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- Fix r_overBrightBits variable getting ignored on Linux
- Replaced SDL_SetGamma by SDL_SetGammaRamp with gamma behaviour now matching win_gamma.c
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1 changed files with 32 additions and 7 deletions
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@ -438,15 +438,35 @@ void IN_DeactivateMouse( void )
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*/
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void GLimp_SetGamma( unsigned char red[256], unsigned char green[256], unsigned char blue[256] )
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{
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// NOTE TTimo we get the gamma value from cvar, because we can't work with the s_gammatable
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// the API wasn't changed to avoid breaking other OSes
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float g;
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Uint16 table[3][256];
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int i, j;
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// float g;
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if ( r_ignorehwgamma->integer )
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return;
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if(r_ignorehwgamma->integer)
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return;
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g = Cvar_Get("r_gamma", "1.0", 0)->value;
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SDL_SetGamma(g, g, g);
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// taken from win_gamma.c:
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for (i = 0; i < 256; i++)
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{
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table[0][i] = ( ( ( Uint16 ) red[i] ) << 8 ) | red[i];
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table[1][i] = ( ( ( Uint16 ) green[i] ) << 8 ) | green[i];
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table[2][i] = ( ( ( Uint16 ) blue[i] ) << 8 ) | blue[i];
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}
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// enforce constantly increasing
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for (j = 0; j < 3; j++)
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{
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for (i = 1; i < 256; i++)
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{
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if (table[j][i] < table[j][i-1])
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table[j][i] = table[j][i-1];
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}
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}
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SDL_SetGammaRamp(table[0], table[1], table[2]);
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// g = Cvar_Get("r_gamma", "1.0", 0)->value;
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// SDL_SetGamma(g, g, g);
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}
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/*
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@ -553,7 +573,12 @@ static int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
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Uint32 flags = SDL_OPENGL;
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if (fullscreen)
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{
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flags |= SDL_FULLSCREEN;
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glConfig.isFullscreen = qtrue;
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}
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else
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glConfig.isFullscreen = qfalse;
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if (!r_colorbits->value)
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colorbits = 24;
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