From 57a5f2571a2cfe4c3ba0450ddc77efdc857b182a Mon Sep 17 00:00:00 2001 From: Thilo Schulz Date: Sun, 9 Jul 2006 16:36:33 +0000 Subject: [PATCH] Fix wrong means of death message in server log. --- code/game/g_combat.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/g_combat.c b/code/game/g_combat.c index d8ea476f..567f49ac 100644 --- a/code/game/g_combat.c +++ b/code/game/g_combat.c @@ -489,7 +489,7 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int if ( meansOfDeath < 0 || meansOfDeath >= sizeof( modNames ) / sizeof( modNames[0] ) ) { obit = ""; } else { - obit = modNames[ meansOfDeath ]; + obit = modNames[meansOfDeath-1]; } G_LogPrintf("Kill: %i %i %i: %s killed %s by %s\n",