From 5bec45e664b3bc83e94e22a1862c122649f3ca67 Mon Sep 17 00:00:00 2001 From: Petr Bartos Date: Sat, 9 Apr 2022 18:15:30 +0200 Subject: [PATCH] Do not draw weapon model with enabled weapon scope --- android/app/src/main/cpp/code/cgame/cg_weapons.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/android/app/src/main/cpp/code/cgame/cg_weapons.c b/android/app/src/main/cpp/code/cgame/cg_weapons.c index 37682fc2..bc9ed218 100644 --- a/android/app/src/main/cpp/code/cgame/cg_weapons.c +++ b/android/app/src/main/cpp/code/cgame/cg_weapons.c @@ -1724,6 +1724,10 @@ void CG_AddViewWeapon( playerState_t *ps ) { return; } + if (vr->weapon_zoomed) { + return; // do not draw weapon model with enabled weapon scope + } + cent = &cg.predictedPlayerEntity; // &cg_entities[cg.snap->ps.clientNum]; CG_RegisterWeapon( ps->weapon ); weapon = &cg_weapons[ ps->weapon ];