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small tweak to location of held item
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1 changed files with 1 additions and 1 deletions
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@ -1918,7 +1918,7 @@ static void CG_PlayerPowerups( centity_t *cent, refEntity_t *torso ) {
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if (value ) {
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CG_RegisterItemVisuals( value );
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vec3_t offset;
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VectorSet(offset, 0, 4, -8);
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VectorSet(offset, 0, 0, -4);
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CG_TrailItem( cent, cg_items[ value ].models[0], offset, 0.35f );
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}
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}
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