottomcenter);
|
MoverBottomCenter(reach, bottomcenter);
|
||||||
VectorSubtract(bottomcenter, ms->origin, bottomdir);
|
VectorSubtract(bottomcenter, ms->origin, bottomdir);
|
||||||
|
@ -2322,9 +2288,8 @@ bot_moveresult_t BotTravel_FuncBobbing(bot_movestate_t *ms, aas_reachability_t *
|
||||||
{
|
{
|
||||||
vec3_t dir, dir1, dir2, hordir, bottomcenter, bob_start, bob_end, bob_origin;
|
vec3_t dir, dir1, dir2, hordir, bottomcenter, bob_start, bob_end, bob_origin;
|
||||||
float dist, dist1, dist2, speed;
|
float dist, dist1, dist2, speed;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//
|
//
|
||||||
BotFuncBobStartEnd(reach, bob_start, bob_end, bob_origin);
|
BotFuncBobStartEnd(reach, bob_start, bob_end, bob_origin);
|
||||||
//if standing ontop of the func_bobbing
|
//if standing ontop of the func_bobbing
|
||||||
|
@ -2479,10 +2444,9 @@ bot_moveresult_t BotTravel_FuncBobbing(bot_movestate_t *ms, aas_reachability_t *
|
||||||
bot_moveresult_t BotFinishTravel_FuncBobbing(bot_movestate_t *ms, aas_reachability_t *reach)
|
bot_moveresult_t BotFinishTravel_FuncBobbing(bot_movestate_t *ms, aas_reachability_t *reach)
|
||||||
{
|
{
|
||||||
vec3_t bob_origin, bob_start, bob_end, dir, hordir, bottomcenter;
|
vec3_t bob_origin, bob_start, bob_end, dir, hordir, bottomcenter;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
float dist, speed;
|
float dist, speed;
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//
|
//
|
||||||
BotFuncBobStartEnd(reach, bob_start, bob_end, bob_origin);
|
BotFuncBobStartEnd(reach, bob_start, bob_end, bob_origin);
|
||||||
//
|
//
|
||||||
|
@ -2589,7 +2553,7 @@ void BotResetGrapple(bot_movestate_t *ms)
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
bot_moveresult_t BotTravel_Grapple(bot_movestate_t *ms, aas_reachability_t *reach)
|
bot_moveresult_t BotTravel_Grapple(bot_movestate_t *ms, aas_reachability_t *reach)
|
||||||
{
|
{
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
float dist, speed;
|
float dist, speed;
|
||||||
vec3_t dir, viewdir, org;
|
vec3_t dir, viewdir, org;
|
||||||
int state, areanum;
|
int state, areanum;
|
||||||
|
@ -2601,7 +2565,6 @@ bot_moveresult_t BotTravel_Grapple(bot_movestate_t *ms, aas_reachability_t *reac
|
||||||
botimport.DebugLineShow(debugline, reach->start, reach->end, LINECOLOR_BLUE);
|
botimport.DebugLineShow(debugline, reach->start, reach->end, LINECOLOR_BLUE);
|
||||||
#endif //DEBUG_GRAPPLE
|
#endif //DEBUG_GRAPPLE
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//
|
//
|
||||||
if (ms->moveflags & MFL_GRAPPLERESET)
|
if (ms->moveflags & MFL_GRAPPLERESET)
|
||||||
{
|
{
|
||||||
|
@ -2745,10 +2708,9 @@ bot_moveresult_t BotTravel_RocketJump(bot_movestate_t *ms, aas_reachability_t *r
|
||||||
{
|
{
|
||||||
vec3_t hordir;
|
vec3_t hordir;
|
||||||
float dist, speed;
|
float dist, speed;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
//botimport.Print(PRT_MESSAGE, "BotTravel_RocketJump: bah\n");
|
//botimport.Print(PRT_MESSAGE, "BotTravel_RocketJump: bah\n");
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//
|
//
|
||||||
hordir[0] = reach->start[0] - ms->origin[0];
|
hordir[0] = reach->start[0] - ms->origin[0];
|
||||||
hordir[1] = reach->start[1] - ms->origin[1];
|
hordir[1] = reach->start[1] - ms->origin[1];
|
||||||
|
@ -2810,10 +2772,9 @@ bot_moveresult_t BotTravel_BFGJump(bot_movestate_t *ms, aas_reachability_t *reac
|
||||||
{
|
{
|
||||||
vec3_t hordir;
|
vec3_t hordir;
|
||||||
float dist, speed;
|
float dist, speed;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
//botimport.Print(PRT_MESSAGE, "BotTravel_BFGJump: bah\n");
|
//botimport.Print(PRT_MESSAGE, "BotTravel_BFGJump: bah\n");
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//
|
//
|
||||||
hordir[0] = reach->start[0] - ms->origin[0];
|
hordir[0] = reach->start[0] - ms->origin[0];
|
||||||
hordir[1] = reach->start[1] - ms->origin[1];
|
hordir[1] = reach->start[1] - ms->origin[1];
|
||||||
|
@ -2871,9 +2832,8 @@ bot_moveresult_t BotFinishTravel_WeaponJump(bot_movestate_t *ms, aas_reachabilit
|
||||||
{
|
{
|
||||||
vec3_t hordir;
|
vec3_t hordir;
|
||||||
float speed;
|
float speed;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//if not jumped yet
|
//if not jumped yet
|
||||||
if (!ms->jumpreach) return result;
|
if (!ms->jumpreach) return result;
|
||||||
/*
|
/*
|
||||||
|
@ -2911,9 +2871,8 @@ bot_moveresult_t BotTravel_JumpPad(bot_movestate_t *ms, aas_reachability_t *reac
|
||||||
{
|
{
|
||||||
float dist, speed;
|
float dist, speed;
|
||||||
vec3_t hordir;
|
vec3_t hordir;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//first walk straight to the reachability start
|
//first walk straight to the reachability start
|
||||||
hordir[0] = reach->start[0] - ms->origin[0];
|
hordir[0] = reach->start[0] - ms->origin[0];
|
||||||
hordir[1] = reach->start[1] - ms->origin[1];
|
hordir[1] = reach->start[1] - ms->origin[1];
|
||||||
|
@ -2938,9 +2897,8 @@ bot_moveresult_t BotFinishTravel_JumpPad(bot_movestate_t *ms, aas_reachability_t
|
||||||
{
|
{
|
||||||
float speed;
|
float speed;
|
||||||
vec3_t hordir;
|
vec3_t hordir;
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
|
|
||||||
BotClearMoveResult(&result);
|
|
||||||
if (!BotAirControl(ms->origin, ms->velocity, reach->end, hordir, &speed))
|
if (!BotAirControl(ms->origin, ms->velocity, reach->end, hordir, &speed))
|
||||||
{
|
{
|
||||||
hordir[0] = reach->end[0] - ms->origin[0];
|
hordir[0] = reach->end[0] - ms->origin[0];
|
||||||
|
@ -2997,7 +2955,7 @@ int BotReachabilityTime(aas_reachability_t *reach)
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
bot_moveresult_t BotMoveInGoalArea(bot_movestate_t *ms, bot_goal_t *goal)
|
bot_moveresult_t BotMoveInGoalArea(bot_movestate_t *ms, bot_goal_t *goal)
|
||||||
{
|
{
|
||||||
bot_moveresult_t result;
|
bot_moveresult_t_cleared( result );
|
||||||
vec3_t dir;
|
vec3_t dir;
|
||||||
float dist, speed;
|
float dist, speed;
|
||||||
|
|
||||||
|
@ -3006,7 +2964,6 @@ bot_moveresult_t BotMoveInGoalArea(bot_movestate_t *ms, bot_goal_t *goal)
|
||||||
//AAS_ClearShownDebugLines();
|
//AAS_ClearShownDebugLines();
|
||||||
//AAS_DebugLine(ms->origin, goal->origin, LINECOLOR_RED);
|
//AAS_DebugLine(ms->origin, goal->origin, LINECOLOR_RED);
|
||||||
#endif //DEBUG
|
#endif //DEBUG
|
||||||
BotClearMoveResult(&result);
|
|
||||||
//walk straight to the goal origin
|
//walk straight to the goal origin
|
||||||
dir[0] = goal->origin[0] - ms->origin[0];
|
dir[0] = goal->origin[0] - ms->origin[0];
|
||||||
dir[1] = goal->origin[1] - ms->origin[1];
|
dir[1] = goal->origin[1] - ms->origin[1];
|
||||||
|
@ -3061,8 +3018,13 @@ void BotMoveToGoal(bot_moveresult_t *result, int movestate, bot_goal_t *goal, in
|
||||||
//bsp_trace_t trace;
|
//bsp_trace_t trace;
|
||||||
//static int debugline;
|
//static int debugline;
|
||||||
|
|
||||||
|
result->failure = qfalse;
|
||||||
|
result->type = 0;
|
||||||
|
result->blocked = qfalse;
|
||||||
|
result->blockentity = 0;
|
||||||
|
result->traveltype = 0;
|
||||||
|
result->flags = 0;
|
||||||
|
|
||||||
BotClearMoveResult(result);
|
|
||||||
//
|
//
|
||||||
ms = BotMoveStateFromHandle(movestate);
|
ms = BotMoveStateFromHandle(movestate);
|
||||||
if (!ms) return;
|
if (!ms) return;
|
||||||
|
|
Loading…
Reference in a new issue