mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2024-11-22 20:11:40 +00:00
* (bug 3610) Server sending unnecessary newline with SV_ConSay_F (Tyler Schwend
<TylerSchwend@gmail.com>) * (bug 3623) COMMAND is mapped to the ALT key (Matthias <Kapffer@macbay.de>) * (bug 3665) Typo error in FS_FOpenFileByMode function (TsT <tst2006@gmail.com>) * (bug 3669) Some files left out of Solaris Packages (Vincent Cojot <vincent@cojot.name>) * (bug 3680) server quit messages (Ben Millwood) * (bug 3682) Maps with >1024 models cause a segfault (misantropia <bnoordhuis@gmail.com>) * (bug 3683) R_FindShader(): negative lightmap indexes cause stray pointers (misantropia <bnoordhuis@gmail.com>) * (bug 3688) q3asm potential segfault fix and other changes (TsT <tst2006@gmail.com>) * (bug 3695) Not allowing to write file with lib extention (.dll/.so/...) (TsT <tst2006@gmail.com>) * (bug 3696) make-macosx-ub.sh outdated by revision 1340; test for Tiger not working (Matthias <Kapffer@macbay.de>) * (bug 3698) #error reported as warning in q3cpp (and no #warning support) (Ben Millwood) * (bug 3703) restoring the valued pre-SDL window behaviour (/dev/humancontroller <devhc97@gmail.com>)
This commit is contained in:
parent
956ce9bf12
commit
2c0861c1ce
13 changed files with 145 additions and 73 deletions
|
@ -331,8 +331,9 @@ do the apropriate things.
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*/
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void Com_Quit_f( void ) {
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// don't try to shutdown if we are in a recursive error
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char *p = Cmd_Args( );
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if ( !com_errorEntered ) {
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SV_Shutdown ("Server quit");
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SV_Shutdown (p[0] ? p : "Server quit");
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CL_Shutdown ();
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Com_Shutdown ();
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FS_Shutdown(qtrue);
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@ -494,6 +494,24 @@ static qboolean FS_CreatePath (char *OSPath) {
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return qfalse;
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}
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/*
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=================
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FS_FilenameIsExecutable
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ERR_FATAL if trying to maniuplate a file with the platform library extension
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=================
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*/
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static void FS_FilenameIsExecutable( const char *filename, const char *function )
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{
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// Check if the filename ends with the library extension
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if( !Q_stricmp( filename + strlen( filename ) - strlen( DLL_EXT ), DLL_EXT ) )
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{
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Com_Error( ERR_FATAL, "%s: Not allowed to write '%s' due to %s extension\n",
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function, filename, DLL_EXT );
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}
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}
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/*
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=================
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FS_CopyFile
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@ -508,6 +526,8 @@ static void FS_CopyFile( char *fromOSPath, char *toOSPath ) {
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Com_Printf( "copy %s to %s\n", fromOSPath, toOSPath );
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FS_FilenameIsExecutable( toOSPath, __FUNCTION__ );
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if (strstr(fromOSPath, "journal.dat") || strstr(fromOSPath, "journaldata.dat")) {
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Com_Printf( "Ignoring journal files\n");
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return;
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@ -549,6 +569,8 @@ FS_Remove
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===========
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*/
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void FS_Remove( const char *osPath ) {
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FS_FilenameIsExecutable( osPath, __FUNCTION__ );
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remove( osPath );
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}
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@ -559,6 +581,8 @@ FS_HomeRemove
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===========
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*/
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void FS_HomeRemove( const char *homePath ) {
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FS_FilenameIsExecutable( homePath, __FUNCTION__ );
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remove( FS_BuildOSPath( fs_homepath->string,
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fs_gamedir, homePath ) );
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}
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@ -636,6 +660,8 @@ fileHandle_t FS_SV_FOpenFileWrite( const char *filename ) {
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Com_Printf( "FS_SV_FOpenFileWrite: %s\n", ospath );
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}
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FS_FilenameIsExecutable( ospath, __FUNCTION__ );
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if( FS_CreatePath( ospath ) ) {
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return 0;
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}
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@ -745,6 +771,8 @@ void FS_SV_Rename( const char *from, const char *to ) {
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Com_Printf( "FS_SV_Rename: %s --> %s\n", from_ospath, to_ospath );
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}
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FS_FilenameIsExecutable( to_ospath, __FUNCTION__ );
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if (rename( from_ospath, to_ospath )) {
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// Failed, try copying it and deleting the original
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FS_CopyFile ( from_ospath, to_ospath );
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@ -777,6 +805,8 @@ void FS_Rename( const char *from, const char *to ) {
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Com_Printf( "FS_Rename: %s --> %s\n", from_ospath, to_ospath );
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}
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FS_FilenameIsExecutable( to_ospath, __FUNCTION__ );
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if (rename( from_ospath, to_ospath )) {
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// Failed, try copying it and deleting the original
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FS_CopyFile ( from_ospath, to_ospath );
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@ -838,6 +868,8 @@ fileHandle_t FS_FOpenFileWrite( const char *filename ) {
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Com_Printf( "FS_FOpenFileWrite: %s\n", ospath );
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}
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FS_FilenameIsExecutable( ospath, __FUNCTION__ );
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if( FS_CreatePath( ospath ) ) {
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return 0;
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}
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@ -884,6 +916,8 @@ fileHandle_t FS_FOpenFileAppend( const char *filename ) {
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Com_Printf( "FS_FOpenFileAppend: %s\n", ospath );
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}
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FS_FilenameIsExecutable( ospath, __FUNCTION__ );
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if( FS_CreatePath( ospath ) ) {
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return 0;
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}
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@ -3397,7 +3431,7 @@ int FS_FOpenFileByMode( const char *qpath, fileHandle_t *f, fsMode_t mode ) {
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}
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break;
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default:
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Com_Error( ERR_FATAL, "FSH_FOpenFile: bad mode" );
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Com_Error( ERR_FATAL, "FS_FOpenFileByMode: bad mode" );
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return -1;
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}
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@ -1321,6 +1321,9 @@ static void R_LoadSubmodels( lump_t *l ) {
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model = R_AllocModel();
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assert( model != NULL ); // this should never happen
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if ( model == NULL ) {
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ri.Error(ERR_DROP, "R_LoadSubmodels: R_AllocModel() failed");
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}
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model->type = MOD_BRUSH;
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model->bmodel = out;
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@ -322,6 +322,8 @@ typedef struct {
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struct shaderCommands_s;
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// any change in the LIGHTMAP_* defines here MUST be reflected in
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// R_FindShader() in tr_bsp.c
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#define LIGHTMAP_2D -4 // shader is for 2D rendering
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#define LIGHTMAP_BY_VERTEX -3 // pre-lit triangle models
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#define LIGHTMAP_WHITEIMAGE -2
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@ -1432,7 +1432,6 @@ static qboolean ParseShader( char **text )
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// stage definition
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else if ( token[0] == '{' )
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{
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// 20051019 misantropia -- fix buffer overrun.
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if ( s >= MAX_SHADER_STAGES ) {
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ri.Printf( PRINT_WARNING, "WARNING: too many stages in shader %s\n", shader.name );
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return qfalse;
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@ -2447,6 +2446,10 @@ shader_t *R_FindShader( const char *name, int lightmapIndex, qboolean mipRawImag
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// lightmaps
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if ( lightmapIndex >= 0 && lightmapIndex >= tr.numLightmaps ) {
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lightmapIndex = LIGHTMAP_BY_VERTEX;
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} else if ( lightmapIndex < LIGHTMAP_2D ) {
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// negative lightmap indexes cause stray pointers (think tr.lightmaps[lightmapIndex])
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ri.Printf( PRINT_WARNING, "WARNING: shader '%s' has invalid lightmap index of %d\n", name, lightmapIndex );
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lightmapIndex = LIGHTMAP_BY_VERTEX;
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}
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COM_StripExtension(name, strippedName, sizeof(strippedName));
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@ -2581,7 +2584,7 @@ qhandle_t RE_RegisterShaderFromImage(const char *name, int lightmapIndex, image_
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hash = generateHashValue(name, FILE_HASH_SIZE);
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// 20051020 misantropia -- probably not necessary since this function
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// probably not necessary since this function
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// only gets called from tr_font.c with lightmapIndex == LIGHTMAP_2D
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// but better safe than sorry.
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if ( lightmapIndex >= tr.numLightmaps ) {
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@ -136,7 +136,8 @@ static const char *IN_TranslateSDLToQ3Key(SDL_keysym *keysym, int *key)
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case SDLK_RCTRL: *key = K_CTRL; break;
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case SDLK_RMETA:
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case SDLK_LMETA:
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case SDLK_LMETA: *key = K_COMMAND; break;
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case SDLK_RALT:
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case SDLK_LALT: *key = K_ALT; break;
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@ -288,18 +289,17 @@ static void IN_ActivateMouse( void )
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if( !mouseActive )
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{
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SDL_WM_GrabInput( SDL_GRAB_ON );
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SDL_ShowCursor( 0 );
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#ifdef MACOS_X_CURSOR_HACK
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// This is a bug in the current SDL/macosx...have to toggle it a few
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// times to get the cursor to hide.
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SDL_ShowCursor( 1 );
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SDL_ShowCursor( 0 );
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#endif
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SDL_WM_GrabInput( SDL_GRAB_ON );
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}
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// in_nograb makes no sense unless fullscreen
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// in_nograb makes no sense in fullscreen mode
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if( !r_fullscreen->integer )
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{
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if( in_nograb->modified || !mouseActive )
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@ -347,8 +347,9 @@ static void IN_DeactivateMouse( void )
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if( mouseActive )
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{
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SDL_ShowCursor( 1 );
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SDL_WM_GrabInput( SDL_GRAB_OFF );
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SDL_WarpMouse( glConfig.vidWidth >> 1, glConfig.vidHeight >> 1 );
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SDL_ShowCursor( 1 );
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mouseActive = qfalse;
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}
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@ -719,6 +720,15 @@ static void IN_ProcessEvents( void )
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}
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break;
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case SDL_ACTIVEEVENT:
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if( e.active.state == SDL_APPINPUTFOCUS ) {
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if( e.active.gain )
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IN_ActivateMouse();
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else
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IN_DeactivateMouse();
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}
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break;
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case SDL_QUIT:
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Sys_Quit();
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break;
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@ -741,8 +751,10 @@ void IN_Frame (void)
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{
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IN_JoyMove( );
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// Release the mouse if the console if down and we're windowed
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if( ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) && !r_fullscreen->integer )
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// Release the mouse if the console is down in windowed mode
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// or if the window loses focus due to task switching
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if( ( ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) && !r_fullscreen->integer ) ||
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!( SDL_GetAppState() & SDL_APPINPUTFOCUS ) )
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IN_DeactivateMouse( );
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else
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IN_ActivateMouse( );
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@ -966,7 +966,7 @@ static void SV_ConSay_f(void) {
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strcat(text, p);
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SV_SendServerCommand(NULL, "chat \"%s\n\"", text);
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SV_SendServerCommand(NULL, "chat \"%s\"", text);
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}
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@ -131,7 +131,7 @@ typedef enum {
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DATASEG, // initialized 32 bit data, will be byte swapped
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LITSEG, // strings
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BSSSEG, // 0 filled
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JTRGSEG, // psuedo-segment that contains only jump table targets
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JTRGSEG, // pseudo-segment that contains only jump table targets
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NUM_SEGMENTS
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} segmentName_t;
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@ -226,16 +226,14 @@ int opcodesHash[ NUM_SOURCE_OPS ];
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int
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vreport (const char* fmt, va_list vp)
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static int vreport (const char* fmt, va_list vp)
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{
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if (options.verbose != qtrue)
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return 0;
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return vprintf(fmt, vp);
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}
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int
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report (const char *fmt, ...)
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static int report (const char *fmt, ...)
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{
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va_list va;
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int retval;
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@ -248,16 +246,14 @@ report (const char *fmt, ...)
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/* The chain-and-bucket hash table. -PH */
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void
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hashtable_init (hashtable_t *H, int buckets)
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static void hashtable_init (hashtable_t *H, int buckets)
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{
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H->buckets = buckets;
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H->table = calloc(H->buckets, sizeof(*(H->table)));
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return;
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}
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hashtable_t *
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hashtable_new (int buckets)
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static hashtable_t *hashtable_new (int buckets)
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{
|
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hashtable_t *H;
|
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|
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|
@ -268,8 +264,7 @@ hashtable_new (int buckets)
|
|||
|
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/* No destroy/destructor. No need. */
|
||||
|
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void
|
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hashtable_add (hashtable_t *H, int hashvalue, void *datum)
|
||||
static void hashtable_add (hashtable_t *H, int hashvalue, void *datum)
|
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{
|
||||
hashchain_t *hc, **hb;
|
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|
||||
|
@ -293,15 +288,13 @@ hashtable_add (hashtable_t *H, int hashvalue, void *datum)
|
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return;
|
||||
}
|
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|
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hashchain_t *
|
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hashtable_get (hashtable_t *H, int hashvalue)
|
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static hashchain_t *hashtable_get (hashtable_t *H, int hashvalue)
|
||||
{
|
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hashvalue = (abs(hashvalue) % H->buckets);
|
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return (H->table[hashvalue]);
|
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}
|
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|
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void
|
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hashtable_stats (hashtable_t *H)
|
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static void hashtable_stats (hashtable_t *H)
|
||||
{
|
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int len, empties, longest, nodes;
|
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int i;
|
||||
|
@ -341,8 +334,7 @@ hashtable_stats (hashtable_t *H)
|
|||
/* Kludge. */
|
||||
/* Check if symbol already exists. */
|
||||
/* Returns 0 if symbol does NOT already exist, non-zero otherwise. */
|
||||
int
|
||||
hashtable_symbol_exists (hashtable_t *H, int hash, char *sym)
|
||||
static int hashtable_symbol_exists (hashtable_t *H, int hash, char *sym)
|
||||
{
|
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hashchain_t *hc;
|
||||
symbol_t *s;
|
||||
|
@ -372,8 +364,7 @@ hashtable_symbol_exists (hashtable_t *H, int hash, char *sym)
|
|||
|
||||
|
||||
/* Comparator function for quicksorting. */
|
||||
int
|
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symlist_cmp (const void *e1, const void *e2)
|
||||
static int symlist_cmp (const void *e1, const void *e2)
|
||||
{
|
||||
const symbol_t *a, *b;
|
||||
|
||||
|
@ -389,8 +380,7 @@ symlist_cmp (const void *e1, const void *e2)
|
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However, qsort(3) already exists, and I'm really lazy.
|
||||
-PH
|
||||
*/
|
||||
void
|
||||
sort_symbols ()
|
||||
static void sort_symbols ()
|
||||
{
|
||||
int i, elems;
|
||||
symbol_t *s;
|
||||
|
@ -439,7 +429,7 @@ sort_symbols ()
|
|||
|
||||
This function is one big evil hack to work around this problem.
|
||||
*/
|
||||
int atoiNoCap (const char *s)
|
||||
static int atoiNoCap (const char *s)
|
||||
{
|
||||
INT64 l;
|
||||
union {
|
||||
|
@ -465,7 +455,7 @@ HashString
|
|||
=============
|
||||
*/
|
||||
/* Default hash function of Kazlib 1.19, slightly modified. */
|
||||
unsigned int HashString (const char *key)
|
||||
static unsigned int HashString (const char *key)
|
||||
{
|
||||
static unsigned long randbox[] = {
|
||||
0x49848f1bU, 0xe6255dbaU, 0x36da5bdcU, 0x47bf94e9U,
|
||||
|
@ -494,7 +484,7 @@ unsigned int HashString (const char *key)
|
|||
CodeError
|
||||
============
|
||||
*/
|
||||
void CodeError( char *fmt, ... ) {
|
||||
static void CodeError( char *fmt, ... ) {
|
||||
va_list argptr;
|
||||
|
||||
errorCount++;
|
||||
|
@ -511,7 +501,7 @@ void CodeError( char *fmt, ... ) {
|
|||
EmitByte
|
||||
============
|
||||
*/
|
||||
void EmitByte( segment_t *seg, int v ) {
|
||||
static void EmitByte( segment_t *seg, int v ) {
|
||||
if ( seg->imageUsed >= MAX_IMAGE ) {
|
||||
Error( "MAX_IMAGE" );
|
||||
}
|
||||
|
@ -524,7 +514,7 @@ void EmitByte( segment_t *seg, int v ) {
|
|||
EmitInt
|
||||
============
|
||||
*/
|
||||
void EmitInt( segment_t *seg, int v ) {
|
||||
static void EmitInt( segment_t *seg, int v ) {
|
||||
if ( seg->imageUsed >= MAX_IMAGE - 4) {
|
||||
Error( "MAX_IMAGE" );
|
||||
}
|
||||
|
@ -542,7 +532,7 @@ DefineSymbol
|
|||
Symbols can only be defined on pass 0
|
||||
============
|
||||
*/
|
||||
void DefineSymbol( char *sym, int value ) {
|
||||
static void DefineSymbol( char *sym, int value ) {
|
||||
/* Hand optimization by PhaethonH */
|
||||
symbol_t *s;
|
||||
char expanded[MAX_LINE_LENGTH];
|
||||
|
@ -598,7 +588,7 @@ LookupSymbol
|
|||
Symbols can only be evaluated on pass 1
|
||||
============
|
||||
*/
|
||||
int LookupSymbol( char *sym ) {
|
||||
static int LookupSymbol( char *sym ) {
|
||||
symbol_t *s;
|
||||
char expanded[MAX_LINE_LENGTH];
|
||||
int hash;
|
||||
|
@ -646,7 +636,7 @@ If a full line isn't parsed, returns NULL
|
|||
Otherwise returns the updated parse pointer
|
||||
===============
|
||||
*/
|
||||
char *ExtractLine( char *data ) {
|
||||
static char *ExtractLine( char *data ) {
|
||||
/* Goal:
|
||||
Given a string `data', extract one text line into buffer `lineBuffer' that
|
||||
is no longer than MAX_LINE_LENGTH characters long. Return value is
|
||||
|
@ -688,7 +678,7 @@ Parse
|
|||
Parse a token out of linebuffer
|
||||
==============
|
||||
*/
|
||||
qboolean Parse( void ) {
|
||||
static qboolean Parse( void ) {
|
||||
/* Hand-optimized by PhaethonH */
|
||||
const char *p, *q;
|
||||
|
||||
|
@ -724,7 +714,7 @@ qboolean Parse( void ) {
|
|||
ParseValue
|
||||
==============
|
||||
*/
|
||||
int ParseValue( void ) {
|
||||
static int ParseValue( void ) {
|
||||
Parse();
|
||||
return atoiNoCap( token );
|
||||
}
|
||||
|
@ -735,7 +725,7 @@ int ParseValue( void ) {
|
|||
ParseExpression
|
||||
==============
|
||||
*/
|
||||
int ParseExpression(void) {
|
||||
static int ParseExpression(void) {
|
||||
/* Hand optimization, PhaethonH */
|
||||
int i, j;
|
||||
char sym[MAX_LINE_LENGTH];
|
||||
|
@ -806,7 +796,7 @@ Note that the lit segment is read-write in the VM, so strings
|
|||
aren't read only as in some architectures.
|
||||
==============
|
||||
*/
|
||||
void HackToSegment( segmentName_t seg ) {
|
||||
static void HackToSegment( segmentName_t seg ) {
|
||||
if ( currentSegment == &segment[seg] ) {
|
||||
return;
|
||||
}
|
||||
|
@ -1165,7 +1155,7 @@ AssembleLine
|
|||
|
||||
==============
|
||||
*/
|
||||
void AssembleLine( void ) {
|
||||
static void AssembleLine( void ) {
|
||||
hashchain_t *hc;
|
||||
sourceOps_t *op;
|
||||
int i;
|
||||
|
@ -1320,7 +1310,7 @@ void InitTables( void ) {
|
|||
WriteMapFile
|
||||
==============
|
||||
*/
|
||||
void WriteMapFile( void ) {
|
||||
static void WriteMapFile( void ) {
|
||||
FILE *f;
|
||||
symbol_t *s;
|
||||
char imageName[MAX_OS_PATH];
|
||||
|
@ -1352,7 +1342,7 @@ void WriteMapFile( void ) {
|
|||
WriteVmFile
|
||||
===============
|
||||
*/
|
||||
void WriteVmFile( void ) {
|
||||
static void WriteVmFile( void ) {
|
||||
char imageName[MAX_OS_PATH];
|
||||
vmHeader_t header;
|
||||
FILE *f;
|
||||
|
@ -1431,7 +1421,7 @@ void WriteVmFile( void ) {
|
|||
Assemble
|
||||
===============
|
||||
*/
|
||||
void Assemble( void ) {
|
||||
static void Assemble( void ) {
|
||||
int i;
|
||||
char filename[MAX_OS_PATH];
|
||||
char *ptr;
|
||||
|
@ -1498,7 +1488,7 @@ ParseOptionFile
|
|||
|
||||
=============
|
||||
*/
|
||||
void ParseOptionFile( const char *filename ) {
|
||||
static void ParseOptionFile( const char *filename ) {
|
||||
char expanded[MAX_OS_PATH];
|
||||
char *text, *text_p;
|
||||
|
||||
|
@ -1526,6 +1516,19 @@ void ParseOptionFile( const char *filename ) {
|
|||
}
|
||||
}
|
||||
|
||||
static void ShowHelp( char *argv0 ) {
|
||||
Error("Usage: %s [OPTION]... [FILES]...\n\
|
||||
Assemble LCC bytecode assembly to Q3VM bytecode.\n\
|
||||
\n\
|
||||
-o OUTPUT Write assembled output to file OUTPUT.qvm\n\
|
||||
-f LISTFILE Read options and list of files to assemble from LISTFILE.q3asm\n\
|
||||
-b BUCKETS Set symbol hash table to BUCKETS buckets\n\
|
||||
-v Verbose compilation report\n\
|
||||
-vq3 Produce a qvm file compatible with Q3 1.32b\n\
|
||||
-h --help -? Show this help\n\
|
||||
", argv0);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
main
|
||||
|
@ -1538,15 +1541,7 @@ int main( int argc, char **argv ) {
|
|||
// _chdir( "/quake3/jccode/cgame/lccout" ); // hack for vc profiler
|
||||
|
||||
if ( argc < 2 ) {
|
||||
Error("Usage: %s [OPTION]... [FILES]...\n\
|
||||
Assemble LCC bytecode assembly to Q3VM bytecode.\n\
|
||||
\n\
|
||||
-o OUTPUT Write assembled output to file OUTPUT.qvm\n\
|
||||
-f LISTFILE Read options and list of files to assemble from LISTFILE\n\
|
||||
-b BUCKETS Set symbol hash table to BUCKETS buckets\n\
|
||||
-v Verbose compilation report\n\
|
||||
-vq3 Produce a qvm file compatible with Q3 1.32b\n\
|
||||
", argv[0]);
|
||||
ShowHelp( argv[0] );
|
||||
}
|
||||
|
||||
start = I_FloatTime ();
|
||||
|
@ -1559,6 +1554,12 @@ Assemble LCC bytecode assembly to Q3VM bytecode.\n\
|
|||
if ( argv[i][0] != '-' ) {
|
||||
break;
|
||||
}
|
||||
if( !strcmp( argv[ i ], "-h" ) ||
|
||||
!strcmp( argv[ i ], "--help" ) ||
|
||||
!strcmp( argv[ i ], "-?") ) {
|
||||
ShowHelp( argv[0] );
|
||||
}
|
||||
|
||||
if ( !strcmp( argv[i], "-o" ) ) {
|
||||
if ( i == argc - 1 ) {
|
||||
Error( "-o must preceed a filename" );
|
||||
|
@ -1615,6 +1616,10 @@ Motivation: not wanting to scrollback for pages to find asm error.
|
|||
asmFileNames[ numAsmFiles ] = copystring( argv[ i ] );
|
||||
numAsmFiles++;
|
||||
}
|
||||
// In some case it Segfault without this check
|
||||
if ( numAsmFiles == 0 ) {
|
||||
Error( "No file to assemble\n" );
|
||||
}
|
||||
|
||||
InitTables();
|
||||
Assemble();
|
||||
|
|
|
@ -204,9 +204,14 @@ control(Tokenrow *trp)
|
|||
error(WARNING, "Syntax error in #endif");
|
||||
break;
|
||||
|
||||
case KWARNING:
|
||||
trp->tp = tp+1;
|
||||
error(WARNING, "#warning directive: %r", trp);
|
||||
break;
|
||||
|
||||
case KERROR:
|
||||
trp->tp = tp+1;
|
||||
error(WARNING, "#error directive: %r", trp);
|
||||
error(ERROR, "#error directive: %r", trp);
|
||||
break;
|
||||
|
||||
case KLINE:
|
||||
|
|
|
@ -24,7 +24,7 @@ enum toktype { END, UNCLASS, NAME, NUMBER, STRING, CCON, NL, WS, DSHARP,
|
|||
DSHARP1, NAME1, DEFINED, UMINUS };
|
||||
|
||||
enum kwtype { KIF, KIFDEF, KIFNDEF, KELIF, KELSE, KENDIF, KINCLUDE, KDEFINE,
|
||||
KUNDEF, KLINE, KERROR, KPRAGMA, KDEFINED,
|
||||
KUNDEF, KLINE, KWARNING, KERROR, KPRAGMA, KDEFINED,
|
||||
KLINENO, KFILE, KDATE, KTIME, KSTDC, KEVAL };
|
||||
|
||||
#define ISDEFINED 01 /* has #defined value */
|
||||
|
|
|
@ -29,6 +29,7 @@ struct kwtab {
|
|||
{"define", KDEFINE, ISKW},
|
||||
{"undef", KUNDEF, ISKW},
|
||||
{"line", KLINE, ISKW},
|
||||
{"warning", KWARNING, ISKW},
|
||||
{"error", KERROR, ISKW},
|
||||
{"pragma", KPRAGMA, ISKW},
|
||||
{"eval", KEVAL, ISKW},
|
||||
|
|
|
@ -7,8 +7,7 @@ ICNS=misc/quake3.icns
|
|||
DESTDIR=build/release-darwin-ub
|
||||
BASEDIR=baseq3
|
||||
MPACKDIR=missionpack
|
||||
Q3_VERSION=`grep "\#define Q3_VERSION" code/qcommon/q_shared.h | \
|
||||
sed -e 's/.*".* \([^ ]*\)"/\1/'`;
|
||||
Q3_VERSION=`grep '^VERSION=' Makefile | sed -e 's/.*=\(.*\)/\1/'`
|
||||
|
||||
BIN_OBJ="
|
||||
build/release-darwin-ppc/ioquake3-smp.ppc
|
||||
|
@ -38,10 +37,7 @@ if [ ! -f Makefile ]; then
|
|||
echo "This script must be run from the ioquake3 build directory";
|
||||
fi
|
||||
|
||||
TIGERHOST=0
|
||||
if uname -r | grep ^8. > /dev/null; then
|
||||
TIGERHOST=1
|
||||
fi
|
||||
TIGERHOST=`uname -r | grep ^8.`
|
||||
|
||||
# we want to use the oldest available SDK for max compatiblity
|
||||
unset PPC_CLIENT_SDK
|
||||
|
@ -190,7 +186,7 @@ fi
|
|||
cp $ICNS $DESTDIR/$APPBUNDLE/Contents/Resources/ioquake3.icns || exit 1;
|
||||
echo $PKGINFO > $DESTDIR/$APPBUNDLE/Contents/PkgInfo
|
||||
echo "
|
||||
<?xml version=\"1.0\" encoding="UTF-8"?>
|
||||
<?xml version=\"1.0\" encoding=\"UTF-8\"?>
|
||||
<!DOCTYPE plist
|
||||
PUBLIC \"-//Apple Computer//DTD PLIST 1.0//EN\"
|
||||
\"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">
|
||||
|
|
|
@ -85,7 +85,7 @@ if [ -d ${BUILD_DIR} ]; then
|
|||
fi
|
||||
done
|
||||
|
||||
for EXEC_SO in cgamesparc.so qagamesparc.so uisparc.so
|
||||
for EXEC_SO in cgamesparc.so qagamesparc.so uisparc.so cgamei386.so qagamei386.so uii386.so
|
||||
do
|
||||
if [ -f ${BUILD_DIR}/baseq3/${EXEC_SO} ]; then
|
||||
${INSTALL_BIN} ${BUILD_DIR}/baseq3/${EXEC_SO} ${PKG_BUILD_DIR}/baseq3/${EXEC_SO}
|
||||
|
@ -95,6 +95,16 @@ if [ -d ${BUILD_DIR} ]; then
|
|||
fi
|
||||
done
|
||||
|
||||
for EXEC_VM in cgame.qvm qagame.qvm ui.qvm
|
||||
do
|
||||
if [ -f ${BUILD_DIR}/baseq3/vm/${EXEC_VM} ]; then
|
||||
${INSTALL_BIN} ${BUILD_DIR}/baseq3/vm/${EXEC_VM} ${PKG_BUILD_DIR}/baseq3/vm/${EXEC_VM}
|
||||
fi
|
||||
if [ -f ${BUILD_DIR}/missionpack/vm/${EXEC_VM} ]; then
|
||||
${INSTALL_BIN} ${BUILD_DIR}/missionpack/vm/${EXEC_VM} ${PKG_BUILD_DIR}/missionpack/vm/${EXEC_VM}
|
||||
fi
|
||||
done
|
||||
|
||||
${PKGPROTO} ${PKG_BUILD_DIR}=quake3 | \
|
||||
${NAWK} '{ print $1,$2,$3,$4 }' >> ${PKG_SRC_DIR}/prototype
|
||||
${PKGMK} -o -p "${PKG_MAINT_ID}${BUILD_DATE}" \
|
||||
|
|
Loading…
Reference in a new issue