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Fix small angle issue with holding the CTF flag
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@ -1650,7 +1650,7 @@ void CG_CalculateVROffHandPosition( vec3_t origin, vec3_t angles )
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// if ( cgs.localServer )
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{
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angles[YAW] += cg.refdefViewAngles[YAW];
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angles[YAW] += cg.refdefViewAngles[YAW] - vr->weaponangles[YAW];
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}
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}
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