From 265382d1a89f9bb734491f71acb38d6db61b018f Mon Sep 17 00:00:00 2001 From: "Tony J. White =" Date: Wed, 16 Aug 2006 05:34:12 +0000 Subject: [PATCH] added Univeral Binary build instructions to README --- README | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/README b/README index 08aec6bf..66caf2f6 100644 --- a/README +++ b/README @@ -53,6 +53,14 @@ For Windows, using MSVC you want to keep your original. If you wish to use native libraries, copy the resultant dlls to your baseq3 directory. +For Mac OS X, building a Universal Binary + 1. Install the MacOSX10.2.8.sdk and MacOSX10.4u.sdk which are included in + XCode 2.2 and newer. + 2. Change to the directory containing this README file. + 3. Run './make-macosx-ub.sh' + 4. Copy all of the files in the resulting build/release-darwin-ub/ + directory to the Contents/MacOS/ subdirectory of your .app bundle. + Installation, for *nix 1. Set the COPYDIR variable in the shell to be where you installed Quake 3 to. By default it will be /usr/local/games/quake3 if you haven't set it.