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* Sound related bug fixes from Thilo Schulz
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parent
c93d8fc185
commit
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2 changed files with 19 additions and 2 deletions
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@ -412,7 +412,7 @@ where we read the whole stream at once.
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void *S_OGG_CodecLoad(const char *filename, snd_info_t *info)
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{
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snd_stream_t *stream;
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unsigned char *buffer;
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byte *buffer;
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int bytesRead;
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// check if input is valid
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@ -452,6 +452,7 @@ void *S_OGG_CodecLoad(const char *filename, snd_info_t *info)
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// we don't even have read a single byte
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if(bytesRead <= 0)
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{
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Z_Free(buffer);
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S_OGG_CodecCloseStream(stream);
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return NULL;
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@ -1377,7 +1377,23 @@ void S_AL_StartBackgroundTrack( const char *intro, const char *loop )
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// Queue the musicBuffers up
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for(i = 0; i < NUM_MUSIC_BUFFERS; i++)
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{
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S_AL_MusicProcess(musicBuffers[i]);
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// check whether our stream still exists.
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if(!mus_stream)
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{
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// there was an error in reading which resulted in a
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// closed stream. We must bail out or we'll crash.
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// deallocate everything we allocated so far:
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qalDeleteBuffers(NUM_MUSIC_BUFFERS, musicBuffers);
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S_AL_MusicSourceFree();
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return;
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}
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}
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qalSourceQueueBuffers(musicSource, NUM_MUSIC_BUFFERS, musicBuffers);
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// Set the initial gain property
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