From 468da0fabca2f21b811a501c184b986e270c5113 Mon Sep 17 00:00:00 2001 From: SmileTheory Date: Thu, 26 Jan 2017 19:58:28 -0800 Subject: [PATCH] OpenGL2: Generate less shaders when r_sunlightMode is disabled. Original patch by https://github.com/inolen in https://github.com/ioquake/ioq3/pull/36 --- code/renderergl2/tr_glsl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/renderergl2/tr_glsl.c b/code/renderergl2/tr_glsl.c index 84f36ec1..966c2176 100644 --- a/code/renderergl2/tr_glsl.c +++ b/code/renderergl2/tr_glsl.c @@ -1015,7 +1015,7 @@ void GLSL_InitGPUShaders(void) if ((i & LIGHTDEF_USE_PARALLAXMAP) && !r_parallaxMapping->integer) continue; - if (!lightType && (i & LIGHTDEF_USE_SHADOWMAP)) + if ((i & LIGHTDEF_USE_SHADOWMAP) && (!lightType || !r_sunlightMode->integer)) continue; attribs = ATTR_POSITION | ATTR_TEXCOORD | ATTR_COLOR | ATTR_NORMAL;