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Fix shader corruption on OpenBSD
OpenBSD's sed (and possibly other platforms') interprets `\r` as a literal `r` rather than a carriage return, which leads to all `r` letters being stripped from the shaders' source. This fixes the issue by using the POSIX-compliant `tr -d '\r'` to remove carriage returns. Thanks to @ryan-sg for reporting the issue
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Makefile
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Makefile
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@ -1182,7 +1182,7 @@ define DO_REF_STR
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$(echo_cmd) "REF_STR $<"
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$(Q)rm -f $@
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$(Q)echo "const char *fallbackShader_$(notdir $(basename $<)) =" >> $@
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$(Q)cat $< | sed -e 's/^/\"/;s/$$/\\n\"/' -e 's/\r//g' >> $@
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$(Q)cat $< | sed -e 's/^/\"/;s/$$/\\n\"/' | tr -d '\r' >> $@
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$(Q)echo ";" >> $@
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endef
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