diff --git a/code/game/g_combat.c b/code/game/g_combat.c index d8ea476f..567f49ac 100644 --- a/code/game/g_combat.c +++ b/code/game/g_combat.c @@ -489,7 +489,7 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int if ( meansOfDeath < 0 || meansOfDeath >= sizeof( modNames ) / sizeof( modNames[0] ) ) { obit = ""; } else { - obit = modNames[ meansOfDeath ]; + obit = modNames[meansOfDeath-1]; } G_LogPrintf("Kill: %i %i %i: %s killed %s by %s\n",