added Univeral Binary build instructions to README

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Tony J. White = 2006-08-16 05:34:12 +00:00
parent 77de9e65a8
commit 265382d1a8
1 changed files with 8 additions and 0 deletions

8
README
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@ -53,6 +53,14 @@ For Windows, using MSVC
you want to keep your original. If you wish to use native libraries, copy you want to keep your original. If you wish to use native libraries, copy
the resultant dlls to your baseq3 directory. the resultant dlls to your baseq3 directory.
For Mac OS X, building a Universal Binary
1. Install the MacOSX10.2.8.sdk and MacOSX10.4u.sdk which are included in
XCode 2.2 and newer.
2. Change to the directory containing this README file.
3. Run './make-macosx-ub.sh'
4. Copy all of the files in the resulting build/release-darwin-ub/
directory to the Contents/MacOS/ subdirectory of your .app bundle.
Installation, for *nix Installation, for *nix
1. Set the COPYDIR variable in the shell to be where you installed Quake 3 1. Set the COPYDIR variable in the shell to be where you installed Quake 3
to. By default it will be /usr/local/games/quake3 if you haven't set it. to. By default it will be /usr/local/games/quake3 if you haven't set it.