diff --git a/.gitignore b/.gitignore
index 4e5fede8..e9d54d9d 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,8 +1,9 @@
build
-Makefile.local
*.swp
*tags
*~
+*.ccls-cache/
+compile_commands.json
# OS X
####################
@@ -39,3 +40,17 @@ profile
*.sdf
*.opensdf
*.suo
+
+# Android
+####################
+.gradle/
+.cxx/
+.settings/
+assets/
+jniLibs/
+Debug/
+Release/
+*.iml
+.classpath
+.project
+local.properties
diff --git a/Makefile b/Makefile
index 74609e96..1dea7960 100644
--- a/Makefile
+++ b/Makefile
@@ -111,6 +111,10 @@ ifndef CLIENTBIN
CLIENTBIN=ioquake3
endif
+ifndef LIBPREFIX
+LIBPREFIX=
+endif
+
ifndef SERVERBIN
SERVERBIN=ioq3ded
endif
@@ -250,6 +254,7 @@ RGL1DIR=$(MOUNT_DIR)/renderergl1
RGL2DIR=$(MOUNT_DIR)/renderergl2
CMDIR=$(MOUNT_DIR)/qcommon
SDLDIR=$(MOUNT_DIR)/sdl
+VRDIR=$(MOUNT_DIR)/vr
ASMDIR=$(MOUNT_DIR)/asm
SYSDIR=$(MOUNT_DIR)/sys
GDIR=$(MOUNT_DIR)/game
@@ -276,6 +281,7 @@ LOKISETUPDIR=misc/setup
NSISDIR=misc/nsis
SDLHDIR=$(MOUNT_DIR)/SDL2
LIBSDIR=$(MOUNT_DIR)/libs
+VRAPIDIR=$(MOUNT_DIR)/VrApi
bin_path=$(shell which $(1) 2> /dev/null)
@@ -422,6 +428,51 @@ ifneq (,$(findstring "$(PLATFORM)", "linux" "gnu_kfreebsd" "kfreebsd-gnu" "gnu")
endif
else # ifeq Linux
+#############################################################################
+# SETUP AND BUILD -- Android
+#############################################################################
+
+ifeq ($(PLATFORM),android)
+ ANDROID_NDK = ~/Android/Sdk/ndk/21.1.6352462
+ ARCH = aarch64
+ CC = $(ANDROID_NDK)/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android26-clang
+ RANLIB = $(ANDROID_NDK)/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android-ranlib
+ TOOLS_CFLAGS += -DARCH_STRING=\"$(COMPILE_ARCH)\"
+ BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe \
+ -fno-builtin-cos -fno-builtin-sin -fPIC -DARCH_STRING=\\\"$(ARCH)\\\"
+ CLIENT_CFLAGS += $(SDL_CFLAGS) -DSDL_DISABLE_IMMINTRIN_H -fno-builtin-cos -fno-builtin-sin
+
+ OPTIMIZEVM = -O3 -funroll-loops -fomit-frame-pointer
+ OPTIMIZE = $(OPTIMIZEVM) -ffast-math
+
+ HAVE_VM_COMPILED = false
+
+ LIBPREFIX = lib
+ CLIENTBIN = $(LIBPREFIX)ioquake3
+ FULLBINEXT = .so
+ SHLIBEXT = so
+ SHLIBCFLAGS =
+ SHLIBLDFLAGS = -shared -lm $(LDFLAGS)
+
+ THREAD_LIBS =
+ LIBS = -ldl -lm -Wl,--no-undefined -shared
+
+ CLIENT_LIBS = -lGLESv3
+ RENDERER_LIBS = -lGLESv3 -lEGL
+
+ # SDL
+ BASE_CFLAGS += -I$(SDLHDIR)/include
+ CLIENT_LIBS += $(LIBSDIR)/android/arm64-v8a/libSDL2.so
+ RENDERER_LIBS += $(LIBSDIR)/android/arm64-v8a/libSDL2.so
+ CLIENT_EXTRA_FILES += $(LIBSDIR)/android/arm64-v8a/libSDL2.so
+
+ # VrApi
+ BASE_CFLAGS += -I$(VRAPIDIR)/Include
+ CLIENT_LIBS += $(VRAPIDIR)/Libs/Android/arm64-v8a/Release/libvrapi.so
+ RENDERER_LIBS += $(VRAPIDIR)/Libs/Android/arm64-v8a/Release/libvrapi.so
+ CLIENT_EXTRA_FILES += $(VRAPIDIR)/Libs/Android/arm64-v8a/Release/libvrapi.so
+else # ifeq Android
+
#############################################################################
# SETUP AND BUILD -- MAC OS X
#############################################################################
@@ -954,6 +1005,7 @@ else # ifeq sunos
SHLIBLDFLAGS=-shared
endif #Linux
+endif #Android
endif #darwin
endif #MINGW
endif #FreeBSD
@@ -991,9 +1043,9 @@ endif
ifneq ($(BUILD_CLIENT),0)
ifneq ($(USE_RENDERER_DLOPEN),0)
- TARGETS += $(B)/$(CLIENTBIN)$(FULLBINEXT) $(B)/renderer_opengl1_$(SHLIBNAME)
+ TARGETS += $(B)/$(CLIENTBIN)$(FULLBINEXT) $(B)/$(LIBPREFIX)renderer_opengl1_$(SHLIBNAME)
ifneq ($(BUILD_RENDERER_OPENGL2),0)
- TARGETS += $(B)/renderer_opengl2_$(SHLIBNAME)
+ TARGETS += $(B)/$(LIBPREFIX)renderer_opengl2_$(SHLIBNAME)
endif
else
TARGETS += $(B)/$(CLIENTBIN)$(FULLBINEXT)
@@ -1223,7 +1275,7 @@ define DO_REF_STR
$(echo_cmd) "REF_STR $<"
$(Q)rm -f $@
$(Q)echo "const char *fallbackShader_$(notdir $(basename $<)) =" >> $@
-$(Q)cat $< | sed -e 's/^\(.*\)$$/\"\1\"/' >> $@
+$(Q)cat $< | sed -e 's/^/\"/;s/$$/\\n\"/' | tr -d '\r' >> $@
$(Q)echo ";" >> $@
endef
@@ -1759,6 +1811,10 @@ Q3OBJ = \
$(B)/client/sdl_input.o \
$(B)/client/sdl_snd.o \
\
+ $(B)/client/vr_base.o \
+ $(B)/client/vr_input.o \
+ $(B)/client/vr_renderer.o \
+ \
$(B)/client/con_log.o \
$(B)/client/sys_autoupdater.o \
$(B)/client/sys_main.o
@@ -2191,12 +2247,12 @@ $(B)/$(CLIENTBIN)$(FULLBINEXT): $(Q3OBJ) $(LIBSDLMAIN)
-o $@ $(Q3OBJ) \
$(LIBSDLMAIN) $(CLIENT_LIBS) $(LIBS)
-$(B)/renderer_opengl1_$(SHLIBNAME): $(Q3ROBJ) $(JPGOBJ)
+$(B)/$(LIBPREFIX)renderer_opengl1_$(SHLIBNAME): $(Q3ROBJ) $(JPGOBJ)
$(echo_cmd) "LD $@"
$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3ROBJ) $(JPGOBJ) \
$(THREAD_LIBS) $(LIBSDLMAIN) $(RENDERER_LIBS) $(LIBS)
-$(B)/renderer_opengl2_$(SHLIBNAME): $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ)
+$(B)/$(LIBPREFIX)renderer_opengl2_$(SHLIBNAME): $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ)
$(echo_cmd) "LD $@"
$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) \
$(THREAD_LIBS) $(LIBSDLMAIN) $(RENDERER_LIBS) $(LIBS)
@@ -2697,6 +2753,9 @@ $(B)/client/%.o: $(ZDIR)/%.c
$(B)/client/%.o: $(SDLDIR)/%.c
$(DO_CC)
+$(B)/client/%.o: $(VRDIR)/%.c
+ $(DO_CC)
+
$(B)/client/%.o: $(SYSDIR)/%.c
$(DO_CC)
@@ -2882,9 +2941,9 @@ endif
ifneq ($(BUILD_CLIENT),0)
$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(CLIENTBIN)$(FULLBINEXT) $(COPYBINDIR)/$(CLIENTBIN)$(FULLBINEXT)
ifneq ($(USE_RENDERER_DLOPEN),0)
- $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/renderer_opengl1_$(SHLIBNAME) $(COPYBINDIR)/renderer_opengl1_$(SHLIBNAME)
+ $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(LIBPREFIX)renderer_opengl1_$(SHLIBNAME) $(COPYBINDIR)/$(LIBPREFIX)renderer_opengl1_$(SHLIBNAME)
ifneq ($(BUILD_RENDERER_OPENGL2),0)
- $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/renderer_opengl2_$(SHLIBNAME) $(COPYBINDIR)/renderer_opengl2_$(SHLIBNAME)
+ $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(LIBPREFIX)renderer_opengl2_$(SHLIBNAME) $(COPYBINDIR)/$(LIBPREFIX)renderer_opengl2_$(SHLIBNAME)
endif
else
ifneq ($(BUILD_RENDERER_OPENGL2),0)
diff --git a/Makefile.local b/Makefile.local
new file mode 100644
index 00000000..496b1354
--- /dev/null
+++ b/Makefile.local
@@ -0,0 +1,20 @@
+PLATFORM=android
+BUILD_CLIENT=1
+BUILD_CLIENT_SMP=0
+BUILD_GAME_QVM=0
+BUILD_GAME_SO=1
+BUILD_MISSIONPACK=0
+BUILD_SERVER=0
+BUILD_STANDALONE=1
+GENERATE_DEPENDENCIES=0
+USE_CODEC_VORBIS=0
+USE_CURL=0
+USE_CURL_DLOPEN=0
+USE_INTERNAL_SPEEX=0
+USE_LOCAL_HEADERS=0
+USE_MUMBLE=0
+USE_OPENAL=0
+USE_OPENAL_DLOPEN=0
+USE_RENDERER_DLOPEN=0
+USE_SVN=0
+USE_VOIP=0
diff --git a/android/app/build.gradle b/android/app/build.gradle
new file mode 100644
index 00000000..f9f52246
--- /dev/null
+++ b/android/app/build.gradle
@@ -0,0 +1,44 @@
+apply plugin: 'com.android.application'
+
+android {
+ compileSdkVersion 29
+ buildToolsVersion "29.0.2"
+ defaultConfig {
+ applicationId = 'com.spark.ioq3quest'
+ minSdkVersion 25
+ targetSdkVersion 26
+ versionCode 1
+ versionName "1.0"
+ externalNativeBuild {
+ cmake {
+ arguments '-DANDROID_STL=c++_static'
+ }
+ }
+ ndk {
+ abiFilters 'arm64-v8a'
+ }
+ }
+ buildTypes {
+ release {
+ minifyEnabled false
+ proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
+ }
+ }
+ externalNativeBuild {
+ cmake {
+ path 'src/main/cpp/CMakeLists.txt'
+ version '3.10.2'
+ }
+ }
+ sourceSets {
+ main {
+ jniLibs.srcDirs 'src/main/jniLibs'
+ }
+ }
+}
+
+dependencies {
+ implementation fileTree(dir: 'libs', include: ['*.jar'])
+ implementation 'androidx.appcompat:appcompat:1.0.2'
+ implementation 'androidx.constraintlayout:constraintlayout:1.1.3'
+}
diff --git a/android/app/src/main/AndroidManifest.xml b/android/app/src/main/AndroidManifest.xml
new file mode 100644
index 00000000..03a8600b
--- /dev/null
+++ b/android/app/src/main/AndroidManifest.xml
@@ -0,0 +1,33 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/android/app/src/main/cpp/CMakeLists.txt b/android/app/src/main/cpp/CMakeLists.txt
new file mode 100644
index 00000000..5d92b4c0
--- /dev/null
+++ b/android/app/src/main/cpp/CMakeLists.txt
@@ -0,0 +1,41 @@
+cmake_minimum_required(VERSION 3.4.1)
+
+set(${CMAKE_C_FLAGS}, "${CMAKE_C_FLAGS}")
+
+set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++11 -Wall -Werror")
+link_directories(../jniLibs/arm64-v8a)
+
+add_library(main SHARED main.cpp)
+
+SET(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING "Configs" FORCE)
+SET(BUILD_FOLDER release-android-aarch64)
+if(CMAKE_BUILD_TYPE MATCHES "Debug")
+ SET(BUILD_FOLDER debug-android-aarch64)
+endif()
+add_custom_target(copy_libs
+ COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/../../../../../build/${BUILD_FOLDER}/libioquake3_opengl2.so ${CMAKE_SOURCE_DIR}/../jniLibs/arm64-v8a/libioquake3_opengl2.so
+ COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/../../../../../build/${BUILD_FOLDER}/libSDL2.so ${CMAKE_SOURCE_DIR}/../jniLibs/arm64-v8a/libSDL2.so
+ COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/../../../../../build/${BUILD_FOLDER}/libvrapi.so ${CMAKE_SOURCE_DIR}/../jniLibs/arm64-v8a/libvrapi.so
+ COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/../../../../../build/${BUILD_FOLDER}/baseq3/cgameaarch64.so ${CMAKE_SOURCE_DIR}/../jniLibs/arm64-v8a/libcgameaarch64.so
+ COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/../../../../../build/${BUILD_FOLDER}/baseq3/qagameaarch64.so ${CMAKE_SOURCE_DIR}/../jniLibs/arm64-v8a/libqagameaarch64.so
+ COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/../../../../../build/${BUILD_FOLDER}/baseq3/uiaarch64.so ${CMAKE_SOURCE_DIR}/../jniLibs/arm64-v8a/libuiaarch64.so
+ )
+
+add_dependencies(main copy_libs)
+
+target_include_directories(main PRIVATE
+ ${CMAKE_SOURCE_DIR}/../../../../../code/VrApi/Include
+ ${CMAKE_SOURCE_DIR}/../../../../../code/SDL2/include
+ ${CMAKE_SOURCE_DIR}/../../../../../code)
+
+target_compile_definitions(main PRIVATE
+ ARCH_STRING=android)
+
+find_library(log-lib log)
+
+target_link_libraries(main
+ android
+ ioquake3_opengl2
+ SDL2
+ vrapi
+ ${log-lib})
diff --git a/android/app/src/main/cpp/main.cpp b/android/app/src/main/cpp/main.cpp
new file mode 100644
index 00000000..1fd205e9
--- /dev/null
+++ b/android/app/src/main/cpp/main.cpp
@@ -0,0 +1,127 @@
+#include
+#include
+#include
+
+#include
+
+#include
+#include
+#include
+
+extern "C" {
+ #include
+ #include
+ #include
+ #include
+
+ #include
+
+ extern void CON_LogcatFn( void (*LogcatFn)( const char* message ) );
+}
+
+#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "Quake3", __VA_ARGS__))
+#define LOGW(...) ((void)__android_log_print(ANDROID_LOG_WARN, "Quake3", __VA_ARGS__))
+#define LOGE(...) ((void)__android_log_print(ANDROID_LOG_ERROR, "Quake3", __VA_ARGS__))
+#define LOGF(...) ((void)__android_log_print(ANDROID_LOG_FATAL, "Quake3", __VA_ARGS__))
+
+static JNIEnv* g_Env = NULL;
+static JavaVM* g_JavaVM = NULL;
+static jobject g_ActivityObject = NULL;
+
+extern "C"
+{
+ JNIEXPORT void JNICALL Java_com_spark_ioq3quest_MainActivity_nativeCreate(JNIEnv* env, jclass cls, jobject thisObject)
+ {
+ g_ActivityObject = env->NewGlobalRef(thisObject);
+ }
+
+ JNIEXPORT jint JNICALL JNI_OnLoad(JavaVM* vm, void* reserved)
+ {
+ g_JavaVM = vm;
+ if (g_JavaVM->GetEnv((void**) &g_Env, JNI_VERSION_1_4) != JNI_OK) {
+ return -1;
+ }
+
+ return JNI_VERSION_1_4;
+ }
+}
+
+static void ioq3_logfn(const char* msg)
+{
+ LOGI("%s", msg);
+}
+
+static ovrJava engine_get_ovrJava() {
+ ovrJava java;
+ java.Vm = g_JavaVM;
+ java.ActivityObject = g_ActivityObject;
+ java.Vm->AttachCurrentThread(&java.Env, NULL);
+ return java;
+}
+
+int main(int argc, char* argv[]) {
+ CON_LogcatFn(&ioq3_logfn);
+
+ std::string defaultArgs("+set fs_basepath ");
+ defaultArgs += SDL_AndroidGetExternalStoragePath();
+ defaultArgs += " +set fs_game baseq3 +map q3dm6";
+
+ char* args = new char[defaultArgs.length() + 1];
+ args[defaultArgs.length()] = '\0';
+ memcpy(args, defaultArgs.c_str(), defaultArgs.length());
+ Com_Init(args);
+
+ ovrJava java = engine_get_ovrJava();
+
+ constexpr auto vrEnabled = true;
+ engine_t* engine = nullptr;
+
+ if (vrEnabled)
+ {
+ engine = VR_Init(java);
+ VR_InitRenderer(engine);
+
+ VR_EnterVR(engine, java);
+ }
+
+ while (1) {
+ SDL_Event event;
+ while (SDL_PollEvent(&event)) {
+ LOGI("Received SDL Event: %d", event.type);
+ if (vrEnabled)
+ {
+ switch (event.type)
+ {
+ case SDL_WINDOWEVENT_FOCUS_GAINED:
+ VR_EnterVR(engine, engine_get_ovrJava());
+ break;
+
+ case SDL_WINDOWEVENT_FOCUS_LOST:
+ VR_LeaveVR(engine);
+ break;
+ }
+ }
+ }
+ if (vrEnabled)
+ {
+ VR_DrawFrame(engine);
+ }
+ else
+ {
+ Com_Frame();
+ }
+ }
+ if (vrEnabled)
+ {
+ VR_LeaveVR(engine);
+ VR_DestroyRenderer(engine);
+ }
+
+ Com_Shutdown();
+ if (vrEnabled)
+ {
+ VR_Destroy(engine);
+ }
+ delete [] args;
+ return 0;
+}
diff --git a/android/app/src/main/java/com/spark/quake3arenaquest/MainActivity.java b/android/app/src/main/java/com/spark/quake3arenaquest/MainActivity.java
new file mode 100644
index 00000000..05c7cca9
--- /dev/null
+++ b/android/app/src/main/java/com/spark/quake3arenaquest/MainActivity.java
@@ -0,0 +1,19 @@
+package com.spark.ioq3quest;
+
+import android.os.Bundle;
+import org.libsdl.app.SDLActivity;
+
+public class MainActivity extends SDLActivity
+{
+ @Override
+ protected void onCreate(Bundle savedInstanceState) {
+ nativeCreate(this);
+ super.onCreate(savedInstanceState);
+ }
+
+ public static native void nativeCreate(MainActivity thisObject);
+
+ static {
+ System.loadLibrary("main");
+ }
+}
diff --git a/android/app/src/main/java/org/libsdl/app/SDL.java b/android/app/src/main/java/org/libsdl/app/SDL.java
new file mode 100644
index 00000000..cfe48309
--- /dev/null
+++ b/android/app/src/main/java/org/libsdl/app/SDL.java
@@ -0,0 +1,37 @@
+package org.libsdl.app;
+
+import android.content.Context;
+
+/**
+ SDL library initialization
+*/
+public class SDL {
+
+ // This function should be called first and sets up the native code
+ // so it can call into the Java classes
+ public static void setupJNI() {
+ SDLActivity.nativeSetupJNI();
+ SDLAudioManager.nativeSetupJNI();
+ SDLControllerManager.nativeSetupJNI();
+ }
+
+ // This function should be called each time the activity is started
+ public static void initialize() {
+ setContext(null);
+
+ SDLActivity.initialize();
+ SDLAudioManager.initialize();
+ SDLControllerManager.initialize();
+ }
+
+ // This function stores the current activity (SDL or not)
+ public static void setContext(Context context) {
+ mContext = context;
+ }
+
+ public static Context getContext() {
+ return mContext;
+ }
+
+ protected static Context mContext;
+}
diff --git a/android/app/src/main/java/org/libsdl/app/SDLActivity.java b/android/app/src/main/java/org/libsdl/app/SDLActivity.java
new file mode 100644
index 00000000..8c363ed5
--- /dev/null
+++ b/android/app/src/main/java/org/libsdl/app/SDLActivity.java
@@ -0,0 +1,1688 @@
+package org.libsdl.app;
+
+import java.io.IOException;
+import java.io.InputStream;
+import java.util.Arrays;
+import java.lang.reflect.Method;
+
+import android.app.*;
+import android.content.*;
+import android.content.res.Configuration;
+import android.text.InputType;
+import android.view.*;
+import android.view.inputmethod.BaseInputConnection;
+import android.view.inputmethod.EditorInfo;
+import android.view.inputmethod.InputConnection;
+import android.view.inputmethod.InputMethodManager;
+import android.widget.RelativeLayout;
+import android.widget.Button;
+import android.widget.LinearLayout;
+import android.widget.TextView;
+import android.os.*;
+import android.util.DisplayMetrics;
+import android.util.Log;
+import android.util.SparseArray;
+import android.graphics.*;
+import android.graphics.drawable.Drawable;
+import android.hardware.*;
+import android.content.pm.ActivityInfo;
+import android.content.pm.PackageManager;
+import android.content.pm.ApplicationInfo;
+
+/**
+ SDL Activity
+*/
+public class SDLActivity extends Activity {
+ private static final String TAG = "SDL";
+
+ public static boolean mIsResumedCalled, mIsSurfaceReady, mHasFocus;
+
+ // Handle the state of the native layer
+ public enum NativeState {
+ INIT, RESUMED, PAUSED
+ }
+
+ public static NativeState mNextNativeState;
+ public static NativeState mCurrentNativeState;
+
+ public static boolean mExitCalledFromJava;
+
+ /** If shared libraries (e.g. SDL or the native application) could not be loaded. */
+ public static boolean mBrokenLibraries;
+
+ // If we want to separate mouse and touch events.
+ // This is only toggled in native code when a hint is set!
+ public static boolean mSeparateMouseAndTouch;
+
+ // Main components
+ protected static SDLActivity mSingleton;
+ protected static SDLSurface mSurface;
+ protected static View mTextEdit;
+ protected static boolean mScreenKeyboardShown;
+ protected static ViewGroup mLayout;
+ protected static SDLClipboardHandler mClipboardHandler;
+
+
+ // This is what SDL runs in. It invokes SDL_main(), eventually
+ protected static Thread mSDLThread;
+
+ /**
+ * This method returns the name of the shared object with the application entry point
+ * It can be overridden by derived classes.
+ */
+ protected String getMainSharedObject() {
+ String library;
+ String[] libraries = SDLActivity.mSingleton.getLibraries();
+ if (libraries.length > 0) {
+ library = "lib" + libraries[libraries.length - 1] + ".so";
+ } else {
+ library = "libmain.so";
+ }
+ return library;
+ }
+
+ /**
+ * This method returns the name of the application entry point
+ * It can be overridden by derived classes.
+ */
+ protected String getMainFunction() {
+ return "SDL_main";
+ }
+
+ /**
+ * This method is called by SDL before loading the native shared libraries.
+ * It can be overridden to provide names of shared libraries to be loaded.
+ * The default implementation returns the defaults. It never returns null.
+ * An array returned by a new implementation must at least contain "SDL2".
+ * Also keep in mind that the order the libraries are loaded may matter.
+ * @return names of shared libraries to be loaded (e.g. "SDL2", "main").
+ */
+ protected String[] getLibraries() {
+ return new String[] {
+ "SDL2",
+ // "SDL2_image",
+ // "SDL2_mixer",
+ // "SDL2_net",
+ // "SDL2_ttf",
+ "main"
+ };
+ }
+
+ // Load the .so
+ public void loadLibraries() {
+ for (String lib : getLibraries()) {
+ System.loadLibrary(lib);
+ }
+ }
+
+ /**
+ * This method is called by SDL before starting the native application thread.
+ * It can be overridden to provide the arguments after the application name.
+ * The default implementation returns an empty array. It never returns null.
+ * @return arguments for the native application.
+ */
+ protected String[] getArguments() {
+ return new String[0];
+ }
+
+ public static void initialize() {
+ // The static nature of the singleton and Android quirkyness force us to initialize everything here
+ // Otherwise, when exiting the app and returning to it, these variables *keep* their pre exit values
+ mSingleton = null;
+ mSurface = null;
+ mTextEdit = null;
+ mLayout = null;
+ mClipboardHandler = null;
+ mSDLThread = null;
+ mExitCalledFromJava = false;
+ mBrokenLibraries = false;
+ mIsResumedCalled = false;
+ mIsSurfaceReady = false;
+ mHasFocus = true;
+ mNextNativeState = NativeState.INIT;
+ mCurrentNativeState = NativeState.INIT;
+ }
+
+ // Setup
+ @Override
+ protected void onCreate(Bundle savedInstanceState) {
+ Log.v(TAG, "Device: " + android.os.Build.DEVICE);
+ Log.v(TAG, "Model: " + android.os.Build.MODEL);
+ Log.v(TAG, "onCreate()");
+ super.onCreate(savedInstanceState);
+
+ // Load shared libraries
+ String errorMsgBrokenLib = "";
+ try {
+ loadLibraries();
+ } catch(UnsatisfiedLinkError e) {
+ System.err.println(e.getMessage());
+ mBrokenLibraries = true;
+ errorMsgBrokenLib = e.getMessage();
+ } catch(Exception e) {
+ System.err.println(e.getMessage());
+ mBrokenLibraries = true;
+ errorMsgBrokenLib = e.getMessage();
+ }
+
+ if (mBrokenLibraries)
+ {
+ mSingleton = this;
+ AlertDialog.Builder dlgAlert = new AlertDialog.Builder(this);
+ dlgAlert.setMessage("An error occurred while trying to start the application. Please try again and/or reinstall."
+ + System.getProperty("line.separator")
+ + System.getProperty("line.separator")
+ + "Error: " + errorMsgBrokenLib);
+ dlgAlert.setTitle("SDL Error");
+ dlgAlert.setPositiveButton("Exit",
+ new DialogInterface.OnClickListener() {
+ @Override
+ public void onClick(DialogInterface dialog,int id) {
+ // if this button is clicked, close current activity
+ SDLActivity.mSingleton.finish();
+ }
+ });
+ dlgAlert.setCancelable(false);
+ dlgAlert.create().show();
+
+ return;
+ }
+
+ // Set up JNI
+ SDL.setupJNI();
+
+ // Initialize state
+ SDL.initialize();
+
+ // So we can call stuff from static callbacks
+ mSingleton = this;
+ SDL.setContext(this);
+
+ if (Build.VERSION.SDK_INT >= 11) {
+ mClipboardHandler = new SDLClipboardHandler_API11();
+ } else {
+ /* Before API 11, no clipboard notification (eg no SDL_CLIPBOARDUPDATE) */
+ mClipboardHandler = new SDLClipboardHandler_Old();
+ }
+
+ // Set up the surface
+ mSurface = new SDLSurface(getApplication());
+
+ mLayout = new RelativeLayout(this);
+ mLayout.addView(mSurface);
+
+ setContentView(mLayout);
+
+ setWindowStyle(false);
+
+ // Get filename from "Open with" of another application
+ Intent intent = getIntent();
+ if (intent != null && intent.getData() != null) {
+ String filename = intent.getData().getPath();
+ if (filename != null) {
+ Log.v(TAG, "Got filename: " + filename);
+ SDLActivity.onNativeDropFile(filename);
+ }
+ }
+ }
+
+ // Events
+ @Override
+ protected void onPause() {
+ Log.v(TAG, "onPause()");
+ super.onPause();
+ mNextNativeState = NativeState.PAUSED;
+ mIsResumedCalled = false;
+
+ if (SDLActivity.mBrokenLibraries) {
+ return;
+ }
+
+ SDLActivity.handleNativeState();
+ }
+
+ @Override
+ protected void onResume() {
+ Log.v(TAG, "onResume()");
+ super.onResume();
+ mNextNativeState = NativeState.RESUMED;
+ mIsResumedCalled = true;
+
+ if (SDLActivity.mBrokenLibraries) {
+ return;
+ }
+
+ SDLActivity.handleNativeState();
+ }
+
+
+ @Override
+ public void onWindowFocusChanged(boolean hasFocus) {
+ super.onWindowFocusChanged(hasFocus);
+ Log.v(TAG, "onWindowFocusChanged(): " + hasFocus);
+
+ if (SDLActivity.mBrokenLibraries) {
+ return;
+ }
+
+ SDLActivity.mHasFocus = hasFocus;
+ if (hasFocus) {
+ mNextNativeState = NativeState.RESUMED;
+ } else {
+ mNextNativeState = NativeState.PAUSED;
+ }
+
+ SDLActivity.handleNativeState();
+ }
+
+ @Override
+ public void onLowMemory() {
+ Log.v(TAG, "onLowMemory()");
+ super.onLowMemory();
+
+ if (SDLActivity.mBrokenLibraries) {
+ return;
+ }
+
+ SDLActivity.nativeLowMemory();
+ }
+
+ @Override
+ protected void onDestroy() {
+ Log.v(TAG, "onDestroy()");
+
+ if (SDLActivity.mBrokenLibraries) {
+ super.onDestroy();
+ // Reset everything in case the user re opens the app
+ SDLActivity.initialize();
+ return;
+ }
+
+ mNextNativeState = NativeState.PAUSED;
+ SDLActivity.handleNativeState();
+
+ // Send a quit message to the application
+ SDLActivity.mExitCalledFromJava = true;
+ SDLActivity.nativeQuit();
+
+ // Now wait for the SDL thread to quit
+ if (SDLActivity.mSDLThread != null) {
+ try {
+ SDLActivity.mSDLThread.join();
+ } catch(Exception e) {
+ Log.v(TAG, "Problem stopping thread: " + e);
+ }
+ SDLActivity.mSDLThread = null;
+
+ //Log.v(TAG, "Finished waiting for SDL thread");
+ }
+
+ super.onDestroy();
+
+ // Reset everything in case the user re opens the app
+ SDLActivity.initialize();
+ }
+
+ @Override
+ public boolean dispatchKeyEvent(KeyEvent event) {
+
+ if (SDLActivity.mBrokenLibraries) {
+ return false;
+ }
+
+ int keyCode = event.getKeyCode();
+ // Ignore certain special keys so they're handled by Android
+ if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN ||
+ keyCode == KeyEvent.KEYCODE_VOLUME_UP ||
+ keyCode == KeyEvent.KEYCODE_CAMERA ||
+ keyCode == KeyEvent.KEYCODE_ZOOM_IN || /* API 11 */
+ keyCode == KeyEvent.KEYCODE_ZOOM_OUT /* API 11 */
+ ) {
+ return false;
+ }
+ return super.dispatchKeyEvent(event);
+ }
+
+ /* Transition to next state */
+ public static void handleNativeState() {
+
+ if (mNextNativeState == mCurrentNativeState) {
+ // Already in same state, discard.
+ return;
+ }
+
+ // Try a transition to init state
+ if (mNextNativeState == NativeState.INIT) {
+
+ mCurrentNativeState = mNextNativeState;
+ return;
+ }
+
+ // Try a transition to paused state
+ if (mNextNativeState == NativeState.PAUSED) {
+ nativePause();
+ if (mSurface != null)
+ mSurface.handlePause();
+ mCurrentNativeState = mNextNativeState;
+ return;
+ }
+
+ // Try a transition to resumed state
+ if (mNextNativeState == NativeState.RESUMED) {
+ if (mIsSurfaceReady && mHasFocus && mIsResumedCalled) {
+ if (mSDLThread == null) {
+ // This is the entry point to the C app.
+ // Start up the C app thread and enable sensor input for the first time
+ // FIXME: Why aren't we enabling sensor input at start?
+
+ mSDLThread = new Thread(new SDLMain(), "SDLThread");
+ mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, true);
+ mSDLThread.start();
+ }
+
+ nativeResume();
+ mSurface.handleResume();
+ mCurrentNativeState = mNextNativeState;
+ }
+ }
+ }
+
+ /* The native thread has finished */
+ public static void handleNativeExit() {
+ SDLActivity.mSDLThread = null;
+ mSingleton.finish();
+ }
+
+
+ // Messages from the SDLMain thread
+ static final int COMMAND_CHANGE_TITLE = 1;
+ static final int COMMAND_CHANGE_WINDOW_STYLE = 2;
+ static final int COMMAND_TEXTEDIT_HIDE = 3;
+ static final int COMMAND_SET_KEEP_SCREEN_ON = 5;
+
+ protected static final int COMMAND_USER = 0x8000;
+
+ /**
+ * This method is called by SDL if SDL did not handle a message itself.
+ * This happens if a received message contains an unsupported command.
+ * Method can be overwritten to handle Messages in a different class.
+ * @param command the command of the message.
+ * @param param the parameter of the message. May be null.
+ * @return if the message was handled in overridden method.
+ */
+ protected boolean onUnhandledMessage(int command, Object param) {
+ return false;
+ }
+
+ /**
+ * A Handler class for Messages from native SDL applications.
+ * It uses current Activities as target (e.g. for the title).
+ * static to prevent implicit references to enclosing object.
+ */
+ protected static class SDLCommandHandler extends Handler {
+ @Override
+ public void handleMessage(Message msg) {
+ Context context = SDL.getContext();
+ if (context == null) {
+ Log.e(TAG, "error handling message, getContext() returned null");
+ return;
+ }
+ switch (msg.arg1) {
+ case COMMAND_CHANGE_TITLE:
+ if (context instanceof Activity) {
+ ((Activity) context).setTitle((String)msg.obj);
+ } else {
+ Log.e(TAG, "error handling message, getContext() returned no Activity");
+ }
+ break;
+ case COMMAND_CHANGE_WINDOW_STYLE:
+ if (Build.VERSION.SDK_INT < 19) {
+ // This version of Android doesn't support the immersive fullscreen mode
+ break;
+ }
+/* This needs more testing, per bug 4096 - Enabling fullscreen on Android causes the app to toggle fullscreen mode continuously in a loop
+ ***
+ if (context instanceof Activity) {
+ Window window = ((Activity) context).getWindow();
+ if (window != null) {
+ if ((msg.obj instanceof Integer) && (((Integer) msg.obj).intValue() != 0)) {
+ int flags = View.SYSTEM_UI_FLAG_LAYOUT_STABLE |
+ View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
+ View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
+ View.SYSTEM_UI_FLAG_HIDE_NAVIGATION |
+ View.SYSTEM_UI_FLAG_FULLSCREEN |
+ View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY;
+ window.getDecorView().setSystemUiVisibility(flags);
+ window.addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
+ } else {
+ int flags = View.SYSTEM_UI_FLAG_LAYOUT_STABLE;
+ window.getDecorView().setSystemUiVisibility(flags);
+ window.clearFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
+ }
+ }
+ } else {
+ Log.e(TAG, "error handling message, getContext() returned no Activity");
+ }
+***/
+ break;
+ case COMMAND_TEXTEDIT_HIDE:
+ if (mTextEdit != null) {
+ // Note: On some devices setting view to GONE creates a flicker in landscape.
+ // Setting the View's sizes to 0 is similar to GONE but without the flicker.
+ // The sizes will be set to useful values when the keyboard is shown again.
+ mTextEdit.setLayoutParams(new RelativeLayout.LayoutParams(0, 0));
+
+ InputMethodManager imm = (InputMethodManager) context.getSystemService(Context.INPUT_METHOD_SERVICE);
+ imm.hideSoftInputFromWindow(mTextEdit.getWindowToken(), 0);
+
+ mScreenKeyboardShown = false;
+ }
+ break;
+ case COMMAND_SET_KEEP_SCREEN_ON:
+ {
+ if (context instanceof Activity) {
+ Window window = ((Activity) context).getWindow();
+ if (window != null) {
+ if ((msg.obj instanceof Integer) && (((Integer) msg.obj).intValue() != 0)) {
+ window.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
+ } else {
+ window.clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
+ }
+ }
+ }
+ break;
+ }
+ default:
+ if ((context instanceof SDLActivity) && !((SDLActivity) context).onUnhandledMessage(msg.arg1, msg.obj)) {
+ Log.e(TAG, "error handling message, command is " + msg.arg1);
+ }
+ }
+ }
+ }
+
+ // Handler for the messages
+ Handler commandHandler = new SDLCommandHandler();
+
+ // Send a message from the SDLMain thread
+ boolean sendCommand(int command, Object data) {
+ Message msg = commandHandler.obtainMessage();
+ msg.arg1 = command;
+ msg.obj = data;
+ return commandHandler.sendMessage(msg);
+ }
+
+ // C functions we call
+ public static native int nativeSetupJNI();
+ public static native int nativeRunMain(String library, String function, Object arguments);
+ public static native void nativeLowMemory();
+ public static native void nativeQuit();
+ public static native void nativePause();
+ public static native void nativeResume();
+ public static native void onNativeDropFile(String filename);
+ public static native void onNativeResize(int x, int y, int format, float rate);
+ public static native void onNativeKeyDown(int keycode);
+ public static native void onNativeKeyUp(int keycode);
+ public static native void onNativeKeyboardFocusLost();
+ public static native void onNativeMouse(int button, int action, float x, float y);
+ public static native void onNativeTouch(int touchDevId, int pointerFingerId,
+ int action, float x,
+ float y, float p);
+ public static native void onNativeAccel(float x, float y, float z);
+ public static native void onNativeClipboardChanged();
+ public static native void onNativeSurfaceChanged();
+ public static native void onNativeSurfaceDestroyed();
+ public static native String nativeGetHint(String name);
+ public static native void nativeSetenv(String name, String value);
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static boolean setActivityTitle(String title) {
+ // Called from SDLMain() thread and can't directly affect the view
+ return mSingleton.sendCommand(COMMAND_CHANGE_TITLE, title);
+ }
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static void setWindowStyle(boolean fullscreen) {
+ // Called from SDLMain() thread and can't directly affect the view
+ mSingleton.sendCommand(COMMAND_CHANGE_WINDOW_STYLE, fullscreen ? 1 : 0);
+ }
+
+ /**
+ * This method is called by SDL using JNI.
+ * This is a static method for JNI convenience, it calls a non-static method
+ * so that is can be overridden
+ */
+ public static void setOrientation(int w, int h, boolean resizable, String hint)
+ {
+ if (mSingleton != null) {
+ mSingleton.setOrientationBis(w, h, resizable, hint);
+ }
+ }
+
+ /**
+ * This can be overridden
+ */
+ public void setOrientationBis(int w, int h, boolean resizable, String hint)
+ {
+ int orientation = -1;
+
+ if (hint.contains("LandscapeRight") && hint.contains("LandscapeLeft")) {
+ orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE;
+ } else if (hint.contains("LandscapeRight")) {
+ orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
+ } else if (hint.contains("LandscapeLeft")) {
+ orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
+ } else if (hint.contains("Portrait") && hint.contains("PortraitUpsideDown")) {
+ orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT;
+ } else if (hint.contains("Portrait")) {
+ orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
+ } else if (hint.contains("PortraitUpsideDown")) {
+ orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
+ }
+
+ /* no valid hint */
+ if (orientation == -1) {
+ if (resizable) {
+ /* no fixed orientation */
+ } else {
+ if (w > h) {
+ orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE;
+ } else {
+ orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT;
+ }
+ }
+ }
+
+ Log.v("SDL", "setOrientation() orientation=" + orientation + " width=" + w +" height="+ h +" resizable=" + resizable + " hint=" + hint);
+ if (orientation != -1) {
+ mSingleton.setRequestedOrientation(orientation);
+ }
+ }
+
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static boolean isScreenKeyboardShown()
+ {
+ if (mTextEdit == null) {
+ return false;
+ }
+
+ if (!mScreenKeyboardShown) {
+ return false;
+ }
+
+ InputMethodManager imm = (InputMethodManager) SDL.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
+ return imm.isAcceptingText();
+
+ }
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static boolean sendMessage(int command, int param) {
+ if (mSingleton == null) {
+ return false;
+ }
+ return mSingleton.sendCommand(command, Integer.valueOf(param));
+ }
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static Context getContext() {
+ return SDL.getContext();
+ }
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static boolean isAndroidTV() {
+ UiModeManager uiModeManager = (UiModeManager) getContext().getSystemService(UI_MODE_SERVICE);
+ return (uiModeManager.getCurrentModeType() == Configuration.UI_MODE_TYPE_TELEVISION);
+ }
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static DisplayMetrics getDisplayDPI() {
+ return getContext().getResources().getDisplayMetrics();
+ }
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static boolean getManifestEnvironmentVariables() {
+ try {
+ ApplicationInfo applicationInfo = getContext().getPackageManager().getApplicationInfo(getContext().getPackageName(), PackageManager.GET_META_DATA);
+ Bundle bundle = applicationInfo.metaData;
+ if (bundle == null) {
+ return false;
+ }
+ String prefix = "SDL_ENV.";
+ final int trimLength = prefix.length();
+ for (String key : bundle.keySet()) {
+ if (key.startsWith(prefix)) {
+ String name = key.substring(trimLength);
+ String value = bundle.get(key).toString();
+ nativeSetenv(name, value);
+ }
+ }
+ /* environment variables set! */
+ return true;
+ } catch (Exception e) {
+ Log.v("SDL", "exception " + e.toString());
+ }
+ return false;
+ }
+
+ static class ShowTextInputTask implements Runnable {
+ /*
+ * This is used to regulate the pan&scan method to have some offset from
+ * the bottom edge of the input region and the top edge of an input
+ * method (soft keyboard)
+ */
+ static final int HEIGHT_PADDING = 15;
+
+ public int x, y, w, h;
+
+ public ShowTextInputTask(int x, int y, int w, int h) {
+ this.x = x;
+ this.y = y;
+ this.w = w;
+ this.h = h;
+ }
+
+ @Override
+ public void run() {
+ RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(w, h + HEIGHT_PADDING);
+ params.leftMargin = x;
+ params.topMargin = y;
+
+ if (mTextEdit == null) {
+ mTextEdit = new DummyEdit(SDL.getContext());
+
+ mLayout.addView(mTextEdit, params);
+ } else {
+ mTextEdit.setLayoutParams(params);
+ }
+
+ mTextEdit.setVisibility(View.VISIBLE);
+ mTextEdit.requestFocus();
+
+ InputMethodManager imm = (InputMethodManager) SDL.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
+ imm.showSoftInput(mTextEdit, 0);
+
+ mScreenKeyboardShown = true;
+ }
+ }
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static boolean showTextInput(int x, int y, int w, int h) {
+ // Transfer the task to the main thread as a Runnable
+ return mSingleton.commandHandler.post(new ShowTextInputTask(x, y, w, h));
+ }
+
+ public static boolean isTextInputEvent(KeyEvent event) {
+
+ // Key pressed with Ctrl should be sent as SDL_KEYDOWN/SDL_KEYUP and not SDL_TEXTINPUT
+ if (Build.VERSION.SDK_INT >= 11) {
+ if (event.isCtrlPressed()) {
+ return false;
+ }
+ }
+
+ return event.isPrintingKey() || event.getKeyCode() == KeyEvent.KEYCODE_SPACE;
+ }
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static Surface getNativeSurface() {
+ if (SDLActivity.mSurface == null) {
+ return null;
+ }
+ return SDLActivity.mSurface.getNativeSurface();
+ }
+
+ // Input
+
+ /**
+ * This method is called by SDL using JNI.
+ * @return an array which may be empty but is never null.
+ */
+ public static int[] inputGetInputDeviceIds(int sources) {
+ int[] ids = InputDevice.getDeviceIds();
+ int[] filtered = new int[ids.length];
+ int used = 0;
+ for (int i = 0; i < ids.length; ++i) {
+ InputDevice device = InputDevice.getDevice(ids[i]);
+ if ((device != null) && ((device.getSources() & sources) != 0)) {
+ filtered[used++] = device.getId();
+ }
+ }
+ return Arrays.copyOf(filtered, used);
+ }
+
+ // APK expansion files support
+
+ /** com.android.vending.expansion.zipfile.ZipResourceFile object or null. */
+ private static Object expansionFile;
+
+ /** com.android.vending.expansion.zipfile.ZipResourceFile's getInputStream() or null. */
+ private static Method expansionFileMethod;
+
+ /**
+ * This method is called by SDL using JNI.
+ * @return an InputStream on success or null if no expansion file was used.
+ * @throws IOException on errors. Message is set for the SDL error message.
+ */
+ public static InputStream openAPKExpansionInputStream(String fileName) throws IOException {
+ // Get a ZipResourceFile representing a merger of both the main and patch files
+ if (expansionFile == null) {
+ String mainHint = nativeGetHint("SDL_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION");
+ if (mainHint == null) {
+ return null; // no expansion use if no main version was set
+ }
+ String patchHint = nativeGetHint("SDL_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION");
+ if (patchHint == null) {
+ return null; // no expansion use if no patch version was set
+ }
+
+ Integer mainVersion;
+ Integer patchVersion;
+ try {
+ mainVersion = Integer.valueOf(mainHint);
+ patchVersion = Integer.valueOf(patchHint);
+ } catch (NumberFormatException ex) {
+ ex.printStackTrace();
+ throw new IOException("No valid file versions set for APK expansion files", ex);
+ }
+
+ try {
+ // To avoid direct dependency on Google APK expansion library that is
+ // not a part of Android SDK we access it using reflection
+ expansionFile = Class.forName("com.android.vending.expansion.zipfile.APKExpansionSupport")
+ .getMethod("getAPKExpansionZipFile", Context.class, int.class, int.class)
+ .invoke(null, SDL.getContext(), mainVersion, patchVersion);
+
+ expansionFileMethod = expansionFile.getClass()
+ .getMethod("getInputStream", String.class);
+ } catch (Exception ex) {
+ ex.printStackTrace();
+ expansionFile = null;
+ expansionFileMethod = null;
+ throw new IOException("Could not access APK expansion support library", ex);
+ }
+ }
+
+ // Get an input stream for a known file inside the expansion file ZIPs
+ InputStream fileStream;
+ try {
+ fileStream = (InputStream)expansionFileMethod.invoke(expansionFile, fileName);
+ } catch (Exception ex) {
+ // calling "getInputStream" failed
+ ex.printStackTrace();
+ throw new IOException("Could not open stream from APK expansion file", ex);
+ }
+
+ if (fileStream == null) {
+ // calling "getInputStream" was successful but null was returned
+ throw new IOException("Could not find path in APK expansion file");
+ }
+
+ return fileStream;
+ }
+
+ // Messagebox
+
+ /** Result of current messagebox. Also used for blocking the calling thread. */
+ protected final int[] messageboxSelection = new int[1];
+
+ /** Id of current dialog. */
+ protected int dialogs = 0;
+
+ /**
+ * This method is called by SDL using JNI.
+ * Shows the messagebox from UI thread and block calling thread.
+ * buttonFlags, buttonIds and buttonTexts must have same length.
+ * @param buttonFlags array containing flags for every button.
+ * @param buttonIds array containing id for every button.
+ * @param buttonTexts array containing text for every button.
+ * @param colors null for default or array of length 5 containing colors.
+ * @return button id or -1.
+ */
+ public int messageboxShowMessageBox(
+ final int flags,
+ final String title,
+ final String message,
+ final int[] buttonFlags,
+ final int[] buttonIds,
+ final String[] buttonTexts,
+ final int[] colors) {
+
+ messageboxSelection[0] = -1;
+
+ // sanity checks
+
+ if ((buttonFlags.length != buttonIds.length) && (buttonIds.length != buttonTexts.length)) {
+ return -1; // implementation broken
+ }
+
+ // collect arguments for Dialog
+
+ final Bundle args = new Bundle();
+ args.putInt("flags", flags);
+ args.putString("title", title);
+ args.putString("message", message);
+ args.putIntArray("buttonFlags", buttonFlags);
+ args.putIntArray("buttonIds", buttonIds);
+ args.putStringArray("buttonTexts", buttonTexts);
+ args.putIntArray("colors", colors);
+
+ // trigger Dialog creation on UI thread
+
+ runOnUiThread(new Runnable() {
+ @Override
+ public void run() {
+ showDialog(dialogs++, args);
+ }
+ });
+
+ // block the calling thread
+
+ synchronized (messageboxSelection) {
+ try {
+ messageboxSelection.wait();
+ } catch (InterruptedException ex) {
+ ex.printStackTrace();
+ return -1;
+ }
+ }
+
+ // return selected value
+
+ return messageboxSelection[0];
+ }
+
+ @Override
+ protected Dialog onCreateDialog(int ignore, Bundle args) {
+
+ // TODO set values from "flags" to messagebox dialog
+
+ // get colors
+
+ int[] colors = args.getIntArray("colors");
+ int backgroundColor;
+ int textColor;
+ int buttonBorderColor;
+ int buttonBackgroundColor;
+ int buttonSelectedColor;
+ if (colors != null) {
+ int i = -1;
+ backgroundColor = colors[++i];
+ textColor = colors[++i];
+ buttonBorderColor = colors[++i];
+ buttonBackgroundColor = colors[++i];
+ buttonSelectedColor = colors[++i];
+ } else {
+ backgroundColor = Color.TRANSPARENT;
+ textColor = Color.TRANSPARENT;
+ buttonBorderColor = Color.TRANSPARENT;
+ buttonBackgroundColor = Color.TRANSPARENT;
+ buttonSelectedColor = Color.TRANSPARENT;
+ }
+
+ // create dialog with title and a listener to wake up calling thread
+
+ final Dialog dialog = new Dialog(this);
+ dialog.setTitle(args.getString("title"));
+ dialog.setCancelable(false);
+ dialog.setOnDismissListener(new DialogInterface.OnDismissListener() {
+ @Override
+ public void onDismiss(DialogInterface unused) {
+ synchronized (messageboxSelection) {
+ messageboxSelection.notify();
+ }
+ }
+ });
+
+ // create text
+
+ TextView message = new TextView(this);
+ message.setGravity(Gravity.CENTER);
+ message.setText(args.getString("message"));
+ if (textColor != Color.TRANSPARENT) {
+ message.setTextColor(textColor);
+ }
+
+ // create buttons
+
+ int[] buttonFlags = args.getIntArray("buttonFlags");
+ int[] buttonIds = args.getIntArray("buttonIds");
+ String[] buttonTexts = args.getStringArray("buttonTexts");
+
+ final SparseArray