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Add fixes to ui menu by Ensiform and DevHC (#5062)
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parent
74e538ffcf
commit
7666c2f54c
4 changed files with 50 additions and 23 deletions
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@ -492,6 +492,9 @@ typedef struct {
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vec3_t flashDlightColor;
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int muzzleFlashTime;
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vec3_t color1;
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byte c1RGBA[4];
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// currently in use drawing parms
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vec3_t viewAngles;
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vec3_t moveAngles;
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@ -819,6 +819,12 @@ void UI_DrawPlayer( float x, float y, float w, float h, playerInfo_t *pi, int ti
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if ( pi->currentWeapon != WP_NONE ) {
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memset( &gun, 0, sizeof(gun) );
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gun.hModel = pi->weaponModel;
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if( pi->currentWeapon == WP_RAILGUN ) {
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Byte4Copy( pi->c1RGBA, gun.shaderRGBA );
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}
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else {
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Byte4Copy( colorWhite, gun.shaderRGBA );
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}
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VectorCopy( origin, gun.lightingOrigin );
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UI_PositionEntityOnTag( &gun, &torso, pi->torsoModel, "tag_weapon");
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gun.renderfx = renderfx;
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@ -857,6 +863,12 @@ void UI_DrawPlayer( float x, float y, float w, float h, playerInfo_t *pi, int ti
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if ( pi->flashModel ) {
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memset( &flash, 0, sizeof(flash) );
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flash.hModel = pi->flashModel;
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if( pi->currentWeapon == WP_RAILGUN ) {
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Byte4Copy( pi->c1RGBA, flash.shaderRGBA );
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}
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else {
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Byte4Copy( colorWhite, flash.shaderRGBA );
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}
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VectorCopy( origin, flash.lightingOrigin );
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UI_PositionEntityOnTag( &flash, &gun, pi->weaponModel, "tag_flash");
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flash.renderfx = renderfx;
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@ -1140,9 +1152,36 @@ UI_PlayerInfo_SetInfo
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void UI_PlayerInfo_SetInfo( playerInfo_t *pi, int legsAnim, int torsoAnim, vec3_t viewAngles, vec3_t moveAngles, weapon_t weaponNumber, qboolean chat ) {
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int currentAnim;
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weapon_t weaponNum;
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int c;
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pi->chat = chat;
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c = (int)trap_Cvar_VariableValue( "color1" );
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VectorClear( pi->color1 );
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if( c < 1 || c > 7 ) {
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VectorSet( pi->color1, 1, 1, 1 );
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}
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else {
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if( c & 1 ) {
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pi->color1[2] = 1.0f;
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}
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if( c & 2 ) {
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pi->color1[1] = 1.0f;
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}
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if( c & 4 ) {
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pi->color1[0] = 1.0f;
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}
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}
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pi->c1RGBA[0] = 255 * pi->color1[0];
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pi->c1RGBA[1] = 255 * pi->color1[1];
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pi->c1RGBA[2] = 255 * pi->color1[2];
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pi->c1RGBA[3] = 255;
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// view angles
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VectorCopy( viewAngles, pi->viewAngles );
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@ -111,10 +111,6 @@ static void Preferences_Event( void* ptr, int notification ) {
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switch( ((menucommon_s*)ptr)->id ) {
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case ID_CROSSHAIR:
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s_preferences.crosshair.curvalue++;
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if( s_preferences.crosshair.curvalue == NUM_CROSSHAIRS ) {
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s_preferences.crosshair.curvalue = 0;
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}
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trap_Cvar_SetValue( "cg_drawCrosshair", s_preferences.crosshair.curvalue );
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break;
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@ -252,7 +248,7 @@ static void Preferences_MenuInit( void ) {
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s_preferences.framer.height = 334;
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y = 144;
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s_preferences.crosshair.generic.type = MTYPE_TEXT;
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s_preferences.crosshair.generic.type = MTYPE_SPINCONTROL;
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s_preferences.crosshair.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT|QMF_NODEFAULTINIT|QMF_OWNERDRAW;
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s_preferences.crosshair.generic.x = PREFERENCES_X_POS;
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s_preferences.crosshair.generic.y = y;
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@ -264,6 +260,7 @@ static void Preferences_MenuInit( void ) {
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s_preferences.crosshair.generic.bottom = y + 20;
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s_preferences.crosshair.generic.left = PREFERENCES_X_POS - ( ( strlen(s_preferences.crosshair.generic.name) + 1 ) * SMALLCHAR_WIDTH );
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s_preferences.crosshair.generic.right = PREFERENCES_X_POS + 48;
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s_preferences.crosshair.numitems = NUM_CROSSHAIRS;
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y += BIGCHAR_HEIGHT+2+4;
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s_preferences.simpleitems.generic.type = MTYPE_RADIOBUTTON;
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@ -798,6 +798,8 @@ static sfxHandle_t SpinControl_Key( menulist_s *s, int key )
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sound = 0;
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switch (key)
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{
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case K_KP_RIGHTARROW:
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case K_RIGHTARROW:
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case K_MOUSE1:
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s->curvalue++;
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if (s->curvalue >= s->numitems)
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@ -807,24 +809,10 @@ static sfxHandle_t SpinControl_Key( menulist_s *s, int key )
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case K_KP_LEFTARROW:
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case K_LEFTARROW:
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if (s->curvalue > 0)
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{
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s->curvalue--;
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if (s->curvalue < 0)
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s->curvalue = s->numitems-1;
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sound = menu_move_sound;
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}
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else
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sound = menu_buzz_sound;
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break;
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case K_KP_RIGHTARROW:
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case K_RIGHTARROW:
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if (s->curvalue < s->numitems-1)
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{
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s->curvalue++;
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sound = menu_move_sound;
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}
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else
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sound = menu_buzz_sound;
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break;
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}
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