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Ensure roll angles are passed to the server if enabled
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@ -620,6 +620,10 @@ void CL_FinishMove( usercmd_t *cmd ) {
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{
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{
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angles[ROLL] = 0; // suppress roll
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angles[ROLL] = 0; // suppress roll
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}
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}
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else
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{
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angles[ROLL] = vr.hmdorientation[ROLL];
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}
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for (i = 0; i < 3; i++) {
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for (i = 0; i < 3; i++) {
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cmd->angles[i] = ANGLE2SHORT(angles[i]);
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cmd->angles[i] = ANGLE2SHORT(angles[i]);
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